Symbiosis of Real and Simulated Worlds Under Spatial Grasp Technology

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Publisher : Springer Nature
ISBN 13 : 3030683419
Total Pages : 241 pages
Book Rating : 4.0/5 (36 download)

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Book Synopsis Symbiosis of Real and Simulated Worlds Under Spatial Grasp Technology by : Peter Simon Sapaty

Download or read book Symbiosis of Real and Simulated Worlds Under Spatial Grasp Technology written by Peter Simon Sapaty and published by Springer Nature. This book was released on 2021-03-05 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates new important applications of the Spatial Grasp Technology (SGT) allowing us to effectively simulate and manage large distributed dynamic systems on semantic and holistic levels. This patented technology, developed for decades and in different countries, is based on a completely different philosophy and model allowing us to directly operate in united distributed physical and virtual spaces and provide system solutions much simpler and more compact than under other approaches. The described applications include basic operations suitable for solving many network-related problems, simulation of such mysterious concept as consciousness so important for the design of advanced intelligent systems, modelling the spread of viruses and distribution of antivirus vaccine, and also implementation of the latest decision-centric and mosaic-based organizational concepts important for modern defence and industrial systems. The described technology version with its Spatial Grasp Language can be implemented even within university environments, with communicating language interpreter copies, potentially numbering millions to billions, easily embedded into any existing systems, including Internet, thus converting the whole world into a powerful symbiotic simulation management engine. The book is oriented on system scientists, application programmers, industry managers, and also university students interested in advanced M.Sc. and Ph.D. projects related to distributed system management.

Spatial Grasp as a Model for Space-based Control and Management Systems

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Author :
Publisher : CRC Press
ISBN 13 : 1000600645
Total Pages : 137 pages
Book Rating : 4.0/5 (6 download)

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Book Synopsis Spatial Grasp as a Model for Space-based Control and Management Systems by : Peter Simon Sapaty

Download or read book Spatial Grasp as a Model for Space-based Control and Management Systems written by Peter Simon Sapaty and published by CRC Press. This book was released on 2022-06-23 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Governmental agencies and private companies of different countries are actively moving into space around Earth with the aim to provide smart communication and industry, security, and defense solutions. This often involves massive launches of small, cheap satellites in low earth orbits, which is also contributing to the growth of space debris. The book offers a high-level holistic system philosophy, model, and technology that can effectively organize distributed space-based systems, starting with their planning, creation, and growth. The Spatial Grasp Technology described in the book, based on parallel navigation and pattern-matching of distributed environments with high-level recursive mobile code, can effectively provide any networking protocols and important system applications, by integrating and tasking available terrestrial and celestial equipment. This book contains practical examples of technology-based solutions for tracing hypersonic gliders, continuing observation of certain objects and infrastructures on Earth from space, space-based command and control of large distributed systems, as well as collective removal of increasing amounts of space junk. Earlier versions of this technology were prototyped and used in different countries, with the current version capable of being quickly implemented in traditional industrial or even university environments. This book is oriented toward system scientists, application programmers, industry managers, and university students interested in advanced MSc and PhD projects related to space conquest and distributed system management. Dr Peter Simon Sapaty, Chief Research Scientist, Ukrainian Academy of Sciences, has worked with networked systems for five decades. Outside of Ukraine, he has worked in the former Czechoslovakia (now Czech Republic and Slovakia), Germany, the UK, Canada, and Japan as a group leader, Alexander von Humboldt researcher, and invited and visiting professor. He launched and chaired the Special Interest Group (SIG) on Mobile Cooperative Technologies in Distributed Interactive Simulation project in the United States, and invented a distributed control technology that resulted in a European patent and books with Wiley, Springer, and Emerald. He has published more than 250 papers on distributed systems and has been included in the Marquis Who’s Who in the World and Cambridge Outstanding Intellectuals of the 21st Century. Peter also works with several international scientific journals.

The Spatial Grasp Model

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Publisher : Emerald Group Publishing
ISBN 13 : 1804555746
Total Pages : 185 pages
Book Rating : 4.8/5 (45 download)

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Book Synopsis The Spatial Grasp Model by : Peter Simon Sapaty

Download or read book The Spatial Grasp Model written by Peter Simon Sapaty and published by Emerald Group Publishing. This book was released on 2023-01-30 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Spatial Grasp Model suggests uses beyond the theoretical, including the examination of hurricanes and forest fires. Investigating group behaviour of ocean animals, discovery of unknown terrain features, and path-findings in large transport networks truly demonstrates the real-world application of SGL.

Spatial Networking in the United Physical, Virtual, and Mental World

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Author :
Publisher : Springer Nature
ISBN 13 : 3031621549
Total Pages : 233 pages
Book Rating : 4.0/5 (316 download)

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Book Synopsis Spatial Networking in the United Physical, Virtual, and Mental World by : Peter S. Sapaty

Download or read book Spatial Networking in the United Physical, Virtual, and Mental World written by Peter S. Sapaty and published by Springer Nature. This book was released on with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Providing Integrity, Awareness, and Consciousness in Distributed Dynamic Systems

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Publisher : CRC Press
ISBN 13 : 1040009174
Total Pages : 97 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Providing Integrity, Awareness, and Consciousness in Distributed Dynamic Systems by : Peter Simon Sapaty

Download or read book Providing Integrity, Awareness, and Consciousness in Distributed Dynamic Systems written by Peter Simon Sapaty and published by CRC Press. This book was released on 2024-04-15 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ideas of this book originate from the mobile WAVE approach which allowed us, more than a half century ago, to implement citywide heterogeneous computer networks and solve distributed problems on them well before the internet. The invented paradigm evolved into Spatial Grasp Technology and resulted in a European patent and eight books. The volumes covered concrete applications in graph and network theory, defense and social systems, crisis management, simulation of global viruses, gestalt theory, collective robotics, space research, and related concepts. The obtained solutions often exhibited high system qualities like global integrity, distributed awareness, and even consciousness. This current book takes these important characteristics as primary research objectives, together with the theory of patterns covering them all. This book is oriented towards system scientists, application programmers, industry managers, defense and security commanders, and university students (especially those interested in advanced MSc and PhD projects on distributed system management), as well as philosophers, psychologists, and United Nations personnel.

The Infinite Retina

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Publisher : Packt Publishing Ltd
ISBN 13 : 1838823832
Total Pages : 403 pages
Book Rating : 4.8/5 (388 download)

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Book Synopsis The Infinite Retina by : Irena Cronin

Download or read book The Infinite Retina written by Irena Cronin and published by Packt Publishing Ltd. This book was released on 2020-05-08 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compelling and insightful look at the future of Spatial Computing, and how this cutting-edge technology is changing the way we do business across seven primary industries, and what it means for humanity as a whole. Key Features Discover how Spatial Computing is changing the face of technology Get a roadmap for the disruptions caused by Spatial Computing and how it will affect seven major industries Gain insights about the past, present, and future of technology from the world’s leading experts and innovators Book DescriptionWhat is Spatial Computing and why is everyone from Tesla, Apple, and Facebook investing heavily in it? In The Infinite Retina, authors Irena Cronin and Robert Scoble attempt to answer that question by helping you understand where Spatial Computing?an augmented reality where humans and machines can interact in a physical space?came from, where it's going, and why it's so fundamentally different from the computers or mobile phones that came before. They present seven visions of the future and the industry verticals in which Spatial Computing has the most influence?Transportation; Technology, Media, and Telecommunications; Manufacturing; Retail; Healthcare; Finance; and Education. The book also shares insights about the past, present, and future from leading experts an other industry veterans and innovators, including Sebastian Thrun, Ken Bretschneider, and Hugo Swart. They dive into what they think will happen in Spatial Computing in the near and medium term, and also explore what it could mean for humanity in the long term. The Infinite Retina then leaves it up to you to decide whether Spatial Computing is truly where the future of technology is heading or whether it's just an exciting, but passing, phase.What you will learn Look back at historical paradigms that changed the face of technology Consider how Spatial Computing could be the new technology that changes our lives See how Virtual and Augmented Reality will change the way we do healthcare Learn how Spatial Computing technology will lead to fully automated transportation Think about how Spatial Computing will change the manufacturing industry Explore how finance and retail are going to be impacted through Spatial Computing devices Hear accounts from industry experts on what they expect Spatial Computing to bring to their sectors Who this book is for The Infinite Retina is for anyone interested in the future of technology and how Augmented Reality and Spatial Computing (among other developments) will affect both businesses and the individual.

Virtual, Augmented Reality and Serious Games for Healthcare 1

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Publisher : Springer Science & Business
ISBN 13 : 3642548164
Total Pages : 570 pages
Book Rating : 4.6/5 (425 download)

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Book Synopsis Virtual, Augmented Reality and Serious Games for Healthcare 1 by : Minhua Ma

Download or read book Virtual, Augmented Reality and Serious Games for Healthcare 1 written by Minhua Ma and published by Springer Science & Business. This book was released on 2014-04-25 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.

Crisis Cinema

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Publisher :
ISBN 13 :
Total Pages : 308 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Crisis Cinema by : Christopher Sharrett

Download or read book Crisis Cinema written by Christopher Sharrett and published by . This book was released on 1993 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Distributed Simulation

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Publisher : Springer
ISBN 13 : 3319030507
Total Pages : 296 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Distributed Simulation by : Okan Topçu

Download or read book Distributed Simulation written by Okan Topçu and published by Springer. This book was released on 2016-01-27 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique text/reference provides a comprehensive review of distributed simulation (DS) from the perspective of Model Driven Engineering (MDE), illustrating how MDE affects the overall lifecycle of the simulation development process. Numerous practical case studies are included to demonstrate the utility and applicability of the methodology, many of which are developed from tools available to download from the public domain. Topics and features: Provides a thorough introduction to the fundamental concepts, principles and processes of modeling and simulation, MDE and high-level architecture Describes a road map for building a DS system in accordance with the MDE perspective, and a technical framework for the development of conceptual models Presents a focus on federate (simulation environment) architectures, detailing a practical approach to the design of federations (i.e., simulation member design) Discusses the main activities related to scenario management in DS, and explores the process of MDE-based implementation, integration and testing Reviews approaches to simulation evolution and modernization, including architecture-driven modernization for simulation modernization Examines the potential synergies between the agent, DS, and MDE methodologies, suggesting avenues for future research at the intersection of these three fields Distributed Simulation – A Model Driven Engineering Approach is an important resource for all researchers and practitioners involved in modeling and simulation, and software engineering, who may be interested in adopting MDE principles when developing complex DS systems.

Virtual Futures

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Publisher : Routledge
ISBN 13 : 1134784597
Total Pages : 142 pages
Book Rating : 4.1/5 (347 download)

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Book Synopsis Virtual Futures by : Joan Broadhurst Dixon

Download or read book Virtual Futures written by Joan Broadhurst Dixon and published by Routledge. This book was released on 2005-07-20 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Futures explores the ideas that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world. New technologies like cyberspace, the internet, and Chaos theory are often discussed in the context of technology and its potential to liberate or in terms of technophobia. This collection examines both these ideas while also charting a new and controversial route through contemporary discourses on technology; a path that discusses the material evolution and the erotic relation between humans and machines. Virtual Futures brings together diverse fields such as cyberfeminism, materialist philosophy, postmodern fiction, computing culture and performance art, with essays by Sadie Plant, Stelarc and Manuel de Landa (to name a few). The collection heralds the death of humanism and the ride of posthuman pragmatism. The contested zone of debate throughout these essays is the notion of the posthuman, or the possibility of the cyborg as the free human. Viewed by some writers as a threat to human life and humanism itself, others in the collection describe the posthuman as a critical perspective that anticipates the next step in evolution: the integration or synthesis of humans and machines, organic life and technology. This view of technology and information is heavily influenced by Anglo American literature, especially cyberpunk, Pynchon and Ballard, as well as the materialist philosophies of Freud, Deleuze, and Haraway, Virtual Futures provides analyses by both established theorists and the most innovative new voices working in conjunction between the arts and contemporary technology.

Char Davies' Immersive Virtual Art and the Essence of Spatiality

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Publisher : University of Toronto Press
ISBN 13 : 080209094X
Total Pages : 209 pages
Book Rating : 4.8/5 (2 download)

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Book Synopsis Char Davies' Immersive Virtual Art and the Essence of Spatiality by : Laurie McRobert

Download or read book Char Davies' Immersive Virtual Art and the Essence of Spatiality written by Laurie McRobert and published by University of Toronto Press. This book was released on 2007-01-01 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this first book-length study of the internationally renowned Canadian artist Char Davies, Laurie McRobert examines the digital installations Osmose and Ephémère in the context of Davies' artistic and conceptual inspirations. Davies, originally a painter, turned to technology in an effort to create the effect of osmosis between self and world. By donning a head-mounted display unit and a body vest to monitor breathing and balance, participants are immersed in 3D-virtual space where they interact with abstract images of nature while manoeuvring in an artificial spatial environment. Char Davies' Immersive Virtual Art and the Essence of Spatiality explores spatiality through a broad scope of disciplines, including philosophy, mythology, biology, and visual studies, in order to familiarize the reader with virtual reality art - how it differs from traditional artistic media and why immersive virtual art promises to expand our imaginative horizons. This original study provides us with an important exposition of two of Char Davies' acclaimed projects and an exploration of the future impact of digital virtual art on our worldviews.

Simulating Humans

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Publisher : Oxford University Press, USA
ISBN 13 : 0195073592
Total Pages : 287 pages
Book Rating : 4.1/5 (95 download)

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Book Synopsis Simulating Humans by : Norman I. Badler

Download or read book Simulating Humans written by Norman I. Badler and published by Oxford University Press, USA. This book was released on 1993-09-02 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the leaders in the field. This book summarizes the state of the art in simulating human figures, discusses many of the interesting application areas, and makes some assumptions and predictions about where the field is going.

The Leisure Commons

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Publisher : Routledge
ISBN 13 : 1317678923
Total Pages : 210 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis The Leisure Commons by : Payal Arora

Download or read book The Leisure Commons written by Payal Arora and published by Routledge. This book was released on 2014-06-27 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is much excitement about Web 2.0 as an unprecedented, novel, community-building space for experiencing, producing, and consuming leisure, particularly through social network sites. What is needed is a perspective that is invested in neither a utopian or dystopian posture but sees historical continuity to this cyberleisure geography. This book investigates the digital public sphere by drawing parallels to another leisure space that shares its rhetoric of being open, democratic, and free for all: the urban park. It makes the case that the history and politics of public parks as an urban commons provides fresh insight into contemporary debates on corporatization, democratization and privatization of the digital commons. This book takes the reader on a metaphorical journey through multiple forms of public parks such as Protest Parks, Walled Gardens, Corporate Parks, Fantasy Parks, and Global Parks, addressing issues such as virtual activism, online privacy/surveillance, digital labor, branding, and globalization of digital networks. Ranging from the 19th century British factory garden to Tokyo Disneyland, this book offers numerous spatial metaphors to bring to life aspects of new media spaces. Readers looking for an interdisciplinary, historical and spatial approach to staid Web 2.0 discourses will undoubtedly benefit from this text.

Parables for the Virtual

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Publisher : Duke University Press
ISBN 13 : 0822383578
Total Pages : 337 pages
Book Rating : 4.8/5 (223 download)

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Book Synopsis Parables for the Virtual by : Brian Massumi

Download or read book Parables for the Virtual written by Brian Massumi and published by Duke University Press. This book was released on 2002-04-09 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the body has been the focus of much contemporary cultural theory, the models that are typically applied neglect the most salient characteristics of embodied existence—movement, affect, and sensation—in favor of concepts derived from linguistic theory. In Parables for the Virtual Brian Massumi views the body and media such as television, film, and the Internet, as cultural formations that operate on multiple registers of sensation beyond the reach of the reading techniques founded on the standard rhetorical and semiotic models. Renewing and assessing William James's radical empiricism and Henri Bergson's philosophy of perception through the filter of the post-war French philosophy of Deleuze, Guattari, and Foucault, Massumi links a cultural logic of variation to questions of movement, affect, and sensation. If such concepts are as fundamental as signs and significations, he argues, then a new set of theoretical issues appear, and with them potential new paths for the wedding of scientific and cultural theory. Replacing the traditional opposition of literal and figural with new distinctions between stasis and motion and between actual and virtual, Parables for the Virtual tackles related theoretical issues by applying them to cultural mediums as diverse as architecture, body art, the digital art of Stelarc, and Ronald Reagan's acting career. The result is an intriguing combination of cultural theory, science, and philosophy that asserts itself in a crystalline and multi-faceted argument.

Architectonics of Game Spaces

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Publisher : Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner
ISBN 13 : 9783837648027
Total Pages : 346 pages
Book Rating : 4.6/5 (48 download)

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Book Synopsis Architectonics of Game Spaces by : Andri Gerber

Download or read book Architectonics of Game Spaces written by Andri Gerber and published by Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner. This book was released on 2019-10 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: What consequences does the design of the virtual yield for architecture and to what extent can architecture be used to turn game-worlds into sustainable places in "reality"? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with architecture.

The Spatial Grasp Model

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Author :
Publisher : Emerald Group Publishing
ISBN 13 : 1804555762
Total Pages : 156 pages
Book Rating : 4.8/5 (45 download)

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Book Synopsis The Spatial Grasp Model by : Peter Simon Sapaty

Download or read book The Spatial Grasp Model written by Peter Simon Sapaty and published by Emerald Group Publishing. This book was released on 2023-01-30 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Spatial Grasp Model suggests uses beyond the theoretical, including the examination of hurricanes and forest fires. Investigating group behaviour of ocean animals, discovery of unknown terrain features, and path-findings in large transport networks truly demonstrates the real-world application of SGL.

Intelligent Environments

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Publisher : Elsevier
ISBN 13 : 0080534848
Total Pages : 746 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Intelligent Environments by : P. Droege

Download or read book Intelligent Environments written by P. Droege and published by Elsevier. This book was released on 1997-03-20 with total page 746 pages. Available in PDF, EPUB and Kindle. Book excerpt: The environment, as modified and created by people, is largely about the use of information, its generation and exchange. How do recent innovations in the technologies of information management and communication affect our use of space and place, and the way we perceive and think about our surroundings?This volume provides an international, exploratory forum for the complex phenomenon of new information and communication technology as it permeates and transforms our physical world, and our relation to it: the architectural definition of our surrounding, geographical space, urban form and immediate habitats. This book is a reader, an attempt at registering disciplinary changes in context, at tracing subtexts for which most mainstream disciplines have no established language. The project is to give voice to an emerging meta-discipline that has its logic across the specializations.A wide range of professionals and academics report findings, views and ideas. Together, they describe the architecture of a postmodern paradigm: how swiftly mutating the proliferating technology applications have begun to interact with the construction and reading of physical space in architecture, economics, geography, history, planning, social sciences, transport, visual art - but also in the newer domains that have joined this spectrum through the very nature of their impacts: information technology and telecommunications.The space navigated in this volume is vast, both in physical terms and in its virtual and analogous form. It ranges from the space that immediately encompasses, or is simulated to encompass, the human body - as in buildings and virtual tectonics - to that of towns and regions. We stay clear of molecular-scale space, and of dimensions that are larger than earth.