Mathematical and Computer Programming Techniques for Computer Graphics

Download Mathematical and Computer Programming Techniques for Computer Graphics PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1846282926
Total Pages : 556 pages
Book Rating : 4.8/5 (462 download)

DOWNLOAD NOW!


Book Synopsis Mathematical and Computer Programming Techniques for Computer Graphics by : Peter Comninos

Download or read book Mathematical and Computer Programming Techniques for Computer Graphics written by Peter Comninos and published by Springer Science & Business Media. This book was released on 2010-04-06 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides a comprehensive and detailed coverage of the fundamentals of programming techniques for computer graphics Uses lots of code examples, encouraging the reader to explore and experiment with data and computer programs (in the C programming language)

Computer Programming for Absolute Beginners

Download Computer Programming for Absolute Beginners PDF Online Free

Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1839212535
Total Pages : 430 pages
Book Rating : 4.8/5 (392 download)

DOWNLOAD NOW!


Book Synopsis Computer Programming for Absolute Beginners by : Joakim Wassberg

Download or read book Computer Programming for Absolute Beginners written by Joakim Wassberg and published by Packt Publishing Ltd. This book was released on 2020-07-31 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.

Concepts, Techniques, and Models of Computer Programming

Download Concepts, Techniques, and Models of Computer Programming PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 9780262220699
Total Pages : 944 pages
Book Rating : 4.2/5 (26 download)

DOWNLOAD NOW!


Book Synopsis Concepts, Techniques, and Models of Computer Programming by : Peter Van Roy

Download or read book Concepts, Techniques, and Models of Computer Programming written by Peter Van Roy and published by MIT Press. This book was released on 2004-02-20 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms. This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms"). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer-significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment.

Advanced Programming Techniques

Download Advanced Programming Techniques PDF Online Free

Author :
Publisher :
ISBN 13 : 9780983384021
Total Pages : 127 pages
Book Rating : 4.3/5 (84 download)

DOWNLOAD NOW!


Book Synopsis Advanced Programming Techniques by : Rex Barzee

Download or read book Advanced Programming Techniques written by Rex Barzee and published by . This book was released on 2011-02-01 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with more than 100 working code examples, Advanced Programming Techniques will teach you new and innovative algorithms and techniques that you can use in nearly any computer programming language. This book includes multiple solutions to the same programming problems allowing you to compare the different solutions and learn the advantages and disadvantages of each programming technique. From this book you will learn how to write simpler, more precise, and more efficient code. The code examples include how to simplify code by writing table based solutions how to help a user enter input efficiently a novel and improved way of implementing an array list an improved way of implementing a linked list converting iteration to recursion and vice versa the most efficient way to compute the population count of an integer improved ways of implementing sets the numerically stable way to compute the mean, variance, and correlation and much more

NUMERICAL TECHNIQUES AND COMPUTER PROGRAMMING.

Download NUMERICAL TECHNIQUES AND COMPUTER PROGRAMMING. PDF Online Free

Author :
Publisher :
ISBN 13 : 9789389688078
Total Pages : pages
Book Rating : 4.6/5 (88 download)

DOWNLOAD NOW!


Book Synopsis NUMERICAL TECHNIQUES AND COMPUTER PROGRAMMING. by : N. KRISHNA. RAJU

Download or read book NUMERICAL TECHNIQUES AND COMPUTER PROGRAMMING. written by N. KRISHNA. RAJU and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Techniques in Computer Programming

Download Techniques in Computer Programming PDF Online Free

Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 376 pages
Book Rating : 4.:/5 (42 download)

DOWNLOAD NOW!


Book Synopsis Techniques in Computer Programming by : Philip M. Sherman

Download or read book Techniques in Computer Programming written by Philip M. Sherman and published by Prentice Hall. This book was released on 1970 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Science Logo Style

Download Computer Science Logo Style PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 388 pages
Book Rating : 4.:/5 (321 download)

DOWNLOAD NOW!


Book Synopsis Computer Science Logo Style by : Brian Harvey

Download or read book Computer Science Logo Style written by Brian Harvey and published by . This book was released on 1997 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Think Java

Download Think Java PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491929537
Total Pages : 251 pages
Book Rating : 4.4/5 (919 download)

DOWNLOAD NOW!


Book Synopsis Think Java by : Allen B. Downey

Download or read book Think Java written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2016-05-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards

Core Techniques and Algorithms in Game Programming

Download Core Techniques and Algorithms in Game Programming PDF Online Free

Author :
Publisher : New Riders
ISBN 13 : 9780131020092
Total Pages : 894 pages
Book Rating : 4.0/5 (2 download)

DOWNLOAD NOW!


Book Synopsis Core Techniques and Algorithms in Game Programming by : Daniel Sánchez-Crespo Dalmau

Download or read book Core Techniques and Algorithms in Game Programming written by Daniel Sánchez-Crespo Dalmau and published by New Riders. This book was released on 2004 with total page 894 pages. Available in PDF, EPUB and Kindle. Book excerpt: To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

Parallel Programming: Techniques And Applications Using Networked Workstations And Parallel Computers, 2/E

Download Parallel Programming: Techniques And Applications Using Networked Workstations And Parallel Computers, 2/E PDF Online Free

Author :
Publisher : Pearson Education India
ISBN 13 : 9788131702390
Total Pages : 492 pages
Book Rating : 4.7/5 (23 download)

DOWNLOAD NOW!


Book Synopsis Parallel Programming: Techniques And Applications Using Networked Workstations And Parallel Computers, 2/E by : Philip Wilkinson

Download or read book Parallel Programming: Techniques And Applications Using Networked Workstations And Parallel Computers, 2/E written by Philip Wilkinson and published by Pearson Education India. This book was released on 2006-09 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Programming Techniques

Download Computer Programming Techniques PDF Online Free

Author :
Publisher :
ISBN 13 : 9780840312822
Total Pages : pages
Book Rating : 4.3/5 (128 download)

DOWNLOAD NOW!


Book Synopsis Computer Programming Techniques by : Robert J. Wimmert

Download or read book Computer Programming Techniques written by Robert J. Wimmert and published by . This book was released on 1978 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Classic Computer Science Problems in Java

Download Classic Computer Science Problems in Java PDF Online Free

Author :
Publisher : Simon and Schuster
ISBN 13 : 1638356548
Total Pages : 262 pages
Book Rating : 4.6/5 (383 download)

DOWNLOAD NOW!


Book Synopsis Classic Computer Science Problems in Java by : David Kopec

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Computer Animation

Download Computer Animation PDF Online Free

Author :
Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 502 pages
Book Rating : 4.3/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Computer Animation by : Julio Sanchez

Download or read book Computer Animation written by Julio Sanchez and published by McGraw-Hill Companies. This book was released on 1995 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Variations in C

Download Variations in C PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 462 pages
Book Rating : 4.3/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Variations in C by : Steve Schustack

Download or read book Variations in C written by Steve Schustack and published by . This book was released on 1989 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: A valuable guide for experienced programmers who want to develop professional level expertise in C. The book also gives readers detailed programming information on developing serious business applications for commercial use.

Introduction to Simulation

Download Introduction to Simulation PDF Online Free

Author :
Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 344 pages
Book Rating : 4.3/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Introduction to Simulation by : James Andrew Payne

Download or read book Introduction to Simulation written by James Andrew Payne and published by McGraw-Hill Companies. This book was released on 1982 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Recursive Techniques in Programming

Download Recursive Techniques in Programming PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 80 pages
Book Rating : 4.:/5 (41 download)

DOWNLOAD NOW!


Book Synopsis Recursive Techniques in Programming by : David William Barron

Download or read book Recursive Techniques in Programming written by David William Barron and published by . This book was released on 1968 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fundamental Proof Methods in Computer Science

Download Fundamental Proof Methods in Computer Science PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262342502
Total Pages : 1223 pages
Book Rating : 4.2/5 (623 download)

DOWNLOAD NOW!


Book Synopsis Fundamental Proof Methods in Computer Science by : Konstantine Arkoudas

Download or read book Fundamental Proof Methods in Computer Science written by Konstantine Arkoudas and published by MIT Press. This book was released on 2017-04-28 with total page 1223 pages. Available in PDF, EPUB and Kindle. Book excerpt: A textbook that teaches students to read and write proofs using Athena. Proof is the primary vehicle for knowledge generation in mathematics. In computer science, proof has found an additional use: verifying that a particular system (or component, or algorithm) has certain desirable properties. This book teaches students how to read and write proofs using Athena, a freely downloadable computer language. Athena proofs are machine-checkable and written in an intuitive natural-deduction style. The book contains more than 300 exercises, most with full solutions. By putting proofs into practice, it demonstrates the fundamental role of logic and proof in computer science as no other existing text does. Guided by examples and exercises, students are quickly immersed in the most useful high-level proof methods, including equational reasoning, several forms of induction, case analysis, proof by contradiction, and abstraction/specialization. The book includes auxiliary material on SAT and SMT solving, automated theorem proving, and logic programming. The book can be used by upper undergraduate or graduate computer science students with a basic level of programming and mathematical experience. Professional programmers, practitioners of formal methods, and researchers in logic-related branches of computer science will find it a valuable reference.