Pokémon Designer

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Publisher : Checkerboard Library
ISBN 13 : 9781532110979
Total Pages : 0 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Pokémon Designer by : Paige V. Polinsky

Download or read book Pokémon Designer written by Paige V. Polinsky and published by Checkerboard Library. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the life and career of "the designer of Pokâemon, Satoshi Tajiri. [Follows] the story of Tajiri as he founds Game Freakmagazine which turned into Game Freak video-game development company and the creation of the Pokâemon video games, trading cards, television series, and Pokâemon Go!"--Publisher's website.

Satoshi Tajiri

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Author :
Publisher : Greenhaven Publishing LLC
ISBN 13 : 0737754850
Total Pages : 48 pages
Book Rating : 4.7/5 (377 download)

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Book Synopsis Satoshi Tajiri by : Lori Mortensen

Download or read book Satoshi Tajiri written by Lori Mortensen and published by Greenhaven Publishing LLC. This book was released on 2010-10-15 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: This biography examines the life of electronic game designer, Satoshi Tajiri, who created Pokémon, one of the most popular computer games ever produced. This talent is the founder of the video game developer Game Freak.

The World of Pokémon

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Publisher : Lerner Publications
ISBN 13 : 1512483109
Total Pages : 36 pages
Book Rating : 4.5/5 (124 download)

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Book Synopsis The World of Pokémon by : Buffy Silverman

Download or read book The World of Pokémon written by Buffy Silverman and published by Lerner Publications. This book was released on 2018 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest video games reach far beyond the screens upon which they're played. Find out about the history, pop culture influence, and future of one of the world's most popular gaming franchises: Pokmon.

Pokemon

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Publisher : ABDO
ISBN 13 : 1532178425
Total Pages : 35 pages
Book Rating : 4.5/5 (321 download)

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Book Synopsis Pokemon by : Paige V. Polinsky

Download or read book Pokemon written by Paige V. Polinsky and published by ABDO. This book was released on 2019-12-15 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's game on, Pokémon fans! This title explores the inception and evolution of Pokémon, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise. Other features include a table of contents, fun facts, a timeline and an index.Full-color photos and action-packed screenshots will transport readers to the heart the Pokémon empire and have everyone excited to learn more! Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Mega Man Megamix

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Publisher : Mega Man Megamix
ISBN 13 : 9781897376690
Total Pages : 0 pages
Book Rating : 4.3/5 (766 download)

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Book Synopsis Mega Man Megamix by : Hitoshi Ariga

Download or read book Mega Man Megamix written by Hitoshi Ariga and published by Mega Man Megamix. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Robot Master Skullman is out of control and only Mega Man can take him down! Plus, Mega Man faces off against one of his most powerful foes ever - Bass, and his robot wolf Treble!"--p. [1] of cover.

The Game Designer's Playbook

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Publisher : Oxford University Press
ISBN 13 : 019884591X
Total Pages : 401 pages
Book Rating : 4.1/5 (988 download)

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Book Synopsis The Game Designer's Playbook by :

Download or read book The Game Designer's Playbook written by and published by Oxford University Press. This book was released on 2022-07-22 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.

Prima Pokémon Emerald Version

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Author :
Publisher : Random House Digital, Inc.
ISBN 13 : 0761551077
Total Pages : 242 pages
Book Rating : 4.7/5 (615 download)

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Book Synopsis Prima Pokémon Emerald Version by : Levi Buchanan

Download or read book Prima Pokémon Emerald Version written by Levi Buchanan and published by Random House Digital, Inc.. This book was released on 2005 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's a Team Aqua and Team Magma rematch! ·Tips for collecting the 200 + 2 Pokémon to complete the Hoenn Pokédex ·How to clear all 7 Battle Frontier arenas and get the Silver Symbols ·Detailed walkthrough guides you through story mode ·Maps cover every region, including all-new, as-yet-unexplored areas ·Field, Battle, and Contest moves lists, plus Items list ·How to play Pokémon Emerald with Pokémon Ruby and Pokémon Sapphire, Pokémon FireRed and Pokémon LeafGreen, and Pokémon Colosseum

Game Design Deep Dive

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Publisher : CRC Press
ISBN 13 : 1000966712
Total Pages : 244 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Game Design Deep Dive by : Joshua Bycer

Download or read book Game Design Deep Dive written by Joshua Bycer and published by CRC Press. This book was released on 2023-10-30 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Critic Josh Bycer is back with another entry in the Game Design Deep Dive series to discuss the Role-Playing Game genre. Arguably one of the most recognizable in the industry today, what is and what isn’t an RPG has changed over the years. From the origins in the tabletop market, to now having its design featured all over, it is one of the most popular genres to draw inspiration from and build games around. This is a genre that looks easy from the outside to make, but requires understanding a variety of topics to do right. • A breakdown of RPG mechanics and systems, perfect for anyone wanting to study or make one themselves • The history of the genre – from tabletop beginnings to its worldwide appeal • The reach of the genre – a look at just some of the many different takes on RPGs that have grown over the past 40 years • An examination of how RPG systems can be combined with other designs to create brand new takes

Nintendo Video Game Designer Shigeru Miyamoto

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Publisher : Lerner Publications (Tm)
ISBN 13 : 1467795313
Total Pages : 36 pages
Book Rating : 4.4/5 (677 download)

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Book Synopsis Nintendo Video Game Designer Shigeru Miyamoto by : Kari Cornell

Download or read book Nintendo Video Game Designer Shigeru Miyamoto written by Kari Cornell and published by Lerner Publications (Tm). This book was released on 2016 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever played Super Mario Brothers, Donkey Kong, or The Legend of Zelda? Learn about Shigeru Miyamoto, the Japanese designer who created these famous games.

Pokémon

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Publisher : Random House Digital, Inc.
ISBN 13 : 0761542566
Total Pages : 154 pages
Book Rating : 4.7/5 (615 download)

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Book Synopsis Pokémon by : Elizabeth Hollinger

Download or read book Pokémon written by Elizabeth Hollinger and published by Random House Digital, Inc.. This book was released on 2003 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes a complete walkthrough of the vast new Pokémon world as well as tips and strategies to help you win the contests.

Game Design

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Publisher : John Wiley & Sons
ISBN 13 : 0471968943
Total Pages : 193 pages
Book Rating : 4.4/5 (719 download)

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Book Synopsis Game Design by : Jim Thompson

Download or read book Game Design written by Jim Thompson and published by John Wiley & Sons. This book was released on 2007-03-09 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.

Pokémon Adventures 20th Anniversary Illustration Book: The Art of Pokémon Adventures

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Publisher : VIZ Media LLC
ISBN 13 : 9781421594514
Total Pages : 0 pages
Book Rating : 4.5/5 (945 download)

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Book Synopsis Pokémon Adventures 20th Anniversary Illustration Book: The Art of Pokémon Adventures by : Hidenori Kusaka

Download or read book Pokémon Adventures 20th Anniversary Illustration Book: The Art of Pokémon Adventures written by Hidenori Kusaka and published by VIZ Media LLC. This book was released on 2017-08-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artwork, sketches and a brand-new manga short story from the artist of the Pokémon Adventures series inspired by the best-selling Pokémon video games! A collection of beautiful full-color art from the artist of the Pokémon Adventures graphic novel series! In addition to illustrations of your favorite Pokémon, this vibrant volume includes exclusive sketches and storyboards, four pull-out posters, and a brand-new manga side story published in English for the first time!

The Crazy Careers of Video Game Designers

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Publisher : Lerner Publications ™
ISBN 13 : 1512452106
Total Pages : 32 pages
Book Rating : 4.5/5 (124 download)

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Book Synopsis The Crazy Careers of Video Game Designers by : Arie Kaplan

Download or read book The Crazy Careers of Video Game Designers written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.

Pokemon

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Publisher : Scholastic Inc.
ISBN 13 : 0545177219
Total Pages : 66 pages
Book Rating : 4.5/5 (451 download)

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Book Synopsis Pokemon by : Katherine Fang

Download or read book Pokemon written by Katherine Fang and published by Scholastic Inc.. This book was released on 2010-04 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's Pokmon puzzle power. Over 64 pages of activities, quizzes, Sudoku, and more--all starring the latest Pokmon. Full color. Consumable.

Millennial Monsters

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Publisher : Univ of California Press
ISBN 13 : 0520221486
Total Pages : 710 pages
Book Rating : 4.5/5 (22 download)

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Book Synopsis Millennial Monsters by : Anne Allison

Download or read book Millennial Monsters written by Anne Allison and published by Univ of California Press. This book was released on 2006 with total page 710 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth.

Video Games Around the World

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Publisher : MIT Press
ISBN 13 : 0262328496
Total Pages : 715 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Video Games Around the World by : Mark J. P. Wolf

Download or read book Video Games Around the World written by Mark J. P. Wolf and published by MIT Press. This book was released on 2015-05-22 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

The Art of Game Design

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Author :
Publisher : CRC Press
ISBN 13 : 1466598646
Total Pages : 604 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis The Art of Game Design by : Jesse Schell

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2014-11-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.