One-hour Skirmish Wargames

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Author :
Publisher : Pen and Sword
ISBN 13 : 1526700069
Total Pages : 135 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis One-hour Skirmish Wargames by : John Lambshead

Download or read book One-hour Skirmish Wargames written by John Lambshead and published by Pen and Sword. This book was released on 2018-09-30 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours of rolling dice, consulting tables and recording data to recreate what would in reality be a fast and furious firefight lasting just minutes. Now these new rules make it possible to recapture the speed and intensity of these actions where every man, and every second, counts. The basic rules are supported by sections which give special rules and scenarios to capture the flavor of a range of different periods, from Napoleonic to Modern Warfare and beyond with Sci-Fi. From the 95th Rifles scouting for Wellington, Western gunfights and WWI trench raids, through WW2 parachute assaults or Special Forces strikes in Afghanistan, or even Space Marines storming a space station, Squad Firefights elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.

One-Hour Wargames

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Author :
Publisher : Pen and Sword
ISBN 13 : 1473840937
Total Pages : 226 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis One-Hour Wargames by : Neil Thomas

Download or read book One-Hour Wargames written by Neil Thomas and published by Pen and Sword. This book was released on 2014-09-03 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

The Portable Wargame

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Author :
Publisher : Lulu.com
ISBN 13 : 132690454X
Total Pages : 110 pages
Book Rating : 4.3/5 (269 download)

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Book Synopsis The Portable Wargame by : Bob Cordery

Download or read book The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2016-12-30 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

Solo-wargaming

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Author :
Publisher : Frederick Warne
ISBN 13 :
Total Pages : 202 pages
Book Rating : 4.X/5 ( download)

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Book Synopsis Solo-wargaming by : Donald F. Featherstone

Download or read book Solo-wargaming written by Donald F. Featherstone and published by Frederick Warne. This book was released on 1973 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Of Gods and Mortals

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1780968507
Total Pages : 66 pages
Book Rating : 4.7/5 (89 download)

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Book Synopsis Of Gods and Mortals by : Andrea Sfiligoi

Download or read book Of Gods and Mortals written by Andrea Sfiligoi and published by Bloomsbury Publishing. This book was released on 2013-10-20 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two armies prepare for war. Thor, surrounded by crackling lightning, leads the assault of a horde of Viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares himself... Of Gods and Mortals is a skirmish wargame that gives players the opportunity to command the greatest heroes, warriors and monsters of legend – and the gods and goddesses that ruled over them. Whether you want to lead the forces of Greek, Egyptian, Celtic or Norse mythology to battle, or build your own pantheon, Of Gods and Mortals presents everything you need. Each player takes control of a god, a handful of legendary characters and a number of mortal troops, forming a warband that must work in harmony to succeed. Although the gods are incredibly powerful, they are only as strong as the faith of the mortals who follow them – if their worshippers are cut down, gods become weaker, and if a deity is vanquished in combat, its followers may flee the field of battle. Success lies in employing a strategy that uses all your troops, from the mightiest to the most humble, as effectively as possible.

En Garde!

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1472810759
Total Pages : 68 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis En Garde! by : Craig Woodfield

Download or read book En Garde! written by Craig Woodfield and published by Bloomsbury Publishing. This book was released on 2016-01-20 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: En Garde! is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honour or riches. Rather than just rolling a few dice, the rules allow players to make tactical decisions about how the models that they control will fight – offensively, defensively, or by applying special skills and abilities. En Garde! covers the conflicts of the 16th, 17th and early 18th centuries, when black-powder weapons started to become common in battle but martial prowess still determined the outcome. Play as Border Reivers, Conquistadors, Landsknechts, Aztecs, French Musketeers, Caribbean Pirates and many more, in scenarios that evoke classic engagements of the genre. Simple campaign rules allow multiple scenarios to be played in sequence and permit warbands to develop over time. An appendix is also included to provide brief rules for supernatural creatures of the period – monsters, demons, revenants and witches – and new abilities and equipment to fight them, making En Garde! the perfect ruleset for gamers who want something a bit different from the norm.

Tabletop Wargames: A Designers’ and Writers’ Handbook

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Author :
Publisher : Pen and Sword Military
ISBN 13 : 147389008X
Total Pages : 220 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis Tabletop Wargames: A Designers’ and Writers’ Handbook by : Rick Priestley

Download or read book Tabletop Wargames: A Designers’ and Writers’ Handbook written by Rick Priestley and published by Pen and Sword Military. This book was released on 2016-11-30 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop’s phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing ‘realism’ (be it in a historical or a fantasy/sci-fi context) with playability. They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements

In Her Majesty’s Name

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1780962916
Total Pages : 105 pages
Book Rating : 4.7/5 (89 download)

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Book Synopsis In Her Majesty’s Name by : Craig Cartmell

Download or read book In Her Majesty’s Name written by Craig Cartmell and published by Bloomsbury Publishing. This book was released on 2013-05-20 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is 1895 and the world is in turmoil. The Great Powers compete for resources and the latest technology, and an undeclared and secret war rages between them all. This is battleground of the Adventuring Companies. These clandestine agents of the Great Powers operate in the shadows, matching skills and wits in pursuit of the newest scientific formulae or powerful occult artifacts. In Her Majesty's Name sets these adventuring companies against each other in one-off encounters and in longer narrative campaigns. Companies are usually comprised of just 4–15 figures and two players could easily play three games in an evening, making an on-going campaign a highly viable option. In Her Majesty's Name has been designed to allow maximum versatility for the player – if you can imagine it, the system will help you build it. There is, however, a wealth of material provided in the book, covering weird science, mystical powers, and a range of pre-generated adventuring companies, including the British Explorers' Club, the Prussian Society of Thule, the US Marine Corps, the Légion Étrangère, the revolutionaries of the Brick Lane Commune, ancient Egyptian cults, and the mysterious Black Dragon Tong.

The Old West Skirmish Wargames

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Author :
Publisher : Lulu.com
ISBN 13 : 9780244609573
Total Pages : 226 pages
Book Rating : 4.6/5 (95 download)

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Book Synopsis The Old West Skirmish Wargames by : John Curry

Download or read book The Old West Skirmish Wargames written by John Curry and published by Lulu.com. This book was released on 2017-05-30 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: These classic rules launched skirmish wargaming in the UK and the North America. They were played in most wargaming clubs on a regular basis. From stage coach robberies to recreations of gunfights from the pages of history, these rules introduced wargaming with individual figures. This edition includes many previously unpublished chapters. These rules have all that is required to recreate the American Wild West on the table top. Bank robberies, saloon brawls, US cavalry actions and the showdown on the main street are made possible. The basic rules are straightforward, but there are many optional chapters that can be used as required. Optional rules include all the glorious detail of the Wild West: Saloon Brawls, Special rules for Indians, The 'Iron Horse' and Frontier towns and for playing solo games In addition to the full set of original rules, this edition includes extra chapters on various scenarios and campaigns The History of Wargaming Project aims to document the development of wargaming.

Chosen Men

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472810821
Total Pages : 64 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Chosen Men by : Mark Latham

Download or read book Chosen Men written by Mark Latham and published by Bloomsbury Publishing. This book was released on 2016-12-15 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chosen Men is a set of fast-action skirmish rules detailing the bloody skirmishes between light troops in the Napoleonic Wars. The primary focus of the game is on soldiers and NCOs in light 'flank' companies, as they scout ahead of larger forces and take part in man-to-man actions against enemy skirmishers. Although the game allows for the formation of accurately sized companies of light infantry and cavalry if you wish, these formations are broken down into small groups of up to a dozen men. For the most part, officers are not swashbuckling super-heroes, but staunch commanders who rally and direct their men to achieve the battlefield objectives. Although the game uses an alternating action turn sequence, officers can use their influence on multiple units at the same time in an effort to steal the initiative. With all rolls resolved using standard 6-sided dice, this game combines a classic wargaming feel with modern wargame mechanics.

All Things Zombie - Evolution

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Publisher :
ISBN 13 : 9781090725912
Total Pages : 90 pages
Book Rating : 4.7/5 (259 download)

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Book Synopsis All Things Zombie - Evolution by : Ed Teixeira

Download or read book All Things Zombie - Evolution written by Ed Teixeira and published by . This book was released on 2018-08-16 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: EVOLVE OR DIE!All Things Zombie won the Origins Award for Best Miniatures Game in 2005. From then until now, gamers have changed and All Things Zombie has changed with them.************Want a game where all you do is run around the table and kill Zombies? If you do, then All Things Zombie - Evolution is not for you. Think of all the great and not so great Zombie movies and television series. Remember how many Zombies the heroes killed? I'm betting you don't, but I bet you remember how they interacted with other survivors and how they finally overcame the obstacles in their way. In short, you remember the Story.And that's what All Things Zombie - Evolution is all about, the Story; your Story.All Things Zombie - Evolution sweeps you up and sticks you right in the middle of a catastrophic zombie outbreak. Who you are when the outbreak occurs is just as important as where you are. Because unlike other zombie games, where the zombies have been around for a while, you won't be able to tell the humans from the zombies until maybe it's too late. Because it's all happening to you just like it would on Day One. Confusion, chaos, and lack of information are just some of the challenges you'll face when the world starts to crumble. Will you have what it takes to survive the first 30 days? THEN WHAT?All Things Zombie - Evolution starts on the first day of the Outbreak, but then let's you continue your life, building your very own future. It's a game where every detail has been covered, as you first escape the soulless creatures that threaten you, then hunt them down and take back what's yours. On the way you'll find that your most dangerous enemies aren't the zombies, but are your neighbors and sometimes your old friends. Play All Things Zombie - Evolution solo, cooperatively against the game, or head to head against one another. Play it as a one off game or part of an ongoing campaign. Play it on the Tabletop or on the Battle Boards we've included. It doesn't matter which way you play it, as the goal of All Things Zombie - Evolution is to rebuild the world, as you knew it; except maybe this time with you in charge.Inside you'll find: Counters and two 8" x 10" Battle Boards. Three classes - Survivor, Ganger, or Militia, each with different goals and opportunites. Attributes, Skills, and more, that are used to define your Characters and make them unique.A light-book keeping Campaign System to reward you when you do well and punish you when you don't.A variety of Zombies, from the old school Shamblers to Smarties and Ragers.Pre- generated scenarios that can be played alone or played together to build your Story.A fully populated Post-Apocalyptic town for you to adventure in.All this and much more.And we didn't even mention the Werewolves, Aliens or Vampires.All Things Zombie ...Still THE Zombie game.Please note that the maps and counters for this book are printed inside in black and white. Please contact Two Hour Wargames for the PDF files so you can print your own: [email protected]

Ronin

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1780968477
Total Pages : 65 pages
Book Rating : 4.7/5 (89 download)

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Book Synopsis Ronin by : Craig Woodfield

Download or read book Ronin written by Craig Woodfield and published by Bloomsbury Publishing. This book was released on 2013-08-20 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: Set in an age of feuding samurai, wandering swordsmen and fearless warrior monks, Ronin is a skirmish wargame that captures the flavour and excitement of such Akira Kurosawa films as Seven Samurai and Yojimbo. Whether they prefer the loyal samurai retainers of a feudal lord or a horde of desperate bandits, players choose from one of several factions and build forces to battle for dominance and survival in 16th-century Japan. They may also recruit swords-for-hire to supplement their forces – masterless ronin, martial arts masters and secretive ninja will lend their skills to any commander who can afford them. A full points system, incorporating a wide range of equipment and skills, allows for detailed customisation of characters, while scenarios and a campaign system permit them to gain experience and develop over time. The fast-paced rules simulate the cut and thrust of hand-to-hand combat and require the player to make tactical decisions in the middle of a fight, immersing them in an era of war.

Rebels and Patriots

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1472830210
Total Pages : 64 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Rebels and Patriots by : Michael Leck

Download or read book Rebels and Patriots written by Michael Leck and published by Bloomsbury Publishing. This book was released on 2019-01-24 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the first shots at Jumonville Glen to the surrender at Appomattox, Rebels and Patriots allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee. From the French and Indian War, through the War of Independence and the War of 1812, to the Alamo and the American Civil War, these rules focus on the skirmishes, raids, and small engagements from this era of black powder and bayonet. Your Company is commanded by your Officer during these tumultuous conflicts. Each battle that your Officer faces allows him to develop new and interesting traits. Does he perform heroically and earn a nom de guerre? Or falter, to be forever known as a yellow-belly? Designed by Michael Leck and Daniel Mersey, with a core system based on the popular Lion Rampant rules, Rebels and Patriots provides all the mechanics and force options needed to recreate the conflicts that forged a nation.

Broken Legions

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472815157
Total Pages : 68 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Broken Legions by : Mark Latham

Download or read book Broken Legions written by Mark Latham and published by Bloomsbury Publishing. This book was released on 2016-08-25 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Roman Empire rules the civilised world with an iron fist, seemingly all-powerful and limitless. And yet, the power of Rome is secured not by its mighty legions, but by small bands of warriors and agents fighting a secret war. Tasked by the Emperor to explore ancient temples, forgotten labyrinths and beast-haunted caverns, they seek out artefacts hidden by the gods themselves, hunt creatures of myth and face enemies that would use dark magic against the empire. Broken Legions is a set of fantasy skirmish rules for a war unknown to history, fought in the shadows of the Roman Empire. Various factions recruit small warbands to fight in tight, scenario-driven battles that could secure the mystical power to defend – or crush – Rome. A points system allows factions to easily build a warband, and mercenaries and free agents may also be hired to bolster a force. Heroes and leaders may possess a range of skills, traits and magical abilities, but a henchman's blade can be just as sharp, and a campaign can see even the lowliest henchman become a hero of renown.

Scrappers

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472819284
Total Pages : 154 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Scrappers by : Robert A. Faust

Download or read book Scrappers written by Robert A. Faust and published by Bloomsbury Publishing. This book was released on 2017-04-20 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than 150 years have passed since the apocalypse that nearly destroyed the Earth. Today, the planet is a torn remnant of its former glory, ravaged by nuclear fallout and mutagens. New lifeforms – Mutants and Synthetics – challenge True Humanity for dominance, while warring factions compete for survival and supremacy, and all must carve out their place in this brutal landscape, or else perish as billions before them. Scrappers is a skirmish miniatures game set in the wastelands, where players assemble Scrapper Crews and send them out to scavenge scraps of Ancient technology and battle rival factions. Explorers, cultists and raiders clash with mutated creatures, robotic soldiers and embittered True Humans in this wargame of salvage and survival in the ruins of the future.

Frostgrave

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472805062
Total Pages : 209 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Frostgrave by : Joseph A. McCullough

Download or read book Frostgrave written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2015-07-20 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this fantasy skirmish wargame, wizards do battle amidst the frozen ruins of the ancient city of Felstad in the hopes of discovering the treasures of a fallen empire. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master and more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armoured knights and stealthy assassins. Wizards can expand their magical knowledge by unlocking ancient secrets and can learn up to 80 different spells. As they gain power and wealth, wizards can also develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.

The Men Who Would Be Kings

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472815025
Total Pages : 66 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis The Men Who Would Be Kings by : Daniel Mersey

Download or read book The Men Who Would Be Kings written by Daniel Mersey and published by Bloomsbury Publishing. This book was released on 2016-09-22 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid to late 19th Century, from the Indian Mutiny to the Boxer Rebellion. Large scale colonial clashes tended to be one-sided affairs, but there are countless reports of brief, frantic skirmishes in every colonial war, where either side could be victorious, and these are the battles that The Men Who Would Be Kings seeks to recreate. Although focusing on the British colonial wars against the Zulus, Maoris and others, these rules will also permit players to explore the empires of France, Germany, and other nations, as well as allowing for battles between rival native factions. Gameplay is very simple, and is driven by the quality of the officers leading your units, in the true spirit of Victorian derring-do and adventure, where larger than life characters such as the (real) Fred Burnaby and the (fictional) Harry Flashman led their troops to glory and medals or a horrible end at the point of a spear tip.