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Pixels And Places
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Download or read book Flickering Pixels written by Shane Hipps and published by Harper Collins. This book was released on 2009 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The methods change, but the message stays the same." This saying is the guiding light for faithful Christians in a changing world. But author Shane Hipps reveals the error in this thinking. Instead he demonstrates how changing the methods always changes the message. He shows us the hidden power of technology to shape our faith in unexpected ways.
Download or read book Pixels and Place written by Kate O'Neill and published by Ko Insights. This book was released on 2016-06-03 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The distinction between "online" and "offline," between "digital" and "physical," once seemingly unambiguous, has begun to blur thanks to the ubiquity of smartphones and personal location data, ad and experience targeting, connected devices, wearable technology, the Internet of Things, and additive capabilities like 3-D printing. The biggest business opportunities for innovative experiences, according to digital marketing expert and "tech humanist" Kate O'Neill, will come from blending the physical and digital worlds intentionally to create a meaningful and integrated human experience. And to do that, we must recognize that human motivations connect these worlds through a transactional data layer, and create experiences with respect for the humanity represented by that data. In looking at the opportunities presented by the convergence of physical and digital, O'Neill also examines the underlying meaning of place, as well as the abundant metaphors of place already in use in digital experience, and how we can shape our audiences' experiences more meaningfully in alignment with our own business objectives. Executives, strategists, marketers, city planners, and anyone who creates experiences for humans will take away valuable insights from this book.
Book Synopsis Blood, Sweat, and Pixels by : Jason Schreier
Download or read book Blood, Sweat, and Pixels written by Jason Schreier and published by HarperCollins. This book was released on 2017-09-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Book Synopsis Jim Blinn's Corner: Notation, Notation, Notation by : Jim Blinn
Download or read book Jim Blinn's Corner: Notation, Notation, Notation written by Jim Blinn and published by Elsevier. This book was released on 2002-07-16 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third entry in the Jim Blinn's Corner series, this is, like the others, a handy compilation of selected installments of his influential column. But here, for the first time, you get the "Director's Cut" of the articles: revised, expanded, and enhanced versions of the originals. What's changed? Improved mathematical notation, more diagrams, new solutions. What remains the same? All the things you've come to rely on: straight answers, irreverent style, and innovative thinking. This is Jim Blinn at his best - now even better. - Features 21 expanded and updated installments of "Jim Blinn's Corner," dating from 1995 to 2001, and never before published in book form - Includes "deleted scenes"—tangential explorations that didn't make it into the original columns - Details how Blinn represented planets in his famous JPL flyby animations - Explores a wide variety of other topics, from the concrete to the theoretical: assembly language optimization for parallel processors, exotic usage of C++ template instantiation, algebraic geometry, a graphical notation for tensor contraction, and his hopes for a future world
Book Synopsis People and Pixels by : National Research Council
Download or read book People and Pixels written by National Research Council and published by National Academies Press. This book was released on 1998-06-21 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Space-based sensors are giving us an ever-closer and more comprehensive look at the earth's surface; they also have the potential to tell us about human activity. This volume examines the possibilities for using remote sensing technology to improve understanding of social processes and human-environment interactions. Examples include deforestation and regrowth in Brazil, population-environment interactions in Thailand, ancient and modern rural development in Guatemala, and urbanization in the United States, as well as early warnings of famine and disease outbreaks. The book also provides information on current sources of remotely sensed data and metadata and discusses what is involved in establishing effective collaborative efforts between scientists working with remote sensing technology and those working on social and environmental issues.
Download or read book PC Mag written by and published by . This book was released on 1985-02-05 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book Proceedings written by and published by . This book was released on 1992 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book From Paper to Pixels written by Hugh Sung and published by Kasu Press. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: “From Paper to Pixels” is a guide for musicians making the transition from paper sheet music to digital sheet music readers and apps. From selecting the perfect tablet or computer to finding the right apps and tools for reading and writing music, exploring online sheet music resources and – most importantly – how to get music into your tablet or computer of choice, this comprehensive guide is written in a fun, breezy style, designed to soothe the fears of even the most techno-phobic musician. “From Paper to Pixels” will show you: •10 Reasons Why Pixels Are Better Than Paper •The Four C’s Of Putting Together The Perfect Digital Sheet Music Reader •How To Put Sheet Music Into Your Tablet Or Computer •Cool Things You Never Knew You Could Do With Digital Sheet Music And much, much more! “From Paper to Pixels” was written for every kind of musician reading all types of music, from traditional music notation to lyric sheets, chord charts, and tablature. No matter what style or musical background you come from, you’ll find this book to be an invaluable resource. “From Paper to Pixels” was written by Hugh Sung, a professional classical “paperless pianist” who is a pioneer of digital sheet music and a teacher who loves to empower learners. After performing around the world, recording multiple albums, and serving on the faculty of the venerable Curtis Institute of Music in Philadelphia for 19 years, Hugh combined his passion for music and technology and co-founded AirTurn, a company that develops technologies for musicians (www.airturn.com). For additional materials and tutorials, visit the companion website to this book at www.frompapertopixels.com
Book Synopsis Visual Cryptography for Image Processing and Security by : Feng Liu
Download or read book Visual Cryptography for Image Processing and Security written by Feng Liu and published by Springer. This book was released on 2015-10-01 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the fundamental concepts in the theory and practice of visual cryptography. The design, construction, analysis, and application of visual cryptography schemes (VCSs) are discussed in detail. Original, cutting-edge research is presented on probabilistic, size invariant, threshold, concolorous, and cheating immune VCS. This updated second edition has also been expanded with new content on braille and 2D barcode authentication of visual cryptography shares. Features: contains review exercises at the end of each chapter, as well as a helpful glossary; examines various common problems in visual cryptography, including the alignment, flipping, cheating, distortion, and thin line problems; reviews a range of VCSs, including XOR-based visual cryptography and security enriched VCS; describes different methods for presenting color content using visual cryptographic techniques; covers such applications of visual cryptography as watermarking, resolution variant VCS, and multiple resolution VCS.
Book Synopsis First Comprehensive Symposium on the Practical Application of Earth Resources Survey Data: Summary reports by :
Download or read book First Comprehensive Symposium on the Practical Application of Earth Resources Survey Data: Summary reports written by and published by . This book was released on 1975 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Interactive Project Management by : Nancy Lyons
Download or read book Interactive Project Management written by Nancy Lyons and published by New Riders. This book was released on 2012-04-12 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: As an industry, interactive is different. The work entails elements of software development, marketing, and advertising, yet it’s neither purely technical nor traditional “agency” work. Delivery methods are different, and because the industry is relatively new, the gap in understanding between the clients buying the work and the teams building it is often wide. Enter the geek girls guide. Nancy Lyons and Meghan Wilker don’t just tell you how to deliver digital work, they demonstrate how to think about it. Interactive Project Management: Pixels, People, and Process helps clients, agencies, and industry professionals better understand the critical role of interactive project management, and presents a collaborative, people-focused approach to delivering high-quality digital work. In this book, the authors: Define the unique characteristics of interactive projects Explain the importance of emotional intelligence in the workplace Discuss communication techniques that help teams work together more efficiently Outline a process and specific deliverables that clarify how to think about critical aspects of a project Provide questions, tasks, tips, and advice that effectively move teams from initiation to launch
Book Synopsis Handbook of Models for Human Aging by : P. Michael Conn
Download or read book Handbook of Models for Human Aging written by P. Michael Conn and published by Elsevier. This book was released on 2011-04-28 with total page 1103 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Models for Human Aging is designed as the only comprehensive work available that covers the diversity of aging models currently available. For each animal model, it presents key aspects of biology, nutrition, factors affecting life span, methods of age determination, use in research, and disadvantages/advantes of use. Chapters on comparative models take a broad sweep of age-related diseases, from Alzheimer's to joint disease, cataracts, cancer, and obesity. In addition, there is an historical overview and discussion of model availability, key methods, and ethical issues. - Utilizes a multidisciplinary approach - Shows tricks and approaches not available in primary publications - First volume of its kind to combine both methods of study for human aging and animal models - Over 200 illustrations
Book Synopsis Python Programming in Context by : Bradley N. Miller
Download or read book Python Programming in Context written by Bradley N. Miller and published by Jones & Bartlett Learning. This book was released on 2019-10-01 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Programming in Context, Third Edition provides a comprehensive and accessible introduction to Python fundamentals. Updated with the latest version of Python, the new Third Edition offers a thorough overview of multiple applied areas, including image processing, cryptography, astronomy, the Internet, and bioinformatics. Taking an active learning approach, each chapter starts with a comprehensive real-world project that teaches core design techniques and Python programming while engaging students. An ideal first language for learners entering the rapidly expanding field of computer science, Python gives students a solid platform of key problem-solving skills that translate easily across programming languages.
Book Synopsis Photoshop CC: The Missing Manual by : Lesa Snider
Download or read book Photoshop CC: The Missing Manual written by Lesa Snider and published by "O'Reilly Media, Inc.". This book was released on 2013-06-24 with total page 1390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop CC is truly amazing, but it can also be overwhelming if you’re just getting started. This book makes learning Photoshop as easy as possible by explaining things in a friendly, conversational style—without technical jargon. After a thorough introduction to the program, you’ll delve deep into Photoshop’s secrets with expert tips and practical editing advice you can use every day. The important stuff you need to know: Learn your way around. Take a tour of Photoshop’s workspace and learn how to customize it. Unlock the magic. Use layers, masks, and Smart Objects to safely edit your images. Perfect your photos. Learn techniques for cropping, color-correcting, retouching, and combining photos. Master color. Drain, change, and add color; create gorgeous black-and-whites, partial-color effects, and duotones. Be artistic. Create illustrations, paintings, and pro-level text; use filters effectively, edit video, and create 3D art. Share your work. Produce great-looking images for print, presentations, and the Web. Work smarter and faster. Automate common chores and install plug-ins for complex tasks.
Book Synopsis Practical Computer Vision with SimpleCV by : Kurt Demaagd
Download or read book Practical Computer Vision with SimpleCV written by Kurt Demaagd and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build your own computer vision (CV) applications quickly and easily with SimpleCV, an open source framework written in Python. Through examples of real-world applications, this hands-on guide introduces you to basic CV techniques for collecting, processing, and analyzing streaming digital images. You'll then learn how to apply these methods with SimpleCV, using sample Python code. All you need to get started is a Windows, Mac, or Linux system, and a willingness to put CV to work in a variety of ways. Programming experience is optional. Capture images from several sources, including webcams, smartphones, and Kinect Filter image input so your application processes only necessary information Manipulate images by performing basic arithmetic on pixel values Use feature detection techniques to focus on interesting parts of an image Work with several features in a single image, using the NumPy and SciPy Python libraries Learn about optical flow to identify objects that change between two image frames Use SimpleCV's command line and code editor to run examples and test techniques
Download or read book Research Paper PNW. written by and published by . This book was released on 1978 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Progress in Location-Based Services 2016 by : Georg Gartner
Download or read book Progress in Location-Based Services 2016 written by Georg Gartner and published by Springer. This book was released on 2016-10-12 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a selection of the best papers presented at the 13th International Symposium on Location Based Services (LBS 2016), which was held in Vienna (Austria) from November 14 to 16, 2016. It provides an overview of recent research in the field, including the latest advances in outdoor/indoor positioning, smart environment, spatial modeling, personalization and context awareness, cartographic communication, novel user interfaces, crowd sourcing, social media, big data analysis, usability and privacy.