Programming Classics

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Author :
Publisher : Prentice Hall PTR
ISBN 13 :
Total Pages : 408 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Programming Classics by : Ian Oliver

Download or read book Programming Classics written by Ian Oliver and published by Prentice Hall PTR. This book was released on 1993 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides a catalogue of the best algorithms ever devised for a wide range of practical problems facing those who write computer programs. Less mathematical and more practical in approach than other volumes, it helps programmers save research and programming time and enables them to quickly and easily generate efficient structured code in solving such problems. Complete algorithms are provided — along with discussions of their use and an in-depth analysis of each. Provides utility algorithms as well as those useful in numbering, permuting, data structuring, sorting, searching, randomizing, bookkeeping, financing, curve fitting, file updating, evaluating, and estimating. A tool kit of solutions for all levels of computer programmers in industry and business.

Linear Programming

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0817648437
Total Pages : 149 pages
Book Rating : 4.8/5 (176 download)

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Book Synopsis Linear Programming by : Howard Karloff

Download or read book Linear Programming written by Howard Karloff and published by Springer Science & Business Media. This book was released on 2008-11-19 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: To this reviewer’s knowledge, this is the first book accessible to the upper division undergraduate or beginning graduate student that surveys linear programming.... Style is informal. ...Recommended highly for acquisition, since it is not only a textbook, but can also be used for independent reading and study. —Choice Reviews This is a textbook intended for advanced undergraduate or graduate students. It contains both theory and computational practice. —Zentralblatt Math

Classic Computer Science Problems in Java

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638356548
Total Pages : 262 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Classic Computer Science Problems in Java by : David Kopec

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Classic Game Programming on the NES

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638355509
Total Pages : 318 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Classic Game Programming on the NES by : Tony Cruise

Download or read book Classic Game Programming on the NES written by Tony Cruise and published by Simon and Schuster. This book was released on 2024-07-30 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your own retro games for the Nintendo Entertainment System. Do you have an amazing idea for a NES game you’ve been itching to turn into reality? Classic Game Programming on the NES will show you how. This all-practical beginner's guide is full of step-by-step guidance on everything from graphics and music, to enemy AI, to the 6502 Assembler language you need to get the most out of the NES. Inside Classic Game Programming on the NES you’ll learn how to: Use the 6502 Assembler language to create your own game Create and display tile and sprite graphics Play sound effects and music Program enemy AI Balance cycle times and memory usage Design and develop your own action game from scratch When you’re developing retro games, it’s dangerous to go alone—so take this essential guide! Classic Game Programming on the NES is an all-in-one handbook to the resources you need to start building for the NES. You’ll learn to understand modern emulators and discover the secrets of programming in ages past. Best of all, you won’t need any specialist experience! Even highly technical elements are broken down into step-by-step instructions, and fully illustrated with easy-to-follow diagrams. Foreword by Philip and Andrew Oliver. About the technology Nintendo Entertainment System (NES) games like Super Mario Bros and The Legend of Zelda shaped the video game industry and defined childhood for millions of gamers worldwide. Bring back the magic by creating your own NES games! All you need is this book and your imagination––no game dev experience or specialist programming skills required. About the book Classic Game Programming on the NES distills the scattered secrets of NES development into clear instructions for building your first games for the Nintendo Entertainment System. You’ll learn about the NES’s unique design, the surprisingly simple 6502 Assembly language, and more. As you go, you’ll create a simple space-based shoot-em-up that gives you a pattern you can follow to build anything you can dream up on your own. What's inside The tools of NES game development Create and display tile and sprite graphics Sound effects and music Program enemy AI About the reader No game programming experience required. About the author Tony Cruise is a legend in the field of retro games. In the 80’s he programmed games for 8-bit systems; now he creates resources for developers working with 8 and 16-bit systems. The technical editor on this book was Dan Weiss. Table of Contents 1 Let’s program games! 2 Getting set up 3 Starting 6502 Assembler 4 Math, loops, conditions, and bits 5 Starting somewhere 6 Starting a game 7 Move and shoot 8 Enemy movement 9 Collision detection 10 Keeping score 11 Player collisions and lives 12 More enemies 13 Animations and more 14 Sound effects 15 Music 16 Where to from here?

Classical Fortran

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Author :
Publisher : CRC Press
ISBN 13 : 1439894876
Total Pages : 546 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Classical Fortran by : Michael Kupferschmid

Download or read book Classical Fortran written by Michael Kupferschmid and published by CRC Press. This book was released on 2009-01-14 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classical FORTRAN: Programming for Engineering and Scientific Applications, Second Edition teaches how to write programs in the Classical dialect of FORTRAN, the original and still most widely recognized language for numerical computing. This edition retains the conversational style of the original, along with its simple, carefully chosen subset la

The Pragmatic Programmer

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 013211917X
Total Pages : 346 pages
Book Rating : 4.1/5 (321 download)

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Book Synopsis The Pragmatic Programmer by : Andrew Hunt

Download or read book The Pragmatic Programmer written by Andrew Hunt and published by Addison-Wesley Professional. This book was released on 1999-10-20 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: What others in the trenches say about The Pragmatic Programmer... “The cool thing about this book is that it’s great for keeping the programming process fresh. The book helps you to continue to grow and clearly comes from people who have been there.” — Kent Beck, author of Extreme Programming Explained: Embrace Change “I found this book to be a great mix of solid advice and wonderful analogies!” — Martin Fowler, author of Refactoring and UML Distilled “I would buy a copy, read it twice, then tell all my colleagues to run out and grab a copy. This is a book I would never loan because I would worry about it being lost.” — Kevin Ruland, Management Science, MSG-Logistics “The wisdom and practical experience of the authors is obvious. The topics presented are relevant and useful.... By far its greatest strength for me has been the outstanding analogies—tracer bullets, broken windows, and the fabulous helicopter-based explanation of the need for orthogonality, especially in a crisis situation. I have little doubt that this book will eventually become an excellent source of useful information for journeymen programmers and expert mentors alike.” — John Lakos, author of Large-Scale C++ Software Design “This is the sort of book I will buy a dozen copies of when it comes out so I can give it to my clients.” — Eric Vought, Software Engineer “Most modern books on software development fail to cover the basics of what makes a great software developer, instead spending their time on syntax or technology where in reality the greatest leverage possible for any software team is in having talented developers who really know their craft well. An excellent book.” — Pete McBreen, Independent Consultant “Since reading this book, I have implemented many of the practical suggestions and tips it contains. Across the board, they have saved my company time and money while helping me get my job done quicker! This should be a desktop reference for everyone who works with code for a living.” — Jared Richardson, Senior Software Developer, iRenaissance, Inc. “I would like to see this issued to every new employee at my company....” — Chris Cleeland, Senior Software Engineer, Object Computing, Inc. “If I’m putting together a project, it’s the authors of this book that I want. . . . And failing that I’d settle for people who’ve read their book.” — Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and you'll learn how to Fight software rot; Avoid the trap of duplicating knowledge; Write flexible, dynamic, and adaptable code; Avoid programming by coincidence; Bullet-proof your code with contracts, assertions, and exceptions; Capture real requirements; Test ruthlessly and effectively; Delight your users; Build teams of pragmatic programmers; and Make your developments more precise with automation. Written as a series of self-contained sections and filled with entertaining anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best practices and major pitfalls of many different aspects of software development. Whether you're a new coder, an experienced programmer, or a manager responsible for software projects, use these lessons daily, and you'll quickly see improvements in personal productivity, accuracy, and job satisfaction. You'll learn skills and develop habits and attitudes that form the foundation for long-term success in your career. You'll become a Pragmatic Programmer.

Code the Classics Volume I

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Author :
Publisher : Raspberry Pi Press
ISBN 13 : 1916868207
Total Pages : 236 pages
Book Rating : 4.9/5 (168 download)

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Book Synopsis Code the Classics Volume I by : David Crookes

Download or read book Code the Classics Volume I written by David Crookes and published by Raspberry Pi Press. This book was released on 2024-07-27 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take inspiration from the golden age of video games and learn how to write your own modern classics Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also: Get game design tips and tricks from the masters Learn how to code your own games with Pygame Zero Explore the code listings and find out how they work You'll meet these vintage-inspired games, and learn from their code in between rounds of play: Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play. Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities. Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre. Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming. Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.

Classic AmigaOS Programming

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Publisher :
ISBN 13 : 9781690195153
Total Pages : 254 pages
Book Rating : 4.1/5 (951 download)

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Book Synopsis Classic AmigaOS Programming by : Edwin van den Oosterkamp

Download or read book Classic AmigaOS Programming written by Edwin van den Oosterkamp and published by . This book was released on 2019-11-20 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Commodore Amiga is known for the great capabilities it introduced at the time of its launch. These capabilities were down to the hardware as well as it's graphical pre-emptive multitasking operating system, now usually referred to as the classic AmigaOS. This book provides an introduction into the programming of the classic AmigaOS using C as well as assembly language. It is aimed at programmers who have not programmed for the Amiga before as well as programmers who did this years ago and would like a refresher before diving back in. A general knowledge of computer programming is therefore assumed. The beauty of the classic AmigaOS is that it provides most of the things one would expect of a modern graphical pre-emptive multitasking operating system, but at the same time the OS is lean enough for the programmer to understand what is going on under the hood. The first chapters provide information on setting up programming software on a classic Amiga. The chapter about the 68000 processor will provide an overview of the processor's inner workings and instructions. The chapters about Exec, Intuition, GadTools, ASL, Graphics and Diskfont will explain the usage of these libraries and the functionality they provide. The use of files, directories as well as low-level disk access is detailed in the DOS and Trackdisk chapters.

Debugging the Development Process

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Publisher :
ISBN 13 : 9781556156502
Total Pages : 0 pages
Book Rating : 4.1/5 (565 download)

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Book Synopsis Debugging the Development Process by : Steve Maguire

Download or read book Debugging the Development Process written by Steve Maguire and published by . This book was released on 1994 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Laying the groundwork; The systematic approach; Of strategic importance; Unbriedled enthusiasm; Scheduling madness; Constant, unceasing improvement; It's all about attitude; That sinking feeling; References; Index.

Extreme Programming Applied

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780201616408
Total Pages : 0 pages
Book Rating : 4.6/5 (164 download)

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Book Synopsis Extreme Programming Applied by : Ken Auer

Download or read book Extreme Programming Applied written by Ken Auer and published by Addison-Wesley Professional. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Articulating the principles behind Extreme Programming (XP) and offering practical advice concerning its application, this guide outlines the first steps toward XP discipline and offers examples of its application to a variety of organizations. It provides guidelines for implementing XP, highlighting key points with anecdotes drawn from the experiences of those who developed the methodology. Auer and Miller are software developers. c. Book News Inc.

Classics in Software Engineering

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Publisher :
ISBN 13 :
Total Pages : 446 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Classics in Software Engineering by : Edward Yourdon

Download or read book Classics in Software Engineering written by Edward Yourdon and published by . This book was released on 1979 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Foundations of Quantum Programming

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Author :
Publisher : Elsevier
ISBN 13 : 0443159432
Total Pages : 474 pages
Book Rating : 4.4/5 (431 download)

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Book Synopsis Foundations of Quantum Programming by : Mingsheng Ying

Download or read book Foundations of Quantum Programming written by Mingsheng Ying and published by Elsevier. This book was released on 2024-05-01 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quantum computers promise dramatic advantages in processing speed over currently available computer systems. Quantum computing offers great promise in a wide variety of computing and scientific research, including Quantum cryptography, machine learning, computational biology, renewable energy, computer-aided drug design, generative chemistry, and any scientific or enterprise application that requires computation speed or reach beyond the limits of current conventional computer systems. Foundations of Quantum Programming, Second Edition discusses how programming methodologies and technologies developed for current computers can be extended for quantum computers, along with new programming methodologies and technologies that can effectively exploit the unique power of quantum computing. The Second Edition includes two new chapters describing programming models and methodologies for parallel and distributed quantum computers. The author has also included two new chapters to introduce Quantum Machine Learning and its programming models – parameterized and differential quantum programming. In addition, the First Edition's preliminaries chapter has been split into three chapters, with two sections for quantum Turing machines and random access stored program machines added to give the reader a more complete picture of quantum computational models. Finally, several other new techniques are introduced in the Second Edition, including invariants of quantum programs and their generation algorithms, and abstract interpretation of quantum programs. Demystifies the theory of quantum programming using a step-by-step approach Includes methodologies, techniques, and tools for the development, analysis, and verification of quantum programs and quantum cryptographic protocols Covers the interdisciplinary nature of quantum programming by providing preliminaries from quantum mechanics, mathematics, and computer science, and pointing out its potential applications to quantum engineering and physics Presents a coherent and self-contained treatment that will be valuable for academic and industrial researchers and developers Adds new developments such as parallel and distributed quantum programming; and introduces several new program analysis techniques such as invariants generation and abstract interpretation

This Is a Classic

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501376934
Total Pages : 345 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis This Is a Classic by : Regina Galasso

Download or read book This Is a Classic written by Regina Galasso and published by Bloomsbury Publishing USA. This book was released on 2023-01-26 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Is a Classic illuminates the overlooked networks that contribute to the making of literary classics through the voices of multiple translators, without whom writers would have a difficult time reaching a global audience. It presents the work of some of today's most accomplished literary translators who translate classics into English or who work closely with translation in the US context and magnifies translators' knowledge, skills, creativity, and relationships with the literary texts they translate, the authors whose works they translate, and the translations they make. The volume presents translators' expertise and insight on how classics get defined according to language pairs and contexts. It advocates for careful attention to the role of translation and translators in reading choices and practices, especially regarding literary classics.

Fundamentals of Quantum Programming in IBM's Quantum Computers

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Author :
Publisher : Springer Nature
ISBN 13 : 303063583X
Total Pages : 354 pages
Book Rating : 4.0/5 (36 download)

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Book Synopsis Fundamentals of Quantum Programming in IBM's Quantum Computers by : Weng-Long Chang

Download or read book Fundamentals of Quantum Programming in IBM's Quantum Computers written by Weng-Long Chang and published by Springer Nature. This book was released on 2020-12-21 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook introduces major topics that include quantum bits, superposition, entanglement, logic gates, quantum search algorithm, quantum Fourier transform, inverse quantum Fourier transform, Shor’s order-finding algorithm and phase estimation. Everyone can write algorithms and programs in the cloud making using IBM’s quantum computers that support IBM Q Experience which contains the composer, open quantum assembly language, simulators and real quantum devices. Furthermore, this book teaches you how to use open quantum assembly language to write quantum programs for dealing with complex problems. Through numerous examples and exercises, readers will learn how to write a quantum program with open quantum assembly language for solving any problem from start to complete. This book includes six main chapters: ·Quantum Bits and Quantum Gates—learn what quantum bits are, how to declare and measure them, what quantum gates are and how they work on a simulator or a real device in the cloud. ·Boolean Algebra and its Applications—learn how to decompose CCNOT gate into six CNOT gates and nine gates of one bit and how to use NOT gates, CNOT gates and CCNOT gates to implement logic operations including NOT, OR, AND, NOR, NAND, Exclusive-OR (XOR) and Exclusive-NOR (XNOR). ·Quantum Search Algorithm and its Applications—learn core concepts of quantum search algorithm and how to write quantum programs to implement core concepts of quantum search algorithm for solving two famous NP-complete problems that are the satisfiability problem in n Boolean variables and m clauses and the clique problem in a graph with n vertices and q edges. ·Quantum Fourier Transform and its Applications—learn core concepts of quantum Fourier transform and inverse quantum Fourier transform and how to write quantum programs to implement them for solving two real applications that are to compute the period and the frequency of two given oracular functions. ·Order-Finding and Factoring—learn core concepts of Shor’s order-finding algorithm and how to write quantum programs to implement Shor’s order-finding algorithm for completing the prime factorization to 15. Phase Estimation and its Applications—learn core concepts of phase estimation and quantum counting and how to write quantum programs to implement them to compute the number of solution(s) in the independent set problem in a graph with two vertices and one edge.

Automata, Languages and Programming

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642029272
Total Pages : 808 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Automata, Languages and Programming by : Susanne Albers

Download or read book Automata, Languages and Programming written by Susanne Albers and published by Springer Science & Business Media. This book was released on 2009-07-06 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Code the Classics Volume I

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Author :
Publisher :
ISBN 13 : 9781916868199
Total Pages : 0 pages
Book Rating : 4.8/5 (681 download)

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Book Synopsis Code the Classics Volume I by :

Download or read book Code the Classics Volume I written by and published by . This book was released on 2024-08-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Logic Programming and Nonmonotonic Reasoning

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Author :
Publisher : Springer
ISBN 13 : 3540454020
Total Pages : 460 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Logic Programming and Nonmonotonic Reasoning by : Thomas Eiter

Download or read book Logic Programming and Nonmonotonic Reasoning written by Thomas Eiter and published by Springer. This book was released on 2003-08-06 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Conference on Logic Programming and Nonmonotonic Reasoning, LPNMR 2001, held in Vienna, Austria in September 2001. The 22 revised full papers and eleven system descriptions presented with five invited papers were carefully reviewed and rigorously selected. Among the topics addressed are computational logic, declarative information extraction, model checking, inductive logic programming, default theories, stable logic programming, program semantics, incomplete information processing, concept learning, declarative specification, Prolog programming, many-valued logics, etc.