Arduino Project Handbook

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Author :
Publisher : No Starch Press
ISBN 13 : 1593276907
Total Pages : 273 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Arduino Project Handbook by : Mark Geddes

Download or read book Arduino Project Handbook written by Mark Geddes and published by No Starch Press. This book was released on 2016-06-01 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Beginning Sensor Networks with Arduino and Raspberry Pi

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Author :
Publisher : Apress
ISBN 13 : 143025825X
Total Pages : 358 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Sensor Networks with Arduino and Raspberry Pi by : Charles Bell

Download or read book Beginning Sensor Networks with Arduino and Raspberry Pi written by Charles Bell and published by Apress. This book was released on 2014-01-23 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Sensor Networks with Arduino and Raspberry Pi teaches you how to build sensor networks with Arduino, Raspberry Pi, and XBee radio modules, and even shows you how to turn your Raspberry Pi into a MySQL database server to store your sensor data! First you'll learn about the different types of sensors and sensor networks, including how to build a simple XBee network. Then you'll walk through building an Arduino-based temperature sensor and data collector, followed by building a Raspberry Pi-based sensor node. Next you'll learn different ways to store sensor data, including writing to an SD card, sending data to the cloud, and setting up a Raspberry Pi MySQL server to host your data. You even learn how to connect to and interact with a MySQL database server directly from an Arduino! Finally you'll learn how to put it all together by connecting your Arduino sensor node to your new Raspberry Pi database server. If you want to see how well Arduino and Raspberry Pi can get along, especially to create a sensor network, then Beginning Sensor Networks with Arduino and Raspberry Pi is just the book you need.

Mobile Technologies and Applications for the Internet of Things

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Author :
Publisher : Springer
ISBN 13 : 3030114341
Total Pages : 414 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Mobile Technologies and Applications for the Internet of Things by : Michael E. Auer

Download or read book Mobile Technologies and Applications for the Internet of Things written by Michael E. Auer and published by Springer. This book was released on 2019-04-17 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses and assesses the latest trends in the interactive mobile field, and presents the outcomes of the 12th International Conference on Interactive Mobile Communication Technologies and Learning (IMCL2018), which was held in Hamilton, Canada on October 11 and 12, 2018. Today, interactive mobile technologies are at the core of many – if not all – fields of society. Not only does the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions coming out practically every day are further strengthening this trend. Since its inception in 2006, the conference has been devoted to highlighting new approaches in interactive mobile technologies with a focus on learning. The IMCL conferences have since established themselves as a valuable forum for exchanging and discussing new research results and relevant trends, as well as practical experience and best-practice examples. This book contains papers in the fields of: Interactive Collaborative Mobile Learning Environments Mobile Health Care Training Game-based Learning Design of Internet of Things (IoT) Devices and Applications Assessment and Quality in Mobile Learning. Its potential readership includes policymakers, educators and researchers in pedagogy and learning theory, schoolteachers, the learning industry, further education lecturers, etc.

Blockchain Enabled Applications

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Author :
Publisher : Apress
ISBN 13 : 9781484265338
Total Pages : 380 pages
Book Rating : 4.2/5 (653 download)

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Book Synopsis Blockchain Enabled Applications by : Vikram Dhillon

Download or read book Blockchain Enabled Applications written by Vikram Dhillon and published by Apress. This book was released on 2020-12-27 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all about blockchain and its applications in cryptocurrency, healthcare, Internet of Things, finance, decentralized organizations, and more. Featuring case studies and practical insights, this book covers a unique mix of topics and offers insight into how to overcome hurdles that arise as the market and consumers grow accustomed to blockchain-based organizations and services. The book is divided into three major sections. The first section provides a historical background to blockchain technology. You will start with a historical context to financial capital markets when Bitcoin was invented, followed by mining protocols, the need for consensus, hardware mining, etc. Next, a formal introduction to blockchain is provided covering transaction workflow, role of decentralized network, and payment verification. Then, we dive deep into a different implementation of a blockchain: Ethereum. The main technical features, such as Ethereum Virtual Machine, are presented along with the smart contract programming language, Solidity. In this second section, you will look at some modern use cases for blockchain from a decentralized autonomous organization, high-performance computing in Ethereum and off-grid computations, and healthcare and scientific discovery. The final section of the book looks toward the future of blockchain. This is followed by chapters covering the rise of consortia in the blockchain world, the Hyperledger project, particularly the updates since 2018, and a chapter on educational blockchain games. This is followed by updates to EOS.IO, Chain Core, and Quorum, ICOs and a look at the major changes to financial markets brought about by blockchain and decentralized networks. What You Will Learn Get an overview of the popular games employed to teach the basic concepts of blockchain and decentralized networks Be familiar with the rise of blockchain consortiums as well as updates to Hyperledger Project, 2020 Find out about cloud blockchains, including Microsoft Azure and Amazon Webservices, and how to set up test environments Study machine learning integration in the blockchain and the role of smart contracts Who This Book Is For Blockchain developers interested in keeping up with the newest updates and students looking for a broad overview of this vast ecosystem, plus business executives who want to make informed product decisions about including blockchain as well as policy makers who want a better understanding of the current use cases

Interactivity, Game Creation, Design, Learning, and Innovation

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Author :
Publisher : Springer
ISBN 13 : 3030061345
Total Pages : 561 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Interactivity, Game Creation, Design, Learning, and Innovation by : Anthony L. Brooks

Download or read book Interactivity, Game Creation, Design, Learning, and Innovation written by Anthony L. Brooks and published by Springer. This book was released on 2019-01-30 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay). ArtsIT has been successfully co-located with DLI as the design, learning and innovation frame the world of IT, opening doors into an increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques and environments can spark and nature a passion for learning, transformation domains such as education, rehabilitation/therapy, work places and cultural institutions.

DSP Software Development Techniques for Embedded and Real-Time Systems

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Author :
Publisher : Elsevier
ISBN 13 : 0080491197
Total Pages : 600 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis DSP Software Development Techniques for Embedded and Real-Time Systems by : Robert Oshana

Download or read book DSP Software Development Techniques for Embedded and Real-Time Systems written by Robert Oshana and published by Elsevier. This book was released on 2006-01-09 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's embedded and real-time systems contain a mix of processor types: off-the-shelf microcontrollers, digital signal processors (DSPs), and custom processors. The decreasing cost of DSPs has made these sophisticated chips very attractive for a number of embedded and real-time applications, including automotive, telecommunications, medical imaging, and many others—including even some games and home appliances. However, developing embedded and real-time DSP applications is a complex task influenced by many parameters and issues. DSP Software Development Techniques for Embedded and Real-Time Systems is an introduction to DSP software development for embedded and real-time developers giving details on how to use digital signal processors efficiently in embedded and real-time systems. The book covers software and firmware design principles, from processor architectures and basic theory to the selection of appropriate languages and basic algorithms. The reader will find practical guidelines, diagrammed techniques, tool descriptions, and code templates for developing and optimizing DSP software and firmware. The book also covers integrating and testing DSP systems as well as managing the DSP development effort. - Digital signal processors (DSPs) are the future of microchips! - Includes practical guidelines, diagrammed techniques, tool descriptions, and code templates to aid in the development and optimization of DSP software and firmware

Trends and Applications in Information Systems and Technologies

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Author :
Publisher : Springer
ISBN 13 : 9783030726591
Total Pages : 686 pages
Book Rating : 4.7/5 (265 download)

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Book Synopsis Trends and Applications in Information Systems and Technologies by : Álvaro Rocha

Download or read book Trends and Applications in Information Systems and Technologies written by Álvaro Rocha and published by Springer. This book was released on 2021-03-29 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is composed of a selection of articles from The 2021 World Conference on Information Systems and Technologies (WorldCIST'21), held online between 30 and 31 of March and 1 and 2 of April 2021 at Hangra de Heroismo, Terceira Island, Azores, Portugal. WorldCIST is a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern information systems and technologies research, together with their technological development and applications. The main topics covered are: A) Information and Knowledge Management; B) Organizational Models and Information Systems; C) Software and Systems Modeling; D) Software Systems, Architectures, Applications and Tools; E) Multimedia Systems and Applications; F) Computer Networks, Mobility and Pervasive Systems; G) Intelligent and Decision Support Systems; H) Big Data Analytics and Applications; I) Human–Computer Interaction; J) Ethics, Computers & Security; K) Health Informatics; L) Information Technologies in Education; M) Information Technologies in Radiocommunications; N) Technologies for Biomedical Applications.

Advances in Cleaner Production. Volume 2

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Author :
Publisher : Nova Science Publishers
ISBN 13 : 9781634638487
Total Pages : 0 pages
Book Rating : 4.6/5 (384 download)

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Book Synopsis Advances in Cleaner Production. Volume 2 by : Biagio F. Giannetti

Download or read book Advances in Cleaner Production. Volume 2 written by Biagio F. Giannetti and published by Nova Science Publishers. This book was released on 2015-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cleaner Production is an emerging field of research that comprises concepts and methodologies from different disciplines in a problem-oriented manner. Research efforts are often concentrated in a variety of sectoral domains; and, for understanding the global change which embraces a variety of processes on several scales, a variety of environmental and sustainability aspects can be addressed. This book brings contributions from researchers that participated in editions of the International Workshop Advances in Cleaner Production (www.advancesincleanerproduction.net) held in São Paulo, Brazil. The book includes contributions from researchers from various countries for the development of Cleaner Production. Divided into three sections, the book addresses national experiences for the implementation of CP programs, research related to the metrics used to assess the effects of CP initiatives in the production sector and discussions that emerge before and after the implementation of these programs. Methodological approaches presented can be useful in the design and management of production systems, for policy development, environmental risk reduction, and prevention/mitigation strategies.

The Bloomsbury Handbook of Sound Art

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501338803
Total Pages : 581 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis The Bloomsbury Handbook of Sound Art by : Sanne Krogh Groth

Download or read book The Bloomsbury Handbook of Sound Art written by Sanne Krogh Groth and published by Bloomsbury Publishing USA. This book was released on 2020-02-20 with total page 581 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Bloomsbury Handbook of Sound Art explores and delineates what Sound Art is in the 21st century. Sound artworks today embody the contemporary and transcultural trends towards the post-apocalyptic, a wide sensorial spectrum of sonic imaginaries as well as the decolonization and deinstitutionalization around the making of sound. Within the areas of musicology, art history, and, later, sound studies, Sound Art has evolved at least since the 1980s into a turbulant field of academic critique and aesthetic analysis. Summoning artists, researchers, curators, and critics, this volume takes note of and reflects the most recent shifts and drifts in Sound Art--rooted in sonic histories and implying future trajectories.

Master Your Raspberry Pi in 30 Days

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Author :
Publisher : Independently Published
ISBN 13 : 9781701692138
Total Pages : 348 pages
Book Rating : 4.6/5 (921 download)

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Book Synopsis Master Your Raspberry Pi in 30 Days by : Patrick Fromaget

Download or read book Master Your Raspberry Pi in 30 Days written by Patrick Fromaget and published by Independently Published. This book was released on 2020-04-23 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: From beginner to expert in Raspberry Pi. Learn useful Linux skills and practice multiples project with step-by-step guides How To Become A Raspberry Pi Expert Even If You Are Not Already A Linux Guru? The Raspberry Pi is a device that can scare many people when they are new to this. How can a cheap electronic circuit with a mysterious operating system be a good idea for me? Yes, the Raspberry Pi is a small computer (close to a credit card size) that runs mostly on Linux and that can be plugged to a standard screen, mouse and keyboard. So, this is probably a little different from what you're used to. That's why it may be difficult or at least not motivating to get started on Raspberry Pi. But don't worry, with this book you will get everything you need for a good start, whatever your current level is. About the author Patrick Fromaget graduated from higher school in computer science. He started as a web developer, before specializing in system administration. He has always been passionate about IT and has managed Linux servers for over 15 years. In 2018, he launched the RaspberryTips.com website to share his passion for the Raspberry Pi and help other people to progress. More than 100 tutorials have been written on the site, on various subjects. From the start, the site has enjoyed growing success and a YouTube channel was also launched on the subject in 2020, to help the most visual. What is inside the book? This book is a challenge you take, to lead you from the beginning towards mastering the Raspberry Pi device. The course is divided into 30 steps. The idea is to make one little step a day to be an expert in 30 days. In each step you discover a new concept, go through the details and then go to practice. Each day is a new, progressive step towards your goal. In the beginning you learn more about the hardware, then you will learn how to use the operating system (Raspbian). The second part of the book is more about step-by-step projects, programming, and other operating systems and software. So, it's really a book for all audiences: - If you don't know anything yet, you can read the book in order - If you already have bases on Raspberry Pi or Linux, some chapters can be browsed quickly - And even if you already have a correct level, you will inevitably find information there to go even further Ready to take off? Linux is a skill in great demand in business, and learning it on a different computer is the best way to learn it. The Raspberry Pi was created to teach IT and programming in schools, and it's never too late to learn. To go through this learning process, you need a companion, and you have found it here. This book is a must-have for anyone who wants to improve its skills on Raspberry Pi and Linux in general. Buy it today to become a Raspberry Pi expert in 30 days!

Programming Arduino Getting Started with Sketches

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071784233
Total Pages : 177 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Programming Arduino Getting Started with Sketches by : Simon Monk

Download or read book Programming Arduino Getting Started with Sketches written by Simon Monk and published by McGraw Hill Professional. This book was released on 2011-12-22 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Proceedings of the 6th Brazilian Technology Symposium (BTSym’20)

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Author :
Publisher : Springer Nature
ISBN 13 : 3030756807
Total Pages : 1030 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Proceedings of the 6th Brazilian Technology Symposium (BTSym’20) by : Yuzo Iano

Download or read book Proceedings of the 6th Brazilian Technology Symposium (BTSym’20) written by Yuzo Iano and published by Springer Nature. This book was released on 2021-06-14 with total page 1030 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the Proceedings of The 6th Brazilian Technology Symposium (BTSym'20). The book discusses the current technological issues on Systems Engineering, Mathematics and Physical Sciences, such as the Transmission Line, Protein-Modified Mortars, Electromagnetic Properties, Clock Domains, Chebyshev Polynomials, Satellite Control Systems, Hough Transform, Watershed Transform, Blood Smear Images, Toxoplasma Gondi, Operation System Developments, MIMO Systems, Geothermal-Photovoltaic Energy Systems, Mineral Flotation Application, CMOS Techniques, Frameworks Developments, Physiological Parameters Applications, Brain–Computer Interface, Artificial Neural Networks, Computational Vision, Security Applications, FPGA Applications, IoT, Residential Automation, Data Acquisition, Industry 4.0, Cyber-Physical Systems, Digital Image Processing, Patters Recognition, Machine Learning, Photocatalytic Process, Physical–Chemical Analysis, Smoothing Filters, Frequency Synthesizers, Voltage-Controlled Ring Oscillator, Difference Amplifier, Photocatalysis, Photodegradation, current technological issues on Human, Smart and Sustainable Future of Cities, such as the Digital Transformation, Data Science, Hydrothermal Dispatch, Project Knowledge Transfer, Immunization Programs, Efficiency and Predictive Methods, PMBOK Applications, Logistics Process, IoT, Data Acquisition, Industry 4.0, Cyber-Physical Systems, Fingerspelling Recognition, Cognitive Ergonomics, Ecosystem Services, Environmental, Ecosystem Services Valuation, Solid Waste and University Extension.

Smart Objects and Technologies for Social Good

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Author :
Publisher :
ISBN 13 :
Total Pages : 312 pages
Book Rating : 4.:/5 (13 download)

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Book Synopsis Smart Objects and Technologies for Social Good by : Ivan Miguel Pires

Download or read book Smart Objects and Technologies for Social Good written by Ivan Miguel Pires and published by . This book was released on 2021 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 7th EAI International Conference on Smart Objects and Technologies for social Good, GOODTECHS 2021, held in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 24 full papers presented were selected from 53 submissions and issue design, implementation, deployment, operation, and evaluation of smart objects and technologies for social good. Social goods are products and services provided through private enterprises, government, or non-profit institutions and are related to healthcare, safety, sports, environment, democracy, computer science, and human rights. The papers are arranged in tracks on machine learning; IoT; social considerations of technology; technology and ageing; healthcare.

Gerontechnology

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Author :
Publisher : Springer Nature
ISBN 13 : 3030414949
Total Pages : 374 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Gerontechnology by : José García-Alonso

Download or read book Gerontechnology written by José García-Alonso and published by Springer Nature. This book was released on 2020-02-28 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the Second International Workshop on Gerotechnology, IWoG 2019, held in Cáceres, Spain, in September 2019. The 24 revised full papers along with 11 short papers presented were carefully reviewed and selected from 77 submissions. The papers are organized in topical sections on smart technologies and algorithms for health; technologies to increase the quality of life of the elderly population;Internet of Things (IoT); solutions for active aging, social integration and self-care; monitoring and management of chronic and non-chronic diseases; health interventions to support caregivers of elderly people; public and other health initiatives.

Learn Like a Pro

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Author :
Publisher : St. Martin's Essentials
ISBN 13 : 1250799384
Total Pages : 128 pages
Book Rating : 4.2/5 (57 download)

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Book Synopsis Learn Like a Pro by : Barbara Oakley PhD

Download or read book Learn Like a Pro written by Barbara Oakley PhD and published by St. Martin's Essentials. This book was released on 2021-06-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for learners of all ages containing the best and most updated advice on learning from neuroscience and cognitive psychology. Do you spend too much time learning with disappointing results? Do you find it difficult to remember what you read? Do you put off studying because it’s boring and you’re easily distracted? This book is for you. Dr. Barbara Oakley and Olav Schewe have both struggled in the past with their learning. But they have found techniques to help them master any material. Building on insights from neuroscience and cognitive psychology, they give you a crash course to improve your ability to learn, no matter what the subject is. Through their decades of writing, teaching, and research on learning, the authors have developed deep connections with experts from a vast array of disciplines. And it’s all honed with feedback from thousands of students who have themselves gone through the trenches of learning. Successful learners gradually add tools and techniques to their mental toolbox, and they think critically about their learning to determine when and how to best use their mental tools. That allows these learners to make the best use of their brains, whether those brains seem “naturally” geared toward learning or not. This book will teach you how you can do the same.

Learning Go Programming

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1784392332
Total Pages : 340 pages
Book Rating : 4.7/5 (843 download)

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Book Synopsis Learning Go Programming by : Vladimir Vivien

Download or read book Learning Go Programming written by Vladimir Vivien and published by Packt Publishing Ltd. This book was released on 2016-10-26 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: An insightful guide to learning the Go programming language About This Book Insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code effectively Push your Go skills, with topics such as, data types, channels, concurrency, object-oriented Go, testing, and network programming Each chapter provides working code samples that are designed to help reader quickly understand respective topic Who This Book Is For If you have prior exposure to programming and are interested in learning the Go programming language, this book is designed for you. It will quickly run you through the basics of programming to let you exploit a number of features offered by Go programming language. What You Will Learn Install and configure the Go development environment to quickly get started with your first program. Use the basic elements of the language including source code structure, variables, constants, and control flow primitives to quickly get started with Go Gain practical insight into the use of Go's type system including basic and composite types such as maps, slices, and structs. Use interface types and techniques such as embedding to create idiomatic object-oriented programs in Go. Develop effective functions that are encapsulated in well-organized package structures with support for error handling and panic recovery. Implement goroutine, channels, and other concurrency primitives to write highly-concurrent and safe Go code Write tested and benchmarked code using Go's built test tools Access OS resources by calling C libraries and interact with program environment at runtime In Detail The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage. Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud. Style and approach The book is written to serve as a reader-friendly step-by-step guide to learning the Go programming language. Each topic is sequentially introduced to build on previous materials covered. Every concept is introduced with easy-to-follow code examples that focus on maximizing the understanding of the topic at hand.

BPF Performance Tools

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0136624588
Total Pages : 2525 pages
Book Rating : 4.1/5 (366 download)

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Book Synopsis BPF Performance Tools by : Brendan Gregg

Download or read book BPF Performance Tools written by Brendan Gregg and published by Addison-Wesley Professional. This book was released on 2019-11-27 with total page 2525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use BPF Tools to Optimize Performance, Fix Problems, and See Inside Running Systems BPF-based performance tools give you unprecedented visibility into systems and applications, so you can optimize performance, troubleshoot code, strengthen security, and reduce costs. BPF Performance Tools: Linux System and Application Observability is the definitive guide to using these tools for observability. Pioneering BPF expert Brendan Gregg presents more than 150 ready-to-run analysis and debugging tools, expert guidance on applying them, and step-by-step tutorials on developing your own. You’ll learn how to analyze CPUs, memory, disks, file systems, networking, languages, applications, containers, hypervisors, security, and the kernel. Gregg guides you from basic to advanced tools, helping you generate deeper, more useful technical insights for improving virtually any Linux system or application. • Learn essential tracing concepts and both core BPF front-ends: BCC and bpftrace • Master 150+ powerful BPF tools, including dozens created just for this book, and available for download • Discover practical strategies, tips, and tricks for more effective analysis • Analyze compiled, JIT-compiled, and interpreted code in multiple languages: C, Java, bash shell, and more • Generate metrics, stack traces, and custom latency histograms • Use complementary tools when they offer quick, easy wins • Explore advanced tools built on BPF: PCP and Grafana for remote monitoring, eBPF Exporter, and kubectl-trace for tracing Kubernetes • Foreword by Alexei Starovoitov, creator of the new BPF BPF Performance Tools will be an indispensable resource for all administrators, developers, support staff, and other IT professionals working with any recent Linux distribution in any enterprise or cloud environment.