Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
Neverwinter Nights
Download Neverwinter Nights full books in PDF, epub, and Kindle. Read online Neverwinter Nights ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Download or read book Neverwinter Nights written by and published by PediaPress. This book was released on with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Neverwinter Campaign Setting by : Matt Sernett
Download or read book Neverwinter Campaign Setting written by Matt Sernett and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reduced to ruins by supernatural cataclysms, Neverwinter rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.
Download or read book Brimstone Angels written by Erin M. Evans and published by Wizards of the Coast. This book was released on 2011-11-01 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first in a series set in D&D’s Forgotten Realms, about twin tiefling sisters, an alluring yet unsettling half-demonic race of outcasts Rejected at birth and raised in a village of tiefling misfits, Farideh expects a life without friends, love, or control over her destiny. Then she makes a pact with a devil named Lorcan, and everything changes. Lorcan promises all she ever dreamed of and asks for nothing in return. Her twin sister Havilar urges Farideh to resist the devil’s sway. But Farideh’s not so sure. Lorcan may be dangerous but the power he offers is exhilarating. In the ruins of Neverwinter, Farideh’s doubts get tangled up in a devilish snare six layers deep. A succubus playing human pawns against an otherworldly foe sees the twins as obstacles in her path. And Lorcan’s monstrous sisters have their eyes on the city—and on Farideh. There’s no time to question her pact with Lorcan—it will take every ounce of Farideh’s newfound powers to get out of Neverwinter alive. Brimstone Angels is the first book in the Brimstone Angels series. Titles in Erin Evans’ Brimstone Angels Series Brimstone Angels Brimstone Angels: Lesser Evils The Adversary Fire in the Blood Ashes of the Tyrant The Devil You Know
Download or read book Neverwinter written by R.A. Salvatore and published by National Geographic Books. This book was released on 2012-07-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Against all odds, Drizzt and Dahlia join forces in the aftermath of battle, united in their desire for vengeance against the sorceress who destroyed Neverwinter The last of the Companions has fallen. Now Drizzt Do’Urden is alone—and free—for the first time in almost one hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of Dahlia, a darkly alluring elf and the only other member of their Gauntlgrym search party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more ways than one. As the pair seeks revenge on the sorceress responsible for leveling Neverwinter—and nearly Luskan as well—Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds to which circumstance may drive a common man, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. As old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle—a state he's coming to enjoy a little too much. Neverwinter is the second book in the Neverwinter Saga and the twenty-fourth installment in the Legend of Drizzt series.
Book Synopsis BioWare: Stories and Secrets from 25 Years of Game Development by : Bioware
Download or read book BioWare: Stories and Secrets from 25 Years of Game Development written by Bioware and published by Dark Horse Comics. This book was released on 2020-12-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the BioWare's isometric role-playing roots to its intense space operas and living worlds, chart the legendary game studio's first 25 years in this massive retrospective. BioWare - Stories and Secrets from 25 Years of Game Development puts you in the room during key moments in BioWare's history, with never-before-seen art and photos anchored by candid stories from developers past and present. See what it took to make games in those wild early days. Pore over details of secret, cancelled projects. Discover the genesis of beloved characters and games. Presented and designed by Dark Horse Books, this tribute to BioWare's legacy is a must-have for any fan of the best stories you can play.
Book Synopsis The Hour of the Dragon by : Robert E Howard
Download or read book The Hour of the Dragon written by Robert E Howard and published by eStar Books. This book was released on 2013-06-01 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: Conan is besieged by enemies! Xaltotun, an ancient sorcerer attacks the Kingdom of Aquilonia! The only way to defeat him is to retrieve the Heart of Ahriman!
Book Synopsis Game Design Workshop by : Tracy Fullerton
Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2014-03-05 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the Digital Games You Love to PlayDiscover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition.Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. E
Book Synopsis Machinima For Dummies by : Hugh Hancock
Download or read book Machinima For Dummies written by Hugh Hancock and published by John Wiley & Sons. This book was released on 2007-07-31 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use this book to learn how you can, at little or no expense, make virtually any movie using Machinima. The authors guide you from making your first Machinima movie to a grounding in both conventional filmmaking and Machinima technology that will let you tackle very complex film projects. The book focuses on the following Machinima platforms: The Sims 2: Arguably the most popular Machinima platform of all time, The Sims 2 allows you to tell stories ranging from romance to noir action. World Of Warcraft: Tell your own tales of heroism in the world of Azeroth, following in the footsteps of award-winning Machinima creators and even the makers of South Park. Medieval 2: Total War - This astonishing new game allows you to create Lord of the Rings-scale medieval battle films using just a home computer! MovieStorm: For the first time, unleash the power of Machinima as a professional user using a fully-featured, fully-licensed commercial Machinima platform. You'll be introduced to all aspects of Machinima production, from live filming in a game through the creation of sets, props and characters, as well as the basics of cinematography, storytelling and sound design.
Book Synopsis Fedora 10 and Red Hat Enterprise Linux Bible by : Christopher Negus
Download or read book Fedora 10 and Red Hat Enterprise Linux Bible written by Christopher Negus and published by John Wiley & Sons. This book was released on 2009-04-29 with total page 1133 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a market-leading, free, open-source Linux operating system (OS), Fedora 10 is implemented in Red Hat Enterprise Linux and serves as an excellent OS for those who want more frequent updates. Bestselling author Christopher Negus offers an ideal companion resource for both new and advanced Linux users. He presents clear, thorough instructions so you can learn how to make Linux installation simple and painless, take advantage of the desktop interface, and use the Linux shell, file system, and text editor. He also describes key system administration skills, including setting up users, automating system tasks, backing up and restoring files, and understanding the latest security issues and threats. Included is both a DVD distribution of Fedora Linux 10 and a bootable Fedora LiveCD. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Book Synopsis The History of the Gothic Video Game by : Christopher Carton
Download or read book The History of the Gothic Video Game written by Christopher Carton and published by White Owl. This book was released on 2024-07-30 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step into a world of darkness! Towering castles…magical spells…demonic creatures…certain DEATH. The gothic video game has crossed generations, from 8-bit computers to the most powerful 4K PCs and consoles, to deliver dark thrills filled with atmosphere and peril. Gathered in this book are some of the most prominent and enduring games to be developed under a veil of gothic presentation, from their gloomy settings to spine-chilling audio design. Follow the histories of some of gaming’s most popular franchises, such as the decade-spanning Castlevania series and FromSoftware’s “Soulsborne” titles (Dark Souls, Bloodborne, Elden Ring). Packed with over a hundred screenshots that encompass all generations of gaming - with home console, handheld and PC gaming included - and featuring trivia and recommendations across a variety of genres such as strategy games, hack-and-slashers and first-person shooters, The History of the Gothic Video Game is an essential book for fans of all things macabre. The shadows await…
Book Synopsis Fifty Years of Dungeons & Dragons by : Premeet Sidhu
Download or read book Fifty Years of Dungeons & Dragons written by Premeet Sidhu and published by MIT Press. This book was released on 2024-05-14 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: On the fiftieth anniversary of Dungeons & Dragons, a collection of essays that explores and celebrates the game’s legacy and its tremendous impact on gaming and popular culture. In 2024, the enormously influential tabletop role-playing game Dungeons & Dragons—also known as D&D—celebrates its fiftieth anniversary. To mark the occasion, editors Premeet Sidhu, Marcus Carter, and José Zagal have assembled an edited collection that celebrates and reflects on important parts of the game’s past, present, and future. Each chapter in Fifty Years of Dungeons & Dragons explores why the nondigital game is more popular than ever—with sales increasing 33 percent during the COVID-19 pandemic, despite worldwide lockdowns—and offers readers the opportunity to critically reflect on their own experiences, perceptions, and play of D&D. Fifty Years of Dungeons & Dragons draws on fascinating research and insight from expert scholars in the field, including: Gary Alan Fine, whose 1983 book Shared Fantasy remains a canonical text in game studies; Jon Peterson, celebrated D&D historian; Daniel Justice, Canada Research Chair in Indigenous Literature and Expressive Culture; and numerous leading and emerging scholars from the growing discipline of game studies, including Amanda Cote, Esther MacCallum-Stewart, and Aaron Trammell. The chapters cover a diverse range of topics—from D&D’s adoption in local contexts and classrooms and by queer communities to speculative interpretations of what D&D might look like in one hundred years—that aim to deepen readers’ understanding of the game.
Download or read book Digital Gameplay written by Nate Garrelts and published by McFarland. This book was released on 2014-09-17 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, computer technology has permeated all aspects of life--not just work and education, but also leisure time. Increasingly, digital games are the way we play. This volume addresses the world of digital games, with special emphasis on the role and input of the gamer. In fifteen essays, the contributors discuss the various ways the game player interacts with the game. The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on other factors that influence play. Essays cover the full range of digital gaming, including computer and video games. Topics include several detailed investigations of particular, often controversial games such as Grand Theft Auto: Vice City, as well as a consideration of the ways in which game-playing crosses socioeconomic, age, gender and racial lines. The concluding essays discuss scholars' perceptions of digital media and efforts to frame them. Instructors considering this book for use in a course may request an examination copy here.
Book Synopsis Dungeons and Desktops by : Matt Barton
Download or read book Dungeons and Desktops written by Matt Barton and published by CRC Press. This book was released on 2008-02-22 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This genre includes classics such as Ultima and The Bard's Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging style for
Author :Management Association, Information Resources Publisher :IGI Global ISBN 13 :1609601017 Total Pages :2736 pages Book Rating :4.6/5 (96 download)
Book Synopsis Virtual Communities: Concepts, Methodologies, Tools and Applications by : Management Association, Information Resources
Download or read book Virtual Communities: Concepts, Methodologies, Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-10-31 with total page 2736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers the development, design, and utilization of virtual organizations and communities and the resulting impact of these venues.
Book Synopsis Virtual Lives by : James D. Ivory Ph.D.
Download or read book Virtual Lives written by James D. Ivory Ph.D. and published by Bloomsbury Publishing USA. This book was released on 2012-01-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the THE source for information on virtual worlds, covering every aspect of this intriguing and fast-changing social practice and the technologies upon which it rests. Virtual Lives: A Reference Handbook describes the history, development, and role of virtual worlds, also known as virtual environments and immersive virtual environments. It provides detailed background about virtual worlds and their societal impact, from early precursors and inspirations to the latest trends and developments. Specifics on user demographics are included, as are descriptions of virtual worlds' functions, discussion of societal concerns and opportunities, and information about relevant research data and key persons and organizations. Although virtual worlds in their current form are a relatively new phenomenon, other online social environments have served as precursors for decades and literary inspirations go back even further. This handbook therefore covers some early developments dating back to the mid-20th century. Its primary focus, however, is on developments since the mid-1990s and especially on the current state and social impact of virtual worlds, including their impact both in the United States and around the world.
Book Synopsis Perceiving Play by : Torill Elvira Mortensen
Download or read book Perceiving Play written by Torill Elvira Mortensen and published by Peter Lang. This book was released on 2009 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology." --Book Jacket.
Book Synopsis Game Mods: Design, Theory and Criticism by : Erik Champion
Download or read book Game Mods: Design, Theory and Criticism written by Erik Champion and published by Lulu.com. This book was released on 2013-01-01 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon? Game Mods: Design Theory and Criticism aims to answer these and more questions. It features chapters by authors chosen from around the world, representing fields as diverse as architecture, ethnography, puppetry, cultural studies, music education, interaction design and industrial design. How can we design, play with and reflect on the contribution of game mods, related tools and techniques, to both game studies and to society as a whole?