Proceedings of the International Conference on Simulation and Multimedia in Engineering Education & Virtual Worlds and Simulation

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ISBN 13 :
Total Pages : 326 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Proceedings of the International Conference on Simulation and Multimedia in Engineering Education & Virtual Worlds and Simulation by : Hamid Vakilzadian

Download or read book Proceedings of the International Conference on Simulation and Multimedia in Engineering Education & Virtual Worlds and Simulation written by Hamid Vakilzadian and published by . This book was released on 2001 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the International Conference on Simulation and Multimedia in Engineering Education (ICSEE 2000)

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ISBN 13 :
Total Pages : 272 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Proceedings of the International Conference on Simulation and Multimedia in Engineering Education (ICSEE 2000) by : Hamid Vakilzadian

Download or read book Proceedings of the International Conference on Simulation and Multimedia in Engineering Education (ICSEE 2000) written by Hamid Vakilzadian and published by . This book was released on 2000 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Proceedings of the International Conference on Simulation and Multimedia in Engineering Education

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ISBN 13 :
Total Pages : 322 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis The Proceedings of the International Conference on Simulation and Multimedia in Engineering Education by :

Download or read book The Proceedings of the International Conference on Simulation and Multimedia in Engineering Education written by and published by . This book was released on 2002 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt:

International Conference on Simulation and Multimedia in Engineering Education

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Publisher :
ISBN 13 : 9781565552616
Total Pages : 299 pages
Book Rating : 4.5/5 (526 download)

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Book Synopsis International Conference on Simulation and Multimedia in Engineering Education by :

Download or read book International Conference on Simulation and Multimedia in Engineering Education written by and published by . This book was released on 2002 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the International Conference on Simulation and Multimedia in Engineering Education

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Publisher :
ISBN 13 :
Total Pages : 299 pages
Book Rating : 4.:/5 (755 download)

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Book Synopsis Proceedings of the International Conference on Simulation and Multimedia in Engineering Education by : Marco Roccetti

Download or read book Proceedings of the International Conference on Simulation and Multimedia in Engineering Education written by Marco Roccetti and published by . This book was released on 2002 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the Virtual Worlds and Simulation Conference (VWSIM '98)

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ISBN 13 :
Total Pages : 264 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Proceedings of the Virtual Worlds and Simulation Conference (VWSIM '98) by : Christopher Landauer

Download or read book Proceedings of the Virtual Worlds and Simulation Conference (VWSIM '98) written by Christopher Landauer and published by . This book was released on 1998 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Workshop Proceedings of the 9th International Conference on Intelligent Environments

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Publisher : IOS Press
ISBN 13 : 161499286X
Total Pages : 808 pages
Book Rating : 4.6/5 (149 download)

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Book Synopsis Workshop Proceedings of the 9th International Conference on Intelligent Environments by : J.A. Botía

Download or read book Workshop Proceedings of the 9th International Conference on Intelligent Environments written by J.A. Botía and published by IOS Press. This book was released on 2013-07-26 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intelligent Environments (IE) play an increasingly important role in many areas of our lives, including education, healthcare and the domestic environment. The term refers to physical spaces incorporating pervasive computing technology used to achieve specific goals for the user, the environment or both. This book presents the proceedings of the workshops of the 9th International Conference on Intelligent Environments (IE ‘13), held in Athens, Greece, in July 2013. The workshops which were presented in the context of this conference range from regular lectures to practical sessions. They provide a forum for scientists, researchers and engineers from both industry and academia to engage in discussions on newly emerging or rapidly evolving topics in the field. Topics covered in the workshops include artificial intelligence techniques for ambient intelligence; applications of affective computing in intelligent environments; smart offices and other workplaces; intelligent environment technology in education for creative learning; museums as intelligent environments; the application of intelligent environment technologies in the urban context for creating more sociable, intelligent cities and for constructing urban intelligence. IE can enrich user experience, better manage the environment’s resources, and increase user awareness of that environment. This book will be of interest to all those whose work involves the application of intelligent environments.

Virtual Worlds

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Publisher : Springer
ISBN 13 : 3540450165
Total Pages : 325 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Virtual Worlds by : Jean-Claude Heudin

Download or read book Virtual Worlds written by Jean-Claude Heudin and published by Springer. This book was released on 2003-06-26 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Worlds 2000 is the second in a series of international scientific conferences on virtual worlds held at the International Institute of Multimedia in Paris La Défense (Pôle Universitaire Léonard de Vinci). The term "virtual worlds" generally refers to virtual reality applications or experi ences. We extend the use of these terms to describe experiments that deal with the idea of synthesizing digital worlds on computers. Thus, virtual worlds could be de fined as the study of computer programs that implement digital worlds. Constructing such complex artificial worlds seems to be extremely difficult to do in any sort of complete and realistic manner. Such a new discipline must benefit from a large amount of work in various fields: virtual reality and advanced computer graphics, artificial life and evolutionary computation, simulation of physical systems, and more. Whereas virtual reality has largely concerned itself with the design of 3D immersive graphical spaces, and artificial life with the simulation of living organisms, the field of virtual worlds, is concerned with the synthesis of digital universes considered as wholes, with their own "physical" and "biological" laws.

Software Engineering Perspectives in Computer Game Development

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Publisher : CRC Press
ISBN 13 : 1351382357
Total Pages : 313 pages
Book Rating : 4.3/5 (513 download)

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Book Synopsis Software Engineering Perspectives in Computer Game Development by : Kendra M. L. Cooper

Download or read book Software Engineering Perspectives in Computer Game Development written by Kendra M. L. Cooper and published by CRC Press. This book was released on 2021-07-04 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives

Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023)

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Publisher : Springer Nature
ISBN 13 : 2384761382
Total Pages : 412 pages
Book Rating : 4.3/5 (847 download)

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Book Synopsis Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023) by : Fauzan Mustaffa

Download or read book Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023) written by Fauzan Mustaffa and published by Springer Nature. This book was released on 2023-12-16 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an open access book. The Faculty of Creative Multimedia (FCM), Multimedia University will hold the 3rd International Conference on Creative Multimedia 2023 (ICCM2023) on 26–28 July 2023 (Virtual Conference). ICCM2023 invites prospective authors to take part by submitting research papers in pursuing the vibrant discourse of creative multimedia. ICCM2023 aims to bring together related research scholars, educators, practitioners, policymakers, enthusiasts, fellow students, and design entrepreneurs from various perspectives, disciplines, and fields to share and exchange their research experiences and results on all aspects of arts, design, and creative media technologies. ICCM2023 embraces possibilities, provides an interdisciplinary forum for all stakeholders to present and discuss current trends, innovations, and concerns, as well as practical issues and solutions in the field of creative multimedia. We welcome high-quality research contributions dealing with original and unpublished results on fundamental, conceptual, empirical and experimental work in all areas of arts, design and creative media technologies.

Proceedings of the European Cognitive Science Conference 2007

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Publisher : Taylor & Francis
ISBN 13 : 1317705564
Total Pages : 976 pages
Book Rating : 4.3/5 (177 download)

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Book Synopsis Proceedings of the European Cognitive Science Conference 2007 by : Stella Vosniadou

Download or read book Proceedings of the European Cognitive Science Conference 2007 written by Stella Vosniadou and published by Taylor & Francis. This book was released on 2017-09-29 with total page 976 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the invited lectures, invited symposia, symposia, papers and posters presented at the 2nd European Cognitive Science Conference held in Greece in May 2007. The papers presented in this volume range from empirical psychological studies and computational models to philosophical arguments, meta-analyses and even to neuroscientific experimentation. The quality of the work shows that the Cognitive Science Society in Europe is an exciting and vibrant one. There are 210 contributions by cognitive scientists from 27 different countries, including USA, France, UK, Germany, Greece, Italy, Belgium, Japan, Spain, the Netherlands, and Australia. This book will be of interest to anyone concerned with current research in Cognitive Science.

Index of Conference Proceedings

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ISBN 13 :
Total Pages : 696 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Index of Conference Proceedings by : British Library. Document Supply Centre

Download or read book Index of Conference Proceedings written by British Library. Document Supply Centre and published by . This book was released on 2002 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt:

International Conference on Simulation and Multimedia in Engineering Education

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Publisher : Society for Computer Simulation
ISBN 13 : 9781565551589
Total Pages : 270 pages
Book Rating : 4.5/5 (515 download)

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Book Synopsis International Conference on Simulation and Multimedia in Engineering Education by : Hal Tharp

Download or read book International Conference on Simulation and Multimedia in Engineering Education written by Hal Tharp and published by Society for Computer Simulation. This book was released on 1999-01-01 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt:

New Perspectives on Virtual and Augmented Reality

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Publisher : Routledge
ISBN 13 : 1000068889
Total Pages : 323 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis New Perspectives on Virtual and Augmented Reality by : Linda Daniela

Download or read book New Perspectives on Virtual and Augmented Reality written by Linda Daniela and published by Routledge. This book was released on 2020-05-31 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where there is an urgent need to find ways to teach and support learning in a transformed learning environment. Technology creates opportunities to learn differently and presents challenges for education. Virtual reality solutions can be exciting, create interest in learning, make learning more accessible and make learning faster. This book analyses the capabilities of virtual, augmented and mixed reality by providing ideas on how to make learning more effective, how existing VR/AR solutions can be used as learning tools and how a learning process can be structured. The virtual reality (VR) solutions can be used successfully for educational purposes as their use can contribute to the construction of knowledge and the development of metacognitive processes. They also contribute to inclusive education by providing access to knowledge that would not otherwise be available. This book will be of great interest to academics, researchers and post-graduate students in the field of educational technology.

International Conference on Simulation and Multimedia in Engineering Education

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ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (258 download)

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Book Synopsis International Conference on Simulation and Multimedia in Engineering Education by :

Download or read book International Conference on Simulation and Multimedia in Engineering Education written by and published by . This book was released on 1989 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtual Worlds

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Publisher : Springer
ISBN 13 : 354068686X
Total Pages : 425 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Virtual Worlds by : Jean-Claude Heudin

Download or read book Virtual Worlds written by Jean-Claude Heudin and published by Springer. This book was released on 2003-05-20 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1 Introduction Imagine a virtual world with digital creatures that looks like real life, sounds like real life, and even feels like real life. Imagine a virtual world not only with nice three dimensional graphics and animations, but also with realistic physical laws and forces. This virtual world could be familiar, reproducing some parts of our reality, or unfa miliar, with strange “physical” laws and artificial life forms. As a researcher interested in the sciences of complexity, the idea of a conference about virtual worlds emerged from frustration. In the last few years, there has been an increasing interest in the design of artificial environments using image synthesis and virtual reality. The emergence of industry standards such as VRML [1] is an illustra tion of this growing interest. At the same time, the field of Artificial Life has ad dressed and modeled complex phenomena such as self organization, reproduction, development, and evolution of artificial life like systems [2]. One of the most popular works in this field has been Tierra designed by Tom Ray: an environment producing synthetic organisms based on a computer metaphor of organic life in which CPU time is the “energy” resource and memory is the “material” resource [3]. Memory is or ganized into informational patterns that exploit CPU time for self replication. Muta tion generates new forms, and evolution proceeds by natural selection as different creatures compete for CPU time and memory space.

International Conference on Simulation in Engineering Education

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Publisher : Society for Computer Simulation International
ISBN 13 :
Total Pages : 392 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis International Conference on Simulation in Engineering Education by : Hamid Vakilzadian

Download or read book International Conference on Simulation in Engineering Education written by Hamid Vakilzadian and published by Society for Computer Simulation International. This book was released on 1992 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: