Sound and the Aesthetics of Play

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Author :
Publisher : Springer
ISBN 13 : 3319668994
Total Pages : 133 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Sound and the Aesthetics of Play by : Justin Christensen

Download or read book Sound and the Aesthetics of Play written by Justin Christensen and published by Springer. This book was released on 2017-12-08 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an interdisciplinary project that brings together ideas from aesthetics, philosophy, psychology, and music sociology as an expansion of German philosopher Hans-Georg Gadamer’s theory on the aesthetics of play. This way of thinking focuses on an ontology of the process of musicking rather than an ontology of discovering fixed and static musical objects. In line with this idea, the author discusses the importance of participation and involvement in this process of musicking, whether as a listener or as a performer. Christensen then goes on to critique and update Gadamer's theory by presenting incompatibilities between it and recent theories of aesthetic emotions and embodiment. He proposes that emotions are ‘constructed’ rather than ‘caused’, that the mind uses a system of ‘filters’ to respond to sonic stimuli and thus constructs (via play) aesthetic feelings and experiences. In turn, this approach provides music with a route into the development of social capital and inter-subjective communication. This work builds on the hermeneutical steps already taken by Gadamer and those before him, continuing his line of thought beyond his work. It will be of great interest to scholars in music aesthetics as well as a variety of other music related fields, including music psychology, philosophy and science and technology studies.

The Aesthetic of Play

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Author :
Publisher : MIT Press
ISBN 13 : 0262542633
Total Pages : 335 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis The Aesthetic of Play by : Brian Upton

Download or read book The Aesthetic of Play written by Brian Upton and published by MIT Press. This book was released on 2021-02-02 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not only pre-cultural but pre-human; zoologists have identified play behaviors in turtles and in chimpanzees. Games have existed since antiquity; 5,000-year-old board games have been recovered from Egyptian tombs. And yet we still lack a critical language for thinking about play. Game designers are better at answering small questions ("Why is this battle boring?") than big ones ("What does this game mean?"). In this book, the game designer Brian Upton analyzes the experience of play--how playful activities unfold from moment to moment and how the rules we adopt constrain that unfolding. Drawing on games that range from Monopoly to Dungeons & Dragons to Guitar Hero, Upton develops a framework for understanding play, introducing a set of critical tools that can help us analyze games and game designs and identify ways in which they succeed or fail.

Sound Play

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Author :
Publisher : Oxford University Press, USA
ISBN 13 : 0199969973
Total Pages : 261 pages
Book Rating : 4.1/5 (999 download)

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Book Synopsis Sound Play by : William Cheng

Download or read book Sound Play written by William Cheng and published by Oxford University Press, USA. This book was released on 2014 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games open portals into fantastical worlds where imaginative play prevails. The virtual medium seemingly provides us with ample opportunities to behave and act out with relative safety and impunity. Or does it? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of our engagements with gaming's audio phenomena-from sonic violence to synthesized operas, from democratic music-making to vocal sexual harassment. Author William Cheng shows how the simulated environments of games empower designers, composers, players, and scholars to test and tinker with music, noise, speech, and silence in ways that might not be prudent or possible in the real world. In negotiating utopian and alarmist stereotypes of video games, Sound Play synthesizes insights from across musicology, sociology, anthropology, communications, literary theory, and philosophy. With case studies that span Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there - in the safe, sound spaces of games - can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here.

Half Sound, Half Philosophy

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501333496
Total Pages : 247 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Half Sound, Half Philosophy by : Jing Wang

Download or read book Half Sound, Half Philosophy written by Jing Wang and published by Bloomsbury Publishing USA. This book was released on 2021-01-14 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the late 1990s until today, China's sound practice has been developing in an increasingly globalized socio-political-aesthetic milieu, receiving attentions and investments from the art world, music industry and cultural institutes, with nevertheless, its unique acoustic philosophy remaining silent. This book traces the history of sound practice from contemporary Chinese visual art back in the 1980s, to electronic music, which was introduced as a target of critique in the 1950s, to electronic instrument building fever in the late 1970s and early 1980s, and to the origins of both academic and nonacademic electronic and experimental music activities. This expansive tracing of sound in the arts resonates with another goal of this book, to understand sound and its artistic practice through notions informed by Chinese qi-cosmology and qi-philosophy, including notions of resonance, shanshui (mountains-waters), huanghu (elusiveness and evasiveness), and distributed monumentality and anti-monumentality. By turning back to deep history to learn about the meaning and function of sound and listening in ancient China, the book offers a refreshing understanding of the British sinologist Joseph Needham's statement that “Chinese acoustics is acoustics of qi.” and expands existing conceptualization of sound art and contemporary music at large.

Sensorial Aesthetics in Music Practices

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Publisher : Leuven University Press
ISBN 13 : 9462701849
Total Pages : 193 pages
Book Rating : 4.4/5 (627 download)

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Book Synopsis Sensorial Aesthetics in Music Practices by : Kathleen Coessens

Download or read book Sensorial Aesthetics in Music Practices written by Kathleen Coessens and published by Leuven University Press. This book was released on 2019-07-15 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embodied experience and sensorial understandings in Western music The Western history of aesthetics is characterised by tension between theory and practice. Musicians listen, play, and then listen more profoundly in order to play differently, adapt the body, and sense the environment. They become deeply involved in the sensorial qualities of music practice. Artistic practice refers to the original meaning of aesthetics—the senses. Whereas Baumgarten and Goethe explored the relationship between sensibility and reason, sensation and thinking, later philosophers of aesthetics deemed the sensorial to be confused and unreliable and instead prioritised a cognitive or objective approach. Written by authors from the fields of philosophy, composition, performance, and artistic practice, Sensorial Aesthetics in Music Practices repositions aesthetics as a domain of the sensible and explores the interaction between artists, life, and environment. Aesthetics becomes a field of sensorial and embodied experience involving temporal and spatial influences, implicit knowledge, and human characteristics. Contributors: Kathleen Coessens (Koninklijk Conservatorium Brussel, Orpheus Institute), Tim Ingold (University of Aberdeen), Michaël Levinas (Conservatoire National Supérieur de Musique de Paris), Fabien Lévy (Hochschule für Musik Detmold), Lasse Thoresen (Norwegian Academy of Music), Vanessa Tomlinson (Queensland Conservatorium of Music), Salomé Voegelin (University of the Arts London)

Sound and Image

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Publisher : CRC Press
ISBN 13 : 1000069761
Total Pages : 415 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Sound and Image by : Andrew Knight-Hill

Download or read book Sound and Image written by Andrew Knight-Hill and published by CRC Press. This book was released on 2020-05-26 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound and Image: Aesthetics and Practices brings together international artist scholars to explore diverse sound and image practices, applying critical perspectives to interrogate and evaluate both the aesthetics and practices that underpin the audiovisual. Contributions draw upon established discourses in electroacoustic music, media art history, film studies, critical theory and dance; framing and critiquing these arguments within the context of diverse audiovisual practices. The volume’s interdisciplinary perspective contributes to the rich and evolving dialogue surrounding the audiovisual, demonstrating the value and significance of practice-informed theory, and theory derived from practice. The ideas and approaches explored within this book will find application in a wide range of contexts across the whole scope of audiovisuality, from visual music and experimental film, to narrative film and documentary, to live performance, sound design and into sonic art and electroacoustic music. This book is ideal for artists, composers and researchers investigating theoretical positions and compositional practices which bring together sound and image.

Aesthetics and Experience in Music Performance

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Publisher : Cambridge Scholars Publishing
ISBN 13 : 1443802301
Total Pages : 367 pages
Book Rating : 4.4/5 (438 download)

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Book Synopsis Aesthetics and Experience in Music Performance by : Denis Collins

Download or read book Aesthetics and Experience in Music Performance written by Denis Collins and published by Cambridge Scholars Publishing. This book was released on 2008-12-11 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing upon a wide range of scholarly enquiry into early music, queer musicology, ethnomusicology, performance practice, music education and technology, Aesthetics and Experience in Music Performance provides a lively forum for the articulation of varied perspectives on the role of music, its interpretation and function in contexts supported by those who practice or experience it. The formal and shorter discussion papers included in this scholarly collection were presented at the National Workshop of the Musicological Society of Australia, held at the University of Queensland, Brisbane in October 2003. The themes of aesthetics and experience are central to this publication and each paper engages in a scholarly dialogue on the technical, expressive and embodied aspects of performance. The papers included in this publication bring together the research of a wide community of scholars (e.g., musicologists, anthropologists, ethnomusicologists and linguists) working in the field of performance studies and collectively reflect the musicological issues being debated in Australia today.

Sound Play

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Publisher : Oxford University Press
ISBN 13 : 0199970009
Total Pages : 261 pages
Book Rating : 4.1/5 (999 download)

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Book Synopsis Sound Play by : William Cheng

Download or read book Sound Play written by William Cheng and published by Oxford University Press. This book was released on 2014-03-05 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico

The Aesthetics of Music

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Author :
Publisher : Oxford University Press
ISBN 13 : 0191518492
Total Pages : pages
Book Rating : 4.1/5 (915 download)

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Book Synopsis The Aesthetics of Music by : Roger Scruton

Download or read book The Aesthetics of Music written by Roger Scruton and published by Oxford University Press. This book was released on 1997-10-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Now available in paperback, this is perhaps the first comprehensive account of the nature and significance of music from the perspective of modern philosophy, and the only treatment of the subject which is properly illustrated with music examples. The book starts from the metaphysics of sound, distinguishes sound from tone, analyses rhythm, melody, and harmony, and develops a novel account of music, as the intentional object of an imaginative perception. The argument explores the various dimensions of musical organization and musical meaning, and shows exactly how and why music is an expressive medium. The Aesthetics of Music explains and criticizes many fashionable theories in the philosophy and theory of music, and mounts a case for the moral significance of music, its place in our culture, and the need for taste and discrimination in both performer and listener. The various schools of musical analysis are subjected to a critical examination, and recent criticism of tonality, as the foundation of musical order, are rehearsed and rejected. Scruton defends the objectivity of aesthetic values, lays down principles of criticism, and ends with an energetic critique of modern popular music.

Listening through the Noise

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Publisher : Oxford University Press
ISBN 13 : 019977448X
Total Pages : 212 pages
Book Rating : 4.1/5 (997 download)

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Book Synopsis Listening through the Noise by : Joanna Demers

Download or read book Listening through the Noise written by Joanna Demers and published by Oxford University Press. This book was released on 2010-07-30 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contemporary electronic music has splintered into numerous genres and subgenres, all of which share a concern with whether sound, in itself, bears meaning. Listening through the Noise considers how the experience of listening to electronic music constitutes a departure from the expectations that have long governed music listening in the West.

Situational Game Design

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Publisher : CRC Press
ISBN 13 : 1315398001
Total Pages : 135 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Situational Game Design by : Brian Upton

Download or read book Situational Game Design written by Brian Upton and published by CRC Press. This book was released on 2017-10-31 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms. Key Features Introduces a new methodology of game design that concentrates on moment-to-moment player experience Provides practical design heuristics for designing playful situations in all types of games Offers groundbreaking techniques for designing non-interactive play spaces Teaches designers how to create games that function as performances Provides a roadmap for the evolution of games as an art form.

The Aesthetics of Play

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Author :
Publisher :
ISBN 13 :
Total Pages : 244 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis The Aesthetics of Play by : Gunilla Lindqvist

Download or read book The Aesthetics of Play written by Gunilla Lindqvist and published by . This book was released on 1995 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on Vygotsky's theory amongst others that play reflects different aspects of children's development and culture, this thesis explores in depth how aesthetic activities can influence children's play and the nature of the connections between play and culture, primarily in the aesthetic forms of drama and literature. The thesis also presents ideas on testing and developing models for an aesthetic pedagogy of play in preschool. Part 1 of the thesis presents the background and theoretical starting points of this didactic study, and includes discussions of the role of play in Swedish Preschools, the Froebel pedagogy, developmental theories of psychology and play pedagogy, as well as the different traditions of research into play and the need for an aesthetic approach. Part 2 discusses interpretations and analysis of different types of pedagogy, ideas in creating a play world for children, and examples of games that can reinforce children's sensitivity to role, dramatization, and aesthetics. Part 3, the conclusion, discusses the meaning of dramatic action in play, the roles of adults, play development in classes, and the linkage between play and children's culture. Results of a survey of child care workers in one Swedish municipality are appended. Contains 250 references. (MOK).

Aesthetics of Musical Art

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Publisher :
ISBN 13 :
Total Pages : 210 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Aesthetics of Musical Art by : Ferdinand Gotthelf Hand

Download or read book Aesthetics of Musical Art written by Ferdinand Gotthelf Hand and published by . This book was released on 1880 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Aesthetics Of Rock

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Publisher : Da Capo Press
ISBN 13 : 9780306802874
Total Pages : 384 pages
Book Rating : 4.8/5 (28 download)

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Book Synopsis The Aesthetics Of Rock by : Richard Meltzer

Download or read book The Aesthetics Of Rock written by Richard Meltzer and published by Da Capo Press. This book was released on 1987-03-22 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This infamous book has enjoyed a lively underground reputation since its first publication in 1970. Richard Meltzer (a.k.a. R. Meltzer) took his training as a young philosopher and applied it with unalloyed enthusiasm to the lyrics, sound, and culture of rock and roll. Never before had anyone noticed the relationship between the philosophy of Heidegger and a tune by Little Anthony and the Imperials, heard the cries of agony in the Shangri Las' “Remember (Walkin' in the Sand)”, or transcribed every "papa-ooma-mow-mow" in the Trashmen's “Surfin' Bird.”From Dionne Warwick to Plato, Jim Morrison to Bert Brecht, Conway Twitty to Miguel de Unamuno, Meltzer subverts high and low culture in his search for meaning, emotion, and codes in popular music. At once an earnest investigation and a crypto put-on, the book can be read for its nuggets of information and insights or for its humor. Here with Greil Marcus's new introduction, yet another generation of readers can be outraged and inspired.

Keys to Play

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Publisher : Univ of California Press
ISBN 13 : 0520291247
Total Pages : 468 pages
Book Rating : 4.5/5 (22 download)

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Book Synopsis Keys to Play by : Roger Moseley

Download or read book Keys to Play written by Roger Moseley and published by Univ of California Press. This book was released on 2016-10-28 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: A free ebook version of this title is available through Luminos, University of California Press’s Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.

Theater of the Mind

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Publisher : University of Chicago Press
ISBN 13 : 0226853527
Total Pages : 305 pages
Book Rating : 4.2/5 (268 download)

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Book Synopsis Theater of the Mind by : Neil Verma

Download or read book Theater of the Mind written by Neil Verma and published by University of Chicago Press. This book was released on 2012-06-29 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: For generations, fans and critics have characterized classic American radio drama as a “theater of the mind.” This book unpacks that characterization by recasting the radio play as an aesthetic object within its unique historical context. In Theater of the Mind, Neil Verma applies an array of critical methods to more than six thousand recordings to produce a vivid new account of radio drama from the Depression to the Cold War. In this sweeping exploration of dramatic conventions, Verma investigates legendary dramas by the likes of Norman Corwin, Lucille Fletcher, and Wyllis Cooper on key programs ranging from The Columbia Workshop, The Mercury Theater on the Air, and Cavalcade of America to Lights Out!, Suspense, and Dragnet to reveal how these programs promoted and evolved a series of models of the imagination. With close readings of individual sound effects and charts of broad trends among formats, Verma not only gives us a new account of the most flourishing form of genre fiction in the mid-twentieth century but also presents a powerful case for the central place of the aesthetics of sound in the history of modern experience.

Understanding Video Game Music

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Publisher : Cambridge University Press
ISBN 13 : 1108107761
Total Pages : 265 pages
Book Rating : 4.1/5 (81 download)

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Book Synopsis Understanding Video Game Music by : Tim Summers

Download or read book Understanding Video Game Music written by Tim Summers and published by Cambridge University Press. This book was released on 2016-09-08 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.