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Scalable And Interactive Multimedia Streaming Over The Internet
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Book Synopsis Interactive Multimedia and Next Generation Networks by : Vincent Roca
Download or read book Interactive Multimedia and Next Generation Networks written by Vincent Roca and published by Springer Science & Business Media. This book was released on 2004-11-18 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contributes the refereed proceedings of the Second International Workshop on Multimedia Interactive Protocols and Systems, MIPS 2004, held in Grenoble, France in November 2004. The 20 revised full papers and 5 revised short papers presented were carefully reviewed and selected from 74 submissions. The papers are organized in topical sections on VoIP and audio transport, video encoding, multi-source multimedia, multicasting und broadcasting, scheduling schemes, content management, multimedia services, and security.
Book Synopsis Developer's Digital Media Reference by : Curtis Poole
Download or read book Developer's Digital Media Reference written by Curtis Poole and published by Taylor & Francis. This book was released on 2013-04-26 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.
Book Synopsis The Handbook of MPEG Applications by : Marios C. Angelides
Download or read book The Handbook of MPEG Applications written by Marios C. Angelides and published by John Wiley & Sons. This book was released on 2010-11-11 with total page 511 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive examination of the use of MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A standards, providing a detailed reference to their application. In this book, the authors address five leading MPEG standards: MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A, focusing not only on the standards themselves, but specifically upon their application (e.g. for broadcasting media, personalised advertising and news, multimedia collaboration, digital rights management, resource adaptation, digital home systems, and so on); including MPEG cross-breed applications. In the evolving digital multimedia landscape, this book provides comprehensive coverage of the key MPEG standards used for generation and storage, distribution and dissemination, and delivery of multimedia data to various platforms within a wide variety of application domains. It considers how these MPEG standards may be used, the context of their use, and how supporting and complementary technologies and the standards interact and add value to each other. Key Features: Integrates the application of five popular MPEG standards (MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A) into one single volume, including MPEG cross-breed applications Up-to-date coverage of the field based on the latest versions of the five MPEG standards Opening chapter provides overviews of each of the five MPEG standards Contributions from leading MPEG experts worldwide Includes an accompanying website with supporting material (www.wiley.com/go/angelides_mpeg) This book provides an invaluable reference for researchers, practitioners, CTOs, design engineers, and developers. Postgraduate students taking MSc, MRes, MPhil and PhD courses in computer science and engineering, IT consultants, and system developers in the telecoms, broadcasting and publishing sectors will also find this book of interest.
Book Synopsis Real-Time and Embedded Computing Systems and Applications by : Jing Chen
Download or read book Real-Time and Embedded Computing Systems and Applications written by Jing Chen and published by Springer. This book was released on 2004-04-08 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the 37 papers presented at the 9th International Con- rence on Real-Time and Embedded Computing Systems and Applications (RT- CSA 2003). RTCSA is an international conference organized for scientists and researchers from both academia and industry to hold intensive discussions on advancing technologies topics on real-time systems, embedded systems, ubiq- tous/pervasive computing, and related topics. RTCSA 2003 was held at the Department of Electrical Engineering of National Cheng Kung University in Taiwan. Paper submissions were well distributed over the various aspects of real-time computing and embedded system technologies. There were more than 100 participants from all over the world. The papers, including 28 regular papers and 9 short papers are grouped into thecategoriesofscheduling,networkingandcommunication,embeddedsystems, pervasive/ubiquitous computing, systems and architectures, resource mana- ment, ?le systems and databases, performance analysis, and tools and de- lopment. The grouping is basically in accordance with the conference program. Earlier versions of these papers were published in the conference proceedings. However, some papers in this volume have been modi?ed or improved by the authors, in various aspects, based on comments and feedback received at the conference. It is our sincere hope that researchers and developers will bene?t from these papers. We would like to thank all the authors of the papers for their contribution. We thank the members of the program committee and the reviewers for their excellent work in evaluating the submissions. We are also very grateful to all the members of the organizing committees for their help, guidance and support.
Book Synopsis Protocols and Systems for Interactive Distributed Multimedia by : Fernando Boavida
Download or read book Protocols and Systems for Interactive Distributed Multimedia written by Fernando Boavida and published by Springer. This book was released on 2003-08-02 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Joint International Workshops on Interactive Distributed Multimedia Systems and Protocols for Multimedia Systems, IDMS/PROMS 2002, held in Coimbra, Portugal in November 2002.The 30 revised full papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in topical sections on performance of protocols and applications, mobile multimedia systems, standards and related issues, quality of service, video systems and applications, resource management, and multimedia support.
Book Synopsis Scalable Video Streaming with Fountain Codes by : Sajid Nazir
Download or read book Scalable Video Streaming with Fountain Codes written by Sajid Nazir and published by Cambridge Scholars Publishing. This book was released on 2016-08-17 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: The area of video streaming has seen tremendous growth in recent years due to the enhanced processing power, better compression algorithms, and increased bandwidths in emerging networks. Most of the latest communication standards are IP based, whereas the Internet provides only a best-effort service model and the priority-based service models are only gradually being realized for real-time data. Current research attempts to overcome the effects of video packet losses and delays to provide a better user experience. Multimedia communication over wireless channels is especially difficult due to the fact that the channel conditions are generally poor, in addition to the rapid changes that can occur in the channel. Fountain codes can address some of the challenges in this research area, and can also be combined in innovative ways with the different importance classes of compressed video data. Considering the importance of the issues highlighted above, this book focuses on designing error correction techniques to exploit different importance classes in compressed video data for designing adaptive solutions to support multimedia traffic over wireless channels. This book represents a useful reference point for researchers, academics, research students, and industry developers interested in utilizing error correction codes for ensuring better video quality.
Book Synopsis The Internet Encyclopedia, Volume 3 (P - Z) by : Hossein Bidgoli
Download or read book The Internet Encyclopedia, Volume 3 (P - Z) written by Hossein Bidgoli and published by John Wiley & Sons. This book was released on 2004-04-12 with total page 979 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Internet Encyclopedia in a 3-volume reference work on the internet as a business tool, IT platform, and communications and commerce medium.
Book Synopsis Scalable Continuous Media Streaming Systems by : Jack Lee
Download or read book Scalable Continuous Media Streaming Systems written by Jack Lee and published by John Wiley & Sons. This book was released on 2005-06-17 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Continuous media streaming systems will shape the future of information infrastructure. The challenge is to design systems and networks capable of supporting millions of concurrent users. Key to this is the integration of fault-tolerant mechanisms to prevent individual component failures from disrupting systems operations. These are just some of the hurdles that need to be overcome before large-scale continuous media services such as video-on-demand can be deployed with maximum efficiency. The author places the subject in context, drawing together findings from the past decade of research whilst examining the technology’s present status and its future potential. The approach adopted is comprehensive, covering topics – notably the scalability and fault-tolerance issues - that previously have not been treated in depth. Provides an accessible introduction to the technology, presenting the basic principles for media streaming system design, focusing on the need for the correct and timely delivery of data. Explores the use of parallel server architectures to tackle the two key challenges of scalability and fault-tolerance. Investigates the use of network multicast streaming algorithms to further increase the scalability of very-large-scale media streaming systems. Illustrates all findings using real-world examples and case studies gleaned from cutting-edge worldwide research. Combining theory and practice, this book will appeal to industry specialists working in content distribution in general and continuous media streaming in particular. The introductory materials and basic building blocks complemented by amply illustrated, more advanced coverage provide essential reading for senior undergraduates, postgraduates and researchers in these fields.
Book Synopsis Media Production, Delivery and Interaction for Platform Independent Systems by : Oliver Schreer
Download or read book Media Production, Delivery and Interaction for Platform Independent Systems written by Oliver Schreer and published by John Wiley & Sons. This book was released on 2013-12-06 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents current trends and potential future developments by leading researchers in immersive media production, delivery, rendering and interaction The underlying audio and video processing technology that is discussed in the book relates to areas such as 3D object extraction, audio event detection; 3D sound rendering and face detection, gesture analysis and tracking using video and depth information. The book will give an insight into current trends and developments of future media production, delivery and reproduction. Consideration of the complete production, processing and distribution chain will allow for a full picture to be presented to the reader. Production developments covered will include integrated workflows developed by researchers and industry practitioners as well as capture of ultra-high resolution panoramic video and 3D object based audio across a range of programme genres. Distribution developments will include script based format agnostic network delivery to a full range of devices from large scale public panoramic displays with wavefield synthesis and ambisonic audio reproduction to ’small screen’ mobile devices. Key developments at the consumer end of the chain apply to both passive and interactive viewing modes and will incorporate user interfaces such as gesture recognition and ‘second screen’ devices to allow manipulation of the audio visual content. Presents current trends and potential future developments by leading researchers in immersive media production, delivery, rendering and interaction. Considers the complete production, processing and distribution chain illustrating the dependencies and the relationship between different components. Proposes that a format-agnostic approach to the production and delivery of broadcast programmes will overcome the problems faced with the steadily growing number of production and delivery formats. Explains the fundamentals of media production in addition to the complete production chain, beyond current-state-of-the-art through to presenting novel approaches and technologies for future media production. Focuses on the technologies that will allow for the realization of an E2E media platform that supports flexible content representations and interactivity for users. An essential read for Researchers and developers of audio-visual technology in industry and academia, such as engineers in broadcast technology companies and students working toward a career in the rapidly changing area of broadcast both from a production and an engineering perspective.
Book Synopsis Dissertation Abstracts International by :
Download or read book Dissertation Abstracts International written by and published by . This book was released on 2006 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Understanding MPEG 4 by : Sebastian Moeritz
Download or read book Understanding MPEG 4 written by Sebastian Moeritz and published by CRC Press. This book was released on 2012-09-10 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Practical Guide to MPEG 4 offers an up to date introduction to this important interactive and multimedia compression standard (including MPEG-4 Part 10), with real examples and information as to how and where this new technology should be used. All aspects of MPEG-4 that are relevant in today's technical landscape are described in this book, including video and audio creation, production, distribution, reception and consumption environment. This book explains everything you really need to know in jargon-free language: interactive systems, content management, deployment, licensing and business models.
Book Synopsis Streaming Media Architectures, Techniques, and Applications: Recent Advances by : Zhu, Ce
Download or read book Streaming Media Architectures, Techniques, and Applications: Recent Advances written by Zhu, Ce and published by IGI Global. This book was released on 2010-09-30 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book spans a number of interdependent and emerging topics in streaming media, offering a comprehensive collection of topics including media coding, wireless/mobile video, P2P media streaming, and applications of streaming media"--Provided by publisher.
Book Synopsis Computational Science and Its Applications - ICCSA 2006 by : Marina L. Gavrilova
Download or read book Computational Science and Its Applications - ICCSA 2006 written by Marina L. Gavrilova and published by Springer Science & Business Media. This book was released on 2006 with total page 1217 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Management of Multimedia on the Internet by : Ehab S. Al-Shaer
Download or read book Management of Multimedia on the Internet written by Ehab S. Al-Shaer and published by Springer. This book was released on 2003-06-30 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years we have witnessed the explosion of multimedia traffic on the Internet. The availability of high bandwidth connections together with the recent advances in high quality video and audio compression techniques have created a fertile ground for the growth of multimedia applications such as interactive video on demand, collaborative distance learning, and remote medical diagnosis. Furthermore, the availability of low bit rate video and audio applications (e.g., H.263 and G.728) and the proliferation of pervasive devices create a new demand for wireless multimedia communication systems. After a decade or more of research and development in multimedia networking, the research community has learned a number of lessons. First, increasing the capacity of the “best effort” networks and services does not provide an effective and permanent solution for offering a guaranteed Quality of Service (QoS). Second, the integration of service and network management is a key element in providing end to end service management. Third, management techniques for Internet multimedia services must be scalable and adaptive to guarantee QoS and maintain fairness with optimal network resource.
Book Synopsis Video Compression and Communications by : Lajos Hanzo
Download or read book Video Compression and Communications written by Lajos Hanzo and published by John Wiley & Sons. This book was released on 2007-10-22 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the publication of Wireless Video Communications five years ago, the area of video compression and wireless transceivers has evolved even further. This new edition addresses a range of recent developments in these areas, giving cognizance to the associated transmission aspects and issues of error resilience. Video Compression and Communications has been updated and condensed yet remains all-encompassing, giving a comprehensive overview of the subject. Covering compression issues, coding delay, implementational complexity and bitrate, the book also looks at the historical perspective to video communication. New edition of successful and informative text, Wireless Video Communications Substantial new material has been added on areas such as H.264, MPEG4 coding and transceivers Clear presentation and broad scope make it essential for anyone interested in wireless communications Systematically converts the lessons of Shannon's information theory into design principles applicable to practical wireless systems. This book is ideal for postgraduates and researchers in communication systems but will also be a valuable reference to undergraduates, development and systems engineers of video compression applications as well as industrialists, managers and visual communications practitioners.
Author :Management Association, Information Resources Publisher :IGI Global ISBN 13 :1522538232 Total Pages :1797 pages Book Rating :4.5/5 (225 download)
Book Synopsis Digital Multimedia: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources
Download or read book Digital Multimedia: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2017-09-13 with total page 1797 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.
Book Synopsis Fundamentals of Multimedia by : Ze-Nian Li
Download or read book Fundamentals of Multimedia written by Ze-Nian Li and published by Springer Science & Business Media. This book was released on 2014-04-09 with total page 741 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.