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The Great Naval Game
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Download or read book The Great Naval Game written by Jan Rüger and published by Cambridge University Press. This book was released on 2007-06-21 with total page 53 pages. Available in PDF, EPUB and Kindle. Book excerpt: An innovative study of the cult of the navy in the age of empire.
Book Synopsis Great Naval Battles of the Ancient Greek World by : Owen Rees
Download or read book Great Naval Battles of the Ancient Greek World written by Owen Rees and published by Casemate Publishers. This book was released on 2018-12-31 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Naval warfare is the unsung hero of ancient Greek military history, often overshadowed by the more glorified land battles. Owen Rees looks to redress the balance, giving naval battles their due attention. This book presents a selection of thirteen naval battles that span a defining century in ancient Greek history, from the Ionian Revolt and Persian Invasion to the rise of external naval powers in the Mediterranean Sea, such as the Carthaginians.Each battle is set in context. The background, wider military campaigns, and the opposing forces are discussed, followed by a narrative and analysis of the fighting. Finally, the aftermath of the battles are dealt with, looking at the strategic implications of the outcome for both the victor and the defeated. The battle narratives are supported by maps and tactical diagrams, showing the deployment of the fleets and the wider geographical factors involved in battle. Written in an accessible tone, this book successfully shows that Greek naval warfare did not start and end at the battle of Salamis.
Book Synopsis Winning a Future War by : Norman Friedman
Download or read book Winning a Future War written by Norman Friedman and published by . This book was released on 2019-02 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: "To win in the Pacific during World War II, the U.S. Navy had to transform itself technically, tactically, and strategically. It had to create a fleet capable of the unprecedented feat of fighting and winning far from home, without existing bases, in the face of an enemy with numerous bases fighting in his own waters. Much of the credit for the transformation should go to the war gaming conducted at the U.S. Naval War College. Conversely, as we face further demands for transformation, the inter-war experience at the War College offers valuable guidance as to what works, and why, and how."
Download or read book Rules of Game written by Andrew Gordon and published by Naval Institute Press. This book was released on 2013-02-21 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foreword by Admiral Sir John Woodward. When published in hardcover in 1997, this book was praised for providing an engrossing education not only in naval strategy and tactics but in Victorian social attitudes and the influence of character on history. In juxtaposing an operational with a cultural theme, the author comes closer than any historian yet to explaining what was behind the often described operations of this famous 1916 battle at Jutland. Although the British fleet was victorious over the Germans, the cost in ships and men was high, and debates have raged within British naval circles ever since about why the Royal Navy was unable to take advantage of the situation. In this book Andrew Gordon focuses on what he calls a fault-line between two incompatible styles of tactical leadership within the Royal Navy and different understandings of the rules of the games.
Book Synopsis Donald Featherstone's Naval War Games Wargaming with Model Ships by : John Curry
Download or read book Donald Featherstone's Naval War Games Wargaming with Model Ships written by John Curry and published by Lulu.com. This book was released on 2009-03-05 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives potential admirals advice on how to fight their table-top naval battles. No space is too small, nor area too large to accomodate a naval wargame with two contestants or twenty. This book contains rules that allow every sea battle in history to be refought with some of the classic rules of naval wargaming. It includes rules by Fletcher Pratt, Fred Jane, Tony Bath, Jack Scruby etc... This edition includes a new set of rules about Coastal Warfare 1939-45 by David Manley of the Naval Wargames Society
Download or read book War at Sea written by Nathan Miller and published by Oxford University Press, USA. This book was released on 1997 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the sinking of the British passenger liner Athenia on September 3, 1939, by a German U-boat (against orders) to the Japanese surrender on board the Missouri on September 2, 1945, War at Sea covers every major naveal battle of World War II. "A first-rate work and the best history of its kind yet written".--Vice Admiral William P. Mack, U.S.N. (Ret.). 30 photos.
Book Synopsis A Game of Birds and Wolves by : Simon Parkin
Download or read book A Game of Birds and Wolves written by Simon Parkin and published by Little, Brown. This book was released on 2020-01-28 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: As heard on the New Yorker Radio Hour: The triumphant and "engaging history" (The New Yorker) of the young women who devised a winning strategy that defeated Nazi U-boats and delivered a decisive victory in the Battle of the Atlantic. By 1941, Winston Churchill had come to believe that the outcome of World War II rested on the battle for the Atlantic. A grand strategy game was devised by Captain Gilbert Roberts and a group of ten Wrens (members of the Women's Royal Naval Service) assigned to his team in an attempt to reveal the tactics behind the vicious success of the German U-boats. Played on a linoleum floor divided into painted squares, it required model ships to be moved across a make-believe ocean in a manner reminiscent of the childhood game, Battleship. Through play, the designers developed "Operation Raspberry," a counter-maneuver that helped turn the tide of World War II. Combining vibrant novelistic storytelling with extensive research, interviews, and previously unpublished accounts, Simon Parkin describes for the first time the role that women played in developing the Allied strategy that, in the words of one admiral, "contributed in no small measure to the final defeat of Germany." Rich with unforgettable cinematic detail and larger-than-life characters, A Game of Birds and Wolves is a heart-wrenching tale of ingenuity, dedication, perseverance, and love, bringing to life the imagination and sacrifice required to defeat the Nazis at sea.
Book Synopsis Fighting Techniques of Naval Warfare by : Iain Dickie
Download or read book Fighting Techniques of Naval Warfare written by Iain Dickie and published by Macmillan. This book was released on 2009-06-09 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated exploration of how sea battles have been fought throughout history explores key tactics and strategies while surveying how the development of various weapons impacted naval warfare.
Book Synopsis Battleship Captain Warship Counters, 1890-1945 by : Gary Graber
Download or read book Battleship Captain Warship Counters, 1890-1945 written by Gary Graber and published by Createspace Independent Publishing Platform. This book was released on 2016-07-11 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Battleship Captain Warship Counters, 1890-1945 is a book designed for use with the Battleship Captain tactical naval combat game system. It contains 1,500 facsimile warship counters that may be photocopied and mounted to create ships to play the game. The ships are divided into three eras (Pred-dreadnought, Dreadnought, and World War II), and include historical ships from 20 national navies. Ship types include battleships, battlecruisers, pre-dreadnought battleships, heavy cruisers, armored cruisers, light cruisers, protected cruisers, destroyers, destroyer escorts, merchants, and armed merchant cruisers, all authentically and individually rated in various offensive and defensive categories according to the Battleship Captain standard. Instructions are provided allowing you to create warship counters in any of the popular scales. Designed by Gary Graber, published by Minden Games. Note: You must own Battleship Captain game rules to use the ships and ratings included in this book.
Download or read book Jutland written by Michael Epkenhans and published by University Press of Kentucky. This book was released on 2015-10-23 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the first two years of World War I, Germany struggled to overcome a crippling British blockade of its mercantile shipping lanes. With only sixteen dreadnought-class battleships compared to the renowned British Royal Navy's twenty-eight, the German High Seas Fleet stood little chance of winning a direct fight. The Germans staged raids in the North Sea and bombarded English coasts in an attempt to lure small British squadrons into open water where they could be destroyed by submarines and surface boats. After months of skirmishes, conflict erupted on May 31, 1916, in the North Sea near Jutland, Denmark, in what would become the most formidable battle in the history of the Royal Navy. In Jutland, international scholars reassess the strategies and tactics employed by the combatants as well as the political and military consequences of their actions. Most previous English-language military analysis has focused on British admiral Sir John Jellicoe, who was widely criticized for excessive caution and for allowing German vice admiral Reinhard Scheer to escape; but the contributors to this volume engage the German perspective, evaluating Scheer's decisions and his skill in preserving his fleet and escaping Britain's superior force. Together, the contributors lucidly demonstrate how both sides suffered from leadership that failed to move beyond outdated strategies of limited war between navies and to embrace the total war approach that came to dominate the twentieth century. The contributors also examine the role of memory, comparing the way the battle has been portrayed in England and Germany. An authoritative collection of scholarship, Jutland serves as an essential reappraisal of this seminal event in twentieth-century naval history.
Book Synopsis Winning the Next War by : Stephen Peter Rosen
Download or read book Winning the Next War written by Stephen Peter Rosen and published by Cornell University Press. This book was released on 2018-07-05 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: How and when do military innovations take place? Do they proceed differently during times of peace and times of war? In Winning the Next War, Stephen Peter Rosen argues that armies and navies are not forever doomed to "fight the last war." Rather, they are able to respond to shifts in the international strategic situation. He also discusses the changing relationship between the civilian innovator and the military bureaucrat. In peacetime, Rosen finds, innovation has been the product of analysis and the politics of military promotion, in a process that has slowly but successfully built military capabilities critical to American military success. In wartime, by contrast, innovation has been constrained by the fog of war and the urgency of combat needs. Rosen draws his principal evidence from U.S. military policy between 1905 and 1960, though he also discusses the British army's experience with the battle tank during World War I.
Book Synopsis Great Powers, Grand Strategies by : Anders Corr
Download or read book Great Powers, Grand Strategies written by Anders Corr and published by Naval Institute Press. This book was released on 2018-01-15 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great Powers, Grand Strategies offers the analysis of a dozen experts on the “big picture” approaches to the South China Sea dispute. By exploring the international dimensions of this regional hotspot, Gordon Chang, Bernard Cole, James Fanell, Bill Hayton, and others examine how the military, diplomatic, and economic strategies of the major global actors have both contributed to solutions and exacerbated the potential for conflict. As editor of this volume, Anders Corr seeks to juxtapose the grand strategies of the great powers to determine the likely outcomes of the South China Sea dispute, as well as evaluate the ways to possibly defuse tensions in the region.
Book Synopsis Fletcher Pratt's Naval Wargame Wargaming with Model Ships 1900-1945 by : John Curry
Download or read book Fletcher Pratt's Naval Wargame Wargaming with Model Ships 1900-1945 written by John Curry and published by Lulu.com. This book was released on 2012-01 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fletcher Pratt Naval Wargame was one of the most successful naval wargames of the 20th century. The straightforward rules, based on the innovation of estimating the range in order to hit, have an enduring fascination as a simulation of the 'big gun era' 1900-1945. As a result of extensive research, this book brings together previously unpublished material into a comprehensive guide to these classic rules, including: The full rules, with previously unpublished amendments by Fletcher Pratt. Optional rules as agreed by Fletcher Pratt. The previously unpublished strategic game. Solo wargaming rules. Guidance on how to play the game. Updates for the rules as suggested by Donald Featherstone. A sample scenario by Fletcher Pratt, The Action off Murmansk. An in-depth evaluation of the rules versus naval reality featuring contributions from experts such as James Dunnigan, Commander Bothwell, Fletcher Pratt and Phil Barker.
Download or read book Playing War written by John M. Lillard and published by U of Nebraska Press. This book was released on 2016 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.
Book Synopsis The Craft of Wargaming by : Jeffrey Appleget
Download or read book The Craft of Wargaming written by Jeffrey Appleget and published by Naval Institute Press. This book was released on 2020-09-01 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Craft of Wargaming is designed to support supervisors, planners, and analysts who use wargames to support their organizations' missions. The authors focus on providing analysts and planners with a clear methodology that allows them to initiate, design, develop, conduct, and analyze wargames. Built around the analytic wargaming construct, organizations or individuals can easily adapt this methodology to construct educational and experiential wargames. The book breaks the wargame creation process into five distinct phases: Initiate, Design, Develop, Conduct, and Analyze. For each phase, the authors identify key tasks a wargaming team must address to have a reasonable chance at designing, developing, conducting, and analyzing a successful wargame. While these five stages are critical to the process of constructing any wargame, it should be understood that the craft of wargaming is learned through active participation, not by reading or watching. This craft must be practiced as part of the learning process, and the included practical exercises provide an opportunity to experience the construction of an analytical wargame. The authors also discuss critical supervisory tasks that are essential to manage the wargaming team's efforts. While the creators are focused on the design and development of the game itself, supervisors must set conditions for the wargame to be a success (best practices) and beware of the pitfalls that may set the wargame up to fail (worst practices). The book demonstrates using the analytical wargaming framework to create relevant and useful planning wargames. It also reinforces using the analytical wargaming framework for seminar wargames that, without rigor, are useless. The book demonstrates the benefits of using the analytical wargaming process to design educational and experiential games.
Download or read book Naval Wargaming written by Paul Hague and published by Haynes Publishing. This book was released on 1992 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An historical background on the ships, their weapons, and their tactics. Detailed wargaming rules and procedures in a complete and essential manual for beginners and experienced wargamers who wish to take to the ships.
Download or read book Naval Command written by Rory Crabb and published by . This book was released on 2017-07-06 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The rules can be used for different sizes of ships ranging from small fast attack craft up to super-carriers engaged in open sea battles or littoral and amphibious missions. The aim of these rules is to create a game that captures the feel and provides a fairly accurate recreation of modern naval engagements but is still relatively quick to play with reasonably sized fleets and does not require excessive bookkeeping and paperwork. The rulebook contains all the rules needed to play the game and fleet lists for a range of nations.