The Evolution of Fantasy Role-Playing Games

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Author :
Publisher : McFarland
ISBN 13 : 0786460091
Total Pages : 239 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Evolution of Fantasy Role-Playing Games by : Michael J. Tresca

Download or read book The Evolution of Fantasy Role-Playing Games written by Michael J. Tresca and published by McFarland. This book was released on 2014-01-10 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.

Fantasy Role Playing Games

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Author :
Publisher :
ISBN 13 :
Total Pages : 232 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Fantasy Role Playing Games by : John Eric Holmes

Download or read book Fantasy Role Playing Games written by John Eric Holmes and published by . This book was released on 1981 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: A consumer's guide to the popular fantasy games such as Dungeons and Dragons.

The Fantasy Roleplaying Gamer's Bible

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Author :
Publisher : Obsidian Studio
ISBN 13 :
Total Pages : 266 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis The Fantasy Roleplaying Gamer's Bible by : Sean Patrick Fannon

Download or read book The Fantasy Roleplaying Gamer's Bible written by Sean Patrick Fannon and published by Obsidian Studio. This book was released on 1999 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

The Elusive Shift

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Publisher : MIT Press
ISBN 13 : 0262360942
Total Pages : 332 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis The Elusive Shift by : Jon Peterson

Download or read book The Elusive Shift written by Jon Peterson and published by MIT Press. This book was released on 2020-12-22 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.

A Guide to Japanese Role-Playing Games

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Author :
Publisher :
ISBN 13 : 9781838019143
Total Pages : 0 pages
Book Rating : 4.0/5 (191 download)

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Book Synopsis A Guide to Japanese Role-Playing Games by : Bitmap Books

Download or read book A Guide to Japanese Role-Playing Games written by Bitmap Books and published by . This book was released on 2021-10-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Functions of Role-Playing Games

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Author :
Publisher : McFarland
ISBN 13 : 0786455551
Total Pages : 217 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Functions of Role-Playing Games by : Sarah Lynne Bowman

Download or read book The Functions of Role-Playing Games written by Sarah Lynne Bowman and published by McFarland. This book was released on 2010-04-13 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: This study takes an analytical approach to the world of role-playing games, providing a theoretical framework for understanding their psychological and sociological functions. Sometimes dismissed as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and "out-of-the-box" thinking. The book also offers a detailed participant-observer ethnography on role-playing games, featuring insightful interviews with 19 participants of table-top, live action and virtual games.

The Fantasy Role-Playing Game

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Author :
Publisher : McFarland
ISBN 13 : 0786450479
Total Pages : 216 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Fantasy Role-Playing Game by : Daniel Mackay

Download or read book The Fantasy Role-Playing Game written by Daniel Mackay and published by McFarland. This book was released on 2017-08-11 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many of today's hottest selling games--both non-electronic and electronic--focus on such elements as shooting up as many bad guys as one can (Duke Nuk'em), beating the toughest level (Mortal Kombat), collecting all the cards (Pokemon), and scoring the most points (Tetris). Fantasy role-playing games (Dungeons & Dragons, Rolemaster, GURPS), while they may involve some of those aforementioned elements, rarely focus on them. Instead, playing a fantasy role-playing game is much like acting out a scene from a play, movie or book, only without a predefined script. Players take on such roles as wise wizards, noble knights, roguish sellswords, crafty hobbits, greedy dwarves, and anything else one can imagine and the referee allows. The players don't exactly compete; instead, they interact with each other and with the fantasy setting. The game is played orally with no game board, and although the referee usually has a storyline planned for a game, much of the action is impromptu. Performance is a major part of role-playing, and role-playing games as a performing art is the subject of this book, which attempts to introduce an appreciation for the performance aesthetics of such games. The author provides the framework for a critical model useful in understanding the art--especially in terms of aesthetics--of role-playing games. The book also serves as a contribution to the beginnings of a body of criticism, theory, and aesthetics analysis of a mostly unrecognized and newly developing art form. There are four parts: the cultural structure, the extent to which the game relates to outside cultural elements; the formal structure, or the rules of the game; the social structure, which encompasses the degree and quality of social interaction among players; and the aesthetic structure, concerned with the emergence of role-playing as an art form.

Dungeons and Desktops

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Author :
Publisher : CRC Press
ISBN 13 : 1351273396
Total Pages : 618 pages
Book Rating : 4.3/5 (512 download)

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Book Synopsis Dungeons and Desktops by : Matt Barton

Download or read book Dungeons and Desktops written by Matt Barton and published by CRC Press. This book was released on 2019-04-18 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles

The CRPG Book: A Guide to Computer Role-Playing Games

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Author :
Publisher :
ISBN 13 : 9781999353308
Total Pages : 528 pages
Book Rating : 4.3/5 (533 download)

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Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Playing at the World

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Publisher :
ISBN 13 : 9780615642048
Total Pages : 698 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Playing at the World by : Jon Peterson

Download or read book Playing at the World written by Jon Peterson and published by . This book was released on 2012 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.

Heroic Worlds

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Publisher :
ISBN 13 : 9780879756536
Total Pages : 0 pages
Book Rating : 4.7/5 (565 download)

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Book Synopsis Heroic Worlds by : Lawrence Schick

Download or read book Heroic Worlds written by Lawrence Schick and published by . This book was released on 1991 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This history of role-playing games such as Dungeons and Dragons explains their evolution and gives complete definitions and descriptions for related game products. Arriving on the scene in 1973, such games caught on rapidly and spawned a thriving industry. These games are regularly played improvisations, with rules that allow for consistent resolution of action, in which heroic characters created by the players battle enemies or solve mysteries. Featuring essays by eighteen top industry designers, Heroic Worlds explains the evolution of role-playing games and their influence on other forms of entertainment. The art and jargon of game design, play, and collection are defined in detail.

The Role-Playing Society

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Author :
Publisher : McFarland
ISBN 13 : 0786498838
Total Pages : 321 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Role-Playing Society by : Andrew Byers

Download or read book The Role-Playing Society written by Andrew Byers and published by McFarland. This book was released on 2016-02-19 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the release of Dungeons & Dragons in 1974, role-playing games (RPGs) have spawned a vibrant industry and subculture whose characteristics and player experiences have been well explored. Yet little attention has been devoted to the ways RPGs have shaped society at large over the last four decades. Role-playing games influenced video game design, have been widely represented in film, television and other media, and have made their mark on education, social media, corporate training and the military. This collection of new essays illustrates the broad appeal and impact of RPGs. Topics range from a critical reexamination of the Satanic Panic of the 1980s, to the growing significance of RPGs in education, to the potential for "serious" RPGs to provoke awareness and social change. The contributors discuss the myriad subtle (and not-so-subtle) ways in which the values, concepts and mechanics of RPGs have infiltrated popular culture.

The Role-Playing Society

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Author :
Publisher : McFarland
ISBN 13 : 1476623481
Total Pages : 321 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Role-Playing Society by : Andrew Byers

Download or read book The Role-Playing Society written by Andrew Byers and published by McFarland. This book was released on 2016-03-01 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the release of Dungeons & Dragons in 1974, role-playing games (RPGs) have spawned a vibrant industry and subculture whose characteristics and player experiences have been well explored. Yet little attention has been devoted to the ways RPGs have shaped society at large over the last four decades. Role-playing games influenced video game design, have been widely represented in film, television and other media, and have made their mark on education, social media, corporate training and the military. This collection of new essays illustrates the broad appeal and impact of RPGs. Topics range from a critical reexamination of the Satanic Panic of the 1980s, to the growing significance of RPGs in education, to the potential for "serious" RPGs to provoke awareness and social change. The contributors discuss the myriad subtle (and not-so-subtle) ways in which the values, concepts and mechanics of RPGs have infiltrated popular culture.

Roleplaying Games in the Digital Age

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Publisher : McFarland
ISBN 13 : 1476676860
Total Pages : 242 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Roleplaying Games in the Digital Age by : Stephanie Hedge

Download or read book Roleplaying Games in the Digital Age written by Stephanie Hedge and published by McFarland. This book was released on 2021-02-22 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new scholarly perspectives. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing.

Dungeons and Desktops

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Author :
Publisher : CRC Press
ISBN 13 : 1439865248
Total Pages : 452 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Dungeons and Desktops by : Matt Barton

Download or read book Dungeons and Desktops written by Matt Barton and published by CRC Press. This book was released on 2008-02-22 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This genre includes classics such as Ultima and The Bard's Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging style for

Dungeons & Dragons Art & Arcana

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Publisher : Ten Speed Press
ISBN 13 : 0399580948
Total Pages : 450 pages
Book Rating : 4.3/5 (995 download)

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Book Synopsis Dungeons & Dragons Art & Arcana by : Michael Witwer

Download or read book Dungeons & Dragons Art & Arcana written by Michael Witwer and published by Ten Speed Press. This book was released on 2018-10-23 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Eldritch Tales

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Publisher : Gateway
ISBN 13 : 0575099364
Total Pages : 896 pages
Book Rating : 4.5/5 (75 download)

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Book Synopsis Eldritch Tales by : H.P. Lovecraft

Download or read book Eldritch Tales written by H.P. Lovecraft and published by Gateway. This book was released on 2011-07-21 with total page 896 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following on from the phenomenal success of NECRONOMICON comes ELDRITCH TALES. Howard Phillips Lovecraft died at the age of 47, but in his short life he turned out dozens of stories which changed the face of horror. His extraordinary imagination spawned both the Elder God Cthulhu and his eldritch cohorts, and the strangely compelling town of Innsmouth, all of which feature within these pages. This collection gathers together the rest of Lovecraft's rarely seen but extraordinary short fiction, including the whole of the long-out-of-print collection FUNGI FROM YOGGOTH. Many of these stories have never been available in the UK! Stephen Jones, one of the world's foremost editors of dark fiction, will complete the Lovecraft story in his extensive afterword, and award-winning artist Les Edwards will provide numerous illustrations for this must-have companion volume to NECRONOMICON.