How to Play Sudoku

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781539314769
Total Pages : 218 pages
Book Rating : 4.3/5 (147 download)

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Book Synopsis How to Play Sudoku by : Howexpert Press

Download or read book How to Play Sudoku written by Howexpert Press and published by Createspace Independent Publishing Platform. This book was released on 2016-10-02 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!

Introductory Combinatorics

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Publisher : Harcourt Brace College Publishers
ISBN 13 :
Total Pages : 648 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Introductory Combinatorics by : Kenneth P. Bogart

Download or read book Introductory Combinatorics written by Kenneth P. Bogart and published by Harcourt Brace College Publishers. This book was released on 1990 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introductory, Combinatorics, Third Edition is designed for introductory courses in combinatorics, or more generally, discrete mathematics. The author, Kenneth Bogart, has chosen core material of value to students in a wide variety of disciplines: mathematics, computer science, statistics, operations research, physical sciences, and behavioral sciences. The rapid growth in the breadth and depth of the field of combinatorics in the last several decades, first in graph theory and designs and more recently in enumeration and ordered sets, has led to a recognition of combinatorics as a field with which the aspiring mathematician should become familiar. This long-overdue new edition of a popular set presents a broad comprehensive survey of modern combinatorics which is important to the various scientific fields of study.

Data Structures Using C++

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Publisher : South Western Educational Publishing
ISBN 13 : 9781439040232
Total Pages : 912 pages
Book Rating : 4.0/5 (42 download)

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Book Synopsis Data Structures Using C++ by : D. S. Malik

Download or read book Data Structures Using C++ written by D. S. Malik and published by South Western Educational Publishing. This book was released on 2010 with total page 912 pages. Available in PDF, EPUB and Kindle. Book excerpt: The latest book from Cengage Learning on Data Structures Using C++, International Edition

Learning to Play

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Publisher : Springer Nature
ISBN 13 : 3030592383
Total Pages : 330 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Learning to Play by : Aske Plaat

Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

The Jacquard Machine Analyzed and Explained

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Publisher : DigiCat
ISBN 13 :
Total Pages : 188 pages
Book Rating : 4.8/5 (596 download)

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Book Synopsis The Jacquard Machine Analyzed and Explained by : E. A. Posselt

Download or read book The Jacquard Machine Analyzed and Explained written by E. A. Posselt and published by DigiCat. This book was released on 2022-05-29 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Jacquard Machine Analyzed and Explained is a work by Emanuel Anthony Posselt. A Jacquard machine is a device fitted to a loom that simplifies the process of manufacturing textiles.

HT THINK LIKE A COMPUTER SCIEN

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Publisher : Samurai Media Limited
ISBN 13 : 9789888406784
Total Pages : 306 pages
Book Rating : 4.4/5 (67 download)

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Book Synopsis HT THINK LIKE A COMPUTER SCIEN by : Jeffrey Elkner

Download or read book HT THINK LIKE A COMPUTER SCIEN written by Jeffrey Elkner and published by Samurai Media Limited. This book was released on 2016-10-04 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

The Portable Wargame

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Publisher : Lulu.com
ISBN 13 : 132690454X
Total Pages : 110 pages
Book Rating : 4.3/5 (269 download)

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Book Synopsis The Portable Wargame by : Bob Cordery

Download or read book The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2016-12-30 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

The Art and Craft of Problem Solving

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Publisher : John Wiley & Sons
ISBN 13 : 1119239907
Total Pages : 389 pages
Book Rating : 4.1/5 (192 download)

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Book Synopsis The Art and Craft of Problem Solving by : Paul Zeitz

Download or read book The Art and Craft of Problem Solving written by Paul Zeitz and published by John Wiley & Sons. This book was released on 2017 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.

Puzzlewright Guide to Solving Sudoku

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Publisher : Puzzlewright
ISBN 13 : 9781402799457
Total Pages : 0 pages
Book Rating : 4.7/5 (994 download)

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Book Synopsis Puzzlewright Guide to Solving Sudoku by : Frank Longo

Download or read book Puzzlewright Guide to Solving Sudoku written by Frank Longo and published by Puzzlewright. This book was released on 2012-09-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sudoku designers the world over will weep and gnash their teeth at the revelations in this comprehensive guide to cracking the addictive puzzles--but solvers will find it absolutely invaluable as they seek to improve their skills. Even experts don't know all these tricks: hidden pairs, naked pairs, X-wings, jellyfish, squirmbag, bivalue and bilocation graphs, and chains, plus the exclusive Gordonian logic methods that turn the toughest puzzles into a breeze. There are hundreds of sudoku to practice on. A special addition is a reprint of the very first sudoku ever published "

Cellular Genetic Algorithms

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Publisher : Springer Science & Business Media
ISBN 13 : 0387776109
Total Pages : 251 pages
Book Rating : 4.3/5 (877 download)

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Book Synopsis Cellular Genetic Algorithms by : Enrique Alba

Download or read book Cellular Genetic Algorithms written by Enrique Alba and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cellular Genetic Algorithms defines a new class of optimization algorithms based on the concepts of structured populations and Genetic Algorithms (GAs). The authors explain and demonstrate the validity of these cellular genetic algorithms throughout the book with equal and parallel emphasis on both theory and practice. This book is a key source for studying and designing cellular GAs, as well as a self-contained primary reference book for these algorithms.

The Hidden Logic of Sudoku

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Publisher : Lulu.com
ISBN 13 : 9781847534729
Total Pages : 0 pages
Book Rating : 4.5/5 (347 download)

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Book Synopsis The Hidden Logic of Sudoku by : Denis Berthier

Download or read book The Hidden Logic of Sudoku written by Denis Berthier and published by Lulu.com. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).

Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)

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Publisher :
ISBN 13 : 9781326350642
Total Pages : 568 pages
Book Rating : 4.3/5 (56 download)

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Book Synopsis Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition) by : Denis Berthier

Download or read book Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition) written by Denis Berthier and published by . This book was released on 2015-07-11 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.

Seven More Languages in Seven Weeks

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504746
Total Pages : 403 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Seven More Languages in Seven Weeks by : Bruce Tate

Download or read book Seven More Languages in Seven Weeks written by Bruce Tate and published by Pragmatic Bookshelf. This book was released on 2014-11-19 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great programmers aren't born--they're made. The industry is moving from object-oriented languages to functional languages, and you need to commit to radical improvement. New programming languages arm you with the tools and idioms you need to refine your craft. While other language primers take you through basic installation and "Hello, World," we aim higher. Each language in Seven More Languages in Seven Weeks will take you on a step-by-step journey through the most important paradigms of our time. You'll learn seven exciting languages: Lua, Factor, Elixir, Elm, Julia, MiniKanren, and Idris. Learn from the award-winning programming series that inspired the Elixir language. Hear how other programmers across broadly different communities solve problems important enough to compel language development. Expand your perspective, and learn to solve multicore and distribution problems. In each language, you'll solve a non-trivial problem, using the techniques that make that language special. Write a fully functional game in Elm, without a single callback, that compiles to JavaScript so you can deploy it in any browser. Write a logic program in Clojure using a programming model, MiniKanren, that is as powerful as Prolog but much better at interacting with the outside world. Build a distributed program in Elixir with Lisp-style macros, rich Ruby-like syntax, and the richness of the Erlang virtual machine. Build your own object layer in Lua, a statistical program in Julia, a proof in code with Idris, and a quiz game in Factor. When you're done, you'll have written programs in five different programming paradigms that were written on three different continents. You'll have explored four languages on the leading edge, invented in the past five years, and three more radically different languages, each with something significant to teach you.

The Mathematica GuideBook for Programming

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Publisher : Springer
ISBN 13 : 1441985034
Total Pages : 1060 pages
Book Rating : 4.4/5 (419 download)

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Book Synopsis The Mathematica GuideBook for Programming by : Michael Trott

Download or read book The Mathematica GuideBook for Programming written by Michael Trott and published by Springer. This book was released on 2013-12-21 with total page 1060 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.

Games Without Frontiers

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Publisher :
ISBN 13 :
Total Pages : 438 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Games Without Frontiers by : Aki Järvinen

Download or read book Games Without Frontiers written by Aki Järvinen and published by . This book was released on 2009 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Genetic Algorithms with Python

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Publisher :
ISBN 13 : 9781732029804
Total Pages : 532 pages
Book Rating : 4.0/5 (298 download)

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Book Synopsis Genetic Algorithms with Python by : Clinton Sheppard

Download or read book Genetic Algorithms with Python written by Clinton Sheppard and published by . This book was released on 2018-02-11 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a hands-on introduction to machine learning with genetic algorithms using Python. Genetic algorithms are one of the tools you can use to apply machine learning to finding good, sometimes even optimal, solutions to problems that have billions of potential solutions. This book gives you experience making genetic algorithms work for you, using easy-to-follow example projects that you can fall back upon when learning to use other machine learning tools and techniques. The step-by-step tutorials build your skills from Hello World! to optimizing one genetic algorithm with another, and finally genetic programming; thus preparing you to apply genetic algorithms to problems in your own field of expertise. Python is a high-level, low ceremony and powerful language whose code can be easily understood even by entry-level programmers. If you have experience with another programming language then you should have no difficulty learning Python by induction. Souce code: https: //github.com/handcraftsman/GeneticAlgorithmsWithPython

Ai Escargot

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Publisher :
ISBN 13 : 9781847534514
Total Pages : 108 pages
Book Rating : 4.5/5 (345 download)

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Book Synopsis Ai Escargot by : Arto Inkala

Download or read book Ai Escargot written by Arto Inkala and published by . This book was released on 2007-06-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.