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Kane And Lynch Dead Men
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Book Synopsis Kane and Lynch: Dead Men by : Fernando Bueno
Download or read book Kane and Lynch: Dead Men written by Fernando Bueno and published by Prima Lifestyles. This book was released on 2007-11 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: •Expert tactics for controlling your crew •Detailed walkthroughs for every mission •Alternate strategies for the game's most intense shoot-outs •Tips to unlock every Xbox 360 Acheivement •Experience both endings
Download or read book The Book of Games written by Bendik Stang and published by Book of Games. This book was released on 2007 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second volume is a compendium of video game synopses as well as a feast for the eyes with literally thousands of vivid, high-resolution screen shots; it provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, more than 100 of the latest, most exciting software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summaries, analysis, and strategies; nine in-game screen shots; lists of games with similar skill and strategy requirements; appropriate age ran≥ notes ESRB content ratings; complete technological specifications; and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current hardware platforms such as Sony's new PS3, Nintendo's Wii, and handheld systems, including the Nintendo DS and Sony PSP.
Download or read book Fact Hunt written by Larry Bundy Jr and published by Unbound Publishing. This book was released on 2020-02-06 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: A bumper collection of facts about video games from YouTuber extraordinaire, Larry Bundy Jr, this book will debunk myths and urban legends, delve into developers' biggest successes and failures, explore the odd characters behind the games and unearth the obscure, the forgotten, the cancelled and the abandoned aspects of the gaming world. For the past decade, Larry has painstakingly trawled through countless old magazines, routinely harassed developers, and blackmailed journalists to uncover these amazing tidbits and anecdotes that would have fallen by the wayside of history. Now he has compiled them into a fun, full-colour book with sections on botched game launches, pointless peripherals, unreleased video game movies, weird guest fighters and much, much more. Along the way, he has invited a few famous gaming guests, including Stuart Ashen and Did You Know Gaming?, to provide their favourite quips for your personal perusal. So whatever your level of knowledge about video games, you’re guaranteed to learn a ton of entertaining new information.
Download or read book Storyplaying written by Sebastian Domsch and published by Walter de Gruyter. This book was released on 2013-08-28 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.
Download or read book GameAxis Unwired written by and published by . This book was released on 2007-11 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Download or read book GameAxis Unwired written by and published by . This book was released on 2007-11 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Download or read book Playstation 3 written by and published by PediaPress. This book was released on with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Child in Videogames by : Emma Reay
Download or read book The Child in Videogames written by Emma Reay and published by Springer Nature. This book was released on 2023-10-16 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, this book redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and education research - child-characters in videogames are all but invisible. This book's aim is to make these child-characters not only visible, but legible, and to demonstrate that coded kids in virtual worlds can shed light on how and why the boundaries between adults and children are shifting.
Book Synopsis Levelling Up: The Cultural Impact of Contemporary Videogames by : Brittany Kuhn
Download or read book Levelling Up: The Cultural Impact of Contemporary Videogames written by Brittany Kuhn and published by BRILL. This book was released on 2019-01-04 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Gender and the Superhero Narrative by : Michael Goodrum
Download or read book Gender and the Superhero Narrative written by Michael Goodrum and published by Univ. Press of Mississippi. This book was released on 2018-10-01 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contributions by Dorian L. Alexander, Janine Coleman, Gabriel Gianola, Mel Gibson, Michael Goodrum, Tim Hanley, Vanessa Hemovich, Christina Knopf, Christopher McGunnigle, Samira Nadkarni, Ryan North, Lisa Perdigao, Tara Prescott-Johnson, Philip Smith, and Maite Ucaregui The explosive popularity of San Diego’s Comic-Con, Star Wars: The Force Awakens and Rogue One, and Netflix’s Jessica Jones and Luke Cage all signal the tidal change in superhero narratives and mainstreaming of what were once considered niche interests. Yet just as these areas have become more openly inclusive to an audience beyond heterosexual white men, there has also been an intense backlash, most famously in 2015’s Gamergate controversy, when the tension between feminist bloggers, misogynistic gamers, and internet journalists came to a head. The place for gender in superhero narratives now represents a sort of battleground, with important changes in the industry at stake. These seismic shifts—both in the creation of superhero media and in their critical and reader reception—need reassessment not only of the role of women in comics, but also of how American society conceives of masculinity. Gender and the Superhero Narrative launches ten essays that explore the point where social justice meets the Justice League. Ranging from comics such as Ms. Marvel, Batwoman: Elegy, and Bitch Planet to video games, Netflix, and cosplay, this volume builds a platform for important voices in comics research, engaging with controversy and community to provide deeper insight and thus inspire change.
Download or read book GameAxis Unwired written by and published by . This book was released on 2008-01 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Book Synopsis Encyclopedia of Video Games [3 volumes] by : Mark J. P. Wolf
Download or read book Encyclopedia of Video Games [3 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.
Download or read book Friends written by and published by PediaPress. This book was released on with total page 731 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Oxford Handbook of Interactive Audio by : Karen Collins
Download or read book The Oxford Handbook of Interactive Audio written by Karen Collins and published by Oxford Handbooks. This book was released on 2014 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.
Download or read book The Official Xbox Magazine written by and published by . This book was released on 2009 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Barnett Crossroads by : Sears L Barnett Jr.
Download or read book Barnett Crossroads written by Sears L Barnett Jr. and published by Lulu.com. This book was released on 2013-10-02 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: I turn around quickly and ask like every little Black child asking 23 questions, ""Mama Mama---"" it's the early 1980's and i'm watching 'King Creole' my fave Elvis movie,""--Presley is cool---ain't he Mama?"" Jackie's face darkens, her bottom lip frowns down, and she tells me she hated Elvis. She says she never liked Elvis Aaron Presley because he said somethin' about all Negro people can do for him, is shine his blue suede shoes. ""He said that?"", I'm all shook up for a nanosecond. I thought he was cool. I slowly turn back around to enjoy the rest of the movie on the Zombie T.V. cathode ray tube; Questioning everything, still bobbin' my big head to the SOULFUL jazzy sounds, skeptical of the dude that styled his hair with ROSE OIL and vaseline. The ""Barnett Crossroads"", is the signpost reminder that visitors SEE right before they cross The 'Long Poetic Bridge', also known as ""The General Walter KING Wilson JR. Bridge.'