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Programming The Pet Cbm
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Book Synopsis Basic 4.0 Programming for the Commodore PET/CBM by : Don Cassel
Download or read book Basic 4.0 Programming for the Commodore PET/CBM written by Don Cassel and published by William C Brown Pub. This book was released on 1983 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to operate the PET and CBM computers and provides advice on programming them in the Basic language
Book Synopsis Programming the Commodore 64 by : Raeto Collin West
Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis PET-CBM Personal Computer Guide by : Carroll S. Donahue
Download or read book PET-CBM Personal Computer Guide written by Carroll S. Donahue and published by Osborne Publishing. This book was released on 1980 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Programming the PET/CBM by : Raeto C. West
Download or read book Programming the PET/CBM written by Raeto C. West and published by Compute Publications International. This book was released on 1982 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by : Nick Montfort
Download or read book 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 written by Nick Montfort and published by MIT Press. This book was released on 2012-11-23 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Book Synopsis Machine Language for the Commodore 64, 128, and Other Commodore Computers by : Jim Butterfield
Download or read book Machine Language for the Commodore 64, 128, and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Commodore 64 Programmer's Reference Guide by :
Download or read book Commodore 64 Programmer's Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer
Book Synopsis Programming the Commodore 64 again by : Jens Christian Ingvartsen Thomsen
Download or read book Programming the Commodore 64 again written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-03-24 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to program a game in Commodore 64 Assembler step by step. Learn to create sprites, custom characterset, collision and much more.
Book Synopsis VIC 20 Programmer's Reference Guide by : A. Finkel
Download or read book VIC 20 Programmer's Reference Guide written by A. Finkel and published by . This book was released on 1982 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Still programming the Commodore 64 by : Jens Christian Ingvartsen Thomsen
Download or read book Still programming the Commodore 64 written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-10-15 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.
Book Synopsis Inside Commodore DOS by : Gerald G. Neufeld
Download or read book Inside Commodore DOS written by Gerald G. Neufeld and published by Datamost. This book was released on 1984-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for the Intermediate & Advanced Programmer, the Text Explains Diskette Formatting, File Storage, Reading & Writing Data in Non-Standard Ways,Backing Up Protected Disks, Recovering Damaged Data & More. Includes a Section Updating Errors & Omissions in Commodore's 1541 User's Manual
Download or read book Commodore 128 written by and published by . This book was released on 1986 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: This indispensable reference sourcbook--the only official guide to the Commodore 128 computer--covers the advanced BASIC programming language Version 7.0, superior graphics, sound and music capabilities, memory maps, input/output guide, pinout diagrams of primary chips and schematics of the computer.
Download or read book InfoWorld written by and published by . This book was released on 1980-09-01 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Book Synopsis The Home Computer Wars by : Michael Tomczyk
Download or read book The Home Computer Wars written by Michael Tomczyk and published by Compute Publications International. This book was released on 1984 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Encyclopedia of Game Machines by : Winnie Forster
Download or read book The Encyclopedia of Game Machines written by Winnie Forster and published by Winnie Forster Gameplan. This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Atari to Sega, from Apple to Nintendo DS, this full colour book takes not a regional, or European, but a global view on 33 years of onscreen fun and interaction and presents hardware from Japan, USA, UK, France, Germany and Korea, along with classic software in its authentic, pixellated glory. Including over 600 pictures, exclusively shot for Game.Machines, the book contains extensive indices, as well as 20 pages of technical data and explanations. This greatly enhanced and revised edition provides a time journey across the video game era: from the 4-bit beginnings to the broadband future. More than 400 dream machines and million sellers, bizarre slip-ups and exotic variants are profiled in full colour chapters with extensive appendixes.
Download or read book Kilobaud: Microcomputing written by and published by . This book was released on 1981 with total page 1342 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Second Book of Machine Language by : Richard Mansfield
Download or read book The Second Book of Machine Language written by Richard Mansfield and published by . This book was released on 1984 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides Programming Techniques With Step-by-Step Explanations for the Commodore 64, Atari, Vic 20, Pet-CBM & Apple Computers