The Board Game Designer's Guide

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Publisher :
ISBN 13 : 9781775189251
Total Pages : 0 pages
Book Rating : 4.1/5 (892 download)

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Book Synopsis The Board Game Designer's Guide by : Joe Slack

Download or read book The Board Game Designer's Guide written by Joe Slack and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have a board game idea, but can't get it out of your head? Use my 4 I's Framework, and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!). Have you made a game, but it's just sitting in a closet somewhere? Dust off that box and let The Board Game Designer's Guide get you unstuck and finish your game for good! Is your game done but you don't know what to do next? In section 6, I'll walk you through all the options available, so that you can finally figure out which one is right for you, and grow a huge legion of fans all proclaiming "Whoever invented this game is a friggin' genius!" Don't let your board game idea sit on a shelf or in your head. There are thousands of people out there who want to play it. You need to share your amazing game with the world! And now you finally can ...

Game Design Workshop

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Publisher : CRC Press
ISBN 13 : 1482217163
Total Pages : 540 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Game Design Workshop by : Tracy Fullerton

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2014-03-05 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.

Make Your Own Board Game

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Publisher : Storey Publishing
ISBN 13 : 1635863414
Total Pages : 149 pages
Book Rating : 4.6/5 (358 download)

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Book Synopsis Make Your Own Board Game by : Jesse Terrance Daniels

Download or read book Make Your Own Board Game written by Jesse Terrance Daniels and published by Storey Publishing. This book was released on 2022-08-30 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community"--

The Gamer's Brain

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Publisher : CRC Press
ISBN 13 : 1351650769
Total Pages : 383 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis The Gamer's Brain by : Celia Hodent

Download or read book The Gamer's Brain written by Celia Hodent and published by CRC Press. This book was released on 2017-08-10 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.

Clockwork Game Design

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Publisher : CRC Press
ISBN 13 : 1317630394
Total Pages : 147 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis Clockwork Game Design by : Keith Burgun

Download or read book Clockwork Game Design written by Keith Burgun and published by CRC Press. This book was released on 2015-05-15 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it. Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games. A hands-on, practical book that outlines a very specific approach to designing games Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept Practice designing games through the featured exercises and illustrations

Game Design Theory

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Publisher : CRC Press
ISBN 13 : 1466554215
Total Pages : 187 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Game Design Theory by : Keith Burgun

Download or read book Game Design Theory written by Keith Burgun and published by CRC Press. This book was released on 2012-08-13 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games.

Challenges for Games Designers

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781542453318
Total Pages : 340 pages
Book Rating : 4.4/5 (533 download)

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Book Synopsis Challenges for Games Designers by : Brenda Brathwaite

Download or read book Challenges for Games Designers written by Brenda Brathwaite and published by Createspace Independent Publishing Platform. This book was released on 2008-08-21 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thought-provoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

The Board Game Designer's Guide to Careers in the Industry

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Publisher : CRC Press
ISBN 13 : 1000784355
Total Pages : 144 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis The Board Game Designer's Guide to Careers in the Industry by : Joe Slack

Download or read book The Board Game Designer's Guide to Careers in the Industry written by Joe Slack and published by CRC Press. This book was released on 2023-02-22 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you thinking about working in the board game industry? Here’s what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you’ll discover • What jobs are really in demand • How you can get your foot in the door with a publisher • Jobs in the industry you’ve never even thought of • What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author’s many years of experience, you’ll be able to put your own skills and experience to great use in an amazing, growing industry.

Kobold Guide to Board Game Design

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Publisher : Open Design LLC
ISBN 13 : 9781936781041
Total Pages : 146 pages
Book Rating : 4.7/5 (81 download)

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Book Synopsis Kobold Guide to Board Game Design by : Mike Selinker

Download or read book Kobold Guide to Board Game Design written by Mike Selinker and published by Open Design LLC. This book was released on 2012-09 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2012 Origins Award Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The "Kobold Guide to Board Game Design" gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.

The Player

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Publisher : Harlequin
ISBN 13 : 0369702433
Total Pages : 175 pages
Book Rating : 4.3/5 (697 download)

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Book Synopsis The Player by : Stefanie London

Download or read book The Player written by Stefanie London and published by Harlequin. This book was released on 2021-03-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emery Daniels has no time for the heartbreaker next door…but the tension between them is impossible to resist! Don’t miss the sizzling final installment of the Close Quarters miniseries by USA TODAY bestselling author Stefanie London! Rowan Lively is the neighbor from hell, with a parade of beautiful women only too happy to stroke his inflated ego. And I can’t take another night of listening to him making those noises through the paper-thin walls. I need to design my latest board game, not fantasize about my gorgeous neighbor. Anonymous fun with a costumed hottie at a gaming conference is a sexy distraction from terrible online reviews and conflicts with my creative team. I’m craving a physical release to put Rowan out of my mind. Until our true identities are revealed, and I find myself in a compromising position with my neighborly nemesis… Now I can barely look Rowan in the eye, and the sparks between us are hot enough to burn down the building. Soon we’re waking the neighbors with our passionate games and working together on a new exhibit for his Melbourne art gallery. And even though I know the score—this is just a fling—I can’t help wondering…will he ever play for keeps? Take control. Feel the rush. Explore your fantasies—Harlequin DARE publishes sexy romances featuring powerful alpha males and bold, fearless heroines exploring their deepest fantasies.

Your Turn!

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Publisher : John Wiley & Sons
ISBN 13 : 1119981603
Total Pages : 602 pages
Book Rating : 4.1/5 (199 download)

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Book Synopsis Your Turn! by : Scott A. Rogers

Download or read book Your Turn! written by Scott A. Rogers and published by John Wiley & Sons. This book was released on 2023-09-27 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you are a novice or experienced pro, this easy-to-follow guide to designing board games is for you! In Your Turn! The Guide to Great Tabletop Game Design, veteran game designer Scott Rogers—creator of tabletop games including Rayguns and Rocketships, Pantone the Game and ALIEN: Fate of the Nostromo—delivers a practical walkthrough to help YOU create over a half-dozen game prototypes, including dice, card, euro, miniature, and party games. The book is packed with easy-to-follow instructions, charming illustrations, and hands-on lessons based on the author's proven knowledge and experience. And once you've made your game, Your Turn! will teach you how to prepare, pitch and sell it whether through crowdfunding or a publisher. You’ll also learn how to: Write and create elegant and crystal-clear rules of play Playtest your games to improve quality, fix problems, and gather feedback Learn what players want and how to design for it Learn the secrets of the Six Zones of Play and why they are so important to your game design! Your Turn! is the essential guide for practicing and aspiring tabletop game designers everywhere! Why wait to make the tabletop game of your dreams? Grab this book and prepare to take Your Turn!

Extraordinary Jobs for Creative People

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Publisher : Infobase Publishing
ISBN 13 : 1438111711
Total Pages : 177 pages
Book Rating : 4.4/5 (381 download)

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Book Synopsis Extraordinary Jobs for Creative People by : Alecia T. Devantier

Download or read book Extraordinary Jobs for Creative People written by Alecia T. Devantier and published by Infobase Publishing. This book was released on 2006 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wonder who wrangles the animals during a movie shoot? What it takes to be a brewmaster? How that play-by-play announcer got his job? What it is like to be a secret shopper? The new.

Careers in Focus

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Publisher : Infobase Publishing
ISBN 13 : 1438132794
Total Pages : 209 pages
Book Rating : 4.4/5 (381 download)

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Book Synopsis Careers in Focus by : Ferguson

Download or read book Careers in Focus written by Ferguson and published by Infobase Publishing. This book was released on 2010 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Defines various careers in cartoon animation, including educational or training requirements, ways to get started, advancement possibilities, salary figures, and more.

Tabletop Game Accessibility

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Publisher : CRC Press
ISBN 13 : 1040011322
Total Pages : 292 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Tabletop Game Accessibility by : Michael James Heron

Download or read book Tabletop Game Accessibility written by Michael James Heron and published by CRC Press. This book was released on 2024-04-12 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This foundational resource on the topic of tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities. This book contextualises this practical guidance within a philosophical framework of how the relatively abled can ethically address accessibility issues within game design. This book helps readers to build understanding and empathy across the various categories of accessibility. Chapters on each category introduce ‘the science’, outline the game mechanics and games that show exemplar problems, relate these to the real-world situations that every player may encounter, and then discuss how to create maximally accessible games with reference to the accessibility guidelines and specific games that show ‘best-in-class’ examples of solutions. This book will be of great interest to all professional tabletop and board game designers as well as digital game designers and designers of other physical products.

Graphic Design for Board Games

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Publisher : CRC Press
ISBN 13 : 1040120636
Total Pages : 303 pages
Book Rating : 4.0/5 (41 download)

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Book Synopsis Graphic Design for Board Games by : Daniel Solis

Download or read book Graphic Design for Board Games written by Daniel Solis and published by CRC Press. This book was released on 2024-10-03 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Board games are increasingly recognized as an artform of their own, but their design and aesthetics are just as important as their gameplay mechanics. In this handbook, art director and graphic designer Daniel Solis offers his 20+ years of expertise in graphic design in tabletop gaming. With a sense of humor, plenty of examples, and simple tips, Graphic Design for Board Games covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged. Key Features: Highlights unique challenges and solutions of graphic design for board games Includes commentary from over a dozen board game graphic designers Explains complex concepts with numerous visual examples Trains designers to incorporate heuristics, accessibility, and semiotics Newcomers will learn introductory concepts of visual communication. Intermediate designers will find ways to anticipate common visual obstacles and improve playtest results. Experienced veterans will find insightful comments shared by fellow professionals. Soon you’ll design unforgettable gaming experiences for your players!

The Game Design Toolbox

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Publisher : CRC Press
ISBN 13 : 1000998223
Total Pages : 186 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis The Game Design Toolbox by : Martin Annander

Download or read book The Game Design Toolbox written by Martin Annander and published by CRC Press. This book was released on 2023-12-06 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a "toolbox" for game designers, it offers a hands-on approach with clear and easy-to-use tools so that readers can quickly find the right solution to the problem they are facing. This book is divided into six game design phases: ideation, exploration, commitment, problem solving, balancing, and tuning. Each category contains an array of relevant tools, and the accompanying indexes offer suggestions for tools to use for specific problems. Support Materials for this book offer further teaching materials, exercises, and complementary FAQs. Written to be a practical resource, this book will be a useful toolbox for junior and veteran game designers alike.

Game Design Workshop

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Publisher : CRC Press
ISBN 13 : 1498785875
Total Pages : 540 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Game Design Workshop by : Tracy Fullerton

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2014-03-05 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the Digital Games You Love to PlayDiscover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition.Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. E