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Liber Des Goules The Book Of Ghouls
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Book Synopsis Liber Des Goules - The Book of Ghouls by : Glenys Ngaire McGhee
Download or read book Liber Des Goules - The Book of Ghouls written by Glenys Ngaire McGhee and published by White Wolf Games Studio. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The Mind's Eye rules for playing vampires' human pawns.
Book Synopsis The Hunter's Tools by : Coranth Gryphon
Download or read book The Hunter's Tools written by Coranth Gryphon and published by White Wolf Games Studio. This book was released on 1999-04-30 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. More rules for tracking and tricking the undead in live-action games.
Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 1997 with total page 1608 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Minds Eye Theatre Journal by : White Wolf Games Studio
Download or read book Minds Eye Theatre Journal written by White Wolf Games Studio and published by White Wolf Games Studio. This book was released on 1999-05-31 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.
Download or read book Laws of the Hunt written by John Wick and published by White Wolf Games Studio. This book was released on 1998-11 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: The World of Darkness is the setting for all of the games in the Storyteller series, and for several fiction books. Game books listed with this icon belong to specific game lines, but together contain information that applies to the entire World of Darkness. Sick of Kindred preying on your city? Sick of Garou and wraiths running riot through your streets? Help is here. Laws of the Hunt provides what you need to hunt down everything from vampires to Risen, changelings to Glass Walkers. You might even live to tell about it. With rules for hunter character creation, and updated and revised Numina, Laws of the Hunt helps humans take back the night.
Book Synopsis Strange Aeon 2nd Edition by : Forever People
Download or read book Strange Aeon 2nd Edition written by Forever People and published by Lulu.com. This book was released on 2017-03-10 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""The Mist meets Silent Hill meets Lovecraft meets Doctor Who... a uniquely terrifying game."" Lovecraft's strange aeons are here. The stars were right and yes, in time even death may die. Humanity exists on the precipice, a handful of survivors teetering on the brink of extinction. The dominion of Earth is lost. The Old Ones have returned. Strange Aeon is a roleplaying game in which you, the player, take on the role of survivor and scavenger in a terrifying post-apocalypse setting. With the help of fellow players you must remain alive while battling the forces of the mythos, enduring the toxic fumes of the Morbus mist and the ever crumbling state of human civilisation. You have only one advantage over the other humans still clinging to life in the aftermath of The Event; you have in your possession a mythos relic known as The Celestial Sphere. With the sorcery contained in this artefact you can travel through time, into future and past versions of the Earth.
Download or read book Ghouls written by Ronni Radner and published by White Wolf Games Studio. This book was released on 1997-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The guide to playing vampires' human pawns.
Download or read book Books in Print written by and published by . This book was released on 1991 with total page 2432 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Icons of Horror and the Supernatural by : S. T. Joshi
Download or read book Icons of Horror and the Supernatural written by S. T. Joshi and published by Bloomsbury Publishing USA. This book was released on 2006-12-30 with total page 819 pages. Available in PDF, EPUB and Kindle. Book excerpt: Horror and the supernatural have fascinated people for centuries, and many of the most central figures appear over and over again. These figures have gained iconic status and continue to hold sway over popular culture and the modern imagination. This book offers extended entries on 24 of the most enduring and significant figures of horror and the supernatural, including The Sea Creature, The Witch, The Alien, The Vampire, The Werewolf, The Sorcerer, The Ghost, The Siren, The Mummy, The Devil, and The Zombie. Each entry is written by a leading authority on the subject and discusses the topic's essential features and lasting influence, from the classical epics of Homer to the novels of Stephen King. Entries cite sources for further reading, and the Encyclopedia closes with a selected, general bibliography. Entries include illustrations, sidebars of interesting information, and excerpts from key texts. Horror and the supernatural have fascinated people for centuries, with many of the most central figures appearing over and over again across time and cultures. These figures have starred in the world's most widely read literary works, most popular films, and most captivating television series. Because of their popularity and influence, they have attained iconic status and a special place in the popular imagination. This book overviews 24 of the most significant icons of horror and the supernatural.
Book Synopsis Books In Print 2004-2005 by : Ed Bowker Staff
Download or read book Books In Print 2004-2005 written by Ed Bowker Staff and published by R. R. Bowker. This book was released on 2004 with total page 3274 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Author :White Wolf Publishing, Incorporated Publisher :White Wolf Publishing ISBN 13 :9781565047846 Total Pages :84 pages Book Rating :4.0/5 (478 download)
Book Synopsis Mind's Eye Theatre Journal by : White Wolf Publishing, Incorporated
Download or read book Mind's Eye Theatre Journal written by White Wolf Publishing, Incorporated and published by White Wolf Publishing. This book was released on 2000-12 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.
Book Synopsis Dreamhounds of Paris by : Robin D. Laws
Download or read book Dreamhounds of Paris written by Robin D. Laws and published by Pelgrane Press. This book was released on 2018-09 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Follow the Trail of Cthulhu into the Dreamlands
Book Synopsis Bookhounds of London by : Kenneth Hite
Download or read book Bookhounds of London written by Kenneth Hite and published by Pelgrane Press. This book was released on 2018-09 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Ennie- and Golden Geek-award-winning supplement for Trail of Cthulhu.These cycles of experience, of course, all stem from that worm-riddled book. I remember when I found it in a dimly lighted place near the black, oily river where the mists always swirl. The Book. Forbidden Tomes. Bookhounds of London is a brand new campaign setting for Trail of Cthulhu, packed with period detail, where the Investigators seek out books about horror and strangeness and become, seemingly inevitably, drawn into the horror themselves. It provides in-depth material on London in the 1930s, carefully slanted towards Mythos investigators.An Ancient City. Bookhounds London is a city of cinemas, electric lights, global power and the height of fashion. Its about the horrors the cancers that lurk in the capital, in the very beating heart of human civilization. A Templar altar might well crouch, mostly forgotten, in the dreary Hackney Marshes, but altars to false gods tower over the metaphorical swamps of Fleet Street and Whitehall. And as for lost, prehuman ruins whos to say what lies under London, if you dig deep enough? Terrible Choices.The PCs arent stalwart G-men or tweedy scholars exploring forbidden frontiers. Instead, they acquire maps (and maybe guidebooks) to those forbidden frontiers from fusty libraries and prestigious auction houses. They are Book-Hounds, looking for profit in mouldy vellum and leather bindings, balancing their own books by finding first editions for Satanists and would-be sorcerers. They may not quite know what they traffic in, or they may know rather better than their clientele, but needs must when the bills come in. This volume includes:32 authentic full-colour maps with unique new street index of London in the 1930s, and plans of major buildings. A Mythos take on London in the 1930s, packed with contacts, locations and rumours. New abilities such as Document Analysis, Auction and Forgery, as well as new oc
Book Synopsis The Terrible Old Man by : H. P. Lovecraft
Download or read book The Terrible Old Man written by H. P. Lovecraft and published by Open Road Media. This book was released on 2020-04-07 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first story set in the fishing village of Kingsport, which is featured in the later works of the one of the greatest horror writers of all time. It is rumored that the mysterious old man who lives alone in the small New England town was once a sea captain. It is also rumored that he is hoarding a treasure. When three robbers decide to steal it, they will encounter a bloodthirsty evil unlike any they ever imagined . . . “The Terrible Old Man is the story of three career criminals looking to rob the eponymous character, an eccentric retired mariner so ancient that no one alive remembers his youth. . . . This is also the first story set in the fictional New England geography that Lovecraft will detail over the course of future writing. . . . So, what we see in these stories is Lovecraft beginning to construct the alternate world which will be the home to his most famous works, at least as much a unifying element of the author’s oeuvre as those details subsequent writers and critics have defined as the ‘Cthulhu Mythos.’ As such, The Terrible Old Man is not only an effective piece of eerie storytelling, it is also an important stepping stone in the development of a bigger Lovecraftian world.” —The Blood-Shed “A piece of minimalist brushwork, with most of the narrative suggested by negative space . . . In sharp contrast to the central Mythos tales, the horror is allusive and oblique, the violence kept off-stage.” —Tor.com
Download or read book Laws of the Night written by Jason Carl and published by White Wolf Games Studio. This book was released on 1999-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's a new night. Clans. Bloodlines. Chracter creation. Systems. Storytelling. Antagonists. Udated and revised, all in one place. The rules have changed. Laws of the night is a complete pocket guide for plating and storytelling Masquerade. Designed for wuick reference and in-game use, it collects under one cover everything you need to start playing.
Author :White Wolf Publishing, Incorporated Publisher :White Wolf Publishing ISBN 13 :9781588462978 Total Pages :0 pages Book Rating :4.4/5 (629 download)
Book Synopsis Road of Humanity by : White Wolf Publishing, Incorporated
Download or read book Road of Humanity written by White Wolf Publishing, Incorporated and published by White Wolf Publishing. This book was released on 2004-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Secrets of Elysium written by Jason Carl and published by White Wolf Games Studio. This book was released on 1998-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: At last, here are the long-demanded elder rules for Mind's Eye Theatre. Everything you need from Experience Trait charts to Master-class Disciplines is included. We haven't skimped on the Dark Ages, either; this book contains extended Disciplines for The Long Night. This is the complete resource for creating, maintaining and running (not to mention becoming) a vampire elder.