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The Commodore 64 For Kids Of All Ages
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Book Synopsis Assembly Language for Kids by : William B. Sanders
Download or read book Assembly Language for Kids written by William B. Sanders and published by . This book was released on 1986-01-01 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Micro Kids written by GARY. PLOWMAN and published by Gazzapper Press. This book was released on 2018-12-12 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is November 1983 and young Billy Twist and his friends are about to discover the exciting new world of microcomputers. A nostalgic story of ZX Spectrums, Commodore 64s, Amstrads and Ataris.
Book Synopsis The Commodore-64 for Kids of All Ages by : Tony Noble
Download or read book The Commodore-64 for Kids of All Ages written by Tony Noble and published by Sigma Press. This book was released on 1984 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Assembly Language Programming with the Commodore 64 by : Marvin L. De Jong
Download or read book Assembly Language Programming with the Commodore 64 written by Marvin L. De Jong and published by Brady. This book was released on 1984 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language
Book Synopsis Fantasy Art of Oliver Frey by : Roger Kean
Download or read book Fantasy Art of Oliver Frey written by Roger Kean and published by . This book was released on 2007-04 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Oliver Frey is one of the most important artists working in the medium of commercial illustration. For a generation of boys in the 1980s, it is his art on the covers of cult computer games magazines that came to express the exuberance and excitement of the games they played. This book documents his work between the 1970s and today.
Book Synopsis 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by : Nick Montfort
Download or read book 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 written by Nick Montfort and published by MIT Press. This book was released on 2012-11-23 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Book Synopsis Let's Learn BASIC by : Ben Shneiderman
Download or read book Let's Learn BASIC written by Ben Shneiderman and published by Little Brown. This book was released on 1984 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the elementary school student to computer programming with BASIC, using stories, riddles, graphics, games, poetry, and simple computations.
Book Synopsis Machine Language for the Commodore 64, 128, and Other Commodore Computers by : Jim Butterfield
Download or read book Machine Language for the Commodore 64, 128, and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis InfoWorld's Essential Guide to the Commodore 64 by : Richard A. Milewski
Download or read book InfoWorld's Essential Guide to the Commodore 64 written by Richard A. Milewski and published by HarperCollins Publishers. This book was released on 1984 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides Critical Reviews of Hardware, Software & Peripherals Available for the Commodore 64
Download or read book Commodore written by Brian Bagnall and published by . This book was released on 2016-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Filled with first-hand accounts of ambition, greed, and inspired engineering, this history of the personal computer revolution takes readers inside the cutthroat world of Commodore. Before Apple, IBM, or Dell, Commodore was the first computer manufacturer to market its machines to the public, selling an estimated 22 million Commodore 64s. Those halcyon days were tumultuous, however, owing to the expectations and unsparing tactics of founder Jack Tramiel. Engineers and managers with the company between 1976 and 1994 share their memories of the groundbreaking moments, soaring business highs, and stunning employee turnover that came with being on top in the early days of the microcomputer industry. This updated third edition includes additional interviews and first-hand material from major Commodore figures like lead engineer Jeff Porter, engineers Bob Welland, Michael Sinz, Hedley Davis and Electronics Arts founder Trip Hawkins.
Book Synopsis Teach Your Kids to Code by : Bryson Payne
Download or read book Teach Your Kids to Code written by Bryson Payne and published by No Starch Press. This book was released on 2015-04-01 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Book Synopsis Below the Root by : Zilpha Keatley Snyder
Download or read book Below the Root written by Zilpha Keatley Snyder and published by Open Road Media. This book was released on 2012-12-04 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the “Newbery Honor–winning author’s compelling fantasy” for young adults, a boy is chosen to rule his idyllic land—only to discover its dark secrets (Publishers Weekly). Green-sky is an ideal place. Violence doesn’t exist. Its citizens, the Kindar, glide from tree to tree and exchange happy thoughts. This is all thanks to their rulers, the Ol-zhaan. And on his thirteenth birthday, Raamo D’ok is chosen to become one of the Ol-zhaan. Raamo is surprised to be named a Chosen. He isn’t a very good student—but the Ol-zhaan believe he has strong Spirit-force. But during his training, Raamo discovers that these good rulers aren’t as benevolent as they appear. They harbor secrets about his people, his family, and what lies below the forest floor. Now Raamo must decide: Should he keep the peace, or reveal the secrets that the Ol-zhaan have protected for so long? This ebook features an extended biography of Zilpha Keatley Snyder.
Download or read book Babylon's Ark written by Lawrence Anthony and published by Macmillan. This book was released on 2007-03-06 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: The astonishing story of the soldiers, conservationists, and ordinary Iraqis who united to save the animals of the Baghdad Zoo When the Iraq war began, conservationist Lawrence Anthony could think of only one thing: the fate of the Baghdad Zoo, caught in the crossfire at the heart of the city. Once Anthony entered Iraq he discovered that hostilities and uncontrolled looting had devastated the zoo and its animals. Working with members of the zoo staff and a few compassionate U.S. soldiers, he defended the zoo, bartered for food on war-torn streets, and scoured bombed palaces for desperately needed supplies. Babylon's Ark chronicles Anthony's hair-raising efforts to save a pride of Saddam's lions, close a deplorable black-market zoo, run ostriches through shoot-to-kill checkpoints, and rescue the dictator's personal herd of Thoroughbred Arabian horses. A tale of the selfless courage and humanity of a few men and women living dangerously for all the right reasons, Babylon's Ark is an inspiring and uplifting true-life adventure of individuals on both sides working together for the sake of magnificent wildlife caught in a war zone.
Book Synopsis Back Into the Storm by : Margaret Gorts Morabito
Download or read book Back Into the Storm written by Margaret Gorts Morabito and published by Independently Published. This book was released on 2021-07-28 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Back into the Storm: A Design Engineer's Story of Commodore Computers in the 1980s brings you on a journey recounting the experiences of working at Commodore Business Machines from 1983 to 1986, as seen through the eyes of a young hardware engineer, Bil Herd. Herd was the lead design engineer for the TED series of home computers which included the Plus/4 and C16. He was also the lead designer for the versatile C128 that sold in the millions and was known fondly as the last of the 8-bit computers. In this book, Bil tells the inside stories that he and his extraordinary team, called "the Animals," lived through at Commodore. These were years when the home computer wars were at their height, technology moved ahead at a fast pace, and Commodore was at its pinnacle. The best-selling computer of all time, the Commodore C64, was in full swing and had blown past the sales numbers of its competitors, such as Apple, Tandy, Atari, and Sinclair, to name a few, in the home computer market. Commodore's founder, Jack Tramiel, was the head of the company when Bil began working there. This book describes with intricate detail how Herd and his team designed and built the computers that they were charged with creating for Commodore. It brings you through the design cycles of the computers that Herd headed up, categorized in the book in three stages--early, middle, and late--starting with the TED series of computers that he inherited in his first week at Commodore. The TEDs are known mostly as the Plus/4 and C16 computers, but there were other models that were designed, such as the C364 with a first-of-its-kind desktop interface that actually spoke, but which never made it into production. The TED series was followed by the Commodore C128, which was Herd and the Animals' invention from start to finish, and amazingly had an unheard of three operating systems. This was a high pressure time, a unique time in computer history, when a handful of (mostly) young individuals could craft a computer using the resources of one of the largest computer manufacturers at the time at their disposal, and yet there were no design committees nor management oversight groups to get in the way of true progress. As corny as it sounds (and it does sound corny), they designed from their hearts and for the five-month period that it took to get a computer from paper to the Consumer Electronics Show (the Super Bowl for the computer industry), they lived, breathed, and ate everything dealing with how to get their computers done. They added features that they thought were good ideas and did their best to dodge the bad ideas from middle management that were thrust in their direction. They had that cockiness that came from knowing that they would outlive these bosses in the Commodore corporate culture, if they were successful, and providing they survived the highwire, design cycle themselves. They worked hard, they played hard. Come for an insider's ride with Bil Herd and the Animals in this fun adventure!
Book Synopsis Small Basic for Kids by : Edward H Carlson
Download or read book Small Basic for Kids written by Edward H Carlson and published by . This book was released on 2013-12-31 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: SMALL BASIC FOR KIDS is an illustrated introduction to computer programming that provides an interactive, parent/teacher facilitated tutorial to the new Microsoft Small Basic programming environment. The book consists of 30 short lessons that explain how to create and run a Small Basic program. Students learn about program design and many elements of the Small Basic language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes two complete games for students to build and try - a text-based Hangman game and a simple Pizza Zapper video game. SMALL BASIC FOR KIDS is based a series of programming books published in the 1980s aimed at teaching kids how to use the Basic programming language. Titles like "Kids and the Apple II," "Kids and the Commodore 64," and "Kids and the IBM-PC" were sold everywhere. These books sold over 700,000 copies! With permission and editorial help from the original author, Dr. Edward H. Carlson, we have adapted this classic programming book to the new Microsoft Small Basic language - a language aimed at encouraging kids to learn programming. SMALL BASIC FOR KIDS should be understandable to kids aged 10+ and is suitable for both home and classroom use. Notes for both the instructor or parent and the students are provided. Assignments are given to test student knowledge. No programming experience is necessary, but familiarity with doing common tasks using Windows is expected. SMALL BASIC FOR KIDS requires a Microsoft Windows operating system and Microsoft Small Basic 1.0 or higher.
Download or read book Compute written by and published by . This book was released on 1990 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Programming the Commodore 64 by : Raeto Collin West
Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: