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Macromedia Flash Mx For Windows And Macintosh
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Book Synopsis Macromedia Flash MX for Windows and Macintosh by : Katherine Ulrich
Download or read book Macromedia Flash MX for Windows and Macintosh written by Katherine Ulrich and published by Peachpit Press. This book was released on 2002 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses topics including creating and modifying graphics, using non-Flash graphics, frame-by-frame animations, interactivity, and adding sound and video.
Book Synopsis Macromedia Flash MX Advanced for Windows and Macintosh by : Russell Chun
Download or read book Macromedia Flash MX Advanced for Windows and Macintosh written by Russell Chun and published by Peachpit Press. This book was released on 2002 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Book Synopsis Show Me Macromedia Flash MX 2004 by : Andy Anderson
Download or read book Show Me Macromedia Flash MX 2004 written by Andy Anderson and published by Que Publishing. This book was released on 2004 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering readers a fast, visual way to learn Flash MX, solve problems, and get work done, this guide's step-by-step instructions with accompanying visuals require less time reading and free more time for learning this popular Web authoring software. The new features icon highlights what is new in Flash MX as readers learn to perform everyday tasks.
Book Synopsis Macromedia Flash Communication Server MX by : Kevin Towes
Download or read book Macromedia Flash Communication Server MX written by Kevin Towes and published by Peachpit Press. This book was released on 2002 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.
Book Synopsis Macromedia Flash MX Game Design Demystified by : Jobe Makar
Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by Macromedia Press. This book was released on 2003 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.
Book Synopsis Macromedia Flash MX by : Chrissy Rey
Download or read book Macromedia Flash MX written by Chrissy Rey and published by Macromedia Press. This book was released on 2002 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores how to use and create features including graphics, text, symbols, animation, interactivity, sound, video, ActionScript, content, printable movies, and Web sites.
Book Synopsis Using Macromedia Flash MX by : Michael Hurwicz
Download or read book Using Macromedia Flash MX written by Michael Hurwicz and published by Que Publishing. This book was released on 2003 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation The only comprehensive reference to Flash that creative professionals and Flash gurus will need! Covering basic skills quickly and concisely, it allows more time to be spent on more advanced topics.nbsp;Organised by topic, readers can jump in and learn only what they need to complete the task at hand. nbsp; Completely up20020828d and expanded to cover all aspects of Flash MX, including Flash's upgraded ActionScript and interface features. Concise and complete, containing the information that busy professionals need without any of the fluff. Includes contributions from several highly respected Flash professionals; they give real-world tasks and tips as well as answers to questions they've been hearing for years as trainers. Cyndy Cashman is the founder and president of Breakaway Interactive Training and Digital Media Center, located in Norman, Oklahoma. Her company is a Macromedia-authorized training center providing training and consulting services for interactive media. She has been using and teaching advanced Flash topics for many years. Michael Hurwicz has been using Flash 5 intensively since it first came out. He has written about Macromedia Director, discreet 3d Studio Max, and eRain Swift3D for WebTools. A full-time freelance writer for 16 years, he has written books on networks and architecture. nbsp.
Book Synopsis Sams Teach Yourself Macromedia Flash MX in 24 Hours by : Phillip Kerman
Download or read book Sams Teach Yourself Macromedia Flash MX in 24 Hours written by Phillip Kerman and published by Sams Publishing. This book was released on 2002 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and revised, this bestselling tutorial is a clearly written, well-organized introduction to Flash and gives the beginner an overview of the application's newest version.
Book Synopsis Macromedia Flash MX 2004 Killer Tips by : Shane Elliott
Download or read book Macromedia Flash MX 2004 Killer Tips written by Shane Elliott and published by New Riders. This book was released on 2003-11-14 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hottest collection of cool tips and hidden secrets for the Flash MX 2004 user who needs results fast! In today's economy, time is money. Flash MX 2004 Killer Tips is all about speed, showing users how to get more work done in less time. This book is designed to increase productivity (and even quality) by providing shortcuts, tips, and little-known tricks that will surprise even the most experienced Flash MX 2004 user. Built on the premise that "Speed Kills", readers will get faster at manipulating Flash MX 2004 and have more time to be creative in their design and their code. Author Shane Elliott has assembled almost 300 tips to help readers with creating effects and animations, ActionScript, components, optimization, and a host of other topics.
Book Synopsis Flash 8: The Missing Manual by : E. A. Vander Veer
Download or read book Flash 8: The Missing Manual written by E. A. Vander Veer and published by "O'Reilly Media, Inc.". This book was released on 2006-03-22 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.
Book Synopsis Macromedia Flash MX by : Brian Underdahl
Download or read book Macromedia Flash MX written by Brian Underdahl and published by Beginner's Guides (Osborne). This book was released on 2002 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a comprehensive introduction to Macromedia Flash, combined with special beginning-level coverage of ActionScript, Flash's native programming language.
Book Synopsis Flash MX 2004 ActionScript Bible by : Robert Reinhardt
Download or read book Flash MX 2004 ActionScript Bible written by Robert Reinhardt and published by John Wiley & Sons. This book was released on 2004-04-28 with total page 986 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Book Synopsis Macromedia Flash MX Actionscripting by : Derek Franklin
Download or read book Macromedia Flash MX Actionscripting written by Derek Franklin and published by Macromedia Press. This book was released on 2002 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.
Book Synopsis Macromedia Flash MX Production Techniques by : M. D. Dundon
Download or read book Macromedia Flash MX Production Techniques written by M. D. Dundon and published by Macromedia Press. This book was released on 2003 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia Flash MX Production Techniques, based on author MD Dundon's popular multimedia course curriculum, is for designers and developers who want a concept-based approach to learning production techniques for Macromedia Flash MX. You'll learn, for example, how to optimize and build user-friendly files that work well at any bandwidth and processor speed. Unlike many Flash books on the market today, this book is designed to teach you smart Flash work habitsfrom the best ways to set up your desktop and organize your libraries to the nitty gritty of reducing your file size by 50 percent to the ins and outs of syncing your sound track to the visuals. Designed to be much more than a task-based exploration of the Flash program or a quick "tips and tricks" handbook,Macromedia Flash MX Production Techniquesemphasizes the concepts behind using Flash, accompanied by real-world projects you can use to produce a working portfolio of Macromedia Flash-based projects. By focusing on the concepts behind Macromedia Flash production, you'll learn the "why" behind what you're doing, so that you can begin making your own projects more quickly.
Book Synopsis Macromedia Flash MX 2004 ActionScript by : Derek Franklin
Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
Book Synopsis QuickTime for Filmmakers by : Richard Ferncase
Download or read book QuickTime for Filmmakers written by Richard Ferncase and published by CRC Press. This book was released on 2003-12-04 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.
Book Synopsis The Flash MX Project by : Cheryl Brumbaugh-Duncan
Download or read book The Flash MX Project written by Cheryl Brumbaugh-Duncan and published by New Riders. This book was released on 2002 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is broken up into a collection of hands-on seminars that each focus on teaching a specific aspect of Flash MX. The author begins each seminar by teaching core concepts and techniques. Then, in the workshop, she takes the reader step by step through applying those concepts and techniques to an actual Flash movie. By working through the book cover to cover, you can build an entire Flash web site that includes compelling graphics and animation, audio and video, ActionScript-driven activities, games and personalization, components, and XML-driven forms.