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Plone 3 3 Multimedia
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Book Synopsis Plone 3 Products Development Cookbook by : Juan Pablo Giménez
Download or read book Plone 3 Products Development Cookbook written by Juan Pablo Giménez and published by Packt Publishing Ltd. This book was released on 2010-05-10 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: 70 simple but incredibly effective recipes for creating your own feature rich, modern Plone add-on products by diving into its development framework.
Download or read book Practical Plone 3 written by Alex Clark and published by Packt Publishing Ltd. This book was released on 2009-01-20 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a beginner's practical guide that doesn't involve any code or programming concepts. You will learn by pointing and clicking on the options available in front of you. It includes easy-to-follow instructions and screenshots that will guide you through creating a powerful website. Each chapter stands alone and you need not go through all the chapters. You can pick and choose depending upon your requirements. If you want to get a Plone site up and running quickly and don't want to get involved in programming, this book is for you. This book is aimed at beginners, who want to configure and customize Plone to meet their content management needs. The book doesn't expect programming skills, although some knowledge of fundamental web concepts such as HTML and HTTP may be helpful.
Book Synopsis Advances in Multimedia Information Processing - PCM 2009 by : Paisarn Muneesawang
Download or read book Advances in Multimedia Information Processing - PCM 2009 written by Paisarn Muneesawang and published by Springer Science & Business Media. This book was released on 2009-11-24 with total page 1347 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 10th Pacific Rim Conference on Multimedia, held in Bangkok, Thailand during December 15-18, 2009. The papers presented in the volume were carefully reviewed and selected from 171 submissions. The topics covered are exploring large-scale videos:automatic content genre classification, repair, enhancement and authentication, human behavior classification and recognition, image and video coding perceptual quality improvement, image annotation, retrieval, and classification, object detection and tracking, networking technologies, audio processing, 3DTV and mulit-view video, image watermarking, multimedia document search and retrieval, intelligent multimedia security and forensics, multimedia content management, image analysis and matching, coding, advanced image processing techniques, multimedia compressioin and optimization, multimedia security rights and management.
Book Synopsis Plone 3.3 Site Administration by : Alex Clark
Download or read book Plone 3.3 Site Administration written by Alex Clark and published by Packt Publishing Ltd. This book was released on 2010-07-26 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a step-by-step tutorial guide, explaining many common and fundamentally important Plone site administration tasks. This book is designed for site administrators, webmasters, or content editors managing a site with Plone. These users will not be new to Plone itself, but they will be new to the site administration tasks. The reader is also expected to know basic Python programming. This book caters to these users, and builds their confidence by helping them to get their Plone sites up, running, and customized with minimal peripheral knowledge.
Book Synopsis Plone 4 Professional Development by : Martin Aspeli
Download or read book Plone 4 Professional Development written by Martin Aspeli and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation spelis years of experience in Plone development and project management are combined with an approachable writing style to create an engaging and highly-informative guide to working with Plone. Professional Plone 4 Development stands as an excellent resource for developers of all levels.- Eric Steele, Plone Release ManagerPlone is a web content management system that features among the top 2% of open source projects and is used by more than 300 solution providers in 57 countries. Its powerful workflow system, outstanding security track record, friendly user interface, elegant development model and vibrant community makes Plone a popular choice for building content-centric applications. By customising and extending the base platform, integrators can build unique solutions tailored to specific projects quickly and easily. If you want to create your own web applications and advanced websites using Plone 4, Professional Plone 4 Development is the book you need. The first edition of this book remains one of the most widely read and recommended Plone books. This second edition is completely revised and up-to-date for Plone 4.1, covering new topics such as Dexterity, Diazo, jQuery and z3c.form, as well as improved ways of working with existing technologies such as Buildout, SQLAlchemy and the Pluggable Authentication Service. It retains the writing style and comprehensive approach that made the first edition so popular. Built around a realistic case study, Professional Plone 4 Development will take you from an understanding of Plones central concepts, through basic customization, theming, and custom development, to deployment and optimization. The book is divided into four sections:First, you will be introduced to Plone and the case study, and learn how to set up a development environment. The second section covers basic customization, including theming a Plone site using Diazo. The third section focuses on custom development building new content types and user interfaces, customizing security and integrating with external databases. The final chapters cover deployment and performance optimization. What you will learn from this book :Setting up a productive development environmentBasics of Plone customisation and extensionTheming a Plone site using Diazo and plone.app.themingCore concepts that underpin the workings of Zope and PloneCreating custom content types using DexterityBuilding views and forms, including the use of z3c.formIntegrating with relational databases using SQLAlchemyCustomising the management of users and groups with PASCreating rich user interfaces with jQuery and jQuery ToolsDeploying and optimizing a production-ready Plone serverIntegrating with LDAP and Active DirectoryApproachProfessional Plone 4 Development is written in a clear conversational easy-to-understand style. This book cuts short the preamble and gets straight to the point - building robust, content-rich web applications with Plone 4. Detailed real world examples are provided for each chapter. Who this book is written forThis book assumes that the reader is familiar with Plone from the point of view of an administrator or power user, has a basic understanding of web application development, and is comfortable with the Python programming language.
Book Synopsis Official Gazette of the United States Patent and Trademark Office by :
Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 1997 with total page 1348 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Computer Games and New Media Cultures by : Johannes Fromme
Download or read book Computer Games and New Media Cultures written by Johannes Fromme and published by Springer Science & Business Media. This book was released on 2012-06-14 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity, as well as the sheer volume of hours young people spend gaming, should make it ripe for urgent academic enquiry, yet the subject was a research backwater until the turn of the millennium. Even today, as tens of millions of young people spend their waking hours manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies, surveys, conferences and publications. As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. In doing so, they provide an alternative perspective to one-dimensional studies of gaming, whose agendas do not include cultural factors. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content.
Book Synopsis Computer Music Modeling and Retrieval by : Uffe Wiil
Download or read book Computer Music Modeling and Retrieval written by Uffe Wiil and published by Springer. This book was released on 2005-02-02 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the International Computer Music Modeling and Retrieval Symposium, CMMR 2004, held in Esbjerg, Denmark in May 2004. The 26 revised full papers presented were carefully selected during two rounds of reviewing and improvement. Due to the interdisciplinary nature of the area, the papers address a broad variety of topics. The papers are organized in topical sections on pitch and melody detection; rhythm, tempo, and beat; music generation and knowledge; music performance, rendering, and interfaces; music scores and synchronization; synthesis, timbre, and musical playing; music representation and retrieval; and music analysis.
Book Synopsis Transmedia Television by : Elizabeth Evans
Download or read book Transmedia Television written by Elizabeth Evans and published by Routledge. This book was released on 2011-02-25 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: The early years of the twenty-first century have seen dramatic changes within the television industry. The development of the internet and mobile phone as platforms for content directly linked to television programming has offered a challenge to the television set’s status as the sole domestic access point to audio-visual dramatic content. Viewers can engage with ‘television’ without ever turning a television set on. Whilst there has already been some exploration of these changes, little attention has been paid to the audience and the extent to which these technologies are being integrated into their daily lives. Focusing on a particular period of rapid change and using case studies including Spooks, 24 and Doctor Who, Transmedia Television considers how the television industry has exploited emergent technologies and the extent to which audiences have embraced them. How has television content been transformed by shifts towards multiplatform strategies? What is the appeal of using game formats to lose oneself within a narrative world? How can television, with its ever larger screens and association with domesticity, be reconciled with the small portable, public technology of the mobile phone? What does the shift from television schedules to online downloading mean for our understanding of ‘the television audience’? Transmedia Television will consider how the relationship between television and daily life has been altered as a result of the industry’s development of emerging new media technologies, and what ‘television’ now means for its audiences.
Book Synopsis Encyclopedia of Multimedia by : Borko Furht
Download or read book Encyclopedia of Multimedia written by Borko Furht and published by Springer Science & Business Media. This book was released on 2008-11-26 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.
Book Synopsis CMS Security Handbook by : Tom Canavan
Download or read book CMS Security Handbook written by Tom Canavan and published by John Wiley & Sons. This book was released on 2011-04-26 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on maintaining security for websites built on open source Content Management Systems.
Download or read book CMJ New Music Report written by and published by . This book was released on 1999-11-22 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: CMJ New Music Report is the primary source for exclusive charts of non-commercial and college radio airplay and independent and trend-forward retail sales. CMJ's trade publication, compiles playlists for college and non-commercial stations; often a prelude to larger success.
Book Synopsis CRASH COURSE JEE(MAIN) / AIEEE - CHEMISTRY by : V&S EDITORIAL BOARD
Download or read book CRASH COURSE JEE(MAIN) / AIEEE - CHEMISTRY written by V&S EDITORIAL BOARD and published by V&S Publishers. This book was released on 2015-01-09 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is meant to be a quick refresher for JEE (MAIN)/AIEEE aspirants. With the aim and scope of providing a comprehensive study package for aspirants of JEE (MAIN)/AIEEE, this crash course focuses less on theory and more on concepts, formulae and tips. This is supported by plenty of practice problems based on the latest formats, structure and syllabus of JEE (MAIN)/AIEEE. This is further supplemented by a CD given along with this study kit with fully solved 2012 JEE (MAIN)/AIEEE question paper.Salient features: A Based on the latest pattern and syllabus of JEE (MAIN)/AIEEE A Solved examples, practice problems in each chapter A Previous years question papers fully solved A Less theory and more concepts, formulae and tips A Practice CD with fully solved JEE (MAIN)/AIEEE 2012 question paper A Plenty of problems for practice A Comprehensive, holistic revision of the complete syllabus of JEE (MAIN)/AIEEE A In-depth analysis of the recent trends of JEE (MAIN)/AIEEE A A quick and efficient study kit for JEE (MAIN)/AIEEE aspirants A Facilitates self-study. A Low priced, handy book for quick and efficient revision
Book Synopsis Programming in Python 3 by : Mark Summerfield
Download or read book Programming in Python 3 written by Mark Summerfield and published by Pearson Education. This book was released on 2008-12-16 with total page 631 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python 3 is the best version of the language yet: It is more powerful, convenient, consistent, and expressive than ever before. Now, leading Python programmer Mark Summerfield demonstrates how to write code that takes full advantage of Python 3’s features and idioms. The first book written from a completely “Python 3” viewpoint, Programming in Python 3 brings together all the knowledge you need to write any program, use any standard or third-party Python 3 library, and create new library modules of your own. Summerfield draws on his many years of Python experience to share deep insights into Python 3 development you won’t find anywhere else. He begins by illuminating Python’s “beautiful heart”: the eight key elements of Python you need to write robust, high-performance programs. Building on these core elements, he introduces new topics designed to strengthen your practical expertise—one concept and hands-on example at a time. This book’s coverage includes Developing in Python using procedural, object-oriented, and functional programming paradigms Creating custom packages and modules Writing and reading binary, text, and XML files, including optional compression, random access, and text and XML parsing Leveraging advanced data types, collections, control structures, and functions Spreading program workloads across multiple processes and threads Programming SQL databases and key-value DBM files Utilizing Python’s regular expression mini-language and module Building usable, efficient, GUI-based applications Advanced programming techniques, including generators, function and class decorators, context managers, descriptors, abstract base classes, metaclasses, and more Programming in Python 3 serves as both tutorial and language reference, and it is accompanied by extensive downloadable example code—all of it tested with the final version of Python 3 on Windows, Linux, and Mac OS X.
Book Synopsis Course Management Systems for Learning by : Colleen Carmean
Download or read book Course Management Systems for Learning written by Colleen Carmean and published by IGI Global. This book was released on 2005-01-01 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Course Management Systems for Learning: Beyond Accidental Pedagogy is a comprehensive overview of standards, practices and possibilities of course management systems in higher education. Course Management Systems for Learning: Beyond Accidental Pedagogy focuses on what the current knowledge is (in best practices, research, standards and implementations) and the history of the CMS, while also discussing innovative practices in CMS instructional design that have been informed by learning theory and intentional pedagogy. The last section of this book is an invited section, where vendors (WebCT, OKI, Angel) and innovators address their vision of the tools, practices and possibilities in a true next generation. Course Management Systems for Learning: Beyond Accidental Pedagogy represents the points-of-view of a variety of stakeholders and allows each to write in the style and language that is relevant to their field, making this an incredibly useful tool for practitioners, developers, administrators, faculty members, and students.
Book Synopsis Networks of Design by : Jonathan Glynne
Download or read book Networks of Design written by Jonathan Glynne and published by Universal-Publishers. This book was released on 2010-06 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Networks of Design maps a new methodological territory in design studies, conceived as a field of interdisciplinary inquiry and practice informed by a range of responses to actor network theory. It brings together a rich body of current work by researchers in the social sciences, technology, material culture, cultural geography, information technology, and systems design, and design theory and history. This collection will be invaluable to students and researchers in many areas of design studies and to design practitioners receptive to new and challenging notions of what constitutes the design process. Over ninety essays are thematically organised to address five aspects of the expanded notions of mediation, agency, and collaboration posited by network theory: Ideas, Things, Technology, Texts, and People. The collection also includes an important new essay on rethinking the concept of design by Bruno Latour, one of the most influential figures in the philosophy and sociology of science and technology and a pioneer of actor network theory, and essays deriving from forum discussions involving designers and designer-makers responsive to actor network theory. Rather than an anthology of previously-published essays, Networks of Design presents work in progress on design theory and its applications. It is the outcome of a live and vigorous debate on the possibilities and actualities offered by actor network led conceptualisations of the relationships and processes constituting design. All the essays, many collaborative, derive from papers presented at the international conference of the Design History Society held at University College Falmouth, UK in the Autumn of 2008.
Author :Luis M. Camarinha-Matos Publisher :Springer Science & Business Media ISBN 13 :0387382666 Total Pages :648 pages Book Rating :4.3/5 (873 download)
Book Synopsis Network-Centric Collaboration and Supporting Frameworks by : Luis M. Camarinha-Matos
Download or read book Network-Centric Collaboration and Supporting Frameworks written by Luis M. Camarinha-Matos and published by Springer Science & Business Media. This book was released on 2006-09-19 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collaborative Networks is a fast developing area, as shown by the already large number of diverse real-world implemented cases and the dynamism of its related involved research community. Being recognized as the most focused scientific and technical conference on Collaborative Networks, PRO-VE continues to offer the opportunity for presentation and discussion of both the latest research developments as well as the practical application case studies.