Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1402041136
Total Pages : 406 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle by : Ahmed Seffah

Download or read book Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle written by Ahmed Seffah and published by Springer Science & Business Media. This book was released on 2006-06-26 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human-CenteredSoftwareEngineering: BridgingHCI,UsabilityandSoftwareEngineering From its beginning in the 1980’s, the ?eld of human-computer interaction (HCI) has beende?nedasamultidisciplinaryarena. BythisImeanthattherehas beenanexplicit recognition that distinct skills and perspectives are required to make the whole effort of designing usable computer systems work well. Thus people with backgrounds in Computer Science (CS) and Software Engineering (SE) joined with people with ba- grounds in various behavioral science disciplines (e. g. , cognitive and social psych- ogy, anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating usable systems. But while the ?eld of HCI brings individuals with many background disciplines together to discuss a common goal - the development of useful, usable, satisfying systems - the form of the collaboration remains unclear. Are we striving to coordinate the varied activities in system development, or are we seeking a richer collaborative framework? In coordination, Usability and SE skills can remain quite distinct and while the activities of each group might be critical to the success of a project, we need only insure that critical results are provided at appropriate points in the development cycle. Communication by one group to the other during an activity might be seen as only minimally necessary. In collaboration, there is a sense that each group can learn something about its own methods and processes through a close pa- nership with the other. Communication during the process of gathering information from target users of a system by usability professionals would not be seen as so- thing that gets in the way of the essential work of software engineering professionals.

Software Engineering and Human-Computer Interaction

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9783540590088
Total Pages : 300 pages
Book Rating : 4.5/5 (9 download)

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Book Synopsis Software Engineering and Human-Computer Interaction by : Richard N. Taylor

Download or read book Software Engineering and Human-Computer Interaction written by Richard N. Taylor and published by Springer Science & Business Media. This book was released on 1995-03-15 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the thoroughly revised proceedings of the ICSE '94 Workshop on Joint Research Issues in Software Engineering and Human-Computer Interaction, held in Sorrento, Italy in May 1994. In harmony with the main objectives of the Workshop, this book essentially contributes to establishing a sound common platform for exchange and cooperation among researchers and design professionals from the SE and HCI communities. The book includes survey papers by leading experts as well as focused submitted papers. Among the topics covered are design, processes, user interface technology and SE environments, platform independence, prototyping, interactive behaviour, CSCW, and others.

Human-Centered Software Engineering

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1848009070
Total Pages : 409 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Human-Centered Software Engineering by : Ahmed Seffah

Download or read book Human-Centered Software Engineering written by Ahmed Seffah and published by Springer Science & Business Media. This book was released on 2009-06-19 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.

Designing with Blends

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Publisher :
ISBN 13 :
Total Pages : 256 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Designing with Blends by : Manuel Imaz

Download or read book Designing with Blends written by Manuel Imaz and published by . This book was released on 2007 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: How recent research in cognitive science offers new ways to understand the interaction of people and computers and develops a new literacy for well-informed, sensitive software design. The evolution of the concept of mind in cognitive science over the past 25 years creates new ways to think about the interaction of people and computers. New ideas about embodiment, metaphor as a fundamental cognitive process, and conceptual integration--a blending of older concepts that gives rise to new, emergent properties--have become increasingly important in software engineering (SE) and human-computer interaction (HCI). If once computing was based on algorithms, mathematical theories, and formal notations, now the use of stories, metaphors, and blends can contribute to well-informed, sensitive software design. In Designing with Blends, Manuel Imaz and David Benyon show how these new metaphors and concepts of mind allow us to discover new aspects of HCI-SE. After 60 years, digital technology has come of age, but software design has not kept pace with technological sophistication; people struggle to understand and use their computers, cameras, phones, and other devices. Imaz and Benyon argue that the dominance of digital media in our lives demands changes in HCI-SE based on advances in cognitive science. The idea of embodied cognition, they contend, can change the way we approach design by emphasizing the figurative nature of interaction. Imaz and Benyon offer both theoretical grounding and practical examples that illustrate the advantages of applying cognitive concepts to software design. A new view of cognition, they argue, will develop a cognitive literacy in software and interaction design that helps designers understand the opportunities of digital technology and provides people with a more satisfying interactive experience.

Usability Engineering

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Publisher : Morgan Kaufmann
ISBN 13 : 1558607129
Total Pages : 456 pages
Book Rating : 4.5/5 (586 download)

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Book Synopsis Usability Engineering by : Mary Beth Rosson

Download or read book Usability Engineering written by Mary Beth Rosson and published by Morgan Kaufmann. This book was released on 2002 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Usability engineering is about designing products that are easy to use. This text provides an introduction to human computer interaction principles, and how to apply them in ways that make software and hardware more effective and easier to use.

Engineering for Human-Computer Interaction

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Author :
Publisher : Springer
ISBN 13 : 3540453482
Total Pages : 364 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Engineering for Human-Computer Interaction by : Murray R. Little

Download or read book Engineering for Human-Computer Interaction written by Murray R. Little and published by Springer. This book was released on 2003-06-30 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (13.4) for Interface User Engineering, Rick Kazman being the conference chair, Nicholas Graham and Philippe Palanque being the chairs of the program committee. The conference was co-located with ICSE 2001 and co-sponsored by ACM. The aim of the IFIP working group is to investigate the nature, concepts, and construction of user interfaces for software systems. The group's scope is: • to develop user interfaces based on knowledge of system and user behavior; • to develop frameworks for reasoning about interactive systems; and • to develop engineering models for user interfaces. Every three years, the working group holds a working conference. The Seventh one was held September 14-18 1998 in Heraklion, Greece. This year, we innovated by organizing a regular conference held over three days.

Human - Computer Interaction for Software Designers

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Author :
Publisher : Van Nostrand Reinhold Company
ISBN 13 :
Total Pages : 252 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Human - Computer Interaction for Software Designers by : Linda Macaulay

Download or read book Human - Computer Interaction for Software Designers written by Linda Macaulay and published by Van Nostrand Reinhold Company. This book was released on 1995 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the few books to concentrate on the HCI aspects of software design, this book provides a practical step-by-step guide to user interface design using real world case studies. Includes tutorials explaining how to unravel the complexities of user interface design for groupware and explaining an object-oriented approach to graphical user interface design.

Human-computer Interaction

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Author :
Publisher :
ISBN 13 :
Total Pages : 244 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Human-computer Interaction by : Peter Johnson

Download or read book Human-computer Interaction written by Peter Johnson and published by . This book was released on 1992 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides an overview of the fundamental aspects of cognitive psychology which introduce the reader to the theoretical and empirical findings about human memory, learning, knowledge representation and skill acquisition. The coverage of these topics in the early chapters is related to HCI by providing examples and illustrations of user interface designs. The book then considers the range of models that have been developed in HCI, giving examples of where these models have been used and discussing the strengths and weaknesses of the various approaches.

Human Centered Software Product Lines

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Publisher : Springer
ISBN 13 : 3319609475
Total Pages : 152 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Human Centered Software Product Lines by : Jean-Sébastien Sottet

Download or read book Human Centered Software Product Lines written by Jean-Sébastien Sottet and published by Springer. This book was released on 2017-10-05 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes a unique HCI approach to the concept of Software Product Line (SPL) and discusses the peculiarities of human-computer interaction not usually addressed in more traditional approaches. SPL is based on industrial practices for defining a range of software products. SPL design identifies commonalities and differences between the various software versions, modelling and managing the software variability. Recent research has focused on reconciling the different viewpoints of SPL and HCI, and in particular emphasizing the specific variability of HCI and the management of complex SPL models that could benefit from HCI in terms of representation, manipulation and visualization. This edited volume includes research that addresses the SPL for HCI and HCI for SPL. In putting together these two research streams, the groundwork is laid for future research into this important area. Both the HCI and the software engineering communities will find this book an invaluable resource.

Handbook of Human-Computer Interaction

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Author :
Publisher : Elsevier
ISBN 13 : 1483295133
Total Pages : 1202 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Handbook of Human-Computer Interaction by : M.G. Helander

Download or read book Handbook of Human-Computer Interaction written by M.G. Helander and published by Elsevier. This book was released on 2014-06-28 with total page 1202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.

Human-Computer Interaction. Interaction Design and Usability

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Author :
Publisher : Springer
ISBN 13 : 3540731059
Total Pages : 1243 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Human-Computer Interaction. Interaction Design and Usability by : Julie A. Jacko

Download or read book Human-Computer Interaction. Interaction Design and Usability written by Julie A. Jacko and published by Springer. This book was released on 2007-08-28 with total page 1243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the first of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers interaction design: theoretical issues, methods, techniques and practice; usability and evaluation methods and tools; understanding users and contexts of use; and models and patterns in HCI.

Human-Centered Software Engineering

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Publisher : Springer
ISBN 13 : 9781848828186
Total Pages : 398 pages
Book Rating : 4.8/5 (281 download)

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Book Synopsis Human-Centered Software Engineering by : Ahmed Seffah

Download or read book Human-Centered Software Engineering written by Ahmed Seffah and published by Springer. This book was released on 2009-09-05 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.

Patterns of HCI Design and HCI Design of Patterns

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Author :
Publisher : Springer
ISBN 13 : 331915687X
Total Pages : 272 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis Patterns of HCI Design and HCI Design of Patterns by : Ahmed Seffah

Download or read book Patterns of HCI Design and HCI Design of Patterns written by Ahmed Seffah and published by Springer. This book was released on 2015-05-28 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces. Patterns of HCI Design and HCI Design of Patterns is for students, academics and Industry specialists who are concerned with user interfaces and usability within the software development community.

The Essence of Human-computer Interaction

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Publisher :
ISBN 13 :
Total Pages : 224 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Essence of Human-computer Interaction by : Christine Faulkner

Download or read book The Essence of Human-computer Interaction written by Christine Faulkner and published by . This book was released on 1998 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Prentice Hall Essence of Computer Science Series provides a concise, practical and uniform introduction to the core components of an undergraduate Computer Science degree. Acknowledging recent changes within higher education, this approach uses a variety of pedagogical tools - case-studies, worked examples and self-test questions - to underpin the student's learning.The Essence of Human-Computer Interaction provides a concise, no-nonsense introduction to studying HCI. It covers all of the essential elements of a standard Human-Computer Interaction course, including Artificial Intelligence, Psychology and Cognitive Science, and suggests ways in which to further develop areas of interest in the subject. It provides examples from everyday life as well as computer systems, such as "real" interfacing problems and solutions. It also includes practical "experiments" for the reader to try, through an examination of subjects such as ergonomics and other HCI issues.

User-Centred Requirements for Software Engineering Environments

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3662030357
Total Pages : 364 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis User-Centred Requirements for Software Engineering Environments by : David J. Gilmore

Download or read book User-Centred Requirements for Software Engineering Environments written by David J. Gilmore and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The idea for this workshop originated when I came across and read Martin Zelkowitz's book on Requirements for Software Engineering Environments (the proceedings of a small workshop held at the University of Maryland in 1986). Although stimulated by the book I was also disappointed in that it didn't adequately address two important questions - "Whose requirements are these?" and "Will the environment which meets all these requirements be usable by software engineers?". And thus was the decision made to organise this workshop which would explicitly address these two questions. As time went by setting things up, it became clear that our workshop would happen more than five years after the Maryland workshop and thus, at the same time as addressing the two questions above, this workshop would attempt to update the Zelkowitz approach. Hence the workshop acquired two halves, one dominated by discussion of what we already know about usability problems in software engineering and the other by discussion of existing solutions (technical and otherwise) to these problems. This scheme also provided a good format for bringing together those in the HeI community concerned with the human factors of software engineering and those building tools to solve acknowledged, but rarely understood problems.

End-User Computing, Development, and Software Engineering: New Challenges

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Author :
Publisher : IGI Global
ISBN 13 : 1466601418
Total Pages : 449 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis End-User Computing, Development, and Software Engineering: New Challenges by : Dwivedi, Ashish

Download or read book End-User Computing, Development, and Software Engineering: New Challenges written by Dwivedi, Ashish and published by IGI Global. This book was released on 2012-02-29 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the implementation of organizational and end user computing initiatives and provides foundational research to further the understanding of this discipline and its related fields"--Provided by publisher.

The Semiotic Engineering of Human-computer Interaction

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Author :
Publisher : MIT Press
ISBN 13 : 9780262042208
Total Pages : 318 pages
Book Rating : 4.0/5 (422 download)

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Book Synopsis The Semiotic Engineering of Human-computer Interaction by : Clarisse Sieckenius De Souza

Download or read book The Semiotic Engineering of Human-computer Interaction written by Clarisse Sieckenius De Souza and published by MIT Press. This book was released on 2005 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: A theory of HCI that uses concepts from semiotics and computer science to focus on the communication between designers and users during interaction. In The Semiotic Engineering of Human-Computer Interaction, Clarisse Sieckenius de Souza proposes an account of HCI that draws on concepts from semiotics and computer science to investigate the relationship between user and designer. Semiotics is the study of signs, and the essence of semiotic engineering is the communication between designers and users at interaction time; designers must somehow be present in the interface to tell users how to use the signs that make up a system or program. This approach, which builds on--but goes further than--the currently dominant user-centered approach, allows designers to communicate their overall vision and therefore helps users understand designs--rather than simply which icon to click. According to de Souza's account, both designers and users are interlocutors in an overall communication process that takes place through an interface of words, graphics, and behavior. Designers must tell users what they mean by the artifact they have created, and users must understand and respond to what they are being told. By coupling semiotic theory and engineering, de Souza's approach to HCI design encompasses the principles, the materials, the processes, and the possibilities for producing meaningful interactive computer system discourse and achieves a broader perspective than cognitive, ethnographic, or ergonomic approaches. De Souza begins with a theoretical overview and detailed exposition of the semiotic engineering account of HCI. She then shows how this approach can be applied specifically to HCI evaluation and design of online help systems, customization and end-user programming, and multiuser applications. Finally, she reflects on the potential and opportunities for research in semiotic engineering.