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Reaper Games
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Download or read book Reaper Games written by Christina Bauer and published by Monster House Books. This book was released on 2023-06-27 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Great Scala Battles Regina Reaper Myla Lewis is now a mother, wife, queen, Great Scala… and someone who adores a good battle. Cue Regina Reaper, a scythe-wielding ghoul who wants to steal the soul of Myla’s bestie, Cissy, in order to control every last ghost in the after-realms. Even worse, Lady Reaper is high-jacking Cissy’s wedding to finish her nefarious plans. To save Cis, Myla must cause new levels of trouble while Cissy and Zeke march down the aisle! King Lincoln Fights the Grim Reaper Regina Reaper isn’t working alone—her husband, Grim, is helping to enslave souls across the after-realms. It’s a good thing that Lincoln’s best friend, Walker, may know the secret to saving the day. But is Walker helping Lincoln… or secretly scheming with the Grim Reaper? It’s a race against time, ghouls, and wedding bells in this action-packed adventure!
Download or read book Devil's Game written by Joanna Wylde and published by Penguin. This book was released on 2014-06-03 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third installment in New York Times bestselling author Joanna Wylde's Reapers Motorcycle Club series Liam “Hunter” Blake hates the Reapers MC. Born and raised a Devil’s Jack, he knows his duty. He’ll defend his club from their oldest enemies—the Reapers—using whatever weapons he can find. But why use force when the Reapers’ president has a daughter who’s alone and vulnerable? Hunter has wanted her from the minute he saw her, and now he has an excuse to take her. Em has lived her entire life in the shadow of the Reapers. Her overprotective father, Picnic, is the club’s president. The last time she had a boyfriend, Picnic shot him. Now the men in her life are far more interested in keeping her daddy happy than showing her a good time. Then she meets a handsome stranger—a man who isn't afraid to treat her like a real woman. One who isn't afraid of her father. His name is Liam, and he’s The One. Or so she thinks.
Book Synopsis Game Audio Fundamentals by : Keith Zizza
Download or read book Game Audio Fundamentals written by Keith Zizza and published by CRC Press. This book was released on 2023-07-03 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Uniquely accessible guide to game audio, requiring no pre-existing knowledge from the reader, making it suitable for readers from a range of background, including game design, music technology and production, composition and audio engineering - Accompanied by online DAW exercises using Reaper, a free-to-use DAW software - Our first beginners guide to game audio, contributing to our growing collection of titles in this growing field
Book Synopsis Interactive Storytelling for Video Games by : Josiah Lebowitz
Download or read book Interactive Storytelling for Video Games written by Josiah Lebowitz and published by Taylor & Francis. This book was released on 2012-09-10 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:
Download or read book Well Played 3.0 written by Et Al and published by Lulu.com. This book was released on 2011 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors will analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium. Contributors will again be looking at video games, some that were covered in Well Played 1.0 and 2.0 as well as new ones, in order to provide a variety of perspectives on more great games.
Download or read book Reaper written by Will Wight and published by . This book was released on 2025-06-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The tenth volume in the New York Times best-selling Cradle series! Sacred Valley has been saved...at least, what's left of it. With his home finally secure, Lindon delves deep into the ancient labyrinth, seeking long-lost Soulsmithing knowledge and the secret to destroying the Dreadgods. Monarchs plot against him and against each other, unaware of the threats gathering in realms beyond. Far above Lindon and the Monarchs and the Dreadgods, another war is waged. Suriel and the Abidan clash against the Mad King and his forces in a battle for the fate of many worlds. And if it is lost, Cradle will be destroyed. Series Description The Cradle series is a completed twelve-volume series now being published in trade paperback and trade hardcover for the first time. It is the best-selling example of the Progression Fantasy subgenre, which includes works of fantasy whose primary plot revolves around a character growing more powerful in their use of magic. Cradle is high-stakes, fast-paced, and action-focused, with minimal time dedicated to world-building, and as such the books are lean and focused. The series is often compared to anime, with fans emphasizing the story's specialty of loud and colorful super-powered battles along with lots of humor.
Book Synopsis Focus On: 100 Most Popular Unreal Engine Games by : Wikipedia contributors
Download or read book Focus On: 100 Most Popular Unreal Engine Games written by Wikipedia contributors and published by e-artnow sro. This book was released on with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Samurai Game written by Christine Feehan and published by Penguin. This book was released on 2012-07-03 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a world so dark and seductive, expect nothing less than a triple-cross in this explosive Ghostwalker novel by #1 New York Times bestselling author Christine Feehan… In an underground club, a high-ranking public official spends his secret nights indulging in fantasies as exciting as they are depraved. For a seductive employee of the Dungeon, it’s her job to fulfill them. But she’s playing a far more dangerous game—one of blackmail, politics, and murder that reaches into the shadow world of the Ghostwalkers, and the creation of a spectacular, one-of-a-kind new weapon of defense. But when a dictator makes his own catastrophic moves, the Ghostwalkers have no choice but to bring in two major players—a man and woman both driven by passion and revenge. Both expendable. Both with nothing left to lose.
Book Synopsis Angelbound Origins Box Set Volume Three by : Christina Bauer
Download or read book Angelbound Origins Box Set Volume Three written by Christina Bauer and published by Monster House Books. This book was released on 2024-04-23 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great ready for Lady Reaper, Cissy’s wedding and supernatural pyramids! Books eight through eleven of the best-selling Angelbound Origins series are now in one ebook collection… QUASI REDUX (BOOK 8) It’s a Wonderful Life meets Kill Bill when our heroine, Myla Lewis, casually tosses off the fateful words, “Some days, I wish I weren’t a demigoddess.” Turns out, a demon-titan named Bedlam lurks nearby… and he grants her wish. CLOCKWORK IGNI (BOOK 9) After Purgatory is ripped apart by supernatural pyramids, Myla, Lincoln and Maxon decide to kick some pharaonic ass. LADY REAPER (BOOK 10) Young Myla and Lincoln uncover secrets--and battle some serious evil--when they encounter Lady Reaper and her ghoulish husband, Grim. REAPER GAMES (BOOK 11) At last, wedding bells are ringing for Myla’s best friend, Cissy! Too bad an old enemy seeks to use the big day for dark purposes. Time for Myla to swap out her dancing shoes for even-more-stylish battle boots. “I’m virtually speechless when it comes to these novels. I have not found an author that I adore the writing style of this much since Jennifer L. Armentrout. The world that Bauer creates is amazing.” - Brittany's Book Reviews Angelbound Origins In which Myla Lewis kicks ass and takes names 1. Angelbound 2. Scala 3. Acca 4. Thrax 5. The Dark Lands 6. The Brutal Time 7. Armageddon 8. Quasi Redux 9. Clockwork Igni 10. Lady Reaper 11. Reaper Games 12. Angry Gods Angelbound Offspring The next generation takes on Heaven, Hell, and everything in between 1. Maxon 2. Portia 3. Zinnia 4. Rhodes 5. Kaps 6. Mack 7. Huntress Angelbound Lincoln Stories from the point of view of Mister The Prince 1. Duty Bound 2. Lincoln 3. Trickster 4. Baculum 5. Angelfire Also From Christina Bauer - Fairy Tales of the Magicorum, a series of modern fairy tales with sass, action, and romance - Beholder, where a medieval farm girl discovers necromancy and true love - Dimension Drift, a dystopian adventure with science, snark, and hot aliens - Pixieland Diaries, which tells the story of sassy pixie Calla and 'her' elf prince, Dare
Book Synopsis Toward a Gameic World by : Ben Whaley
Download or read book Toward a Gameic World written by Ben Whaley and published by University of Michigan Press. This book was released on 2023-05-03 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines the ways in which Japanese video games engage with social issues and national traumas
Book Synopsis Metonymies and Metaphors for Death Around the World by : Wojciech Wachowski
Download or read book Metonymies and Metaphors for Death Around the World written by Wojciech Wachowski and published by Routledge. This book was released on 2021-11-30 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reflects on the ways in which metaphor and metonymy are used conceptually and linguistically to mitigate the more difficult dimensions of death and dying, setting out a unique line of research within Conceptual Metaphor Theory.// The volume argues that metaphor and metonymic descriptions of death and dying reflect taboos, concealment, and other considerations not found in figurative descriptions of life, producing distinct forms of euphemism, frames, and mental spaces particular to conceptualisations of death. The first part focuses on the more palatable concepts which metaphorically structure and help to better understand death. The second section takes a closer look at metonymy to illuminate the ways in which it allows a person to zoom in on death’s more inoffensive dimensions or zoom out on its more troubling aspects. A wide range of classical and modern examples from European, Asian, Australian Aboriginal, and African languages and cultures showcase points of overlap and divergence. // Opening up new lines of inquiry into research on death and dying and offering a linguistically-focused complement to anthropological and religious studies on the topic, this book will be of interest to scholars in cognitive linguistics, sociolinguistics, cross-cultural communication, and cultural studies.
Download or read book Gaming Disability written by Katie Ellis and published by Taylor & Francis. This book was released on 2022-12-30 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community. Drawing on key concerns in disability media studies, the book brings together scholars from disability studies and game studies, alongside game developers, educators, and disability rights activists, to reflect upon the increasing visibility of disabled characters in digital games. Chapters explore the contemporary gaming environment as it relates to disability on platforms such as Twitch, Minecraft, and Tingyou, while also addressing future possibilities and pitfalls for people with disabilities within gaming given the rise of virtual reality applications, and augmented games such as Pokémon Go. The book asks how game developers can attempt to represent diverse abilities, taking games such as BlindSide and Overwatch as examples. A significant collection for scholars and students interested in the critical analysis of digital games, this volume will be of interest across several disciplines including game studies, game design and development, internet, visual, cultural, communication and media studies, as well as disability studies.
Download or read book Games as Texts written by Alayna Cole and published by CRC Press. This book was released on 2020-12-16 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games as Texts provides an overview and practical steps for analysing games in terms of their representations of social structures, class, power, race, sexuality, gender, animals, nature, and ability. Each chapter applies a traditional literary theory to the narrative and mechanics of games and explores the social commentary the games encourage. This approach demonstrates to players, researchers, games media, and non-gamers how they can engage with these cultural artefacts through both critical reading and theoretical interpretations. Key Features: Explores games through various literary and theoretical lenses Provides exemplar analysis and guiding questions to help readers think critically about games Highlights the social commentary that all texts can reveal—including games—and how this impacts narrative and mechanics
Download or read book Music Production written by Michael Zager and published by Rowman & Littlefield. This book was released on 2021-08-12 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an age when the recording industry is undergoing its most radical change in over half a century, the guidance of a skilled music producer is quickly becoming indispensable for producing a great recording. Music Production: A Manual for Producers, Composers, Arrangers, and Students, Third Edition serves as a comprehensive road map for navigating the continuous transformations in the music industry and music production technologies. From dissecting compositions to understanding studio technologies, from coaching vocalists and instrumentalists to arranging and orchestration, from musicianship to marketing, advertising, and promotion, Michael Zager takes us on a tour of the world of music production and the recording industry, helping students and professionals keep pace with this rapidly changing profession. This third edition features: New interviews with eminent industry professionals Updated information on current trends in producing popular music and the impacts of the Music Modernization Act Additional material on video game music End-of-chapter assignments for course usage An instructor’s manual is available. Please email [email protected].
Book Synopsis Game Dev Stories Volume 2 by : David L. Craddock
Download or read book Game Dev Stories Volume 2 written by David L. Craddock and published by CRC Press. This book was released on 2021-08-26 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Author Bio David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.
Book Synopsis Developing Games in Java by : David Brackeen
Download or read book Developing Games in Java written by David Brackeen and published by New Riders. This book was released on 2004 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion web site available.
Download or read book Maximum PC written by and published by . This book was released on 2007-04 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.