Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
Teaching Slow Learners Through Active Games
Download Teaching Slow Learners Through Active Games full books in PDF, epub, and Kindle. Read online Teaching Slow Learners Through Active Games ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Book Synopsis Teaching Slow Learners Through Active Games by : James Harry Humphrey
Download or read book Teaching Slow Learners Through Active Games written by James Harry Humphrey and published by Charles C. Thomas Publisher. This book was released on 1970 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Small Teaching written by James M. Lang and published by John Wiley & Sons. This book was released on 2016-03-07 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Employ cognitive theory in the classroom every day Research into how we learn has opened the door for utilizing cognitive theory to facilitate better student learning. But that's easier said than done. Many books about cognitive theory introduce radical but impractical theories, failing to make the connection to the classroom. In Small Teaching, James Lang presents a strategy for improving student learning with a series of modest but powerful changes that make a big difference—many of which can be put into practice in a single class period. These strategies are designed to bridge the chasm between primary research and the classroom environment in a way that can be implemented by any faculty in any discipline, and even integrated into pre-existing teaching techniques. Learn, for example: How does one become good at retrieving knowledge from memory? How does making predictions now help us learn in the future? How do instructors instill fixed or growth mindsets in their students? Each chapter introduces a basic concept in cognitive theory, explains when and how it should be employed, and provides firm examples of how the intervention has been or could be used in a variety of disciplines. Small teaching techniques include brief classroom or online learning activities, one-time interventions, and small modifications in course design or communication with students.
Download or read book Slow Looking written by Shari Tishman and published by Routledge. This book was released on 2017-10-12 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Slow Looking provides a robust argument for the importance of slow looking in learning environments both general and specialized, formal and informal, and its connection to major concepts in teaching, learning, and knowledge. A museum-originated practice increasingly seen as holding wide educational benefits, slow looking contends that patient, immersive attention to content can produce active cognitive opportunities for meaning-making and critical thinking that may not be possible though high-speed means of information delivery. Addressing the multi-disciplinary applications of this purposeful behavioral practice, this book draws examples from the visual arts, literature, science, and everyday life, using original, real-world scenarios to illustrate the complexities and rewards of slow looking.
Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee
Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Download or read book Slow Learners written by Diane Griffin and published by Routledge. This book was released on 2005-08-02 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 1978. Routledge is an imprint of Taylor & Francis, an informa company.
Book Synopsis Emerging Technologies to Enhance Learning among Slow Learners by : Dr. R. Gnanadevan and Dr. R. Babu
Download or read book Emerging Technologies to Enhance Learning among Slow Learners written by Dr. R. Gnanadevan and Dr. R. Babu and published by Lulu.com. This book was released on 2019-04-08 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information technology (IT) has become a vital and integral part of every business plan. Technology has the ability to enhance relationships between teachers and students. When teachers effectively integrate technology into subject areas, teachers grow into roles of adviser, content expert, and coach. Technology helps make teaching and learning more meaningful and fun. From multi-national corporations who maintain mainframe systems and databases to small businesses that own a single computer, IT plays a role. The reasons for the omnipresent use of computer technology in business can best be determined by looking at how it is being used across the business world.
Book Synopsis Teaching Rapid and Slow Learners in High Schools by : Romaine Prior Mackie (l898-)
Download or read book Teaching Rapid and Slow Learners in High Schools written by Romaine Prior Mackie (l898-) and published by . This book was released on 1954 with total page 1200 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Learning Through Noncompetitive Activities and Play by : Bill Michaelis
Download or read book Learning Through Noncompetitive Activities and Play written by Bill Michaelis and published by . This book was released on 1977 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning by : Lane, Carol-Ann
Download or read book Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning written by Lane, Carol-Ann and published by IGI Global. This book was released on 2022-01-07 with total page 958 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.
Book Synopsis Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies by : Stephanie Smith Budhai
Download or read book Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies written by Stephanie Smith Budhai and published by Routledge. This book was released on 2021-07-26 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies, Second Edition, is a practical guide for all instructors, instructional designers, and online learning administrators designing, developing, teaching, and leading online, hybrid and blended learning courses and programs, who seek to provide supportive, engaging, and interactive learner experiences. This book explores the integration of active and experiential learning approaches and activities including simulations, gamification, social media integration, project-based learning, scenario-based learning, virtual tours, and online micro-credentialing as they relate to the development of authentic skill-building, communication, problem-solving, and critical-thinking in learners. New and emerging learning technologies of virtual and augmented reality along with artificial intelligence are included in this updated edition with examples of how instructors can actively use them in online courses to engage learners in experiential experiences. Readers will find guidelines for the development of participatory and peer-learning, competency-based learning, field-based experiences, clinical experiences, and service-learning opportunities in the online classroom. In addition, the authors provide effective learning strategies, discipline-specific examples, templates, and additional resources that align learner engagement with assessment practices and course outcomes.
Book Synopsis Theory and Research in Learning Disabilities by : J.P. Das
Download or read book Theory and Research in Learning Disabilities written by J.P. Das and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although a number of books have appeared on learning disabili ties, we feel that the present book has two distinct features which are not found in most others. It is multidisciplinary and it com bines theory with practice. A group of researchers from the disciplines of Psychology in cluding medical psychology and information processing, Reading, Special Education and Physical Education interacted with each other before and after their presentations in a conference (November 1980, at the University of Alberta, Edmonton, Canada), and then wrote their chapters for this book. We hope that their chapters were enriched by the discussions and arguments which happened in formal and informal settings during the authors' stay in Edmonton. Dr. Leong could not attend the conference, but was asked to write the introductory chapter for the book. The contributors to this volume have been involved with basic research as well as with clinical and educational research in learning disabilities. Some of them have a theoretical rather than a practical interest. However, a serious interest in a handicapping condition perhaps compels one to consider its amelioration no matter how 'pure' is the researcher. It is because of such a feeling.that those who do basic research have sug gested procedures for applying their findings. The result is a balanced product, entailing theory and practice.
Book Synopsis Slow Learners: Their Psychology And Instruction by : G.L. Reddy
Download or read book Slow Learners: Their Psychology And Instruction written by G.L. Reddy and published by Discovery Publishing House. This book was released on 1997 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents: Concept of Slow Learners, Identifying Slow Learners, Intellectual Development of Slow Learners, Emotional Development of Slow Learners, Educational Programmes for Slow Learners, Teaching Language to Slow Learners, Teaching Mathematics to Slow Learners, Teaching of Vocational Education and Physical Education to Slow Learners, Developing Creativity and Social Competence in Slow Learners, Research on Slow Learners.
Book Synopsis Supporting Adult Learners through Games and Interactive Teaching by : Chandni Hirani
Download or read book Supporting Adult Learners through Games and Interactive Teaching written by Chandni Hirani and published by Taylor & Francis. This book was released on 2022-11-30 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games-based teaching offers an engaging way for students and adult learners to interact with concepts and build their problem-solving and communication skills. This exciting book will help educators integrate games into their classes and shows how this method of teaching improves motivation, as well as diversifies and solidifies learners’ skill sets. Bringing together expert contributors from the Professors Without Borders’ global network who have effectively used interactive games-based approaches in their teaching, the book features 13 unique games that teach a wide variety of skills across a range of difficulty levels. The chapters highlight the skills of strategy, decision-making, communication, teamwork, problem-solving, reflective thinking and empathy being used by participants alongside the pedagogical principles that underpin each game. Suitable for online and in-person teaching, this book will be valuable reading for educators working with student and adult learners looking to adopt innovative and interactive teaching methods, as well as those interested in learning about how game-based teaching can improve vital skills.
Book Synopsis Global Innovations in Physical Education and Health by : Garcia, Manuel B.
Download or read book Global Innovations in Physical Education and Health written by Garcia, Manuel B. and published by IGI Global. This book was released on 2024-10-31 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addressing the worldwide crisis of inadequate physical education (PE) programs requires immediate attention. Despite the advocacy of international organizations like UNESCO and WHO, there still needs to be a significant gap in understanding the effectiveness of PE initiatives globally. Cultural, socio-economic, and policy differences further complicate evaluating and improving these programs. More comprehensive research is needed to promote academic achievement, well-being, and overall health. This is where Global Innovations in Physical Education and Health comes in, a groundbreaking solution poised to revolutionize PE on a global scale. This innovative book serves as a beacon of hope by exploring diverse teaching strategies and creative methods worldwide. Bridging critical research gaps empowers policymakers, educators, researchers, administrators, and health professionals with actionable insights to enhance the quality and inclusivity of PE programs. With its comprehensive coverage of topics such as adaptive PE, nutritional education, and global health initiatives, this book provides a roadmap for transforming PE into a catalyst for holistic health and lifelong well-being.
Book Synopsis Current Catalog by : National Library of Medicine (U.S.)
Download or read book Current Catalog written by National Library of Medicine (U.S.) and published by . This book was released on 1970 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: First multi-year cumulation covers six years: 1965-70.
Book Synopsis Enhancing Children's Cognition With Physical Activity Games by : Phillip D. Tomporowski
Download or read book Enhancing Children's Cognition With Physical Activity Games written by Phillip D. Tomporowski and published by Human Kinetics. This book was released on 2015-01-30 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are plenty of books that help you use or create games that develop children’s physical skills, and it’s now widely accepted that physical activity can have a positive effect on academic achievement. But this is the first book that shows you how to tailor physical activity games specifically to enhance children’s cognitive abilities. Enhancing Children’s Cognition with Physical Activity Games, written by three authorities in teacher education, exercise physiology, and sport science, shows you how to apply current concepts in child development, cognitive science, physical education, and teacher training to create movement-based learning experiences that benefit children both physically and mentally. You will be guided in creating environments that lend themselves to cognitive development and enhanced academic achievement. And you will understand not only how to create games to foster cognitive development but why such games are so useful in developing the whole child. Enhancing Children’s Cognition with Physical Activity Games offers the following features: •Two chapters of sample games, one for preschoolers and kindergarteners, the other for elementary school children •Expert guidance in creating your own games for children ages 3 to 12, with an emphasis on developmental ranges of 3 to 7 and 7 to 12 •A practice-oriented model of teacher education that shows you how you can best develop and implement physical activity games that support both motor and cognitive development The book contains a running glossary to help teachers and students understand the terms used. It also discusses several models of 21st-century learning, highlighting the role that physical activity games play in a comprehensive education. Enhancing Children’s Cognition With Physical Activity Games is equally useful for teachers working with children in school, before school, or after school and for program directors working with children in community programs. The authors link their application to research, creating a practical reference for professionals in the field, whatever their setting. The book is presented in three parts. Part I grounds you in the research that shows how physical activity affects children’s mental development. You will learn how physical activity benefits children’s cognition and academics, how movement games help children think and learn, and how to create a motivational environment where children want to learn. Part II helps you translate research into practice. You will explore how movements create mental maps and affect mental health, how to engage children in playful learning, and how to incorporate physical activity into your teaching and enhance your teaching models. You will also consider how to assess children at play—how to collect data and know when your program is being effective—and how to apply physical activity games in both the home and the community. In part III, you are supplied with games for preschoolers, kindergartners, and elementary school children. You’ll find games that emphasize three principles: contextual interference, mental control, and discovery. Each chapter concludes with practical implications for teachers, helping you to put into context the information you have come across in that chapter. Enhancing Children’s Cognition with Physical Activity Games helps educators create, design, implement, and evaluate problem-solving games that foster children’s mental engagement and thoughtful decision making. Kids are highly motivated by problem-solving games, and the cognitive skills they develop in solving those problems can be translated to their academic success.
Book Synopsis Organizing and Learning Through Gaming and Simulation by :
Download or read book Organizing and Learning Through Gaming and Simulation written by and published by Eburon Uitgeverij B.V.. This book was released on 2007 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: 45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.