Learning Android Google Maps

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849698872
Total Pages : 356 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Learning Android Google Maps by : Raj Amal W.

Download or read book Learning Android Google Maps written by Raj Amal W. and published by Packt Publishing Ltd. This book was released on 2015-09-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integrate Google Maps with your Android application to offer feature-rich and interactive maps About This Book Set up the development environment and obtain the Google API key to create your first map application Create a cutting edge Google maps application by implementing all the concepts learned A step-by-step tutorial guide that is full of pragmatic examples Who This Book Is For If you are an Android developer and want to integrate maps into your application, then this book is definitely for you. This book is intended for novice Android application developers who would like to get up and running with map rich applications using Google Maps. Some basic development experience would be helpful but it's not a mandate. What You Will Learn Get to know about the basic development environment setup needed to create a successful map application Generate an SHA1 fingerprint, obtain an API key, and create a basic map application Detect different types of maps and implement them in your application Add information to your map such as markers, overlays, information windows, and shapes Explore the interaction with maps and work with gestures Change the different camera views in your map application Work with real-time GPS location data and implementing it in your application Apply Street View and integrate the StreetViewPanoroma fragment to your application Employ the native Google maps application to solve some of the tasks using intents Create a cutting edge Google maps application by implementing all the concepts learned In Detail This book helps you to overcome the most common problems faced by users and helps you create a successful map application without any hassle. The book starts with a brief description of how to set up an environment and obtain an API key to create your map application. This book will teach you about adding markers, overlays, and information windows to the map in detail. You will then dive deep into customizing various types of maps and working with location data and Google Street view. By the end of this book, you will be able to create succinct map applications in Android using Google maps efficiently. Style and approach The book is tailored for the reader with a fundamental approach to Android Google Maps providing a step-by-step introduction to Android Google Maps. It focuses on simple, easy-to-understand examples that are pragmatic and serve as useful basis for real-world applications. Different topics are approached in a bottom-up fashion, gradually going from the simplest foundations to the most advanced features.

Learning Android Google Maps

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Author :
Publisher :
ISBN 13 : 9781849698863
Total Pages : 356 pages
Book Rating : 4.6/5 (988 download)

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Book Synopsis Learning Android Google Maps by : Raj Amal

Download or read book Learning Android Google Maps written by Raj Amal and published by . This book was released on 2015-09-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integrate Google Maps with your Android application to offer feature-rich and interactive mapsAbout This Book• Set up the development environment and obtain the Google API key to create your first map application• Create a cutting edge Google maps application by implementing all the concepts learned• A step-by-step tutorial guide that is full of pragmatic examplesWho This Book Is ForIf you are an Android developer and want to integrate maps into your application, then this book is definitely for you. This book is intended for novice Android application developers who would like to get up and running with map rich applications using Google Maps. Some basic development experience would be helpful but it's not a mandate.What You Will Learn• Get to know about the basic development environment setup needed to create a successful map application• Generate an SHA1 fingerprint, obtain an API key, and create a basic map application• Detect different types of maps and implement them in your application• Add information to your map such as markers, overlays, information windows, and shapes• Explore the interaction with maps and work with gestures• Change the different camera views in your map application• Work with real-time GPS location data and implementing it in your application• Apply Street View and integrate the StreetViewPanoroma fragment to your application• Employ the native Google maps application to solve some of the tasks using intents• Create a cutting edge Google maps application by implementing all the concepts learnedIn DetailThis book helps you to overcome the most common problems faced by users and helps you create a successful map application without any hassle.The book starts with a brief description of how to set up an environment and obtain an API key to create your map application. This book will teach you about adding markers, overlays, and information windows to the map in detail. You will then dive deep into customizing various types of maps and working with location data and Google Street view.By the end of this book, you will be able to create succinct map applications in Android using Google maps efficiently.Style and approachThe book is tailored for the reader with a fundamental approach to Android Google Maps providing a step-by-step introduction to Android Google Maps. It focuses on simple, easy-to-understand examples that are pragmatic and serve as useful basis for real-world applications. Different topics are approached in a bottom-up fashion, gradually going from the simplest foundations to the most advanced features.

Learning Android Google Maps

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849698872
Total Pages : 356 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Learning Android Google Maps by : Raj Amal W.

Download or read book Learning Android Google Maps written by Raj Amal W. and published by Packt Publishing Ltd. This book was released on 2015-09-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integrate Google Maps with your Android application to offer feature-rich and interactive maps About This Book Set up the development environment and obtain the Google API key to create your first map application Create a cutting edge Google maps application by implementing all the concepts learned A step-by-step tutorial guide that is full of pragmatic examples Who This Book Is For If you are an Android developer and want to integrate maps into your application, then this book is definitely for you. This book is intended for novice Android application developers who would like to get up and running with map rich applications using Google Maps. Some basic development experience would be helpful but it's not a mandate. What You Will Learn Get to know about the basic development environment setup needed to create a successful map application Generate an SHA1 fingerprint, obtain an API key, and create a basic map application Detect different types of maps and implement them in your application Add information to your map such as markers, overlays, information windows, and shapes Explore the interaction with maps and work with gestures Change the different camera views in your map application Work with real-time GPS location data and implementing it in your application Apply Street View and integrate the StreetViewPanoroma fragment to your application Employ the native Google maps application to solve some of the tasks using intents Create a cutting edge Google maps application by implementing all the concepts learned In Detail This book helps you to overcome the most common problems faced by users and helps you create a successful map application without any hassle. The book starts with a brief description of how to set up an environment and obtain an API key to create your map application. This book will teach you about adding markers, overlays, and information windows to the map in detail. You will then dive deep into customizing various types of maps and working with location data and Google Street view. By the end of this book, you will be able to create succinct map applications in Android using Google maps efficiently. Style and approach The book is tailored for the reader with a fundamental approach to Android Google Maps providing a step-by-step introduction to Android Google Maps. It focuses on simple, easy-to-understand examples that are pragmatic and serve as useful basis for real-world applications. Different topics are approached in a bottom-up fashion, gradually going from the simplest foundations to the most advanced features.

Learning Mobile App Development

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Author :
Publisher : Pearson Education
ISBN 13 : 032194786X
Total Pages : 464 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Learning Mobile App Development by : Jakob Iversen

Download or read book Learning Mobile App Development written by Jakob Iversen and published by Pearson Education. This book was released on 2014 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now, one book can help you master mobile app development with both market-leading platforms: Apple's iOS and Google's Android. Perfect for both students and professionals, Learning Mobile App Development is the only tutorial with complete parallel coverage of both iOS and Android. With this guide, you can master either platform, or both--and gain a deeper understanding of the issues associated with developing mobile apps. You'll develop an actual working app on both iOS and Android, mastering the entire mobile app development lifecycle, from planning through licensing and distribution. Each tutorial in this book has been carefully designed to support readers with widely varying backgrounds and has been extensively tested in live developer training courses. If you're new to iOS, you'll also find an easy, practical introduction to Objective-C, Apple's native language.

Learning Android Application Programming

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Author :
Publisher : Pearson Education
ISBN 13 : 0321902939
Total Pages : 428 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Learning Android Application Programming by : James Talbot

Download or read book Learning Android Application Programming written by James Talbot and published by Pearson Education. This book was released on 2014 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary: Helps you master modern Android programming by building a fully functional app from the ground up. Working with the Android 4.3 toolset, you'll solve real-world problems faced by every Android developer and learn best practices for success with any mobile development project.

Ionic Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 178862985X
Total Pages : 383 pages
Book Rating : 4.7/5 (886 download)

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Book Synopsis Ionic Cookbook by : Indermohan Singh

Download or read book Ionic Cookbook written by Indermohan Singh and published by Packt Publishing Ltd. This book was released on 2018-04-30 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ionic has been a preferred choice for JavaScript developers to develop real time hybrid applications. This book will get you started with Ionic 3.9 and help you create Angular 5 components that interact with templates. Get the best out of Ionic through dedicated recipes which will solve issues related to it.

Mobile Learning

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Publisher : John Wiley & Sons
ISBN 13 : 1118894308
Total Pages : 400 pages
Book Rating : 4.1/5 (188 download)

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Book Synopsis Mobile Learning by : Scott McQuiggan

Download or read book Mobile Learning written by Scott McQuiggan and published by John Wiley & Sons. This book was released on 2015-03-09 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the game-changing technology that allows mobile learning to effectively reach K-12 students Mobile Learning: A Handbook for Developers, Educators and Learners provides research-based foundations for developing, evaluating, and integrating effective mobile learning pedagogy. Twenty-first century students require twenty-first century technology, and mobile devices provide new and effective ways to educate children. But with new technologies come new challenges—therefore, this handbook presents a comprehensive look at mobile learning by synthesizing relevant theories and drawing practical conclusions for developers, educators, and students. Mobile devices—in ways that the laptop, the personal computer, and netbook computers have not—present the opportunity to make learning more engaging, interactive, and available in both traditional classroom settings and informal learning environments. From theory to practice, Mobile Learning explores how mobile devices are different than their technological predecessors, makes the case for developers, teachers, and parents to invest in the technology, and illustrates the many ways in which it is innovative, exciting, and effective in educating K-12 students. Explores how mobile devices can support the needs of students Provides examples, screenshots, graphics, and visualizations to enhance the material presented in the book Provides developers with the background necessary to create the apps their audience requires Presents the case for mobile learning in and out of classrooms as early as preschool Discusses how mobile learning enables better educational opportunities for the visually impaired, students with Autism, and adult learners. If you're a school administrator, teacher, app developer, or parent, this topical book provides a theoretical, well-researched discussion of the pedagogical theory and mobile learning, as well as practical advice in setting up a mobile learning strategy.

Innovation and Technologies for the Digital Transformation of Education

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Author :
Publisher : Springer Nature
ISBN 13 : 9819724686
Total Pages : 390 pages
Book Rating : 4.8/5 (197 download)

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Book Synopsis Innovation and Technologies for the Digital Transformation of Education by : Francisco José García-Peñalvo

Download or read book Innovation and Technologies for the Digital Transformation of Education written by Francisco José García-Peñalvo and published by Springer Nature. This book was released on with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Official Google Cloud Certified Associate Cloud Engineer Study Guide

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119564182
Total Pages : 560 pages
Book Rating : 4.1/5 (195 download)

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Book Synopsis Official Google Cloud Certified Associate Cloud Engineer Study Guide by : Dan Sullivan

Download or read book Official Google Cloud Certified Associate Cloud Engineer Study Guide written by Dan Sullivan and published by John Wiley & Sons. This book was released on 2019-04-01 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Only Official Google Cloud Study Guide The Official Google Cloud Certified Associate Cloud Engineer Study Guide, provides everything you need to prepare for this important exam and master the skills necessary to land that coveted Google Cloud Engineering certification. Beginning with a pre-book assessment quiz to evaluate what you know before you begin, each chapter features exam objectives and review questions, plus the online learning environment includes additional complete practice tests. Written by Dan Sullivan, a popular and experienced online course author for machine learning, big data, and Cloud topics, Official Google Cloud Certified Associate Cloud Engineer Study Guide is your ace in the hole for deploying and managing Google Cloud Services. Select the right Google service from the various choices based on the application to be built Compute with Cloud VMs and managing VMs Plan and deploying storage Network and configure access and security Google Cloud Platform is a leading public cloud that provides its users to many of the same software, hardware, and networking infrastructure used to power Google services. Businesses, organizations, and individuals can launch servers in minutes, store petabytes of data, and implement global virtual clouds with the Google Cloud Platform. Certified Associate Cloud Engineers have demonstrated the knowledge and skills needed to deploy and operate infrastructure, services, and networks in the Google Cloud. This exam guide is designed to help you understand the Google Cloud Platform in depth so that you can meet the needs of those operating resources in the Google Cloud.

Games and Learning Alliance

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Publisher : Springer
ISBN 13 : 331912157X
Total Pages : 416 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis Games and Learning Alliance by : Alessandro De Gloria

Download or read book Games and Learning Alliance written by Alessandro De Gloria and published by Springer. This book was released on 2014-10-25 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Conference on Games and Learning Alliance, GALA 2013, held in Paris, France, in October 2013. The 25 revised papers presented together with 9 poster papers were carefully reviewed and selected from numerous submissions. The papers advance the state of the art in the technologies and knowledge available to support development and deployment of serious games. They are organized in 3 research tracks on design, technology and application. Also included is the outcome of a GALA workshop on a widely applied instructional design model: 4C-ID.

Introduction to Android (operating system)

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Author :
Publisher : Gilad James Mystery School
ISBN 13 : 0233942041
Total Pages : 110 pages
Book Rating : 4.2/5 (339 download)

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Book Synopsis Introduction to Android (operating system) by : Gilad James, PhD

Download or read book Introduction to Android (operating system) written by Gilad James, PhD and published by Gilad James Mystery School. This book was released on with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android is an open-source operating system that has been developed by Google. It is the most popular platform for smartphones and tablets, accounting for almost 85% of the market share. The operating system is based on Linux and includes a user-friendly interface that can be customized according to the user's preference. Android has become popular because of its accessibility, customizability, and flexibility. It comes equipped with a range of features, including Google Assistant, Google Play Store, Google Maps, and more. The Android operating system is designed to run on a variety of devices, including smartphones, tablets, and even smart TVs. It allows users to download and install thousands of applications from the Google Play Store. Google also provides regular updates to ensure the operating system is secure and includes new features. Android's key features include multi-tasking, notifications, widgets, and an AI-powered personal assistant in Google Assistant. With Android being an open-source platform, developers can build customized versions for different types of devices and create applications that work seamlessly with the operating system.

Android Programming for Beginners

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785889036
Total Pages : 698 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Android Programming for Beginners by : John Horton

Download or read book Android Programming for Beginners written by John Horton and published by Packt Publishing Ltd. This book was released on 2015-12-31 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don't need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.

Beginning Django

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Author :
Publisher : Apress
ISBN 13 : 1484227875
Total Pages : 609 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Django by : Daniel Rubio

Download or read book Beginning Django written by Daniel Rubio and published by Apress. This book was released on 2017-10-27 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the Django web application framework and get started building Python-based web applications. This book takes you from the basics of Django all the way through to cutting-edge topics such as creating RESTful applications. Beginning Django also covers ancillary, but essential, development topics, including configuration settings, static resource management, logging, debugging, and email. Along with material on data access with SQL queries, you’ll have all you need to get up and running with Django 1.11 LTS, which is compatible with Python 2 and Python 3. Once you’ve built your web application, you’ll need to be the admin, so the next part of the book covers how to enforce permission management with users and groups. This technique allows you to restrict access to URLs and content, giving you total control of your data. In addition, you’ll work with and customize the Django admin site, which provides access to a Django project’s data. After reading and using this book, you’ll be able to build a Django application top to bottom and be ready to move on to more advanced or complex Django application development. What You'll Learn Get started with the Django framework Use Django views, class-based views, URLs, middleware, forms, templates, and Jinja templates Take advantage of Django models, including model relationships, migrations, queries, and forms Leverage the Django admin site to get access to the database used by a Django project Deploy Django REST services to serve as the data backbone for mobile, IoT, and SaaS systems Who This Book Is For Python developers new to the Django web application development framework and web developers new to Python and Django.

Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 178961399X
Total Pages : 372 pages
Book Rating : 4.7/5 (896 download)

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Book Synopsis Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter by : Anubhav Singh

Download or read book Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter written by Anubhav Singh and published by Packt Publishing Ltd. This book was released on 2020-04-06 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to deploy effective deep learning solutions on cross-platform applications built using TensorFlow Lite, ML Kit, and Flutter Key FeaturesWork through projects covering mobile vision, style transfer, speech processing, and multimedia processingCover interesting deep learning solutions for mobileBuild your confidence in training models, performance tuning, memory optimization, and neural network deployment through every projectBook Description Deep learning is rapidly becoming the most popular topic in the mobile app industry. This book introduces trending deep learning concepts and their use cases with an industrial and application-focused approach. You will cover a range of projects covering tasks such as mobile vision, facial recognition, smart artificial intelligence assistant, augmented reality, and more. With the help of eight projects, you will learn how to integrate deep learning processes into mobile platforms, iOS, and Android. This will help you to transform deep learning features into robust mobile apps efficiently. You’ll get hands-on experience of selecting the right deep learning architectures and optimizing mobile deep learning models while following an application oriented-approach to deep learning on native mobile apps. We will later cover various pre-trained and custom-built deep learning model-based APIs such as machine learning (ML) Kit through Firebase. Further on, the book will take you through examples of creating custom deep learning models with TensorFlow Lite. Each project will demonstrate how to integrate deep learning libraries into your mobile apps, right from preparing the model through to deployment. By the end of this book, you’ll have mastered the skills to build and deploy deep learning mobile applications on both iOS and Android. What you will learnCreate your own customized chatbot by extending the functionality of Google AssistantImprove learning accuracy with the help of features available on mobile devicesPerform visual recognition tasks using image processingUse augmented reality to generate captions for a camera feedAuthenticate users and create a mechanism to identify rare and suspicious user interactionsDevelop a chess engine based on deep reinforcement learningExplore the concepts and methods involved in rolling out production-ready deep learning iOS and Android applicationsWho this book is for This book is for data scientists, deep learning and computer vision engineers, and natural language processing (NLP) engineers who want to build smart mobile apps using deep learning methods. You will also find this book useful if you want to improve your mobile app’s user interface (UI) by harnessing the potential of deep learning. Basic knowledge of neural networks and coding experience in Python will be beneficial to get started with this book.

Learning Android

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449336256
Total Pages : 334 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning Android by : Marko Gargenta

Download or read book Learning Android written by Marko Gargenta and published by "O'Reilly Media, Inc.". This book was released on 2014-01-09 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application

Learning Java by Building Android Games

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788836723
Total Pages : 775 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Learning Java by Building Android Games by : John Horton

Download or read book Learning Java by Building Android Games written by John Horton and published by Packt Publishing Ltd. This book was released on 2018-08-29 with total page 775 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key Features Learn Java, Android, and object-oriented programming from scratch Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter Create and design your own games, such as an open-world platform game Book Description Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform. What you will learn Set up a game development environment in Android Studio Implement screen locking, screen rotation, pixel graphics, and play sound effects Respond to a player’s touch, and program intelligent enemies who challenge the player in different ways Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP) Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns Who this book is for Learning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.

Handbook of Trustworthy Federated Learning

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Author :
Publisher : Springer Nature
ISBN 13 : 3031589238
Total Pages : 425 pages
Book Rating : 4.0/5 (315 download)

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Book Synopsis Handbook of Trustworthy Federated Learning by : My T. Thai

Download or read book Handbook of Trustworthy Federated Learning written by My T. Thai and published by Springer Nature. This book was released on with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: