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The Gamers Guide To Coding
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Book Synopsis The Gamer's Guide to Coding by : Gordon McComb
Download or read book The Gamer's Guide to Coding written by Gordon McComb and published by Sterling. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: INCLUDES 12 FREE, FULLY FUNCTIONAL GAME DOWNLOADS! Learn one of today's most important skills--while creating your own games! With this illustrated, interactive guide, readers can create, test, and play fun 2D computer games. Just follow the easy step-by-step examples to program and share games on an Apple or Windows PC, Android device, or Apple iOS tablet. With code instruction in JavaScript, this book is the perfect springboard for mastering any coding skill.
Book Synopsis The C# Player's Guide (eBook) by : R. B. Whitaker
Download or read book The C# Player's Guide (eBook) written by R. B. Whitaker and published by RB Whitaker. This book was released on 2012-09-27 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Coding Roblox Games Made Easy by : Zander Brumbaugh
Download or read book Coding Roblox Games Made Easy written by Zander Brumbaugh and published by Packt Publishing Ltd. This book was released on 2021-01-08 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.
Book Synopsis Game Programming Patterns by : Robert Nystrom
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Book Synopsis Game Coding Complete by : Mike McShaffry
Download or read book Game Coding Complete written by Mike McShaffry and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. This must-have second edition has been expanded from the bestselling first edition to include the absolute latest in exciting new techniques in game interface design programming, game audio programming, game scripting, 3D programming, network game programming and gam engine technology. All of the code in the book has been completely updated to work with all of the latest compiler technology.
Book Synopsis The Ultimate Roblox Book: An Unofficial Guide, Updated Edition by : David Jagneaux
Download or read book The Ultimate Roblox Book: An Unofficial Guide, Updated Edition written by David Jagneaux and published by Simon and Schuster. This book was released on 2022-02 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build and create your own Roblox world with this updated, easy-to-use guide. Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm! With updated screenshots and instructions, The Ultimate Roblox Book, Updated Edition provides brand-new information on game changes and the latest features so you can make the most out of your Roblox game. With everything from instructions for playing the games to tips on creating your own worlds to the basics of coding, this updated guide gives you all the tools you need to get started.
Book Synopsis ROBLOX COMPREHENSIVE GAME GUIDE by : dokuzdiyebiri
Download or read book ROBLOX COMPREHENSIVE GAME GUIDE written by dokuzdiyebiri and published by dokuzdiyebiri. This book was released on 2024-09-04 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: The “Roblox Comprehensive Game Guide” book provides a comprehensive guide to the depths of the Roblox platform, offering strategies and information for both beginners and experienced players. Providing a wide range of information about what Roblox is, how it works and how you can be successful on this platform, this book comprehensively covers a wide range of topics, starting from the basic concepts of Roblox to advanced game development techniques. The book provides practical and effective information tailored to the needs of players and developers of all levels, providing readers with all the tools they need to become more successful on the platform. The book offers various sections from “Account Creation and Profile Settings” to “Meeting Roblox Studio”, allowing users to step into the Roblox world and spend time effectively on this platform. Each chapter is supported by step-by-step explanations and practical examples, allowing readers to directly apply the information they learn. Topics like “Social Interactions in Roblox” and “In-Game Economy” help you understand the social and economic dynamics of the platform, helping you make more informed in-game strategies and decisions. “Roblox Comprehensive Game Guide” is more than just a guidebook, it inspires readers to unleash their creative potential. With its chapters and strategies that encourage creative thinking, the book enables readers to design their own games and manage them successfully. It also helps you follow the dynamics and changing features of the platform by providing information about Roblox's future developments and trends. This book stands out as an indispensable resource for anyone who wants to succeed in the world of Roblox. Note: Our discounted price is valid until October 6.
Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Book Synopsis ColecoVision Games Guide by : Oscar Toledo Gutierrez
Download or read book ColecoVision Games Guide written by Oscar Toledo Gutierrez and published by Lulu.com. This book was released on 2019-07-06 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ColecoVision Games Guide brings you reviews, screenshots and trivia of every game made during the ColecoVision's commercial availability. For newcomers it will be a great guide to the available games, and for fans it will be excellent to discover a few hidden jewels. This is the soft-cover edition in Black&White.
Book Synopsis The Big Book of Roblox by : Triumph Books
Download or read book The Big Book of Roblox written by Triumph Books and published by Triumph Books. This book was released on 2019-09-03 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: With over 90 million monthly users and counting, Roblox is one of the most popular games on the planet! The Big Book of Roblox helps players get the most out of this dynamic sandbox game. Packed with tips, hints, and hacks, this complete, up-to-date guide covers basic strategy as well as advanced tricks and is essential reading for anyone who wants to play like a pro. Topics covered include navigation, combat, trading, and mini games—accompanied by over 100 full-color gameplay photos. Additional chapters focus on building mode, popular in-game experiences, and even a look behind the scenes. Take your creations to new levels and maximize the value of your playing time with The Big Book of Roblox!
Book Synopsis Teaching Coding through Game Creation by : Sarah Kepple
Download or read book Teaching Coding through Game Creation written by Sarah Kepple and published by Bloomsbury Publishing USA. This book was released on 2018-08-24 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library. In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionals—even more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languages—including GameMaker, JavaScript, Python, and Scratch—to create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age range—from elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community.
Download or read book Online Gaming written by Garry Crawford and published by Routledge. This book was released on 2011-08-04 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title provides an accessible introduction to the study of digital gaming, and is the first book to explicitly and comprehensively address how digital games are experienced and engaged with in the everyday lives, social networks and consumer patterns of gamers.
Book Synopsis The Advanced Roblox Coding Book: An Unofficial Guide by : Heath Haskins
Download or read book The Advanced Roblox Coding Book: An Unofficial Guide written by Heath Haskins and published by Simon and Schuster. This book was released on 2019-03-12 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Clear and easy-to follow instructions for using coding and scripting tools to create new, more advanced Roblox games. Take your game design to the next level, with this complete guide to Roblox coding and scripting! Learn how to code using the programing language Lua to create new objects and games in the Roblox world: from teleporting objects (or PCs/NPCs!), to adding and applying power ups, to creating a leaderboard, and allowing players to save their games. This book walks you through the basics of the studio tool, provides tutorials for specific actions and creations, then explains how to use all of that knowledge to create your own unique game world! With detailed instructions, example screenshots, and simple explanations of what code to use and how to use it, this book is a must-have guide for any Roblox game designer—from beginners to expert coders!
Book Synopsis Learn to Implement Games with Code by : John M. Quick
Download or read book Learn to Implement Games with Code written by John M. Quick and published by CRC Press. This book was released on 2016-09-19 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.
Book Synopsis How to Be a Game Programmer: A Comprehensive Guide by : Simon Meadows
Download or read book How to Be a Game Programmer: A Comprehensive Guide written by Simon Meadows and published by Richards Education. This book was released on with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: "How to Be a Game Programmer: A Comprehensive Guide" is your ultimate resource for mastering the art and science of game programming. This thorough book and course guide takes you through every step of the game development process, from foundational programming skills to advanced techniques in game design and technology. With 10 detailed chapters, practical exercises, and case studies, this guide offers in-depth coverage of everything you need to create compelling, high-quality games. Whether you're a beginner looking to start your journey or an experienced developer aiming to expand your skills, this comprehensive guide will equip you with the knowledge and tools to succeed in the dynamic world of game programming.
Book Synopsis Get Coding 2! Build Five Computer Games Using HTML and JavaScript by : David Whitney
Download or read book Get Coding 2! Build Five Computer Games Using HTML and JavaScript written by David Whitney and published by Candlewick. This book was released on 2019-09-24 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to learn how to code a game? Get an introduction to programming with this fun and accessible guide. Learn HTML and JavaScript. Design and build five interactive computer games. Create cool graphics. Code simple artificial intelligence. This appealing guide, covering essential coding concepts, offers an ideal introduction to all these activities and more. By following simple step-by-step instructions and completing five exciting missions, aspiring programmers are invited to code well-known games such as tic-tac-toe and table tennis, then customize their projects to test their skills.
Book Synopsis Coding for Children and Young Adults in Libraries by : Wendy Harrop
Download or read book Coding for Children and Young Adults in Libraries written by Wendy Harrop and published by Rowman & Littlefield. This book was released on 2018-07-15 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding for Children and Young Adults in Libraries is an all-inclusive guide to teaching coding in libraries to very young learners – as young as 4 or 5 years old! This book will provide all librarians, whether they are brand new to the idea of coding or fairly experienced with it, with both the foundation to understand coding and tools they can use. The book features lessons, ideas, and information about the newest and the best coding tools, and templates for creating coding clubs and classes. It also provides options for all technology environments – for those libraries with very few devices available to those with many to choose from. Readers will both learn the essentials for teaching coding to young kids as well as how to organize coding programming in the library. This book takes an in-depth look at what tools are available, both high-tech and low, to help kids learn this important skill. Whether you're novice or experienced in the world of coding, this book will have what you need to set up library coding clubs, help kids with game design, and even program robots.