The Player of Games

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Author :
Publisher : Orbit
ISBN 13 : 0316095869
Total Pages : 281 pages
Book Rating : 4.3/5 (16 download)

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Book Synopsis The Player of Games by : Iain M. Banks

Download or read book The Player of Games written by Iain M. Banks and published by Orbit. This book was released on 2009-12-01 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Culture — a human/machine symbiotic society — has thrown up many great Game Players, and one of the greatest is Gurgeh Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life — and very possibly his death. The Culture Series Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata

The Player

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Author :
Publisher : Valkyrie Press
ISBN 13 : 0997215119
Total Pages : 250 pages
Book Rating : 4.9/5 (972 download)

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Book Synopsis The Player by : Kresley Cole

Download or read book The Player written by Kresley Cole and published by Valkyrie Press. This book was released on 2016-04-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 New York Times bestselling author Kresley Cole brings readers the third book of the erotic Game Maker Series, a searing tale of a man racked with dark desires and the beautiful young woman who could sate him at last. A madman with a shadowed past . . . In Las Vegas, Sin City, Dmitri Sevastyan finds her, Victoria Valentine—sexy, vulnerable, and in need of a protector. Obsession takes root deep inside him. Despite a history tainted with violation and betrayal, he will stop at nothing to possess her. A grifter with nothing to lose . . . Descended from a long line of con artists, twenty-four-year-old Victoria, a.k.a. Vice, needs the score of a lifetime to keep her loved ones safe. She sets her sights on gorgeous and rich Dmitri Sevastyan. Even as the irresistible Russian toys with her body and mind, he tempts her heart. Love is the ultimate wild card. When Vice and her associates maneuver Dmitri into a hasty Vegas wedding, he refuses to protect himself with a prenup, trusting her with all that he has. But can she trust him? As secrets unfold, the newlyweds share days of doubts and nights of the wickedest pleasures. Yet once Vice discovers her husband’s past, will she stay to fight for her marriage or cut her losses and run?

The Game Player

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Author :
Publisher : Open Road Media
ISBN 13 : 1453210350
Total Pages : 197 pages
Book Rating : 4.4/5 (532 download)

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Book Synopsis The Game Player by : Rafael Yglesias

Download or read book The Game Player written by Rafael Yglesias and published by Open Road Media. This book was released on 2010-12-14 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: This critically acclaimed novel from a master of contemporary American fiction is a story of genius, performance, and the psychological forces that drive the competitive spirit Brian Stoppard is blessed with prodigious natural talents. Howard Cohen, less so. Starting in middle school in New York, Howard watches Brian effortlessly win at everything he tries: He’s a natural chess champion, a perfect athlete, a brilliant student. As the two move through life as friends and competitors, Brian’s easy success is a constant source of envy, awe, and inspiration for the ambitious but less-gifted Howard. Told with great humor and style, The Game Player is a story of those born to greatness and those who must strive for it. This ebook features a new illustrated biography of Rafael Yglesias, including rare photos and never-before-seen documents from the author’s personal collection.

Game Usability

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Publisher : CRC Press
ISBN 13 : 0080922422
Total Pages : 392 pages
Book Rating : 4.0/5 (89 download)

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Book Synopsis Game Usability by : Katherine Isbister

Download or read book Game Usability written by Katherine Isbister and published by CRC Press. This book was released on 2008-08-12 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far far beyond the geek crowd. The Mac made HCI (human c

The Well-Played Game

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Author :
Publisher : MIT Press
ISBN 13 : 0262019175
Total Pages : 173 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Well-Played Game by : Bernard De Koven

Download or read book The Well-Played Game written by Bernard De Koven and published by MIT Press. This book was released on 2013-08-23 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

Don't Hate the Player Learn the Game

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Author :
Publisher :
ISBN 13 : 9781934155837
Total Pages : 0 pages
Book Rating : 4.1/5 (558 download)

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Book Synopsis Don't Hate the Player Learn the Game by : Lyn Lewis

Download or read book Don't Hate the Player Learn the Game written by Lyn Lewis and published by . This book was released on 2013-10-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Women would like to make better choices in selecting a mate, and this book helps them recognize the qualities they desire and how to find them beneath the façade men often possess. The book looks at nine different player stereotypes, including truth tellers, mama's boys, betrayers, and deceivers, and teaches women to read the signs through the player's behavior and past history. Many men don't want commitment, but are not honest and many women believe what men say, but and are tired of playing games. Addressing the issues of honesty and communication, this book empowers women to find the mate they want and deserve.

Walking On Glass

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Publisher : Abacus
ISBN 13 : 074810996X
Total Pages : 183 pages
Book Rating : 4.7/5 (481 download)

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Book Synopsis Walking On Glass by : Iain Banks

Download or read book Walking On Glass written by Iain Banks and published by Abacus. This book was released on 2008-09-04 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Establishes beyond doubt that Iain Banks is a novelist of remarkable talents' Daily Telegraph Graham Park is in love. But Sara Fitch is an enigma to him, a creature of almost perverse mystery. Steven Grout is paranoid - and with justice. He knows that They are out to get him. They are. Quiss, insecure in his fabulous if ramshackle castle, is forced to play interminable impossible games. The solution to the oldest of all paradoxical riddles will release him. But he must find an answer before he knows the question. Park, Grout, Quiss - no trio could be further apart. But their separate courses are set for collision. Praise for Iain Banks: 'The most imaginative novelist of his generation' The Times 'His verve and talent will always be recognised, and his work will always find and enthral new readers' Ken MacLeod, Guardian 'His work was mordant, surreal, and fiercely intelligent' Neil Gaiman 'An exceptional wordsmith' Scotsman

Player vs. Player #1: Ultimate Gaming Showdown

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Author :
Publisher : Random House Books for Young Readers
ISBN 13 : 0593433424
Total Pages : 289 pages
Book Rating : 4.5/5 (934 download)

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Book Synopsis Player vs. Player #1: Ultimate Gaming Showdown by : M.K. England

Download or read book Player vs. Player #1: Ultimate Gaming Showdown written by M.K. England and published by Random House Books for Young Readers. This book was released on 2022-06-07 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this action-packed illustrated series, four kid gamers meet at a virtual tournament and battle for the ultimate grand prize. Perfect for young fans of Ready Player One and Mr. Lemoncello's Library. Sixty-four teams. One mysterious grand prize. Four gamers determined to win it all. Welcome to Affinity, the hottest battle royale video game in the world! Gamers can be anything they want to be in Affinity’s high-tech, magical universe—and test their skills in fierce PvP combat. So when Hurricane Games announces an epic tournament with killer prizes, four kids form a team that feels unstoppable . . . but also maybe doomed from the start? Josh is the tank . . . when his parents let him game. Hannah is the melee fighter . . . but she can only play at the public library. Larkin is the healer . . . as long as her family’s not around. Wheatley is the ranger . . . with a secret that might wreck the whole team. As solo gamers, they’re good. Really good. But the tournament is a whole new level of competition, and it'll take all four of them to bring it home. Can they step up their game in time for the final match?

Don't Hate the Player

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1547605030
Total Pages : 387 pages
Book Rating : 4.5/5 (476 download)

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Book Synopsis Don't Hate the Player by : Alexis Nedd

Download or read book Don't Hate the Player written by Alexis Nedd and published by Bloomsbury Publishing USA. This book was released on 2021-06-15 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Refreshingly voice-y, wildly smart, and genuinely hilarious." - Casey McQuiston, New York Times bestselling author of Red, White & Royal Blue From an exciting new voice comes a funny and heartfelt YA romance set in the world of competitive gaming, perfect for fans of Opposite of Always and Slay. Emilia Romero is living a double life. By day, she's a field hockey star with a flawless report card. But by night, she's kicking virtual ass as the only female member of a highly competitive eSports team. Emilia has mastered the art of keeping her two worlds thriving, which hinges on them staying completely separate. That's in part to keep her real-life persona, but also for her own safety, since girl gamers are often threatened and harassed. When a major eSports tournament comes to her city, Emilia is determined to prove herself to her team and the male-dominated gaming community. But her perfectly balanced life is thrown for a loop when a member of a rival team recognizes her . . . Jake Hooper has had a crush on Emilia since he was ten years old. When his underdog eSports team makes it into the tournament, he's floored to discover she's been leading a double life. The fates bring Jake and Emilia together as they work to keep her secret, even as the pressures of the tournament and their non-gaming world threaten to pull everything apart. Debut author Alexis Nedd has crafted a YA combo-punch of charming romance and virtual adventure that will win the hearts of gamers and non-gamers alike.

The Game Master's Book of Non-Player Characters

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Author :
Publisher : Media Lab Books
ISBN 13 : 9781948174800
Total Pages : 272 pages
Book Rating : 4.1/5 (748 download)

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Book Synopsis The Game Master's Book of Non-Player Characters by : Jeff Ashworth

Download or read book The Game Master's Book of Non-Player Characters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2021-09-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Game Analytics

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447147693
Total Pages : 792 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Game Analytics by : Magy Seif El-Nasr

Download or read book Game Analytics written by Magy Seif El-Nasr and published by Springer Science & Business Media. This book was released on 2013-03-30 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications. Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include: Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle. In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management. Contributions by leading researchers and experienced professionals from the industry, including Ubisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games.

Stonemouth

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Publisher : Simon and Schuster
ISBN 13 : 1639360808
Total Pages : 448 pages
Book Rating : 4.6/5 (393 download)

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Book Synopsis Stonemouth by : Iain Banks

Download or read book Stonemouth written by Iain Banks and published by Simon and Schuster. This book was released on 2021-11-15 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stewart Gilmour is back in Stonemouth. After five years in exile his presence is required at the funeral of patriarch Joe Murston, and even though the last time Stu saw the Murstons he was running for his life, staying away might be even more dangerous than turning up. Although there's supposed to be a temporary truce between Stewart and the town's biggest crime family, it's soon clear that only Stewart is taking this promise of peace seriously. As he steps back into the minefield of his past to confront his guilt and all that it has lost him, Stu uncovers ever darker stories, and his homecoming takes a more lethal turn than even he had anticipated. Tough, funny, fast-paced and touching, Stonemouth cracks open adolescence, love, brotherhood and vengeance in a rite of passage novel like no other.

Player and Avatar

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Publisher : McFarland
ISBN 13 : 1476629420
Total Pages : 239 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Player and Avatar by : David Owen

Download or read book Player and Avatar written by David Owen and published by McFarland. This book was released on 2017-06-19 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you make small leaps in your chair while attempting challenging jumps in Tomb Raider? Do you say "Ouch!" when a giant hits you with a club in Skyrim? Have you had dreams of being inside the underwater city of Rapture? Videogames cast the player as protagonist in an unfolding narrative. Like actors in front of a camera, gamers' proprioception, or body awareness, can extend to onscreen characters, thus placing them "physically" within the virtual world. Players may even identify with characters' ideological motivations. The author explores concepts central to the design and enjoyment of videogames--affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate: the avatar. Gamer and avatar are analyzed as a cybernetic coupling that suggests fulfillment of Atonin Artaud's vision of the "body without organs."

A Multimodal Approach to Video Games and the Player Experience

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Author :
Publisher : Routledge
ISBN 13 : 135118475X
Total Pages : 241 pages
Book Rating : 4.3/5 (511 download)

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Book Synopsis A Multimodal Approach to Video Games and the Player Experience by : Weimin Toh

Download or read book A Multimodal Approach to Video Games and the Player Experience written by Weimin Toh and published by Routledge. This book was released on 2018-10-10 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.

The Player's Power to Change the Game

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Author :
Publisher : Amsterdam University Press
ISBN 13 : 9048525640
Total Pages : 163 pages
Book Rating : 4.0/5 (485 download)

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Book Synopsis The Player's Power to Change the Game by : Anne-Marie Schleiner

Download or read book The Player's Power to Change the Game written by Anne-Marie Schleiner and published by Amsterdam University Press. This book was released on 2018-01-31 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent decades, what could be considered a gamification of the world has occurred, as the ties between games and activism, games and war, and games and the city grow ever stronger. In this book, Anne-Marie Schleiner explores a concept she calls 'ludic mutation', a transformative process in which the player, who is expected to engage in the preprogramed interactions of the game and accept its imposed subjective constraints, seizes back some of the power otherwise lost to the game itself. Crucially, this power grab is also relevant beyond the game because players then see the external world as material to be reconfigured, an approach with important ramifications for everything from social activism to contemporary warfare.

The Steep Approach To Garbadale

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Author :
Publisher : Abacus
ISBN 13 : 0748109943
Total Pages : 400 pages
Book Rating : 4.7/5 (481 download)

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Book Synopsis The Steep Approach To Garbadale by : Iain Banks

Download or read book The Steep Approach To Garbadale written by Iain Banks and published by Abacus. This book was released on 2008-09-04 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dark family secrets and a long-lost love affair lie at the heart of Iain Banks's fabulous new novel. The Wopuld family built its fortune on a board game called Empire! - now a hugely successful computer game. So successful, the American Spraint Corp wants to buy the firm out. Young renegade Alban, who has been evading the family clutches for years, is run to ground and persuded to attend the forthcoming family gathering - part birthday party, part Extraordinary General Meeting - convened by Win, Wopuld matriarch and most powerful member of the board, at Garbadale, the family's highland castle. Being drawn back into the bosom of the clan brings a disconcerting confrontation with Alban's past. What drove his mother to take her own life? And is he ready to see Sophie, his beautiful cousin and teenage love? Grandmother Win's revelations wll radically alter Alban's perspective for ever.

Path Player Games

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387779280
Total Pages : 179 pages
Book Rating : 4.3/5 (877 download)

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Book Synopsis Path Player Games by : Silvia Schwarze

Download or read book Path Player Games written by Silvia Schwarze and published by Springer Science & Business Media. This book was released on 2009-03-02 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: A path player game is a new innovative type of game which considers network flow problems from the viewpoint of network owners. This strategy enables modeling real-world problems and has many practical applications. Key features: * Presents a rigorous exposition of the theoretical foundations of the concept of a path player game; * Suggests 18 practical open problems for future research in such areas as traffic planning, computation of equilibria, and optimization; * Examines potentials for games on polyhedra as well as integer versions of generalized Nash equilibria. Written clearly, with well-presented mathematics, this book is intended for graduate students, mathematicians, engineers, and computer scientists.