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Paris As Gameboard
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Book Synopsis Paris as Gameboard by : Susan Laxton
Download or read book Paris as Gameboard written by Susan Laxton and published by Wallach Art Gallery. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The photographs of Paris were made by Eugène Atget and later assembled into an album by Man Ray. Since 1976, the album has been in the collection of the George Eastman House, in Rochester, New York.
Book Synopsis A Merchant of Ivory in 16th-century Paris by : Katherine Baker
Download or read book A Merchant of Ivory in 16th-century Paris written by Katherine Baker and published by BRILL. This book was released on 2023 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first of its kind, A Merchant of Ivory invites readers to enter an object-filled world of the past through a transcription and annotated translation of a Parisian inventory belonging to a remarkable artisan of the 16th century.
Book Synopsis The Spectacle of Disintegration by : McKenzie Wark
Download or read book The Spectacle of Disintegration written by McKenzie Wark and published by Verso Books. This book was released on 2013-03-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following his acclaimed history of the Situationist International up until the late sixties, The Beach Beneath the Street, McKenzie Wark returns with a companion volume which puts the late work of the Situationists in a broader and deeper context, charting their contemporary relevance and their deep critique of modernity. Wark builds on their work to map the historical stages of the society of the spectacle, from the diffuse to the integrated to what he calls the disintegrating spectacle. The Spectacle of Disintegration takes the reader through the critique of political aesthetics of former Situationist T.J. Clark, the Fourierist utopia of Raoul Vaneigem, René Vienet’s earthy situationist cinema, Gianfranco Sangunetti’s pranking of the Italian ruling class, Alice-Becker Ho’s account of the anonymous language of the Romany, Guy Debord’s late films and his surprising work as a game designer. At once an extraordinary counter history of radical praxis and a call to arms in the age of financial crisis and the resurgence of the streets, The Spectacle of Disintegration recalls the hidden journeys taken in the attempt to leave the twentieth century, and plots an exit from the twenty first. The dustjacket unfolds to reveal a fold-out poster of the collaborative graphic essay combining text selected by McKenzie Wark with composition and drawings by Kevin C. Pyle.
Download or read book A Game of War written by Alice Becker-Ho and published by Atlas Press LLC. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Guy Debord is known principally for being the chief instigator and theorist of the Situationist International and as the author of The Society of the Spectacle. His first volume of autobiography, Panegyric, revealed his interest in classical war theory as espoused by Clausewitz, and A Game of War was written in collaboration with his future wife Alice Becker-Ho. This is the first version of the book to include a game board and counters, which allow the game to be played according to the instructions enclosed.
Download or read book Playthings written by and published by . This book was released on 1926 with total page 1258 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Book of Vintage Board Games by : Adrian Seville
Download or read book The Book of Vintage Board Games written by Adrian Seville and published by Mango Media. This book was released on 2024-10-08 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover and Delight in Old-Fashioned Board Games from the Past Discover the world of old-fashioned board games from Wall Street Journal acclaimed Adrian Seville, an international expert on the cultural history of printed board games. The golden age of board games. Explore the world of vintage board games in this lavishly illustrated book that traces their evolution and cultural significance. From geography and moral lessons to just fun, discover the diverse array of old-fashioned board games from a bygone era. Step back in time. Delve into a bygone era of gaming with this remarkable illustrated board game book. It showcases the exquisite artistry and ingenuity of these games, which covered themes ranging from educational to gambling to simply pure entertainment. Learn all about the moral board games that aimed to instill proper behavior or immerse yourself in the excitement of lottery board games, all while gaining insights into the cultural influences that shaped these games. The Book of Vintage Board Games offers a glimpse into where games started in Europe and the emergence of board games in America. Inside explore: The history of geography board games and more Distant lands through war or journey board games A treasure trove of beautifully designed boards each reflecting its unique historical context If you enjoyed board game books such as Board and Table Games from Many Civilizations, Oxford History of Board Games, or Seven Games: A Human History, then you will love Adrian Seville’s The Book of Vintage Board Games.
Download or read book Gaming the Stage written by Gina Bloom and published by University of Michigan Press. This book was released on 2018-07-10 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theaters succeeded in London's new entertainment marketplace largely because watching a play and playing a game were similar experiences. Audiences did not just see a play; they were encouraged to play the play, and knowledge of gaming helped them become better theatergoers. Examining dramas written for these theaters alongside evidence of analog games popular then and today, Bloom argues for games as theatrical media and theater as an interactive gaming technology. Gaming the Stage also introduces a new archive for game studies: scenes of onstage gaming, which appear at climactic moments in dramatic literature. Bloom reveals plays to be systems of information for theater spectators: games of withholding, divulging, speculating, and wagering on knowledge. Her book breaks new ground through examinations of plays such as The Tempest, Arden of Faversham, A Woman Killed with Kindness, and A Game at Chess; the histories of familiar games such as cards, backgammon, and chess; less familiar ones, like Game of the Goose; and even a mixed-reality theater videogame.
Book Synopsis Ludics in Surrealist Theatre and Beyond by : Vassiliki Rapti
Download or read book Ludics in Surrealist Theatre and Beyond written by Vassiliki Rapti and published by Routledge. This book was released on 2016-05-13 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking as its point of departure the complex question about whether Surrealist theatre exists, this book re-examines the much misunderstood artistic medium of theatre within Surrealism, especially when compared to poetry and painting. This study reconsiders Surrealist theatre specifically from the perspective of ludics-a poetics of play and games-an ideal approach to the Surrealists, whose games blur the boundaries between the 'playful' and the 'serious.' Vassiliki Rapti's aims are threefold: first, to demystify André Breton's controversial attitude toward theatre; second, to do justice to Surrealist theatre, by highlighting the unique character that derives from its inherent element of play; and finally, to trace the impact of Surrealist theatre in areas far beyond its generally acknowledged influence on the Theatre of the Absurd-an impact being felt even on the contemporary world stage. Beginning with the Surrealists' 'one-into-another' game and its illustration of Breton's ludic dramatic theory, Rapti then examines the traces of this kind of game in the works of a wide variety of Surrealist and Post-Surrealist playwrights and stage directors, from several different countries, and from the 1920s to the present: Roger Vitrac, Antonin Artaud, Günter Berghaus, Nanos Valaoritis, Robert Wilson, and Megan Terry.
Book Synopsis An Exhibition of Canadian Gameboards of the 19th & 20th Centuries from Ontario, Quebec & Nova Scotia by : Richard Henning Field
Download or read book An Exhibition of Canadian Gameboards of the 19th & 20th Centuries from Ontario, Quebec & Nova Scotia written by Richard Henning Field and published by Halifax, N.S., Canada : The Gallery. This book was released on 1981 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Atget written by John Szarkowski and published by The Museum of Modern Art. This book was released on 2003 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the essence of the work of the great French photographer Eugène Atget through one hundred carefully selected photographs. Atget devoted more than thirty years of his life to the task of documenting the city of Paris and the surrounding countryside, and in the process created an oeuvre that brilliantly explains the great richness, complexity, and authentic character of his native culture. John Szarkowski, an acknowledged master of the art of looking at photographs, explores the unique sensibilities that made Atget one of the greatest artists of the twentieth century and a vital influence on the development of modern and contemporary photography. The eloquent introductory text and commentaries on Atget’s photographs form an extended essay on the remarkable visual intelligence displayed in these subtle, sometimes enigmatic pictures.
Download or read book Index of patents written by and published by . This book was released on 1926 with total page 1866 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis HELEN: The Wine Dark Sea by : Phoebe Conn
Download or read book HELEN: The Wine Dark Sea written by Phoebe Conn and published by ePublishing Works!. This book was released on 2016-04-12 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The willful daughter of Zeus and a mortal queen, she's the beautiful wife of the Spartan king. But her great love for the lost Trojan prince will beget bloody devastation, and spill her tears into the Wine-Dark Sea. ALSO BY PHOEBE CONN: The Hearts of Liberty, in series order Savage Destiny Defiant Destiny Forbidden Destiny Wild Destiny Scarlet Destiny Hearts of California, in series order Hearts of Gold No Sweeter Ecstasy Tempt Me With Kisses Star Pilot Series, in order Outlaw Rising Starfire Rising Cyborg Rising
Book Synopsis Catalog of Copyright Entries by : Library of Congress. Copyright Office
Download or read book Catalog of Copyright Entries written by Library of Congress. Copyright Office and published by . This book was released on 1952 with total page 862 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Complete Home Learning Sourcebook by : Rebecca Rupp
Download or read book The Complete Home Learning Sourcebook written by Rebecca Rupp and published by Three Rivers Press (CA). This book was released on 1998 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists all the resources needed to create a balanced curriculum for homeschooling--from preschool to high school level.
Book Synopsis Surrealism at Play by : Susan Laxton
Download or read book Surrealism at Play written by Susan Laxton and published by Duke University Press. This book was released on 2019-02-14 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Surrealism at Play Susan Laxton writes a new history of surrealism in which she traces the centrality of play to the movement and its ongoing legacy. For surrealist artists, play took a consistent role in their aesthetic as they worked in, with, and against a post-World War I world increasingly dominated by technology and functionalism. Whether through exquisite-corpse drawings, Man Ray’s rayographs, or Joan Miró’s visual puns, surrealists became adept at developing techniques and processes designed to guarantee aleatory outcomes. In embracing chance as the means to produce unforeseeable ends, they shifted emphasis from final product to process, challenging the disciplinary structures of industrial modernism. As Laxton demonstrates, play became a primary method through which surrealism refashioned artistic practice, everyday experience, and the nature of subjectivity.
Book Synopsis The Fundamentals of Tabletop Miniatures Game Design by : Glenn Ford
Download or read book The Fundamentals of Tabletop Miniatures Game Design written by Glenn Ford and published by CRC Press. This book was released on 2024-11-19 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to achieving a range of design outcomes and assessing the fit of any given approach within a specific design. Though dating back to the 1820s, tabletop miniatures games have been little explored critically and lack a conceptual vocabulary for their discussion. Active practitioners in the miniature games design community, Glenn Ford and Mike Hutchinson explore what defines these games, proposing the term ‘non-discrete miniatures games’ to encapsulate the essence of these open and immersive hobby gaming experiences. Discarding the term ‘wargame’, they argue against limiting conceptions of these games to direct armed conflict, and champion their diverse narrative potential. The book provides a fresh conceptual framework for miniatures games, abstracting the concepts of positioning and moving markers non-discretely across scale-modelled environments into inclusive and generalised terminology, untethering them from their roots as military simulations and providing the foundations for a fresh consideration of miniatures games design. Written for game designers, and with a foreword by Gav Thorpe, The Fundamentals of Tabletop Miniatures Game Design is a handbook for those that wish to design better miniatures games.
Book Synopsis Official Gazette of the United States Patent Office by : United States. Patent Office
Download or read book Official Gazette of the United States Patent Office written by United States. Patent Office and published by . This book was released on 1974 with total page 2752 pages. Available in PDF, EPUB and Kindle. Book excerpt: