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The Fundamentals Of Digital Art
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Book Synopsis Art Fundamentals 2nd Edition by : 3DTotal Publishing
Download or read book Art Fundamentals 2nd Edition written by 3DTotal Publishing and published by 3dtotal Publishing. This book was released on 2020-04 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fully revised and updated edition of this back-to-basics title, packed with the fundamental concepts, conventions and theory needed when creating art.
Book Synopsis The Fundamentals of Digital Art by : Richard Colson
Download or read book The Fundamentals of Digital Art written by Richard Colson and published by AVA Publishing. This book was released on 2007-12-10 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: The text is accompanied by extensive illustrations, ranging from work by recognised practitioners in the field to current student work from undergraduate programmes. It also includes practical clear workshop diagrams designed to help students develop the confidence to work with the approaches covered in the book themselves.
Book Synopsis Foundations of Digital Art and Design with the Adobe Creative Cloud by : Xtine Burrough
Download or read book Foundations of Digital Art and Design with the Adobe Creative Cloud written by Xtine Burrough and published by Pearson Education. This book was released on 2014 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Teaches art and design principles with references to contemporary digital art alongside basic digital tools in Adobe Creative Cloud"--Cover, page [4].
Book Synopsis Art Fundamentals by : Gilles Beloeil
Download or read book Art Fundamentals written by Gilles Beloeil and published by 3dtotal Publishing. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A back-to-basics look at the fundamental concepts, conventions and theory that should be considered when creating art.
Book Synopsis Digital Foundations by : xtine burrough
Download or read book Digital Foundations written by xtine burrough and published by Peachpit Press. This book was released on 2008-12-11 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.
Book Synopsis Art Fundamentals: Theory in Practice by : 3DTotal Publishing
Download or read book Art Fundamentals: Theory in Practice written by 3DTotal Publishing and published by 3dtotal Publishing. This book was released on 2021-10-12 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet modern portraiture head-on with this step-by-step beginner's guide to creating stylized portrait, written by the industry's leading character designers.
Book Synopsis Beginner's Guide to Digital Painting in Procreate by : Antonio Stappaerts
Download or read book Beginner's Guide to Digital Painting in Procreate written by Antonio Stappaerts and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring characters to life on your iPad® with creativity and ease, using ProcreateTM to conceptualize, sketch, and paint directly onto the screen. Master the basics, from setting up your first canvas to using a selection of tools such as Brushes, Layers, and Adjustments to add depth and energy to your creations. To achieve details such as hair, skin, and garments, you are guided through tools and techniques for character-specific results. Whether you draw characters from reality, or dream up new, fantastical beings, this book unlocks your design potential with Procreate for next level-results.
Book Synopsis Visual Design Fundamentals by : Alan Hashimoto
Download or read book Visual Design Fundamentals written by Alan Hashimoto and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: As visual design technology and tools become more accessible and widely used, it is important for digital artists to learn and apply fundamental design techniques to their work. Visual Design Fundamentals: A Digital Approach, Third Edition provides a basic understanding of design and how it should be integrated into digitally-produced 2D images. Whatever the medium or techniques, good visuals are the result of planning, and this book shows you how to apply organization and the classic elements of design, including line, shape, form, value, color, and texture, to the latest technology. The techniques and theories presented can be applied to both traditional 2D art forms, such as drawing, painting, and printmaking, as well as 3D art, such as interior and industrial design and architecture. Each chapter outlines and examines both content and form, and a variety of hands-on projects reinforces new skills and provides a digital representation of each concept being taught. The book has been updated with revised content and all new projects, and everything you need to complete the projects is provided in the book or on the accompanying CD-ROM.
Book Synopsis Art Fundamentals; Theory and Practice by : Otto G. Ocvirk
Download or read book Art Fundamentals; Theory and Practice written by Otto G. Ocvirk and published by . This book was released on 1968 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Beyond Art Fundamentals by : 3dtotal 3dtotal Publishing
Download or read book Beyond Art Fundamentals written by 3dtotal 3dtotal Publishing and published by . This book was released on 2016-09-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply the fundamentals of art and take your creations to the next level with 3dtotal's latest in-depth book, Beyond Fundamentals.
Book Synopsis Digital Painting for the Complete Beginner by : Carlyn Beccia
Download or read book Digital Painting for the Complete Beginner written by Carlyn Beccia and published by Ilex Press. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches the techniques of digital painting, looking at fundamentals and more advanced procedures as well.
Book Synopsis Shonen Manga by : Kamikaze Factory Studio
Download or read book Shonen Manga written by Kamikaze Factory Studio and published by Harper Design. This book was released on 2012-05-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to all the tricks-both freehand and digital-to creating the best manga characters, Shonen Manga is a fun, easy to read manga manual for artists of all ages and languages. Focusing on Shonen-style manga and anime (a genre targeting young boys-”Shonen” means young boy, referring to elementary through grade school age groups), Shonen Manga is a practical, hands-on guide to learning the skills of action-packed drawing. It includes detailed information on how to apply digital colour, 3D designs, vectorial drawing, and a host of other fascinating and useful design applications. Each project in Shonen Manga includes step-by-step instructions specifying software, tools, and professional tricks to achieve the gritty eyes, roaring faces, and clenched fists of teen heroes, martial art masters, ninja girls, and violent samurai, integral to the Shonen genre. Shonen Manga will walk an audience of manga artists, illustrators, and graphic designers through the basic stages of manga production, beginning with black-and-white sketches and ending with vibrant, fully costumed characters.
Download or read book Digital Arts written by Cat Hope and published by Bloomsbury Publishing USA. This book was released on 2014-06-19 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Arts presents an introduction to new media art through key debates and theories. The volume begins with the historical contexts of the digital arts, discusses contemporary forms, and concludes with current and future trends in distribution and archival processes. Considering the imperative of artists to adopt new technologies, the chapters of the book progressively present a study of the impact of the digital on art, as well as the exhibition, distribution and archiving of artworks. Alongside case studies that illustrate contemporary research in the fields of digital arts, reflections and questions provide opportunities for readers to explore relevant terms, theories and examples. Consistent with the other volumes in the New Media series, a bullet-point summary and a further reading section enhance the introductory focus of each chapter.
Book Synopsis Manufacturing Technologies and Production Systems by : Abhineet Saini
Download or read book Manufacturing Technologies and Production Systems written by Abhineet Saini and published by CRC Press. This book was released on 2023-11-15 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book, which is part of a two-volume handbook set, presents a collection of recent advances in the field of industrial engineering, design, and related technologies. It includes state-of-the-art research conducted in the fields of Industry 4.0/5.0, smart systems/industries, robotics and automation, automobile engineering, thermal and fluid engineering, and its implementation. Manufacturing Technologies and Production Systems: Principles and Practices offers a comprehensive description of the developments in industrial engineering primarily focusing on industrial design, automotive engineering, construction and structural engineering, thermo-fluid mechanics, and interdisciplinary domains. The book captures emerging areas of materials science and advanced manufacturing engineering and presents the most recent trends in research for emerging researchers, field engineers, and academic professionals.
Download or read book Introducing ZBrush written by Eric Keller and published by John Wiley & Sons. This book was released on 2011-05-23 with total page 682 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start. Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair. Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Learn to create lush, beautiful digital art with ZBrush and this detailed guide.
Book Synopsis Introducing ZBrush 3rd Edition by : Eric Keller
Download or read book Introducing ZBrush 3rd Edition written by Eric Keller and published by John Wiley & Sons. This book was released on 2012-05-11 with total page 954 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Fully updated for the newest version of ZBrush, ZBrush 4R3, including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to help you complete the tutorials Design remarkably realistic creatures, people, and objects with ZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but is available for download after purchase.
Download or read book Embodying Data written by Qi Li and published by Springer Nature. This book was released on 2020-06-19 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates a new interactive data visualisation concept that employs traditional Chinese aesthetics as a basis for exploring contemporary digital technological contexts. It outlines the aesthetic approach, which draws on non-Western aesthetic concepts, specifically the Yijing and Taoist cosmological principles, and discusses the development of data-based digital practices within a theoretical framework that combines traditional Taoist ideas with the digital humanities. The book also offers a critique of the Western aesthetics underpinning data visualisation, in particular the Kantian sublime, which prioritises the experience of power over the natural world viewed at a distance. Taoist philosophy, in contrast, highlights the integration of the surface of the body and the surface of nature as a Taoist body, rather than promoting an opposition of mind and body. The book then explores the transformational potential between the human body and technology, particularly in creating an aesthetic approach spanning traditional Chinese aesthetics and gesture-based technology. Representing a valuable contribution to the digital humanities, the book helps readers understand data-based artistic practices, while also bringing the ideas of traditional Chinese aesthetics to Western audiences. In addition, it will be of interest to practitioners in the fields of digital art and data visualisation seeking new models.