The Rust Programming Language (Covers Rust 2018)

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Author :
Publisher : No Starch Press
ISBN 13 : 1718500459
Total Pages : 561 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Rust Programming Language (Covers Rust 2018) by : Steve Klabnik

Download or read book The Rust Programming Language (Covers Rust 2018) written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.

Elements of Programming

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Author :
Publisher : Lulu.com
ISBN 13 : 0578222140
Total Pages : 282 pages
Book Rating : 4.5/5 (782 download)

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Book Synopsis Elements of Programming by : Alexander Stepanov

Download or read book Elements of Programming written by Alexander Stepanov and published by Lulu.com. This book was released on 2019-06-27 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.

Guide to Competitive Programming

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Author :
Publisher : Springer
ISBN 13 : 3319725475
Total Pages : 286 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Guide to Competitive Programming by : Antti Laaksonen

Download or read book Guide to Competitive Programming written by Antti Laaksonen and published by Springer. This book was released on 2018-01-02 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets; discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library; introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms; covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries; surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming; examines advanced graph techniques, geometric algorithms, and string techniques; describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization. This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers.

Invent Your Own Computer Games with Python, 4th Edition

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Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

An Introduction to the Analysis of Algorithms

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Author :
Publisher : Addison-Wesley
ISBN 13 : 0133373487
Total Pages : 735 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis An Introduction to the Analysis of Algorithms by : Robert Sedgewick

Download or read book An Introduction to the Analysis of Algorithms written by Robert Sedgewick and published by Addison-Wesley. This book was released on 2013-01-18 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite growing interest, basic information on methods and models for mathematically analyzing algorithms has rarely been directly accessible to practitioners, researchers, or students. An Introduction to the Analysis of Algorithms, Second Edition, organizes and presents that knowledge, fully introducing primary techniques and results in the field. Robert Sedgewick and the late Philippe Flajolet have drawn from both classical mathematics and computer science, integrating discrete mathematics, elementary real analysis, combinatorics, algorithms, and data structures. They emphasize the mathematics needed to support scientific studies that can serve as the basis for predicting algorithm performance and for comparing different algorithms on the basis of performance. Techniques covered in the first half of the book include recurrences, generating functions, asymptotics, and analytic combinatorics. Structures studied in the second half of the book include permutations, trees, strings, tries, and mappings. Numerous examples are included throughout to illustrate applications to the analysis of algorithms that are playing a critical role in the evolution of our modern computational infrastructure. Improvements and additions in this new edition include Upgraded figures and code An all-new chapter introducing analytic combinatorics Simplified derivations via analytic combinatorics throughout The book’s thorough, self-contained coverage will help readers appreciate the field’s challenges, prepare them for advanced results—covered in their monograph Analytic Combinatorics and in Donald Knuth’s The Art of Computer Programming books—and provide the background they need to keep abreast of new research. "[Sedgewick and Flajolet] are not only worldwide leaders of the field, they also are masters of exposition. I am sure that every serious computer scientist will find this book rewarding in many ways." —From the Foreword by Donald E. Knuth

Mazes for Programmers

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503960
Total Pages : 385 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Mazes for Programmers by : Jamis Buck

Download or read book Mazes for Programmers written by Jamis Buck and published by Pragmatic Bookshelf. This book was released on 2015-07-15 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.

The Audio Programming Book

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Author :
Publisher : MIT Press
ISBN 13 : 0262014467
Total Pages : 917 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Audio Programming Book by : Richard Boulanger

Download or read book The Audio Programming Book written by Richard Boulanger and published by MIT Press. This book was released on 2010-10-22 with total page 917 pages. Available in PDF, EPUB and Kindle. Book excerpt: An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.

Fundamentals of Computer Programming with C#

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Author :
Publisher : Faber Publishing
ISBN 13 : 9544007733
Total Pages : 1132 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Fundamentals of Computer Programming with C# by : Svetlin Nakov

Download or read book Fundamentals of Computer Programming with C# written by Svetlin Nakov and published by Faber Publishing. This book was released on 2013-09-01 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The free book "Fundamentals of Computer Programming with C#" is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733

Data-Oriented Programming

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1617298573
Total Pages : 422 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Data-Oriented Programming by : Yehonathan Sharvit

Download or read book Data-Oriented Programming written by Yehonathan Sharvit and published by Simon and Schuster. This book was released on 2022-08-16 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eliminate the unavoidable complexity of object-oriented designs. The innovative data-oriented programming paradigm makes your systems less complex by making it simpler to access and manipulate data. In Data-Oriented Programming you will learn how to: Separate code from data Represent data with generic data structures Manipulate data with general-purpose functions Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data Benefit from polymorphism without objects Debug programs without a debugger Data-Oriented Programming is a one-of-a-kind guide that introduces the data-oriented paradigm. This groundbreaking approach represents data with generic immutable data structures. It simplifies state management, eases concurrency, and does away with the common problems you’ll find in object-oriented code. The book presents powerful new ideas through conversations, code snippets, and diagrams that help you quickly grok what’s great about DOP. Best of all, the paradigm is language-agnostic—you’ll learn to write DOP code that can be implemented in JavaScript, Ruby, Python, Clojure, and also in traditional OO languages like Java or C#. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Code that combines behavior and data, as is common in object-oriented designs, can introduce almost unmanageable complexity for state management. The Data-oriented programming (DOP) paradigm simplifies state management by holding application data in immutable generic data structures and then performing calculations using non-mutating general-purpose functions. Your applications are free of state-related bugs and your code is easier to understand and maintain. About the book Data-Oriented Programming teaches you to design software using the groundbreaking data-oriented paradigm. You’ll put DOP into action to design data models for business entities and implement a library management system that manages state without data mutation. The numerous diagrams, intuitive mind maps, and a unique conversational approach all help you get your head around these exciting new ideas. Every chapter has a lightbulb moment that will change the way you think about programming. What's inside Separate code from data Represent data with generic data structures Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data About the reader For programmers who have experience with a high-level programming language like JavaScript, Java, Python, C#, Clojure, or Ruby. About the author Yehonathan Sharvit has over twenty years of experience as a software engineer. He blogs, speaks at conferences, and leads Data-Oriented Programming workshops around the world. Table of Contents PART 1 FLEXIBILITY 1 Complexity of object-oriented programming 2 Separation between code and data 3 Basic data manipulation 4 State management 5 Basic concurrency control 6 Unit tests PART 2 SCALABILITY 7 Basic data validation 8 Advanced concurrency control 9 Persistent data structures 10 Database operations 11 Web services PART 3 MAINTAINABILITY 12 Advanced data validation 13 Polymorphism 14 Advanced data manipulation 15 Debugging

Programming in Lua

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Author :
Publisher : Roberto Ierusalimschy
ISBN 13 : 8590379825
Total Pages : 329 pages
Book Rating : 4.5/5 (93 download)

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Book Synopsis Programming in Lua by : Roberto Ierusalimschy

Download or read book Programming in Lua written by Roberto Ierusalimschy and published by Roberto Ierusalimschy. This book was released on 2006 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)

Programming Phoenix

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504363
Total Pages : 382 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Programming Phoenix by : Chris McCord

Download or read book Programming Phoenix written by Chris McCord and published by Pragmatic Bookshelf. This book was released on 2016-04-20 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't accept the compromise between fast and beautiful: you can have it all. Phoenix creator Chris McCord, Elixir creator Jose Valim, and award-winning author Bruce Tate walk you through building an application that's fast and reliable. At every step, you'll learn from the Phoenix creators not just what to do, but why. Packed with insider insights, this definitive guide will be your constant companion in your journey from Phoenix novice to expert, as you build the next generation of web applications. Phoenix is the long-awaited web framework based on Elixir, the highly concurrent language that combines a beautiful syntax with rich metaprogramming. The authors, who developed the earliest production Phoenix applications, will show you how to create code that's easier to write, test, understand, and maintain. The best way to learn Phoenix is to code, and you'll get to attack some interesting problems. Start working with controllers, views, and templates within the first few pages. Build an in-memory repository, and then back it with an Ecto database layer. Learn to use change sets and constraints that keep readers informed and your database integrity intact. Craft your own interactive application based on the channels API for the real-time, high-performance applications that this ecosystem made famous. Write your own authentication components called plugs, and even learn to use the OTP layer for monitored, reliable services. Organize your code with umbrella projects so you can keep your applications modular and easy to maintain. This is a book by developers and for developers, and we know how to help you ramp up quickly. Any book can tell you what to do. When you've finished this one, you'll also know why to do it. What You Need: To work through this book, you will need a computer capable of running Erlang 17 or better, Elixir 1.1, or better, Phoenix 1.0 or better, and Ecto 1.0 or better. A rudimentary knowledge of Elixir is also highly recommended.

Etudes for Programmers

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 220 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Etudes for Programmers by : Charles Wetherell

Download or read book Etudes for Programmers written by Charles Wetherell and published by Prentice Hall. This book was released on 1978 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of large—scale problems for “learning by doing.” With detailed and careful analysis of the real world situations surrounding common programming problems. -- Back cover.

Exercises in Programming Style

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Publisher : CRC Press
ISBN 13 : 1482227371
Total Pages : 306 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Exercises in Programming Style by : Cristina Videira Lopes

Download or read book Exercises in Programming Style written by Cristina Videira Lopes and published by CRC Press. This book was released on 2014-06-02 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using a simple computational task (term frequency) to illustrate different programming styles, Exercises in Programming Style helps readers understand the various ways of writing programs and designing systems. It is designed to be used in conjunction with code provided on an online repository. The book complements and explains the raw code in a way that is accessible to anyone who regularly practices the art of programming. The book can also be used in advanced programming courses in computer science and software engineering programs. The book contains 33 different styles for writing the term frequency task. The styles are grouped into nine categories: historical, basic, function composition, objects and object interactions, reflection and metaprogramming, adversity, data-centric, concurrency, and interactivity. The author verbalizes the constraints in each style and explains the example programs. Each chapter first presents the constraints of the style, next shows an example program, and then gives a detailed explanation of the code. Most chapters also have sections focusing on the use of the style in systems design as well as sections describing the historical context in which the programming style emerged.

The Ruby Programming Language

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596516177
Total Pages : 446 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis The Ruby Programming Language by : David Flanagan

Download or read book The Ruby Programming Language written by David Flanagan and published by "O'Reilly Media, Inc.". This book was released on 2008-01-25 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to Ruby programming covers such topics as datatypes and objects, expressions, classes and modules, control structures, and the Ruby platform.

Composing Software

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Publisher :
ISBN 13 : 9781661212568
Total Pages : 246 pages
Book Rating : 4.2/5 (125 download)

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Book Synopsis Composing Software by : Eric Elliott

Download or read book Composing Software written by Eric Elliott and published by . This book was released on 2018-12-27 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: All software design is composition: the act of breaking complex problems down into smaller problems and composing those solutions. Most developers have a limited understanding of compositional techniques. It's time for that to change.In "Composing Software", Eric Elliott shares the fundamentals of composition, including both function composition and object composition, and explores them in the context of JavaScript. The book covers the foundations of both functional programming and object oriented programming to help the reader better understand how to build and structure complex applications using simple building blocks.You'll learn: Functional programmingObject compositionHow to work with composite data structuresClosuresHigher order functionsFunctors (e.g., array.map)Monads (e.g., promises)TransducersLensesAll of this in the context of JavaScript, the most used programming language in the world. But the learning doesn't stop at JavaScript. You'll be able to apply these lessons to any language. This book is about the timeless principles of software composition and its lessons will outlast the hot languages and frameworks of today. Unlike most programming books, this one may still be relevant 20 years from now.This book began life as a popular blog post series that attracted hundreds of thousands of readers and influenced the way software is built at many high growth tech startups and fortune 500 companies

Foundations for Programming Languages

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Author :
Publisher : Mit Press
ISBN 13 : 9780262133210
Total Pages : 846 pages
Book Rating : 4.1/5 (332 download)

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Book Synopsis Foundations for Programming Languages by : John C. Mitchell

Download or read book Foundations for Programming Languages written by John C. Mitchell and published by Mit Press. This book was released on 1996 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Programming languages embody the pragmatics of designing software systems, and also the mathematical concepts which underlie them. Anyone who wants to know how, for example, object-oriented programming rests upon a firm foundation in logic should read this book. It guides one surefootedly through the rich variety of basic programming concepts developed over the past forty years." -- Robin Milner, Professor of Computer Science, The Computer Laboratory, Cambridge University "Programming languages need not be designed in an intellectual vacuum; John Mitchell's book provides an extensive analysis of the fundamental notions underlying programming constructs. A basic grasp of this material is essential for the understanding, comparative analysis, and design of programming languages." -- Luca Cardelli, Digital Equipment Corporation Written for advanced undergraduate and beginning graduate students, "Foundations for Programming Languages" uses a series of typed lambda calculi to study the axiomatic, operational, and denotational semantics of sequential programming languages. Later chapters are devoted to progressively more sophisticated type systems.

Michael Abrash's Graphics Programming Black Book

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Author :
Publisher : Coriolis Group Books
ISBN 13 : 9781576101742
Total Pages : 0 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Michael Abrash's Graphics Programming Black Book by : Michael Abrash

Download or read book Michael Abrash's Graphics Programming Black Book written by Michael Abrash and published by Coriolis Group Books. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.