Proceedings APGV ...

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Publisher :
ISBN 13 :
Total Pages : 192 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Proceedings APGV ... by :

Download or read book Proceedings APGV ... written by and published by . This book was released on 2006 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphic Horizons

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Publisher : Springer Nature
ISBN 13 : 303157575X
Total Pages : 445 pages
Book Rating : 4.0/5 (315 download)

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Book Synopsis Graphic Horizons by : Luis Hermida González

Download or read book Graphic Horizons written by Luis Hermida González and published by Springer Nature. This book was released on with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Product Experience

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Publisher : Elsevier
ISBN 13 : 0080556787
Total Pages : 687 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Product Experience by : Hendrik N. J. Schifferstein

Download or read book Product Experience written by Hendrik N. J. Schifferstein and published by Elsevier. This book was released on 2011-04-28 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: Product Experience brings together research that investigates how people experience products: durable, non-durable, or virtual. In contrast to other books, the present book takes a very broad, possibly all-inclusive perspective, on how people experience products. It thereby bridges gaps between several areas within psychology (e.g. perception, cognition, emotion) and links these areas to more applied areas of science, such as product design, human-computer interaction and marketing. The field of product experience research will include some of the research from four areas: Arts, Ergonomics, Technology, and Marketing. Traditionally, each of these four fields seems to have a natural emphasis on the human (ergonomics and marketing), the product (technology) or the experience (arts). However, to fully understand human product experience, we need to use different approaches and we need to build bridges between these various fields of expertise. - Most comprehensive collection of psychological research behind product design and usability - Consistenly addresses the 3 components of human-product experience: the human, the product, and the experience - International contributions from experts in the field

Smart Graphics

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Publisher : Springer
ISBN 13 : 3540732144
Total Pages : 246 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Smart Graphics by : Andreas Butz

Download or read book Smart Graphics written by Andreas Butz and published by Springer. This book was released on 2007-07-07 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Symposium on Smart Graphics, SG 2007, held in Kyoto, Japan in June 2007 jointly with the Visual Computing / Graphics and CAD symposium, which takes place in Osaka, Japan. It covers interaction, lifelike characters and affective computing, knowledge-based graphics generation and interaction, and visualization and graphics algorithms.

Handbook of Digital Image Synthesis

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Publisher : CRC Press
ISBN 13 : 1315395215
Total Pages : 880 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Handbook of Digital Image Synthesis by : Vincent Pegoraro

Download or read book Handbook of Digital Image Synthesis written by Vincent Pegoraro and published by CRC Press. This book was released on 2016-12-12 with total page 880 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Digital Image Synthesis is the most up-to-date reference guide in the rapidly developing field of computer graphics. A wide range of topics, such as, applied mathematics, data structures, and optical perception and imaging help to provide a well-rounded view of the necessary formulas for computer rendering. In addition to this diverse approach, the presentation of the material is substantiated by numerous figures and computer-generated images. From basic principles to advanced theories, this book, provides the reader with a strong foundation of computer formulas and rendering through a step-by-step process. . Key Features: Provides unified coverage of the broad range of fundamental topics in rendering Gives in-depth treatment of the basic and advanced concepts in each topic Presents a step-by-step derivation of the theoretical results needed for implementation Illustrates the concepts with numerous figures and computer-generated images Illustrates the core algorithms using platform-independent pseudo-code

Human Walking in Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1441984321
Total Pages : 405 pages
Book Rating : 4.4/5 (419 download)

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Book Synopsis Human Walking in Virtual Environments by : Frank Steinicke

Download or read book Human Walking in Virtual Environments written by Frank Steinicke and published by Springer Science & Business Media. This book was released on 2013-05-15 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand the critical importance of developing and validating locomotor interfaces that can allow for realistic, natural behaviours. The book aims to present an overview of what is currently understood about human perception and performance when moving in virtual environments and to situate it relative to the broader scientific and engineering literature on human locomotion and locomotion interfaces. The contents include scientific background and recent empirical findings related to biomechanics, self-motion perception, and physical interactions. The book also discusses conceptual approaches to multimodal sensing, display systems, and interaction for walking in real and virtual environments. Finally, it will present current and emerging applications in areas such as gait and posture rehabilitation, gaming, sports, and architectural design.

Proceedings of the 2nd International and Interdisciplinary Conference on Image and Imagination

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Publisher : Springer Nature
ISBN 13 : 3030410188
Total Pages : 1151 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Proceedings of the 2nd International and Interdisciplinary Conference on Image and Imagination by : Enrico Cicalò

Download or read book Proceedings of the 2nd International and Interdisciplinary Conference on Image and Imagination written by Enrico Cicalò and published by Springer Nature. This book was released on 2020-03-17 with total page 1151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Image and Imagination (IMG 2019), held in Alghero, Italy, in July 2019. Highlighting interdisciplinary and multi-disciplinary research concerning graphics science and education, the papers address theoretical research as well as applications, including education, in several fields of science, technology and art. Mainly focusing on graphics for communication, visualization, description and storytelling, and for learning and thought construction, the book provides architects, engineers, computer scientists, and designers with the latest advances in the field, particularly in the context of science, arts and education.

Collaboration Meets Interactive Spaces

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Publisher : Springer
ISBN 13 : 3319458531
Total Pages : 488 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Collaboration Meets Interactive Spaces by : Craig Anslow

Download or read book Collaboration Meets Interactive Spaces written by Craig Anslow and published by Springer. This book was released on 2017-01-09 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the technological advances and social interactions between interactive spaces, surfaces and devices, aiming to provide new insights into emerging social protocols that arise from the experimentation and long-term usage of interactive surfaces. This edited volume brings together researchers from around the world who investigate interactive surfaces and interaction techniques within large displays, wearable devices, software development, security and emergency management. Providing both theory and practical case studies, the authors look at current developments and challenges into 3D visualization, large surfaces, the interplay of mobile phone devices and large displays, wearable systems and head mounted displays (HMD’S), remote proxemics and interactive wall displays and how these can be employed throughout the home and work spaces. Collaboration Meets Interactive Spaces is both for researchers and industry practitioners, providing readers with a coherent narrative into the current state-of-the-art within interactive surfaces and pervasive display technology, providing necessary tools and techniques as interactive media increasingly permeates everyday contexts.

Stepping into Virtual Reality

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Publisher : Springer Science & Business Media
ISBN 13 : 1848001177
Total Pages : 218 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Stepping into Virtual Reality by : Mario Gutierrez

Download or read book Stepping into Virtual Reality written by Mario Gutierrez and published by Springer Science & Business Media. This book was released on 2008-03-29 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality techniques are increasingly becoming indispensable in many areas. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of these. Very practical in its approach, the book is fully illustrated in colour and contains numerous examples, exercises and case studies. This textbook will allow students and practitioners alike to gain a practical understanding of virtual reality concepts, devices and possible applications.

Stepping into Virtual Reality

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Publisher : Springer Nature
ISBN 13 : 3031364872
Total Pages : 279 pages
Book Rating : 4.0/5 (313 download)

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Book Synopsis Stepping into Virtual Reality by : Mario A. Gutiérrez A.

Download or read book Stepping into Virtual Reality written by Mario A. Gutiérrez A. and published by Springer Nature. This book was released on 2023-08-11 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality techniques are increasingly becoming indispensable in many areas. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of these. Very practical in its approach, the book is fully illustrated in colour and contains numerous examples, exercises and case studies. This textbook will allow students and practitioners alike to gain a practical understanding of virtual reality concepts, devices and possible applications.

Advanced High Dynamic Range Imaging

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Publisher : CRC Press
ISBN 13 : 1351645838
Total Pages : 416 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Advanced High Dynamic Range Imaging by : Francesco Banterle

Download or read book Advanced High Dynamic Range Imaging written by Francesco Banterle and published by CRC Press. This book was released on 2017-07-28 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the methods needed for creating and manipulating HDR content. HDR is a step change from traditional imaging; more closely matching what we see with our eyes. In the years since the first edition of this book appeared, HDR has become much more widespread, moving from a research concept to a standard imaging method. This new edition incorporates all the many developments in HDR since the first edition and once again emphasizes practical tips, including the authors' popular HDR Toolbox (available on the authors' website) for MATLAB and gives readers the tools they need to develop and experiment with new techniques for creating compelling HDR content. Key Features: Contains the HDR Toolbox for readers' experimentation on authors' website Offers an up-to-date, detailed guide to the theory and practice of high dynamic range imaging Covers all aspects of the field, from capture to display Provides benchmarks for evaluating HDR imagery

Augmented Reality, Virtual Reality, and Computer Graphics

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Publisher : Springer
ISBN 13 : 3319952706
Total Pages : 540 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Augmented Reality, Virtual Reality, and Computer Graphics by : Lucio Tommaso De Paolis

Download or read book Augmented Reality, Virtual Reality, and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2018-07-13 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2018, held in Otranto, Italy, in June 2018. The 67 full papers and 26 short papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage; and applications of VR/AR in industry.

Proceedings of the 2015 Chinese Intelligent Automation Conference

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Publisher : Springer
ISBN 13 : 3662464691
Total Pages : 570 pages
Book Rating : 4.6/5 (624 download)

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Book Synopsis Proceedings of the 2015 Chinese Intelligent Automation Conference by : Zhidong Deng

Download or read book Proceedings of the 2015 Chinese Intelligent Automation Conference written by Zhidong Deng and published by Springer. This book was released on 2015-04-20 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 2015 Chinese Intelligent Automation Conference presents selected research papers from the CIAC’15, held in Fuzhou, China. The topics include adaptive control, fuzzy control, neural network based control, knowledge based control, hybrid intelligent control, learning control, evolutionary mechanism based control, multi-sensor integration, failure diagnosis, reconfigurable control, etc. Engineers and researchers from academia, industry and the government can gain valuable insights into interdisciplinary solutions in the field of intelligent automation.

Adaptive Audio and Video Processing for Electronic Chalkboard Lectures

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Publisher : Lulu.com
ISBN 13 : 1430303883
Total Pages : 217 pages
Book Rating : 4.4/5 (33 download)

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Book Synopsis Adaptive Audio and Video Processing for Electronic Chalkboard Lectures by : Gerald Friedland

Download or read book Adaptive Audio and Video Processing for Electronic Chalkboard Lectures written by Gerald Friedland and published by Lulu.com. This book was released on 2006 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: This doctoral dissertation in computer science describes how traditional chalk and talk lectures can be transmitted over the web while maximizing the quality and minimizing the amount of extra effort. The book presents a comprehensive discussion on many technological and humand-centered issues using the example of the software system "E-Chalk" that was co-developed by the author. As a by-product, the work includes a detailed description of the so-called "Simple Interactive Object Extration (SIOX)" algorithm that has recently been integrated in several open-source image manipulation programs such as GIMP, Inkscape, and Blender.

Color Imaging

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Publisher : CRC Press
ISBN 13 : 1439865205
Total Pages : 1044 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Color Imaging by : Erik Reinhard

Download or read book Color Imaging written by Erik Reinhard and published by CRC Press. This book was released on 2008-07-22 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the reader with an understanding of what color is, where color comes from, and how color can be used correctly in many different applications. The authors first treat the physics of light and its interaction with matter at the atomic level, so that the origins of color can be appreciated. The intimate relationship between energy levels, orbital states, and electromagnetic waves helps to explain why diamonds shimmer, rubies are red, and the feathers of the Blue Jay are blue. Then, color theory is explained from its origin to the current state of the art, including image capture and display as well as the practical use of color in disciplines such as computer graphics, computer vision, photography, and film.

Measuring, Modeling and Simulating the Re-adaptation Process of the Human Visual System after Short-Time Glares in Traffic Scenarios

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Publisher : Springer
ISBN 13 : 3658147040
Total Pages : 134 pages
Book Rating : 4.6/5 (581 download)

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Book Synopsis Measuring, Modeling and Simulating the Re-adaptation Process of the Human Visual System after Short-Time Glares in Traffic Scenarios by : Benjamin Meyer

Download or read book Measuring, Modeling and Simulating the Re-adaptation Process of the Human Visual System after Short-Time Glares in Traffic Scenarios written by Benjamin Meyer and published by Springer. This book was released on 2016-07-25 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Benjamin Meyer performs several psycho-physical experiments to measure the re-adaptation process of glared drivers in traffic scenarios. The author then develops a novel tone mapping algorithm to simulate the recurring contrast perception of the human eye by adjusting the displayed contrast. Depending on background illumination, bright light sources cause considerable perception restrictions for a glared viewer and can deter the driver from perceiving critical objects for several seconds and severely increase the risk of accidents. Based on the results of the conducted user studies, this vision impairment is integrated into a night driving simulator. The modified driving simulation provides a more realistic visualization and enables the analysis of critical traffic scenarios including short-time headlight glares. This leads to better transferability of driving simulator results and enables investigating driving behavior in the presence of glare.

Encyclopedia of Image Processing

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Publisher : CRC Press
ISBN 13 : 1351032739
Total Pages : 882 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Encyclopedia of Image Processing by : Phillip A. Laplante

Download or read book Encyclopedia of Image Processing written by Phillip A. Laplante and published by CRC Press. This book was released on 2018-11-08 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Encyclopedia of Image Processing presents a vast collection of well-written articles covering image processing fundamentals (e.g. color theory, fuzzy sets, cryptography) and applications (e.g. geographic information systems, traffic analysis, forgery detection). Image processing advances have enabled many applications in healthcare, avionics, robotics, natural resource discovery, and defense, which makes this text a key asset for both academic and industrial libraries and applied scientists and engineers working in any field that utilizes image processing. Written by experts from both academia and industry, it is structured using the ACM Computing Classification System (CCS) first published in 1988, but most recently updated in 2012.