Machine Learning, Animated

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Author :
Publisher : CRC Press
ISBN 13 : 1000964779
Total Pages : 465 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Machine Learning, Animated by : Mark Liu

Download or read book Machine Learning, Animated written by Mark Liu and published by CRC Press. This book was released on 2023-10-30 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. Machine Learning, Animated eases you into basic ML concepts and summarizes the learning process in three words: initialize, adjust and repeat. This is illustrated step by step with animation to show how machines learn: from initial parameter values to adjusting each step, to the final converged parameters and predictions. This book teaches readers to create their own neural networks with dense and convolutional layers, and use them to make binary and multi-category classifications. Readers will learn how to build deep learning game strategies and combine this with reinforcement learning, witnessing AI achieve super-human performance in Atari games such as Breakout, Space Invaders, Seaquest and Beam Rider. Written in a clear and concise style, illustrated with animations and images, this book is particularly appealing to readers with no background in computer science, mathematics or statistics. Access the book's repository at: https://github.com/markhliu/MLA

Machine Learning, Animated

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Author :
Publisher :
ISBN 13 : 9781003441281
Total Pages : 0 pages
Book Rating : 4.4/5 (412 download)

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Book Synopsis Machine Learning, Animated by : Mark H. Liu

Download or read book Machine Learning, Animated written by Mark H. Liu and published by . This book was released on 2023-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. Machine Learning, Animatedeases you into basic ML concepts and summarizes the learning process in three words: initialize, adjust and repeat. This is illustrated step by step with animation to show how machines learn: from initial parameter values to adjusting each step, to the final converged parameters and predictions. This book teaches readers to create their own neural networks with dense and convolutional layers, and use them to make binary and multi-category classifications. Readers will learn how to build deep learning game strategies and combine this with reinforcement learning, witnessing AI achieve super-human performance in Atari games such as Breakout, Space Invaders, Seaquest and Beam Rider. Written in a clear and concise style, illustrated with animations and images, this book is particularly appealing to readers with no background in computer science, mathematics or statistics. Access the book's repository at:https://github.com/markhliu/MLA

Deep Learning in Gaming and Animations

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Author :
Publisher : CRC Press
ISBN 13 : 1000504344
Total Pages : 177 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Deep Learning in Gaming and Animations by : Vikas Chaudhary

Download or read book Deep Learning in Gaming and Animations written by Vikas Chaudhary and published by CRC Press. This book was released on 2021-12-07 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the last decade, progress in deep learning has had a profound and transformational effect on many complex problems, including speech recognition, machine translation, natural language understanding, and computer vision. As a result, computers can now achieve human-competitive performance in a wide range of perception and recognition tasks. Many of these systems are now available to the programmer via a range of so-called cognitive services. More recently, deep reinforcement learning has achieved ground-breaking success in several complex challenges. This book makes an enormous contribution to this beautiful, vibrant area of study: an area that is developing rapidly both in breadth and depth. Deep learning can cope with a broader range of tasks (and perform those tasks to increasing levels of excellence). This book lays a good foundation for the core concepts and principles of deep learning in gaming and animation, walking you through the fundamental ideas with expert ease. This book progresses in a step-by-step manner. It reinforces theory with a full-fledged pedagogy designed to enhance students' understanding and offer them a practical insight into its applications. Also, some chapters introduce and cover novel ideas about how artificial intelligence (AI), deep learning, and machine learning have changed the world in gaming and animation. It gives us the idea that AI can also be applied in gaming, and there are limited textbooks in this area. This book comprehensively addresses all the aspects of AI and deep learning in gaming. Also, each chapter follows a similar structure so that students, teachers, and industry experts can orientate themselves within the text. There are few books in the field of gaming using AI. Deep Learning in Gaming and Animations teaches you how to apply the power of deep learning to build complex reasoning tasks. After being exposed to the foundations of machine and deep learning, you will use Python to build a bot and then teach it the game's rules. This book also focuses on how different technologies have revolutionized gaming and animation with various illustrations.

Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118115147
Total Pages : 208 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research by : Jun Yu

Download or read book Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research written by Jun Yu and published by John Wiley & Sons. This book was released on 2013-03-18 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations

AI for Games and Animation

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Author :
Publisher : CRC Press
ISBN 13 : 1439864012
Total Pages : 288 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis AI for Games and Animation by : John David Funge

Download or read book AI for Games and Animation written by John David Funge and published by CRC Press. This book was released on 1999-07-22 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, imag

Machine Learning for Kids

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Author :
Publisher : No Starch Press
ISBN 13 : 1718500572
Total Pages : 290 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Machine Learning for Kids by : Dale Lane

Download or read book Machine Learning for Kids written by Dale Lane and published by No Starch Press. This book was released on 2021-01-19 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+

Automatic Generation of Computer Animation

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Author :
Publisher : Springer
ISBN 13 : 3540455906
Total Pages : 386 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Automatic Generation of Computer Animation by : Ruqian Lu

Download or read book Automatic Generation of Computer Animation written by Ruqian Lu and published by Springer. This book was released on 2003-08-06 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer graphics techniques. Turning a story in text form into an animated movie is a long and complicated procedure. We came to the c- clusion that many parts of this process could be automated by using artificial - telligence techniques. It is actually a challenge and test for machine intelligence. So we decided to explore the possibility of a full life cycle automation of c- puter animation generation. By full life cycle we mean the generation process of computer animation from a children s story in natural language text form to the final animated movie. It is of course a task of immense difficulty. However, we decided to try our best and to see how far we could go.

Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118559983
Total Pages : 210 pages
Book Rating : 4.1/5 (185 download)

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Book Synopsis Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research by : Jun Yu

Download or read book Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research written by Jun Yu and published by John Wiley & Sons. This book was released on 2013-03-27 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations

Machine Learning

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Author :
Publisher : CRC Press
ISBN 13 : 1420067192
Total Pages : 407 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Machine Learning by : Stephen Marsland

Download or read book Machine Learning written by Stephen Marsland and published by CRC Press. This book was released on 2011-03-23 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional books on machine learning can be divided into two groups- those aimed at advanced undergraduates or early postgraduates with reasonable mathematical knowledge and those that are primers on how to code algorithms. The field is ready for a text that not only demonstrates how to use the algorithms that make up machine learning methods, but

Machine Learning Based Animated Component Generation System for Illustrated Slides

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Author :
Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (135 download)

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Book Synopsis Machine Learning Based Animated Component Generation System for Illustrated Slides by : 李政翰

Download or read book Machine Learning Based Animated Component Generation System for Illustrated Slides written by 李政翰 and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Deep Learning-Powered Image Animation

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Author :
Publisher : Publishers
ISBN 13 : 9781805285847
Total Pages : 0 pages
Book Rating : 4.2/5 (858 download)

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Book Synopsis Deep Learning-Powered Image Animation by : Harry Jazz

Download or read book Deep Learning-Powered Image Animation written by Harry Jazz and published by Publishers. This book was released on 2023-05-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Deep Learning-Powered Image Animation" is an illuminating exploration of the fascinating world of image animation and its integration with cutting-edge deep learning techniques. Authored by Harry Jazz, a renowned expert in the field, this book serves as a comprehensive guide for both beginners and experienced practitioners seeking to unlock the potential of deep learning in the realm of image animation. With the explosive growth of deep learning algorithms and advancements in computer vision, the art of image animation has reached unprecedented levels of realism and creativity. In this book, Harry Jazz presents a step-by-step journey, starting from the fundamentals of deep learning, and gradually building up to sophisticated image animation techniques. The book begins with a concise overview of deep learning, providing readers with a solid foundation in neural networks, convolutional neural networks (CNNs), and generative adversarial networks (GANs). Harry Jazz goes on to discuss various methods for data preparation and augmentation, essential for training accurate and robust models for image animation. One of the highlights of the book is the in-depth exploration of key deep learning architectures used in image animation. From the classic VGGNet and ResNet to more recent advancements like U-Net and Pix2Pix, the author offers practical insights into their inner workings, strengths, and limitations. Furthermore, Harry Jazz delves into advanced topics such as facial expression transfer, pose estimation, and style transfer, providing readers with the necessary tools to create dynamic and lifelike animations. The author also addresses the challenges and ethical considerations associated with deep learning-based image animation, emphasizing the importance of responsible and inclusive practices. Packed with numerous code examples, visual illustrations, and real-world applications, "Deep Learning-Powered Image Animation" equips readers with the knowledge and skills to leverage the power of deep learning in creating captivating and realistic image animations. Whether you are an AI enthusiast, a researcher, or a practitioner in the field of computer vision, this book will serve as an invaluable resource to propel your image animation endeavors to new heights.

Machine Learning and Python for Human Behavior, Emotion, and Health Status Analysis

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Author :
Publisher : CRC Press
ISBN 13 : 1040105467
Total Pages : 264 pages
Book Rating : 4.0/5 (41 download)

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Book Synopsis Machine Learning and Python for Human Behavior, Emotion, and Health Status Analysis by : Md Zia Uddin

Download or read book Machine Learning and Python for Human Behavior, Emotion, and Health Status Analysis written by Md Zia Uddin and published by CRC Press. This book was released on 2024-08-30 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a practical guide for individuals interested in exploring and implementing smart home applications using Python. Comprising six chapters enriched with hands-on codes, it seamlessly navigates from foundational concepts to cutting-edge technologies, balancing theoretical insights and practical coding experiences. In short, it is a gateway to the dynamic intersection of Python programming, smart home technology, and advanced machine learning applications, making it an invaluable resource for those eager to explore this rapidly growing field. Key Features: Throughout the book, practicality takes precedence, with hands-on coding examples accompanying each concept to facilitate an interactive learning journey Striking a harmonious balance between theoretical foundations and practical coding, the book caters to a diverse audience, including smart home enthusiasts and researchers The content prioritizes real-world applications, ensuring readers can immediately apply the knowledge gained to enhance smart home functionalities Covering Python basics, feature extraction, deep learning, and XAI, the book provides a comprehensive guide, offering an overall understanding of smart home applications

The 2021 International Conference on Machine Learning and Big Data Analytics for IoT Security and Privacy

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Author :
Publisher : Springer Nature
ISBN 13 : 3030895114
Total Pages : 999 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis The 2021 International Conference on Machine Learning and Big Data Analytics for IoT Security and Privacy by : John Macintyre

Download or read book The 2021 International Conference on Machine Learning and Big Data Analytics for IoT Security and Privacy written by John Macintyre and published by Springer Nature. This book was released on 2021-11-02 with total page 999 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the proceedings of the 2020 2nd International Conference on Machine Learning and Big Data Analytics for IoT Security and Privacy (SPIoT-2021), online conference, on 30 October 2021. It provides comprehensive coverage of the latest advances and trends in information technology, science and engineering, addressing a number of broad themes, including novel machine learning and big data analytics methods for IoT security, data mining and statistical modelling for the secure IoT and machine learning-based security detecting protocols, which inspire the development of IoT security and privacy technologies. The contributions cover a wide range of topics: analytics and machine learning applications to IoT security; data-based metrics and risk assessment approaches for IoT; data confidentiality and privacy in IoT; and authentication and access control for data usage in IoT. Outlining promising future research directions, the book is a valuable resource for students, researchers and professionals and provides a useful reference guide for newcomers to the IoT security and privacy field.

Human-in-the-Loop Machine Learning

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1617296740
Total Pages : 422 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Human-in-the-Loop Machine Learning by : Robert Munro

Download or read book Human-in-the-Loop Machine Learning written by Robert Munro and published by Simon and Schuster. This book was released on 2021-07-20 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Machine learning applications perform better with human feedback. Keeping the right people in the loop improves the accuracy of models, reduces errors in data, lowers costs, and helps you ship models faster. Human-in-the-loop machine learning lays out methods for humans and machines to work together effectively. You'll find best practices on selecting sample data for human feedback, quality control for human annotations, and designing annotation interfaces. You'll learn to dreate training data for labeling, object detection, and semantic segmentation, sequence labeling, and more. The book starts with the basics and progresses to advanced techniques like transfer learning and self-supervision within annotation workflows.

Alphago Simplified

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Publisher :
ISBN 13 : 9781032722214
Total Pages : 0 pages
Book Rating : 4.7/5 (222 download)

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Book Synopsis Alphago Simplified by : Mark Liu

Download or read book Alphago Simplified written by Mark Liu and published by . This book was released on 2024-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What exactly is ML? How is it related to AI? Why is deep learning (DL) so popular these days? This book explains how traditional rule-based AI and ML work.

Make Python Talk

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Author :
Publisher : No Starch Press
ISBN 13 : 1718501579
Total Pages : 438 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Make Python Talk by : Mark Liu

Download or read book Make Python Talk written by Mark Liu and published by No Starch Press. This book was released on 2021-08-24 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: A project-based book that teaches beginning Python programmers how to build working, useful, and fun voice-controlled applications. This fun, hands-on book will take your basic Python skills to the next level as you build voice-controlled apps to use in your daily life. Starting with a Python refresher and an introduction to speech-recognition/text-to-speech functionalities, you’ll soon ease into more advanced topics, like making your own modules and building working voice-controlled apps. Each chapter scaffolds multiple projects that allow you to see real results from your code at a manageable pace, while end-of-chapter exercises strengthen your understanding of new concepts. You’ll design interactive games, like Connect Four and Tic-Tac-Toe, and create intelligent computer opponents that talk and take commands; you’ll make a real-time language translator, and create voice-activated financial-market apps that track the stocks or cryptocurrencies you are interested in. Finally, you’ll load all of these features into the ultimate virtual personal assistant – a conversational VPA that tells jokes, reads the news, and gives you hands-free control of your email, browser, music player, desktop files, and more. Along the way, you’ll learn how to: ● Build Python modules, implement animations, and integrate live data into an app ● Use web-scraping skills for voice-controlling podcasts, videos, and web searches ● Fine-tune the speech recognition to accept a variety of input ● Associate regular tasks like opening files and accessing the web with speech commands ● Integrate functionality from other programs into a single VPA with computational knowledge engines to answer almost any question Packed with cross-platform code examples to download, practice activities and exercises, and explainer images, you’ll quickly become proficient in Python coding in general and speech recognition/text to speech in particular.

Machine Learning and Its Application

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Author :
Publisher :
ISBN 13 : 9781681089423
Total Pages : 356 pages
Book Rating : 4.0/5 (894 download)

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Book Synopsis Machine Learning and Its Application by : Indranath Chatterjee

Download or read book Machine Learning and Its Application written by Indranath Chatterjee and published by . This book was released on 2021-12-22 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Machine Learning and Its Application: A Quick Guide for Beginners aims to cover most of the core topics required for study in machine learning curricula included in university and college courses. The textbook introduces readers to central concepts in machine learning and artificial intelligence, which include the types of machine learning algorithms and the statistical knowledge required for devising relevant computer algorithms. The book also covers advanced topics such as deep learning and feature engineering. Key features: - 8 organized chapters on core concepts of machine learning for learners - Accessible text for beginners unfamiliar with complex mathematical concepts - Introductory topics are included, including supervised learning, unsupervised learning, reinforcement learning and predictive statistics - Advanced topics such as deep learning and feature engineering provide additional information - Introduces readers to python programming with examples of code for understanding and practice - Includes a summary of the text and a dedicated section for references Machine Learning and Its Application: A Quick Guide for Beginners is an essential book for students and learners who want to understand the basics of machine learning and equip themselves with the knowledge to write algorithms for intelligent data processing applications.