S60 Programming

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9780470058688
Total Pages : 328 pages
Book Rating : 4.0/5 (586 download)

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Book Synopsis S60 Programming by : Paul Coulton

Download or read book S60 Programming written by Paul Coulton and published by John Wiley & Sons. This book was released on 2007-04-04 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

Games on Symbian OS

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470998148
Total Pages : 400 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Games on Symbian OS by : Fadi Chehimi

Download or read book Games on Symbian OS written by Fadi Chehimi and published by John Wiley & Sons. This book was released on 2008-04-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.

Mobile Multimedia Processing

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642123481
Total Pages : 296 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Mobile Multimedia Processing by : Xiaoyi Jiang

Download or read book Mobile Multimedia Processing written by Xiaoyi Jiang and published by Springer Science & Business Media. This book was released on 2010-04-14 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: The portable device and mobile phone market has witnessed rapid growth in the last few years with the emergence of several revolutionary products such as mobile TV, converging iPhone and digital cameras that combine music, phone and video functionalities into one device. The proliferation of this market has further bene?ted from the competition in software and applications for smart phones such as Google’s Android operating system and Apple’s iPhone App- Store, stimulating tens of thousands of mobile applications that are made ava- able by individual and enterprise developers. Whereas the mobile device has become ubiquitous in people’s daily life not only as a cellular phone but also as a media player, a mobile computing device, and a personal assistant, it is p- ticularly important to address challenges timely in applying advanced pattern recognition, signal, information and multimedia processing techniques, and new emerging networking technologies to such mobile systems. The primary objective of this book is to foster interdisciplinary discussions and research in mobile multimedia processing techniques, applications and s- tems, as well as to provide stimulus to researchers on pushing the frontier of emerging new technologies and applications. One attempt on such discussions was the organization of the First Int- national Workshop of Mobile Multimedia Processing (WMMP 2008), held in Tampa, Florida, USA, on December 7, 2008. About 30 papers were submitted from10countriesacrosstheUSA,Asia andEurope.

Mobile Terminal Receiver Design

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 111910744X
Total Pages : 432 pages
Book Rating : 4.1/5 (191 download)

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Book Synopsis Mobile Terminal Receiver Design by : Sajal Kumar Das

Download or read book Mobile Terminal Receiver Design written by Sajal Kumar Das and published by John Wiley & Sons. This book was released on 2016-09-26 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: MOBILE TERMINAL RECEIVER DESIGN MOBILE TERMINAL RECEIVER DESIGN LTE and LTE-Advanced IndiaThis all-in-one guide addresses the challenges of designing innovative mobile handset solutions that offer smaller size, low power consumption, low cost, and tremendous flexibility, with improved data rates and higher performance. Readers are introduced to mobile phone system architecture and its basic building blocks, different air interface standards and operating principles, before progressing to hardware anatomy, software and protocols, and circuits for legacy and next-generation smart phones, including various research areas in 4G and 5G systems. Mobile Terminal Receiver Design explains basic working principles, system architecture and specification detailsof legacy and possible next-generation mobile systems, from principle to practiceto product; covers in detail RF transmitter and receiver blocks, digital baseband processingblocks, receiver and transmitter signal processing, protocol stack, AGC, AFC, ATC,power supply, clocking; features important topics like connectivity and application modules with differentdesign solutions for tradeoff exploration; discusses multi-RAT design requirements, key design attributes such as low powerconsumption, slim form factors, seamless I-RAT handover, sensitivity, and selectivity. It will help software, hardware, and radio frequency design engineers to understand the evolution of radio access technologies and to design competitive and innovative mobile solutions and devices. Graduates, postgraduate students, and researchers in mobile telecommunications disciplines will also find this book a handy reference.

Symbian OS C++ for Mobile Phones

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 844 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Symbian OS C++ for Mobile Phones by : Richard Harrison

Download or read book Symbian OS C++ for Mobile Phones written by Richard Harrison and published by John Wiley & Sons. This book was released on 2007-08-06 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Richard Harrison's existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. The existing material from the volumes is combined, with explanations and example code updated to reflect the introduction of Symbian OS v9.

Developing Software for Symbian OS

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Publisher : John Wiley & Sons
ISBN 13 : 0470726466
Total Pages : 460 pages
Book Rating : 4.4/5 (77 download)

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Book Synopsis Developing Software for Symbian OS by : Steve Babin

Download or read book Developing Software for Symbian OS written by Steve Babin and published by John Wiley & Sons. This book was released on 2008-02-28 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts. Numerous examples and descriptions are also included, which focus on the concepts the author has seen developers struggle with the most. The book covers development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. The new edition includes a completely new chapter on platform security. The overall goal of the book is to provide introductory coverage of Symbian OS v9 and help developers with little or no knowledge of Symbian OS to develop as quickly as possible. There are few people with long Symbian development experience compared to demand, due to the rapid growth of Symbian in recent years, and developing software for new generation wireless devices requires knowledge and experience of OS concepts. This book will use many comparisons between Symbian OS and other OSes to help in that transition. Get yourself ahead with the perfect introduction to developing software for Symbian OS.

Advances in Software Engineering

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Publisher : Springer Science & Business Media
ISBN 13 : 3642106188
Total Pages : 359 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Advances in Software Engineering by : Dominik Ślȩzak

Download or read book Advances in Software Engineering written by Dominik Ślȩzak and published by Springer Science & Business Media. This book was released on 2009-11-24 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: As future generation information technology (FGIT) becomes specialized and fr- mented, it is easy to lose sight that many topics in FGIT have common threads and, because of this, advances in one discipline may be transmitted to others. Presentation of recent results obtained in different disciplines encourages this interchange for the advancement of FGIT as a whole. Of particular interest are hybrid solutions that c- bine ideas taken from multiple disciplines in order to achieve something more signi- cant than the sum of the individual parts. Through such hybrid philosophy, a new principle can be discovered, which has the propensity to propagate throughout mul- faceted disciplines. FGIT 2009 was the first mega-conference that attempted to follow the above idea of hybridization in FGIT in a form of multiple events related to particular disciplines of IT, conducted by separate scientific committees, but coordinated in order to expose the most important contributions. It included the following international conferences: Advanced Software Engineering and Its Applications (ASEA), Bio-Science and Bio- Technology (BSBT), Control and Automation (CA), Database Theory and Appli- tion (DTA), Disaster Recovery and Business Continuity (DRBC; published indepe- ently), Future Generation Communication and Networking (FGCN) that was c- bined with Advanced Communication and Networking (ACN), Grid and Distributed Computing (GDC), Multimedia, Computer Graphics and Broadcasting (MulGraB), Security Technology (SecTech), Signal Processing, Image Processing and Pattern Recognition (SIP), and u- and e-Service, Science and Technology (UNESST).

Mobile Peer to Peer (P2P)

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Publisher : John Wiley & Sons
ISBN 13 : 9780470714652
Total Pages : 264 pages
Book Rating : 4.7/5 (146 download)

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Book Synopsis Mobile Peer to Peer (P2P) by : Frank H. P. Fitzek

Download or read book Mobile Peer to Peer (P2P) written by Frank H. P. Fitzek and published by John Wiley & Sons. This book was released on 2009-06-15 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the potential of mobile P2P networks Mobile Peer to Peer (P2P): A Tutorial Guide discusses the potential of wireless communication among mobile devices forming mobile peer to peer networks. This book provides the basic programming skills required to set up wireless communication links between mobile devices, offering a guide to the development process of mobile peer to peer networks. Divided into three sections, Part I briefly introduces the basics of wireless technologies, mobile architectures, and communication protocols. Detailed descriptions of Bluetooth, IEEE802.11, and cellular communication link are given and applied to potential communication architectures. Part II focuses on programming for individual wireless technologies, and gives an understanding of the programming environment for individual wireless technologies. In addition, Part III provides advanced examples for mobile peer to peer networks. Introduces the basics of short-range/wireless technologies (such as Bluetooth and IEEE 802.11 Wireless LAN), mobile architectures, and communication protocols Explains the basic programming environment and the basic wireless communication technologies such as Bluetooth, WiFi (IEEE802.11), and cellular communication examples Discusses the advancements in meshed networks, mobile social networks and cooperative networks Provides detailed examples of mobile peer to peer communication including, social mobile networking, cooperative wireless networking, network coding, and mobile gaming Includes an accompanying website containing programming examples as source code Mobile Peer to Peer (P2P): A Tutorial Guideis an invaluable reference for advanced students on wireless/mobile communications courses, and researchers in various areas of mobile communications (mashups, social mobile networks, network coding, etc.) Undergraduate students and practitioners wishing to learn how to build mobile peer to peer networks will also find this book of interest.

American Book Publishing Record

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Publisher :
ISBN 13 :
Total Pages : 746 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis American Book Publishing Record by :

Download or read book American Book Publishing Record written by and published by . This book was released on 2007 with total page 746 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Symbian OS Architecture Sourcebook

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 642 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Symbian OS Architecture Sourcebook by : Ben Morris

Download or read book The Symbian OS Architecture Sourcebook written by Ben Morris and published by John Wiley & Sons. This book was released on 2007-07-16 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides a technical introduction for the technical decision makers, seeking to evaluate and understand Symbian OS. The book will include a substantial reference section itemising the OS and its toolkit at component level and providing a reference entry for each component.

NIOSH Manual of Analytical Methods: Method finder, user's guide, methods A-D

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Publisher :
ISBN 13 :
Total Pages : 1052 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis NIOSH Manual of Analytical Methods: Method finder, user's guide, methods A-D by :

Download or read book NIOSH Manual of Analytical Methods: Method finder, user's guide, methods A-D written by and published by . This book was released on 1994 with total page 1052 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Encyclopedia of Mobile Computing and Commerce

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Publisher : IGI Global
ISBN 13 : 1599040034
Total Pages : 1176 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Encyclopedia of Mobile Computing and Commerce by : Taniar, David

Download or read book Encyclopedia of Mobile Computing and Commerce written by Taniar, David and published by IGI Global. This book was released on 2007-04-30 with total page 1176 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "Encyclopedia of Mobile Computing and Commerce" presents current trends in mobile computing and their commercial applications. Hundreds of internationally renowned scholars and practitioners have written comprehensive articles exploring such topics as location and context awareness, mobile networks, mobile services, the socio impact of mobile technology, and mobile software engineering.

PC Mag

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Publisher :
ISBN 13 :
Total Pages : 676 pages
Book Rating : 4./5 ( download)

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Book Synopsis PC Mag by :

Download or read book PC Mag written by and published by . This book was released on 1983-09 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Popular Photography

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Publisher :
ISBN 13 :
Total Pages : 1950 pages
Book Rating : 4./5 ( download)

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Book Synopsis Popular Photography by :

Download or read book Popular Photography written by and published by . This book was released on 1991-01 with total page 1950 pages. Available in PDF, EPUB and Kindle. Book excerpt:

S60 Programming

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Author :
Publisher : Wiley
ISBN 13 : 9780470027653
Total Pages : 0 pages
Book Rating : 4.0/5 (276 download)

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Book Synopsis S60 Programming by : Paul Coulton

Download or read book S60 Programming written by Paul Coulton and published by Wiley. This book was released on 2007-03-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

Mobile Phone Programming

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1402059698
Total Pages : 474 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Mobile Phone Programming by : Frank H. P. Fitzek

Download or read book Mobile Phone Programming written by Frank H. P. Fitzek and published by Springer Science & Business Media. This book was released on 2007-06-25 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.

Quick Recipes on Symbian OS

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470774134
Total Pages : 382 pages
Book Rating : 4.4/5 (77 download)

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Book Synopsis Quick Recipes on Symbian OS by : Michael Aubert

Download or read book Quick Recipes on Symbian OS written by Michael Aubert and published by John Wiley & Sons. This book was released on 2008-07-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Symbian OS continues to be the top operating system for smartphones across the world, with the number of Symbian OS phones sold now well beyond the 100 million mark. As more and more developers realize the huge opportunities available designing with Symbian OS, one of the first major obstacles they face is the sheer length of time it takes to start producing functional C++ applications for Symbian OS phones. "Quick Recipes on Symbian OS" provides easy-to-use recipes for mastering common development tasks. The book's structured, time-focused approach to becoming familiar with the basics allows readers to get up and running quickly. From the Author This book is meant as an entry point into the Symbian OS C++ development ecosystem. Our goal is to allow you to create a working prototype of your application for Symbian OS withing 2 weeks, using only this book, a computer, an internet connection and a Symbian phone. Inside, you will find reusable modules implementing the most common tasks developers usually have to labour on, along with enough information for you to understand them and integrate them into your own application. This book can be used in several ways: - as a learning exercise. - to complement a university course. - as a reference to keep on your desk.