Teach Your Kids to Code

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Author :
Publisher : No Starch Press
ISBN 13 : 1593276818
Total Pages : 336 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Teach Your Kids to Code by : Bryson Payne

Download or read book Teach Your Kids to Code written by Bryson Payne and published by No Starch Press. This book was released on 2015-04-01 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Coding for Kids: Python

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Author :
Publisher : Sourcebooks, Inc.
ISBN 13 : 1641521767
Total Pages : 329 pages
Book Rating : 4.6/5 (415 download)

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Book Synopsis Coding for Kids: Python by : Adrienne B. Tacke

Download or read book Coding for Kids: Python written by Adrienne B. Tacke and published by Sourcebooks, Inc.. This book was released on 2019-03-19 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.

Hello World!

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Author :
Publisher : Manning
ISBN 13 : 9781617297021
Total Pages : 0 pages
Book Rating : 4.2/5 (97 download)

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Book Synopsis Hello World! by : Warren Sande

Download or read book Hello World! written by Warren Sande and published by Manning. This book was released on 2019-12-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: ”Simple yet empowering. Kids will be amazed at how quickly they can get productive.” - James McGinn, Bull Valley Key Features Learn to program with Python, a language designed to be easy for beginners Written by father-and-son team Warren and Carter Sande Colorful pictures, clever cartoons, and fun examples Practice questions and exercises Kid-tested and reviewed by professional educators Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book With this book, ANYONE can learn to write useful programs and games in Python. Designed especially for readers 9-16 years old, this book is easy to read and use. Printed in full color, it’s never boring, with hands-on practice and interesting graphics throughout. Hello World! Computer Programming for Kids and Other Beginners, Third Edition introduces the world of computer programming in a clear and fun style. Using Python, a programming language designed to be easy to learn, each engaging lesson teaches skills that apply to any kind of programming. It brings to life the basic concepts of computing—looping, decisions, input and output, graphics, and more. Now in its third edition, this international bestseller has been fully updated to Python 3 and includes a new chapter about how the internet works. What You Will Learn Install Python and get set up for programming Math and data for programming Building GUIs for your programs Creating simple games Adding comments to your code Graphics, sprites, and collision detection Simulate pets and a lunar landing Where to go next on your programming journey This Book Is Written For Like the previous two editions, Hello World! Third Edition is not just for kids. While the tone is light and engaging, it doesn't "talk down" to the reader, and beginners of any age will love its readability and sense of humor. Written by Warren Sande and his son, Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you can learn to program using this book!

Python for Kids, 2nd Edition

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Author :
Publisher : No Starch Press
ISBN 13 : 1718503032
Total Pages : 365 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Python for Kids, 2nd Edition by : Jason R. Briggs

Download or read book Python for Kids, 2nd Edition written by Jason R. Briggs and published by No Starch Press. This book was released on 2022-11-15 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Girls Who Code

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Author :
Publisher : Penguin
ISBN 13 : 0425287548
Total Pages : 193 pages
Book Rating : 4.4/5 (252 download)

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Book Synopsis Girls Who Code by : Reshma Saujani

Download or read book Girls Who Code written by Reshma Saujani and published by Penguin. This book was released on 2017-08-22 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER! Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend. Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest—sports, the arts, baking, student government, social justice—coding can help you do what you love and make your dreams come true. Whether you’re a girl who’s never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.

Teaching Computer Programming to Kids and Other Beginners

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Author :
Publisher : Houghton Mifflin Harcourt (HMH)
ISBN 13 :
Total Pages : 152 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Teaching Computer Programming to Kids and Other Beginners by : Royal W. Van Horn

Download or read book Teaching Computer Programming to Kids and Other Beginners written by Royal W. Van Horn and published by Houghton Mifflin Harcourt (HMH). This book was released on 1982 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains Methods, Suggestions & Activities for Teaching Programming & How Computers Process Information. Broadly Graded & Usable for Children & Adults

My First Coding Book

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Author :
Publisher : Penguin
ISBN 13 : 1465469737
Total Pages : 23 pages
Book Rating : 4.4/5 (654 download)

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Book Synopsis My First Coding Book by : Kiki Prottsman

Download or read book My First Coding Book written by Kiki Prottsman and published by Penguin. This book was released on 2017-07-04 with total page 23 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Hello Raspberry Pi!

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638352445
Total Pages : 402 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Hello Raspberry Pi! by : Ryan C. Heitz

Download or read book Hello Raspberry Pi! written by Ryan C. Heitz and published by Simon and Schuster. This book was released on 2016-01-12 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary A fun and imaginative way for kids and other beginners to take their first steps programming on a Raspberry Pi. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The Raspberry Pi is a small, low-cost computer invented to encourage experimentation. The Pi is a snap to set up, and using the free Python programming language, you can learn to create video games, control robots, and maybe even write programs to do your math homework! About the Book Hello Raspberry Pi! is a fun way for kids to take their first steps programming on a Raspberry Pi. First, you discover how to set up and navigate the Pi. Next, begin Python programming by learning basic concepts with engaging challenges and games. This book gives you an introduction to computer programming as you gain the confidence to explore, learn, and create on your own. The last part of the book introduces you to the world of computer control of physical objects, where you create interactive projects with lights, buttons, and sounds. What's Inside Learn Python with fun examples Write games and control electronics Use Pygame for video game sounds and graphics Loaded with programming exercises About the Reader To use this book, you'll need a Raspberry Pi starter kit, keyboard, mouse, and monitor. No programming experience needed. Table of Contents PART 1 GETTING STARTED 1 Meet Raspberry Pi Exploring Python PART 2 PLAYING WITH PYTHON Silly Sentence Generator 3000: creating interactive programs Norwegian Blue parrot game: adding logic to programs Raspi's Cave Adventure PART 3 PI AND PYTHON PROJECTS Blinky Pi Light Up Guessing Game DJ Raspi APPENDIXES Raspberry Pi troubleshooting Raspberry Pi ports and legacy boards Solutions to chapter challenges Raspberry Pi projects

Beginner's Step-by-Step Coding Course

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Author :
Publisher : Penguin
ISBN 13 : 074402031X
Total Pages : 360 pages
Book Rating : 4.7/5 (44 download)

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Book Synopsis Beginner's Step-by-Step Coding Course by : DK

Download or read book Beginner's Step-by-Step Coding Course written by DK and published by Penguin. This book was released on 2020-01-07 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.

Ultralearning

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Author :
Publisher : HarperCollins
ISBN 13 : 0062852744
Total Pages : 278 pages
Book Rating : 4.0/5 (628 download)

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Book Synopsis Ultralearning by : Scott H. Young

Download or read book Ultralearning written by Scott H. Young and published by HarperCollins. This book was released on 2019-08-06 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success.

Learn to Program

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508725
Total Pages : 317 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Learn to Program by : Chris Pine

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Beginning Game Development with Python and Pygame

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Author :
Publisher : Apress
ISBN 13 : 1430203250
Total Pages : 330 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Game Development with Python and Pygame by : Will McGugan

Download or read book Beginning Game Development with Python and Pygame written by Will McGugan and published by Apress. This book was released on 2007-12-22 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides readers with an introductory resource for learning how to create compelling games using the open source Python programming language and Pygame games development library. Authored by industry veteran and Python expert Will McGugan, readers are treated to a comprehensive, practical introduction to games development using these popular technologies. They can also capitalize upon numerous tips and tricks the author has accumulated over his career creating games for some of the world's largest gaming developers.

Super Scratch Programming Adventure! (Scratch 3)

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Author :
Publisher : No Starch Press
ISBN 13 : 1718500130
Total Pages : 160 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Super Scratch Programming Adventure! (Scratch 3) by : The LEAD Project

Download or read book Super Scratch Programming Adventure! (Scratch 3) written by The LEAD Project and published by No Starch Press. This book was released on 2019-08-27 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3

Kids Can Code!

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1510740031
Total Pages : 244 pages
Book Rating : 4.5/5 (17 download)

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Book Synopsis Kids Can Code! by : Ian Garland

Download or read book Kids Can Code! written by Ian Garland and published by Simon and Schuster. This book was released on 2019-06-11 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding Activities and Adventures for Kids! Unleash the master coder in your child with this activity-filled guide! Fun coding adventures show kids just how far their imagination can take them. (Did you know coding took us to the moon?!) Complete with simple steps, colorful illustrations, and easy-to-follow screenshots, kids will find the encouragement they need to dive right in and discover the amazing power of coding. You’ll both love how Kids Can Code: Gives kids the confidence to master coding through simple projects that feel like play. Helps young learners get to know some of the most common coding languages—and the many ways they’re used to invent and create—in kid-friendly ways. Makes concepts like plot coordinates and binary code simple (even fun!) to grasp. Boosts computational thinking—tackling large problems by breaking them down into a sequence of smaller, more manageable problems. Gives kids a taste of the many ways coding be used—from music and design to animation and gaming. The activity-based learning in this guide sets kids up for immediate coding success, so they feel like a real programmer. It’s the best way to keep them learning and excited about technology!

Coding for Kids

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Author :
Publisher :
ISBN 13 : 9781075654787
Total Pages : 106 pages
Book Rating : 4.6/5 (547 download)

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Book Synopsis Coding for Kids by : Simon Weber

Download or read book Coding for Kids written by Simon Weber and published by . This book was released on 2019-06-23 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered how to introduce children to the world of programming? Or you simply want to know for yourself? This book assumes no programming knowledge at the start, so we'll be teaching you from the ground up. After all, you can't really teach kids effectively what you don't know yourself! This book contains helpful tutorials, and actual programming (not Sketch or a similar non-industry kind of programming). Programming languages come and go, which is why this book includes sample tutorials in most of the world's most common entry-level languages such as Java, Ruby, and Python. The first thing you (as well as kids) probably think of when someone mentions programming is most likely video games - we came prepared. In this book, we describe how video games are made, as well as a fun exercise in video game making (albeit it's nothing complicated). Within these pages, you'll find a true trove of information that teaches yourself, or kids, not only the raw theory but also some practical applications. Learn to program not just from staring at a computer screen, but also from building useful applications. From a clock to a calendar, you and/or the kids are bound to have a blast! Did you know programming is one of the fastest growing fields? Do you want for yourself, or the children, to have a head start in the job market by learning some of the world's most popular programming languages? Do you feel that informatics is indispensable in today's increasingly digital world? If the answer to these questions is yes, then look no further. Grab this book and let's go on a journey, discovering programming along the way!

Invent Your Own Computer Games with Python, 4th Edition

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Author :
Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Computer Engineering for Babies

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Author :
Publisher :
ISBN 13 : 9781735208701
Total Pages : 0 pages
Book Rating : 4.2/5 (87 download)

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Book Synopsis Computer Engineering for Babies by : Chase Roberts

Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.