Open Game Table : the Anthology of Roleplaying Game Blogs

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Author :
Publisher : Nevermet Press
ISBN 13 : 0578014742
Total Pages : 142 pages
Book Rating : 4.5/5 (78 download)

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Book Synopsis Open Game Table : the Anthology of Roleplaying Game Blogs by : Jonathan Jacobs

Download or read book Open Game Table : the Anthology of Roleplaying Game Blogs written by Jonathan Jacobs and published by Nevermet Press. This book was released on 2009 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Open Game Table aims to bridge the gap between the RPG blogging community and the broader table-top gaming fan base by showcasing the best talent in the RPG blogosphere. Within these pages are 47 blog posts from 32 top-quality RPG blogs, plus a Foreword written by RPG luminary Wolfgang Baur. Packed with content and over 60 illustrations by a stable of talented new artists, this book is Pure Gold. A true grass roots effort; it is a tour de force of the RPG blogging universe. Check out the Open Game Table storefront for reviews by WIRED and Bards & Sages.

Stories in the Ether, Issue 2

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Publisher : Nevermet Press
ISBN 13 : 1465822879
Total Pages : 178 pages
Book Rating : 4.4/5 (658 download)

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Book Synopsis Stories in the Ether, Issue 2 by : Jonathan Jacobs

Download or read book Stories in the Ether, Issue 2 written by Jonathan Jacobs and published by Nevermet Press. This book was released on 2011-11-14 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Pandemonium

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Publisher : Del Rey
ISBN 13 : 0345509692
Total Pages : 306 pages
Book Rating : 4.3/5 (455 download)

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Book Synopsis Pandemonium by : Daryl Gregory

Download or read book Pandemonium written by Daryl Gregory and published by Del Rey. This book was released on 2008-08-26 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is a world like our own in every respect . . . save one. In the 1950s, random acts of possession begin to occur. Ordinary men, women, and children are the targets of entities that seem to spring from the depths of the collective unconscious, pop-cultural avatars some call demons. There’s the Truth, implacable avenger of falsehood. The Captain, brave and self-sacrificing soldier. The Little Angel, whose kiss brings death, whether desired or not. And a string of others, ranging from the bizarre to the benign to the horrific. As a boy, Del Pierce is possessed by the Hellion, an entity whose mischief-making can be deadly. With the help of Del’s family and a caring psychiatrist, the demon is exorcised . . . or is it? Years later, following a car accident, the Hellion is back, trapped inside Del’s head and clamoring to get out. Del’s quest for help leads him to Valis, an entity possessing the science fiction writer formerly known as Philip K. Dick; to Mother Mariette, a nun who inspires decidedly unchaste feelings; and to the Human League, a secret society devoted to the extermination of demons. All believe that Del holds the key to the plague of possession–and its solution. But for Del, the cure may be worse than the disease. “Look out, Lethem! Daryl Gregory mixes pop culture and pathos, flavoring it with Philip K. Dick. Pandemonium possesses every quality you want in a great novel, and the good news is it’s only his debut.” –Charles Coleman Finlay, Hugo and Nebula Award-nominated author of The Prodigal Troll

Coyote & Crow

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Publisher :
ISBN 13 : 9781736442906
Total Pages : pages
Book Rating : 4.4/5 (429 download)

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Book Synopsis Coyote & Crow by : Connor Alexander

Download or read book Coyote & Crow written by Connor Alexander and published by . This book was released on 2022-02-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Coyote & Crow the Role Playing Game is a tabletop role playing game set in an alternate future where colonization of the Americas never occurred. Players take on the roles of characters imbued with the powers of the Adahnehdi and can explore an incredible world of science fiction and fantasy. Written and developed by a team of Native Americans, this book contains everything you need - except some twelve sided dice - to create incredible new stories in this vivid and original world.

The Game Master's Book of Random Encounters

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Author :
Publisher : Media Lab Books
ISBN 13 : 9781948174374
Total Pages : 256 pages
Book Rating : 4.1/5 (743 download)

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Book Synopsis The Game Master's Book of Random Encounters by : Jeff Ashworth

Download or read book The Game Master's Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

#Feminism

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Publisher :
ISBN 13 : 9781908983749
Total Pages : 0 pages
Book Rating : 4.9/5 (837 download)

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Book Synopsis #Feminism by : Emily Care Boss

Download or read book #Feminism written by Emily Care Boss and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: #Feminism features 34 nano-games for three to five participants, with topics ranging from silly to serious. All you need to play is a few simple props (or none at all), and a few minutes to an hour of play time. Each game offers a bite-sized take on contemporary feminist issues: within its pages are games about selfies and rom-coms, reproductive rights and domestic violence. #Feminism features authors from 11 countries, and comes in a beautiful, A4, glossy magazine-style format with a reader-friendly layout and full-colour photographs.

Stormbringer

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Publisher : Simon and Schuster
ISBN 13 : 1534445714
Total Pages : 864 pages
Book Rating : 4.5/5 (344 download)

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Book Synopsis Stormbringer by : Michael Moorcock

Download or read book Stormbringer written by Michael Moorcock and published by Simon and Schuster. This book was released on 2022-04-12 with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt: In one of the most well-known and well-loved fantasy epics of the 20th century, Elric is the brooding, albino emperor of the dying Kingdom of Melnibone. After defeating his nefarious cousin and gaining control over the epic sword, Stormbringer, Elric, prince of ruins, must decide what he’s willing to sacrifice in a fight against Armageddon.

The CRPG Book: A Guide to Computer Role-Playing Games

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Author :
Publisher :
ISBN 13 : 9781999353308
Total Pages : 528 pages
Book Rating : 4.3/5 (533 download)

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Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Mazes

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Publisher :
ISBN 13 : 9781940621098
Total Pages : pages
Book Rating : 4.6/5 (21 download)

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Book Synopsis Mazes by : Chris O'Neill

Download or read book Mazes written by Chris O'Neill and published by . This book was released on 2022-02-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Mazes is a fresh take on the classic dungeon RPG. Choose a die, pick a class, and open the door to adventure. Mazes is elegant, simple, and fast, with rules designed to create fun, dangerous adventures. Characters are well defined, with edges that make them feel and play differently. The MC (the Maze Controller) has tools that make it easy to set up and run games without a lot of prep. Plus, there are plenty of published adventures for Mazes, and rules that make it easy to use any OSR compatible modules.

The Game Design Reader

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Publisher : MIT Press
ISBN 13 : 0262195364
Total Pages : 955 pages
Book Rating : 4.2/5 (621 download)

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Book Synopsis The Game Design Reader by : Katie Salen Tekinbas

Download or read book The Game Design Reader written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2005-11-23 with total page 955 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.

Rules of Play

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Publisher : MIT Press
ISBN 13 : 9780262240451
Total Pages : 680 pages
Book Rating : 4.2/5 (44 download)

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Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Arium: Discover

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Publisher :
ISBN 13 : 9781953128027
Total Pages : pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Arium: Discover by : William Munn

Download or read book Arium: Discover written by William Munn and published by . This book was released on 2021-02-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Arium: Discover, a streamlined roleplaying game with infinite possibilities. This RPG will enable your group to play in any world, especially one you built from scratch with Arium: Create. you'll find everything you need to guarantee everyone, whether in person or virtual, has a great time and gets to tell their part of the story.Arium: Discover was custom-designed to work with our worldbuilding toolkit, but you can bring your own setting too: a favorite series, movie, book, or whatever you like. simply put: the game will work with your story.All you need is some friends, six-sided dice, pens, and paper. A few minutes is all it takes to create characters, and you're off to the races!

Stonehenge

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Publisher :
ISBN 13 : 9781601250254
Total Pages : 0 pages
Book Rating : 4.2/5 (52 download)

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Book Synopsis Stonehenge by : Paizo Publishing, LLC

Download or read book Stonehenge written by Paizo Publishing, LLC and published by . This book was released on 2007-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stonehenge has always been a mystery, its original purpose lost in time. Titanic Games asks the question: what would five world-class game designers make of such a location if they were the ones to discover it? Titanic Games presents the world's first Anthology Board Game. We gathered together five talented game designers and gave each of them the same board and pieces. Five unique designers resulted in five unique games: an Arthurian showdown by Richard Borg, a monumental fire sale by James Ernest, a druidic election by Bruno Faidutti, a magical convocation by Richard Garfield, and an alien chariot race by Mike Selinker. Stonehenge contains: One rulebook with five games One game board One deck of 65 cards Five plastic trilithons 50 plastic disks 50 plastic bars Six plastic pawns

Playground Worlds

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Publisher :
ISBN 13 :
Total Pages : 298 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Playground Worlds by : Jaakko Stenros

Download or read book Playground Worlds written by Jaakko Stenros and published by . This book was released on 2008 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Ultraviolet Grasslands: 2E

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (875 download)

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Book Synopsis Ultraviolet Grasslands: 2E by : Luka Rejec

Download or read book Ultraviolet Grasslands: 2E written by Luka Rejec and published by . This book was released on 2023-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Ultraviolet Grasslands: 2E the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs.Ultraviolet Grasslands is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of 'heroes' into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.

Tales of Freeport

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Publisher : Green Ronin Pub
ISBN 13 : 9780972675635
Total Pages : 96 pages
Book Rating : 4.6/5 (756 download)

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Book Synopsis Tales of Freeport by : Graeme Davis

Download or read book Tales of Freeport written by Graeme Davis and published by Green Ronin Pub. This book was released on 2003-04-01 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Death in Freeport defined the d20 adventure in August, 2000, and went on to win an Origins Award and an ENnie Award. Now it's time to return to the city that started it all in this brand new anthology of adventures. Critically acclaimed author Graeme Davis (architect of the Enemy Within Campaign) brings you four new Freeport adventures, plus a chapter of adventure hooks. The heart of the book is the Soul of the Serpent, in which the players tangle once again with the mysterious serpent people. Three shorter adventures round out the collection. Featuring a stunning cover by Monster Manual and Book of Vile Darkness artist Wayne Reynolds, Tales of Freeport is a must for any fan of the City of Adventure.

The Excellents

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Publisher :
ISBN 13 : 9781940621074
Total Pages : pages
Book Rating : 4.6/5 (21 download)

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Book Synopsis The Excellents by : Adriel Wilson

Download or read book The Excellents written by Adriel Wilson and published by . This book was released on 2021-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Record your princess characters and their adventures in this handy diary supplement to The Excellents. Includes seven all new princess characters to include in your adventures with space for nine princess characters that you create. Also includes an all new awesome world adventure.