Programming for Mathematicians

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Publisher : Springer Science & Business Media
ISBN 13 : 3642571298
Total Pages : 439 pages
Book Rating : 4.6/5 (425 download)

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Book Synopsis Programming for Mathematicians by : Raymond Seroul

Download or read book Programming for Mathematicians written by Raymond Seroul and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at teaching mathematics students how to program using their knowledge of mathematics, the entire books emphasis is on "how to think" when programming. Three methods for constructing an algorithm or a program are used: manipulation and enrichment of existing code; use of recurrent sequences; deferral of code writing, in order to deal with one difficulty at a time. Many theorems are mathematically proved and programmed, and the text concludes with an explanation of how a compiler works and how to compile "by hand" little programs. Intended for anyone who thinks mathematically and wants to program and play with mathematics.

A Programmer's Introduction to Mathematics

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Publisher :
ISBN 13 :
Total Pages : 400 pages
Book Rating : 4.6/5 (253 download)

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Book Synopsis A Programmer's Introduction to Mathematics by : Jeremy Kun

Download or read book A Programmer's Introduction to Mathematics written by Jeremy Kun and published by . This book was released on 2020-05-17 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central objects and theorems of mathematics, including graphs, calculus, linear algebra, eigenvalues, optimization, and more. You'll also be immersed in the often unspoken cultural attitudes of mathematics, learning both how to read and write proofs while understanding why mathematics is the way it is. Between each technical chapter is an essay describing a different aspect of mathematical culture, and discussions of the insights and meta-insights that constitute mathematical intuition. As you learn, we'll use new mathematical ideas to create wondrous programs, from cryptographic schemes to neural networks to hyperbolic tessellations. Each chapter also contains a set of exercises that have you actively explore mathematical topics on your own. In short, this book will teach you to engage with mathematics. A Programmer's Introduction to Mathematics is written by Jeremy Kun, who has been writing about math and programming for 10 years on his blog "Math Intersect Programming." As of 2020, he works in datacenter optimization at Google.The second edition includes revisions to most chapters, some reorganized content and rewritten proofs, and the addition of three appendices.

Toward Zero-defect Programming

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Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 268 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Toward Zero-defect Programming by : Allan M. Stavely

Download or read book Toward Zero-defect Programming written by Allan M. Stavely and published by Addison-Wesley Professional. This book was released on 1999 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Toward Zero-Defect Programming describes current methods for writing (nearly) bug-free programs. These methods are based on practices developed at IBM and elsewhere under the name Cleanroom Software Engineering. The successful application of these methods in commercial projects over the past fifteen years has produced defect rates that are, at least, an order of magnitude lower than industry averages. Remarkably, this reduction in defects comes at no net cost; on the contrary, it is often accompanied by increased productivity and shorter overall development time. In a concise and well-illustrated presentation, Stavely shows how these methods can be applied in three key areas of software development: 1. specification, 2. verification, and 3. testing.

How Not to Be Wrong

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Publisher : Penguin Press
ISBN 13 : 1594205221
Total Pages : 480 pages
Book Rating : 4.5/5 (942 download)

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Book Synopsis How Not to Be Wrong by : Jordan Ellenberg

Download or read book How Not to Be Wrong written by Jordan Ellenberg and published by Penguin Press. This book was released on 2014-05-29 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brilliant tour of mathematical thought and a guide to becoming a better thinker, How Not to Be Wrong shows that math is not just a long list of rules to be learned and carried out by rote. Math touches everything we do; It's what makes the world make sense. Using the mathematician's methods and hard-won insights-minus the jargon-professor and popular columnist Jordan Ellenberg guides general readers through his ideas with rigor and lively irreverence, infusing everything from election results to baseball to the existence of God and the psychology of slime molds with a heightened sense of clarity and wonder. Armed with the tools of mathematics, we can see the hidden structures beneath the messy and chaotic surface of our daily lives. How Not to Be Wrong shows us how--Publisher's description.

Type Theory and Functional Programming

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Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 396 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Type Theory and Functional Programming by : Simon Thompson

Download or read book Type Theory and Functional Programming written by Simon Thompson and published by Addison Wesley Publishing Company. This book was released on 1991 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the role of Martin-Lof s constructive type theory in computer programming. The main focus of the book is how the theory can be successfully applied in practice. Introductory sections provide the necessary background in logic, lambda calculus and constructive mathematics, and exercises and chapter summaries are included to reinforce understanding.

Math for Programmers

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Publisher : Manning Publications
ISBN 13 : 1617295353
Total Pages : 686 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Math for Programmers by : Paul Orland

Download or read book Math for Programmers written by Paul Orland and published by Manning Publications. This book was released on 2021-01-12 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Doing Math with Python

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Publisher : No Starch Press
ISBN 13 : 1593277199
Total Pages : 265 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Doing Math with Python by : Amit Saha

Download or read book Doing Math with Python written by Amit Saha and published by No Starch Press. This book was released on 2015-08-01 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things. Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to: –Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots –Explore set theory and probability with programs for coin flips, dicing, and other games of chance –Solve algebra problems using Python’s symbolic math functions –Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set –Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3

Coding in Python and Elements of Discrete Mathematics

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Publisher :
ISBN 13 : 9780997252842
Total Pages : 420 pages
Book Rating : 4.2/5 (528 download)

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Book Synopsis Coding in Python and Elements of Discrete Mathematics by : Maria Litvin

Download or read book Coding in Python and Elements of Discrete Mathematics written by Maria Litvin and published by . This book was released on 2019-06-15 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Programming Language Pragmatics

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Publisher : Elsevier
ISBN 13 : 0124104770
Total Pages : 990 pages
Book Rating : 4.1/5 (241 download)

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Book Synopsis Programming Language Pragmatics by : Michael Scott

Download or read book Programming Language Pragmatics written by Michael Scott and published by Elsevier. This book was released on 2015-11-30 with total page 990 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Language Pragmatics, Fourth Edition, is the most comprehensive programming language textbook available today. It is distinguished and acclaimed for its integrated treatment of language design and implementation, with an emphasis on the fundamental tradeoffs that continue to drive software development.The book provides readers with a solid foundation in the syntax, semantics, and pragmatics of the full range of programming languages, from traditional languages like C to the latest in functional, scripting, and object-oriented programming. This fourth edition has been heavily revised throughout, with expanded coverage of type systems and functional programming, a unified treatment of polymorphism, highlights of the newest language standards, and examples featuring the ARM and x86 64-bit architectures. - Updated coverage of the latest developments in programming language design, including C & C++11, Java 8, C# 5, Scala, Go, Swift, Python 3, and HTML 5 - Updated treatment of functional programming, with extensive coverage of OCaml - New chapters devoted to type systems and composite types - Unified and updated treatment of polymorphism in all its forms - New examples featuring the ARM and x86 64-bit architectures

Concrete Mathematics

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134389980
Total Pages : 811 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Concrete Mathematics by : Ronald L. Graham

Download or read book Concrete Mathematics written by Ronald L. Graham and published by Addison-Wesley Professional. This book was released on 1994-02-28 with total page 811 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.

Design for Teaching and Learning in a Networked World

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Publisher : Springer
ISBN 13 : 331924258X
Total Pages : 663 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Design for Teaching and Learning in a Networked World by : Gráinne Conole

Download or read book Design for Teaching and Learning in a Networked World written by Gráinne Conole and published by Springer. This book was released on 2015-09-07 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th European Conference on Technology Enhanced Learning, EC-TEL 2015, held in Toledo, Spain, in September 2015. The 27 full papers, 19 short papers, 9 demo papers and 23 posters were carefully reviewed and selected from 176 submissions. They address topics such as blended learning; self-regulated and self directed learning; reflective learning; intelligent learning systems; learning communities; learning design; learning analytics; learning assessment; personalization and adaptation; serious games; social media; massive open online courses (MOOCs); schools of the future.

From Mathematics to Generic Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 0133491781
Total Pages : 311 pages
Book Rating : 4.1/5 (334 download)

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Book Synopsis From Mathematics to Generic Programming by : Alexander A. Stepanov

Download or read book From Mathematics to Generic Programming written by Alexander A. Stepanov and published by Addison-Wesley Professional. This book was released on 2014-11-13 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this substantive yet accessible book, pioneering software designer Alexander Stepanov and his colleague Daniel Rose illuminate the principles of generic programming and the mathematical concept of abstraction on which it is based, helping you write code that is both simpler and more powerful. If you’re a reasonably proficient programmer who can think logically, you have all the background you’ll need. Stepanov and Rose introduce the relevant abstract algebra and number theory with exceptional clarity. They carefully explain the problems mathematicians first needed to solve, and then show how these mathematical solutions translate to generic programming and the creation of more effective and elegant code. To demonstrate the crucial role these mathematical principles play in many modern applications, the authors show how to use these results and generalized algorithms to implement a real-world public-key cryptosystem. As you read this book, you’ll master the thought processes necessary for effective programming and learn how to generalize narrowly conceived algorithms to widen their usefulness without losing efficiency. You’ll also gain deep insight into the value of mathematics to programming—insight that will prove invaluable no matter what programming languages and paradigms you use. You will learn about How to generalize a four thousand-year-old algorithm, demonstrating indispensable lessons about clarity and efficiency Ancient paradoxes, beautiful theorems, and the productive tension between continuous and discrete A simple algorithm for finding greatest common divisor (GCD) and modern abstractions that build on it Powerful mathematical approaches to abstraction How abstract algebra provides the idea at the heart of generic programming Axioms, proofs, theories, and models: using mathematical techniques to organize knowledge about your algorithms and data structures Surprising subtleties of simple programming tasks and what you can learn from them How practical implementations can exploit theoretical knowledge

Adventures of a Mathematician

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Publisher : Univ of California Press
ISBN 13 : 9780520910553
Total Pages : 400 pages
Book Rating : 4.9/5 (15 download)

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Book Synopsis Adventures of a Mathematician by : S. M. Ulam

Download or read book Adventures of a Mathematician written by S. M. Ulam and published by Univ of California Press. This book was released on 1991 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The true story that inspired the 2020 film. The autobiography of mathematician Stanislaw Ulam, one of the great scientific minds of the twentieth century, tells a story rich with amazingly prophetic speculations and peppered with lively anecdotes. As a member of the Los Alamos National Laboratory from 1944 on, Ulam helped to precipitate some of the most dramatic changes of the postwar world. He was among the first to use and advocate computers for scientific research, originated ideas for the nuclear propulsion of space vehicles, and made fundamental contributions to many of today's most challenging mathematical projects. With his wide-ranging interests, Ulam never emphasized the importance of his contributions to the research that resulted in the hydrogen bomb. Now Daniel Hirsch and William Mathews reveal the true story of Ulam's pivotal role in the making of the "Super," in their historical introduction to this behind-the-scenes look at the minds and ideas that ushered in the nuclear age. An epilogue by Françoise Ulam and Jan Mycielski sheds new light on Ulam's character and mathematical originality.

Essential Mathematics for Games and Interactive Applications

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Publisher : CRC Press
ISBN 13 : 0123742978
Total Pages : 706 pages
Book Rating : 4.1/5 (237 download)

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Book Synopsis Essential Mathematics for Games and Interactive Applications by : James M. Van Verth

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

In Code

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Publisher : Algonquin Books
ISBN 13 : 9781565123779
Total Pages : 364 pages
Book Rating : 4.1/5 (237 download)

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Book Synopsis In Code by : Sarah Flannery

Download or read book In Code written by Sarah Flannery and published by Algonquin Books. This book was released on 2002-01-01 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally published in England and cowritten with her father, "In Code" is "a wonderfully moving story about the thrill of the mathematical chase" ("Nature") and "a paean to intellectual adventure" ("Times Educational Supplement"). A memoir in mathematics, it is all about how a girl next door became an award-winning mathematician. photo insert.

Hands-On Mathematics for Deep Learning

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Publisher : Packt Publishing Ltd
ISBN 13 : 183864184X
Total Pages : 347 pages
Book Rating : 4.8/5 (386 download)

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Book Synopsis Hands-On Mathematics for Deep Learning by : Jay Dawani

Download or read book Hands-On Mathematics for Deep Learning written by Jay Dawani and published by Packt Publishing Ltd. This book was released on 2020-06-12 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to getting well-versed with the mathematical techniques for building modern deep learning architectures Key FeaturesUnderstand linear algebra, calculus, gradient algorithms, and other concepts essential for training deep neural networksLearn the mathematical concepts needed to understand how deep learning models functionUse deep learning for solving problems related to vision, image, text, and sequence applicationsBook Description Most programmers and data scientists struggle with mathematics, having either overlooked or forgotten core mathematical concepts. This book uses Python libraries to help you understand the math required to build deep learning (DL) models. You'll begin by learning about core mathematical and modern computational techniques used to design and implement DL algorithms. This book will cover essential topics, such as linear algebra, eigenvalues and eigenvectors, the singular value decomposition concept, and gradient algorithms, to help you understand how to train deep neural networks. Later chapters focus on important neural networks, such as the linear neural network and multilayer perceptrons, with a primary focus on helping you learn how each model works. As you advance, you will delve into the math used for regularization, multi-layered DL, forward propagation, optimization, and backpropagation techniques to understand what it takes to build full-fledged DL models. Finally, you’ll explore CNN, recurrent neural network (RNN), and GAN models and their application. By the end of this book, you'll have built a strong foundation in neural networks and DL mathematical concepts, which will help you to confidently research and build custom models in DL. What you will learnUnderstand the key mathematical concepts for building neural network modelsDiscover core multivariable calculus conceptsImprove the performance of deep learning models using optimization techniquesCover optimization algorithms, from basic stochastic gradient descent (SGD) to the advanced Adam optimizerUnderstand computational graphs and their importance in DLExplore the backpropagation algorithm to reduce output errorCover DL algorithms such as convolutional neural networks (CNNs), sequence models, and generative adversarial networks (GANs)Who this book is for This book is for data scientists, machine learning developers, aspiring deep learning developers, or anyone who wants to understand the foundation of deep learning by learning the math behind it. Working knowledge of the Python programming language and machine learning basics is required.

Fundamentals of Discrete Math for Computer Science

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Publisher : Springer Science & Business Media
ISBN 13 : 1447140699
Total Pages : 424 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Fundamentals of Discrete Math for Computer Science by : Tom Jenkyns

Download or read book Fundamentals of Discrete Math for Computer Science written by Tom Jenkyns and published by Springer Science & Business Media. This book was released on 2012-10-16 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook provides an engaging and motivational introduction to traditional topics in discrete mathematics, in a manner specifically designed to appeal to computer science students. The text empowers students to think critically, to be effective problem solvers, to integrate theory and practice, and to recognize the importance of abstraction. Clearly structured and interactive in nature, the book presents detailed walkthroughs of several algorithms, stimulating a conversation with the reader through informal commentary and provocative questions. Features: no university-level background in mathematics required; ideally structured for classroom-use and self-study, with modular chapters following ACM curriculum recommendations; describes mathematical processes in an algorithmic manner; contains examples and exercises throughout the text, and highlights the most important concepts in each section; selects examples that demonstrate a practical use for the concept in question.