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The Complete Idiots Guide To Macromedia Flash 5
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Book Synopsis The Complete Idiot's Guide to Macromedia Flash 5 by : David Karlins
Download or read book The Complete Idiot's Guide to Macromedia Flash 5 written by David Karlins and published by Penguin. This book was released on 2001 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.
Book Synopsis The Complete Idiot's Guide to Macromedia Flash 5 by : David Karlins
Download or read book The Complete Idiot's Guide to Macromedia Flash 5 written by David Karlins and published by . This book was released on 2001 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2000 with total page 1546 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Complete Idiot's Guide to Macromedia Dreamweaver MX by : David Karlins
Download or read book The Complete Idiot's Guide to Macromedia Dreamweaver MX written by David Karlins and published by Penguin. This book was released on 2002 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to use Dreamweaver to perform a variety of tasks including adding pictures and text, creating tables and frames, using forms, offering multimedia, and managing and maintaining a Web site.
Book Synopsis The Complete Idiot's Guide to Web Animation by : Marc Campbell
Download or read book The Complete Idiot's Guide to Web Animation written by Marc Campbell and published by Penguin. This book was released on 2003 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide aims to give both beginner and enthusiast the tools and techniques to bring their digital designs to life.
Book Synopsis Flash 4 Magic by : David J. Emberton
Download or read book Flash 4 Magic written by David J. Emberton and published by New Riders Pub. This book was released on 2000-01 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: 21 Flash 4 projects. Professional. Inspirational. Fully customizable. And brought to you by a team of 7 developers and designers who are among today's best Flash designers. Flash 4 Magic offers games (do the names Dodge and Concentration mean anything to you?) and utilities (such as a clock that uses external JavaScript and a poll application that uses external PHP scripting). And more. Just follow the steps. Take a look at the graphics. Check out the CD that includes all the project code. Each New Riders Magic book has been created with you, the computer graphics professional, in mind. Complete effects, adaptable solutions, time-saving techniques, and practical applications. Because computer technology books-like the souls who use them-aren't all alike. So whether you design chops, looking for a new way of doing an effect, or simply seeking creative advice, crack open a Magic book and get started...
Download or read book Linux For Dummies written by Richard Blum and published by John Wiley & Sons. This book was released on 2009-07-17 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the fastest ways to learn Linux is with this perennial favorite Eight previous top-selling editions of Linux For Dummies can't be wrong. If you've been wanting to migrate to Linux, this book is the best way to get there. Written in easy-to-follow, everyday terms, Linux For Dummies 9th Edition gets you started by concentrating on two distributions of Linux that beginners love: the Ubuntu LiveCD distribution and the gOS Linux distribution, which comes pre-installed on Everex computers. The book also covers the full Fedora distribution. Linux is an open-source operating system and a low-cost or free alternative to Microsoft Windows; of numerous distributions of Linux, this book covers Ubuntu Linux, Fedora Core Linux, and gOS Linux, and includes them on the DVD. Install new open source software via Synaptic or RPM package managers Use free software to browse the Web, listen to music, read e-mail, edit photos, and even run Windows in a virtualized environment Get acquainted with the Linux command line If you want to get a solid foundation in Linux, this popular, accessible book is for you. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Book Synopsis The Complete Idiot's Guide to Classical Guitar Favorites: 30 Great Classical Guitar Favorites -- You Can Play Your Favorite Classical Music!, Book & 2 by : Thomas Kikta
Download or read book The Complete Idiot's Guide to Classical Guitar Favorites: 30 Great Classical Guitar Favorites -- You Can Play Your Favorite Classical Music!, Book & 2 written by Thomas Kikta and published by Complete Idiot's Guides (Lifes. This book was released on 2010-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "30 great classical guitar favorites"--Cover.
Book Synopsis Differential Equations For Dummies by : Steven Holzner
Download or read book Differential Equations For Dummies written by Steven Holzner and published by John Wiley & Sons. This book was released on 2008-06-03 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fun and easy way to understand and solve complex equations Many of the fundamental laws of physics, chemistry, biology, and economics can be formulated as differential equations. This plain-English guide explores the many applications of this mathematical tool and shows how differential equations can help us understand the world around us. Differential Equations For Dummies is the perfect companion for a college differential equations course and is an ideal supplemental resource for other calculus classes as well as science and engineering courses. It offers step-by-step techniques, practical tips, numerous exercises, and clear, concise examples to help readers improve their differential equation-solving skills and boost their test scores.
Book Synopsis Taking Your Talent to the Web by : Jeffrey Zeldman
Download or read book Taking Your Talent to the Web written by Jeffrey Zeldman and published by New Riders Publishing. This book was released on 2001 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an explicit and detailed guide, an intelligent "how-to" book for professionals. It lays the groundwork and creates context by exploring essential concepts, defines terms that may be new or unfamiliar, and then moves forward with practical software techniques. All the while it is building on the existing knowledge and experience of its professional design audience. Taking Your Talent to the Web is based on the Populi Curriculum in Web Communications Design, developed by Jeffrey Zeldman in cooperation with Populi, Inc., (www.populi.com) and the Pratt Institute. The book's purpose is to guide traditional art directors and print designers as they expand their existing careers to include the new field of professional Web Design.
Book Synopsis Macromedia Flash MX ActionScript for Fun & Games by : Gary Rosenzweig
Download or read book Macromedia Flash MX ActionScript for Fun & Games written by Gary Rosenzweig and published by Que Publishing. This book was released on 2002 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. For this edition, the author has updated the games from the previous edition and has added several new projects.
Book Synopsis Playing with Videogames by : James Newman
Download or read book Playing with Videogames written by James Newman and published by Routledge. This book was released on 2008-08-18 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.
Book Synopsis The Social Media Reader by : Michael Mandiberg
Download or read book The Social Media Reader written by Michael Mandiberg and published by NYU Press. This book was released on 2012-03 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first collection to address the collective transformation happening in response to the rise of social media With the rise of web 2.0 and social media platforms taking over vast tracts of territory on the internet, the media landscape has shifted drastically in the past 20 years, transforming previously stable relationships between media creators and consumers. The Social Media Reader is the first collection to address the collective transformation with pieces on social media, peer production, copyright politics, and other aspects of contemporary internet culture from all the major thinkers in the field. Culling a broad range and incorporating different styles of scholarship from foundational pieces and published articles to unpublished pieces, journalistic accounts, personal narratives from blogs, and whitepapers, The Social Media Reader promises to be an essential text, with contributions from Lawrence Lessig, Henry Jenkins, Clay Shirky, Tim O'Reilly, Chris Anderson, Yochai Benkler, danah boyd, and Fred von Loehmann, to name a few. It covers a wide-ranging topical terrain, much like the internet itself, with particular emphasis on collaboration and sharing, the politics of social media and social networking, Free Culture and copyright politics, and labor and ownership. Theorizing new models of collaboration, identity, commerce, copyright, ownership, and labor, these essays outline possibilities for cultural democracy that arise when the formerly passive audience becomes active cultural creators, while warning of the dystopian potential of new forms of surveillance and control.
Book Synopsis The Art of UNIX Programming by : Eric S. Raymond
Download or read book The Art of UNIX Programming written by Eric S. Raymond and published by Addison-Wesley Professional. This book was released on 2003-09-23 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.
Download or read book Narrative Mechanics written by Beat Suter and published by transcript Verlag. This book was released on 2021-05-31 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.
Book Synopsis Postmortems from Game Developer by : Austin Grossman
Download or read book Postmortems from Game Developer written by Austin Grossman and published by Taylor & Francis. This book was released on 2013-04-02 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.
Book Synopsis The British National Bibliography by : Arthur James Wells
Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2002 with total page 1008 pages. Available in PDF, EPUB and Kindle. Book excerpt: