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Java Programming 24 Hour Trainer
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Book Synopsis JavaScript 24-Hour Trainer by : Jeremy McPeak
Download or read book JavaScript 24-Hour Trainer written by Jeremy McPeak and published by John Wiley & Sons. This book was released on 2010-12-01 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique book-and-DVD package offers a new level of learning JavaScript JavaScript has matured from making Web pages dynamic to making them interactive, providing users with a rich and memorable Web experience. This unique book-and-DVD package prepares you for the new generation of Web browser changes that are occurring on the ever-evolving Web and shows you how JavaScript is an essential component of those changes. Veteran author Jeremy McPeak provides you with helpful lessons in the text, and the DVD offers instructional demonstrations so you can see how JavaScript works in the real world. Begins with the fundamentals of programming with the JavaScript language Builds on basic concepts and applies them to creating Web applications and programming the browser with JavaScript Offers invaluable advice for avoiding common mistakes, debugging code, and handling errors Includes enhanced coverage of each lesson on the DVD, which also offers detailed examples Explores JavaScript best practices With the book-and-DVD package of JavaScript 24-Hour Trainer, you'll benefit from a total learning experience!
Book Synopsis C# 24-Hour Trainer by : Rod Stephens
Download or read book C# 24-Hour Trainer written by Rod Stephens and published by John Wiley & Sons. This book was released on 2015-11-02 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quickly learn to program in C# programming with this unique book and video package C# 24-Hour Trainer, 2nd Edition is your quick and easy guide to programming in C#, even if you have no programming experience at all. Updated to align with the latest C# standard, this book is your comprehensive beginner's guide, with each lesson supplemented by a video, for over ten hours of video training. Each chapter focuses on a specific concept or technique, with detailed, easy-to-follow explanation followed by a hands-on exercise. The goals of each exercise are outlined in advance to help you understand what you're working toward, and step-by-step instructions walk you through the operation from start to finish. Complex areas are clarified with specifically highlighted pointers that head off confusion, and additional exercises are provided so you can practice your new skills. Full instructor ancillaries are included to make this guide classroom ready, and the author's own website offers ongoing support. C# has become one of the most popular programming languages in the world, with millions of lines of code used in businesses and applications of all types and sizes. This book helps you dive right in so you can start programming right away. Start right in with the latest C# standard Learn at your own pace, with hands-on practice Clear up confusion and work around common obstacles Build your own Windows, .NET, and mobile applications C# has become a increasingly popular and in-demand programming skillsets. If you've decided to learn C#, this 24-Hour Trainer is your ultimate guide.
Book Synopsis Java Programming 24-Hour Trainer by : Yakov Fain
Download or read book Java Programming 24-Hour Trainer written by Yakov Fain and published by John Wiley & Sons. This book was released on 2011-10-12 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique book-and-video package presented by Java guru Yakov Fain As one of the most popular software languages for building Web applications, Java is often the first programming language developers learn. The latest version includes numerous updates that both novice and experienced developers need to know. With this invaluable book-and-video package, Java authority Yakov Fain fully covers Java?s new features as well as its language extensions, classes and class methods, and the Swing Application Framework. For each lesson that he discusses in the book, there is an accompanying instructional video to reinforce your learning experience. Lessons include: Introducing Java Eclipse IDE Object-Oriented Programming Class Methods Back to Java Basics Packages, Interfaces, and Encapsulation Programming with Abstract Classes and Interfaces Introducing the Graphic User Interface Event Handling in UI Introduction to Java Applets Developing a Tic-Tac-Toe Applet Developing a Ping-Pong Game Error Handling Introduction to Collections Introduction to Generics Working with Streams Java Serialization Network Programming Processing E-Mails with Java Introduction to Multi-Threading Digging Deeper into Concurrent Execution Working with Databases Using JDBC Swing with JTable Annotations and Reflection Remote Method Invocation Java EE 6 Overview Programming with Servlets JavaServer Pages Developing Web Applications with JSF Introducing JMS and MOM Introducing JNDI Introduction to Enterprise JavaBeans Introduction to the Java Persistence API Working with RESTful Web Services Introduction to Spring MVC Framework Introduction to Hibernate Framework Bringing JavaFX to the Mix Java Technical Interviews Note: As part of the print version of this title, video lessons are included on DVD. For e-book versions, video lessons can be accessed at wrox.com using a link provided in the interior of the e-book.
Book Synopsis HTML5 24-Hour Trainer by : Joseph Lowery
Download or read book HTML5 24-Hour Trainer written by Joseph Lowery and published by John Wiley & Sons. This book was released on 2011-09-23 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Easy-to-follow lessons and training videos for learning HTML5 HTML is the core technology for building web sites; the latest version opens the door to new levels of rich content and dynamic interactivity. This easy-to-follow book-and-DVD package is an ideal introduction to HTML5. Featuring straightforward lessons and expertly crafted training videos, this guide imparts the instruction you need to get started creating your own sites. HTML experts Joseph Lowery and Mark Fletcher cover the basic aspects of a web page, discuss the advantages of using CSS, and share examples of real-world web development to provide the foundation you need to start successfully constructing your own sites. HTML5 24-Hour Trainer: Details the new features and capabilities of HTML5 in a unique book-and-DVD combo Illustrates the dynamic nature of HTML5 and the Internet Features exercise files that are constructed with web standard-compliant code Boasts inclusive coverage of CSS to provide you with a more engaging learning experience Unveils each lesson in small, easily digestible portions so that you can get the most out of each one On the DVD Don't just learn—do! The lessons within the book are each accompanied by an instructional demonstration on the DVD—hours of video tutorials! You'll learn to: Create your first web page with HTML5 Add a title and meta tag Apply CSS to a page and check your CSS in a browser Link to a style sheet Separate text with headings and set the page font Incorporate images in a page Wrap text around an image Work with bulleted lists Build and style a table Enhance HTML with JavaScript Insert video and audio media Please see the DVD appendix for details and complete system requirements. Wrox guides are crafted to make learning programming languages and technologies easier than you think. Written by programmers for programmers, they provide a structured, tutorial format that will guide you through all the techniques involved.
Book Synopsis PHP and MySQL 24-Hour Trainer by : Andrea Tarr
Download or read book PHP and MySQL 24-Hour Trainer written by Andrea Tarr and published by John Wiley & Sons. This book was released on 2011-10-07 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step lessons for using PHP and MySQL in a unique book-and-video combination Assuming no previous experience with PHP or MySQL, this book-and-video package is ideal reading for anyone who wants to go beyond HTML/CSS in order to provide clients with the most dynamic web sites possible. The approachable tone breaks down the basics of programming and PHP and MySQL in individual lessons starting with the installation of the programs necessary to run PHP. You begin with a static web site and then watch and learn as PHP functionality is added as you work through the lessons. When working with databases, the MySQL database is introduced with demonstrations that show how to interact with it. The accompanying videos enhance your learning experience, as each lesson in the book is portrayed in the video exercises. Lessons include: * Getting started with PHP * Setting up your workspace * Adding PHP to a web page * Learning PHP syntax * Working with variables * Debugging code * Working with complex data * Making decisions * Repeating program steps * Learning about scope * Reusing code with functions * Creating forms * Introducing object-oriented programming * Defining classes * Using classes * Using advanced techniques * Handling errors * Writing secure code * Introducing databases * Introducing MySQL * Creating and connecting to the * Creating tables * Entering data * Selecting data * Using multiple tables * Changing data * Deleting data * Preventing database security issues * Creating user logins * Turn the case study into a content management system Note: As part of the print version of this title, video lessons are included on DVD. For e-book versions, video lessons can be accessed at wrox.com using a link provided in the interior of the e-book.
Book Synopsis ASP.NET 4 24-Hour Trainer by : Toi B. Wright
Download or read book ASP.NET 4 24-Hour Trainer written by Toi B. Wright and published by John Wiley & Sons. This book was released on 2010-07-06 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique book-and-video package introduces ASP.NET 4 to programmers Microsoft ASP.NET allows you to build dynamically generated Web pages from database content. Written by a well-known authority on ASP.NET, this book-and-DVD package is an ideal place to start learning about the capabilities of ASP.NET 4. Each lesson covers both the ASP.NET Web Forms Framework and the ASP.NET MVC 2 Framework and is designed to teach you the fundamentals of the topic before progressing to a step-by-step tutorial. An instructional video for each of the 48 tutorials is provided on the DVD that accompanies the book. Lessons include: Anatomy of an HTML Page Using Common HTML Tags Adding Style to an HTML Page State Management in ASP .NET 4 Configuring Your Web Application Web Site Projects vs. Web Application Projects ASP.NET Web Forms Web Application ASP.NET MVC Web Application The Page Life Cycle in Web Forms The Request Life Cycle in MVC Server Controls in Web Forms HTML Helpers in MVC Master Pages Skins and Themes in Web Forms Partial Views in MVC Validation Controls in Web Forms Validation Helpers in MVC Dynamic Data in Web Forms Display Templates in MVC Dynamic Data Templates in Web Forms Using the AJAX Extensions in Web Forms Using jQuery for Ajax in Web Forms Authentication ASP.NET 4 24-Hour Trainer is an exceptional book-and-video package ideal for everyone from beginners to more advanced developers.
Book Synopsis Sams Teach Yourself Beginning Programming in 24 Hours by : Greg M. Perry
Download or read book Sams Teach Yourself Beginning Programming in 24 Hours written by Greg M. Perry and published by Sams Publishing. This book was released on 2001 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.
Book Synopsis Stephens' C# Programming with Visual Studio 2010 24-Hour Trainer by : Rod Stephens
Download or read book Stephens' C# Programming with Visual Studio 2010 24-Hour Trainer written by Rod Stephens and published by John Wiley & Sons. This book was released on 2010-05-17 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique book-and-DVD package from preeminent programminginstructor Rod Stephens Visual C# has become a leading programming language, resultingin greater career opportunities for Visual C# programmers. ThisWrox guide literally shows novice programmers how to program in C#with Microsoft Visual Studio, using both written and visualinstruction. Easy-to-follow lessons reinforced with step-by-stepinstructions, screencasts, and supplemental exercises make it easyto master Visual C# programming regardless of your learning style.Each lesson begins with a discussion of a concept or technique andproceeds through step-by-step directions for using the techniqueVisual C# has surpassed Visual Basic as the most popularprogramming language Coverage Includes: Getting Started with the Visual Studio IDE Creating Controls Making Controls Arrange Themselves Handling Events Making Menus Making Tool Strips and Status Strips Using RichTextBoxes Using Standard Dialogs Creating and Displaying New Forms Building Custom Dialogs Using Variables and Performing Calculations Debugging Code Understanding Scope Working with Strings Working with Dates and Times Using Arrays and Collections Using Enumerations and Structures Making Choices Repeating Program Steps Handling Errors Preventing Bugs Defining Classes Initializing Objects Fine-Tuning Classes Overloading Operators Using Interfaces Making Generic Classes Reading and Writing Files Using File System Classes Printing Using the Clipboard Providing Drag and Drop Localizing Programs Programming Databases LINQ to Objects LINQ to SQL Drawing with GDI+ Making WPF Applications Printing with WPF Note: As part of the print version of this title, videolessons are included on DVD. For e-book versions, video lessons canbe accessed at wrox.com using a link provided in the interior ofthe e-book.
Book Synopsis Beginning Java Programming by : Bart Baesens
Download or read book Beginning Java Programming written by Bart Baesens and published by John Wiley & Sons. This book was released on 2015-02-11 with total page 669 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive Java guide, with samples, exercises, case studies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approach is a straightforward resource for getting started with one of the world's most enduringly popular programming languages. Based on classes taught by the authors, the book starts with the basics and gradually builds into more advanced concepts. The approach utilizes an integrated development environment that allows readers to immediately apply what they learn, and includes step-by-step instruction with plenty of sample programs. Each chapter contains exercises based on real-world business and educational scenarios, and the final chapter uses case studies to combine several concepts and put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approach provides both the information and the tools beginners need to develop Java skills, from the general concepts of object-oriented programming. Learn to: Understand the Java language and object-oriented concept implementation Use Java to access and manipulate external data Make applications accessible to users with GUIs Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an applied environment while learning at the same time. Useful as either a course text or a stand-alone self-study program, Beginning Java Programming is a thorough, comprehensive guide.
Book Synopsis Sams Teach Yourself Android Game Programming in 24 Hours by : Jonathan Harbour
Download or read book Sams Teach Yourself Android Game Programming in 24 Hours written by Jonathan Harbour and published by Sams Publishing. This book was released on 2012-11-15 with total page 827 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Book Synopsis Java Programming with CORBA by : Gerald Brose
Download or read book Java Programming with CORBA written by Gerald Brose and published by John Wiley & Sons. This book was released on 2001-07-05 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Java Programming with CORBA" - jetzt erscheint der Bestseller in der 3. aktualisierten und erweiterten Auflage. Anerkannte Experten zeigen anhand fortgeschrittener Techniken und Beispielen aus der Praxis, wie man einfache und komplexe Javaprogramme mit CORBA entwirft. Zunächst geben sie einen kurzen Überblick über CORBA, Java, Oject Request Brokers (ORBs) und EJB Komponenten und erläutern dann, wie man diese Technologien einsetzt, um komplette Java-Anwendungen zu entwickeln. Diese Neuauflage wurde um 50% neues Material erweitert, um den Neuerungen der kürzlich erschienenen 3. Version von CORBA Rechnung zu tragen. Topaktuelle Themen, wie z.B. Portabel Object Adaptor (POA), Remote Method Innovation (RMI) over IIOP und EJB werden ausführlich diskutiert. Mit einer Fülle detaillierter Codebeispiele. Der unverzichtbare Leitfaden für jeden Java-Entwickler und -Programmierer.
Download or read book Java For Dummies written by Barry A. Burd and published by John Wiley & Sons. This book was released on 2011-03-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Book Synopsis Modular Programming in Java 9 by : Koushik Kothagal
Download or read book Modular Programming in Java 9 written by Koushik Kothagal and published by Packt Publishing Ltd. This book was released on 2017-08-29 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kick-start your modular programming journey and gear up for the future of Java development About This Book Master design patterns and best practices to build truly modular applications in Java 9 Upgrade your old Java code to Java 9 with ease Build and run a smooth functioning multi-module application. Who This Book Is For This book is written for Java developers who are interested in learning and understanding the techniques and best practices to build modular applications in Java. The book assumes some previous programming experience in Java 8 or earlier, familiarity with the basic Java types such as classes and interfaces, as well as experience in compiling and executing Java programs. What You Will Learn Get introduced to the concept of modules and modular programming by working on a fully modular Java application Build and configure your own Java 9 modules Work with multiple modules and establish inter-module dependencies Understand and use the principles of encapsulation, readability, and accessibility Use jlink to generate fully loaded custom runtime images like a pro Discover the best practices to help you write awesome modules that are a joy to use and maintain Upgrade your old Java code to use the new Java 9 module system In Detail The Java 9 module system is an important addition to the language that affects the way we design, write, and organize code and libraries in Java. It provides a new way to achieve maintainable code by the encapsulation of Java types, as well as a way to write better libraries that have clear interfaces. Effectively using the module system requires an understanding of how modules work and what the best practices of creating modules are. This book will give you step-by-step instructions to create new modules as well as migrate code from earlier versions of Java to the Java 9 module system. You'll be working on a fully modular sample application and add features to it as you learn about Java modules. You'll learn how to create module definitions, setup inter-module dependencies, and use the built-in modules from the modular JDK. You will also learn about module resolution and how to use jlink to generate custom runtime images. We will end our journey by taking a look at the road ahead. You will learn some powerful best practices that will help you as you start building modular applications. You will also learn how to upgrade an existing Java 8 codebase to Java 9, handle issues with libraries, and how to test Java 9 applications. Style and Approach The book is a step-by-step guide to understanding Modularity and building a complete application using a modular design.
Book Synopsis Enterprise Development with Flex by : Yakov Fain
Download or read book Enterprise Development with Flex written by Yakov Fain and published by "O'Reilly Media, Inc.". This book was released on 2010-03-16 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to use Adobe Flex to build production-quality Rich Internet Applications for the enterprise, this groundbreaking book shows you exactly what's required. You'll learn efficient techniques and best practices, and compare several frameworks and tools available for RIA development -- well beyond anything you'll find in Flex tutorials and product documentation. Through many practical examples, the authors impart their considerable experience to help you overcome challenges during your project's life cycle. Enterprise Development with Flex also suggests proper tools and methodologies, guidelines for determining the skill sets required for the project, and much more. Choose among several frameworks to build Flex applications, including Cairngorm, PureMVC, Mate, and Clear Toolkit Apply selected design patterns with Flex Learn how to extend the Flex framework and build your own component library Develop a sample AIR application that automatically synchronizes local and remote databases to support your sales force Get solutions for leveraging AMF protocol and synchronizing Flex client data modifications with BlazeDS-based servers Determine the actual performance of your application and improve its efficiency
Book Synopsis Java Programming for Kids by : Yakov Fain
Download or read book Java Programming for Kids written by Yakov Fain and published by . This book was released on 2004-05-01 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This illustrated book teaches kids to write computer programs. Kids will learn basics of programming while creating such computer games as Tic-Tac-Toe, Ping-Pong and others. This book can be useful for three categories of people: kids from 10 to 18 years old, school computer teachers, parents who want to teach their kids programming.
Book Synopsis TypeScript Quickly by : Anton Moiseev
Download or read book TypeScript Quickly written by Anton Moiseev and published by Simon and Schuster. This book was released on 2020-02-10 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary TypeScript is JavaScript with an important upgrade! By adding a strong type system to JavaScript, TypeScript can help you eliminate entire categories of runtime errors. In TypeScript Quickly, you’ll learn to build rock-solid apps through practical examples and hands-on projects under the expert instruction of experienced web developers Yakov Fain and Anton Moiseev. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Strong typing can eliminate nearly all errors caused by unanticipated data values. With TypeScript, an enhanced version of JavaScript, you can specify types and type annotations so your code is easier to read and far less likely to fail at runtime. And because the core of TypeScript is standard JavaScript, it runs on all major browsers and can be used with frameworks like Angular, Vue, and React. About the book TypeScript Quickly teaches you to exploit the benefits of types in browser-based and standalone applications. In this practical guide, you’ll build a fascinating blockchain service app that takes you through a range of type-sensitive programming techniques. As you go, you’ll also pick up valuable techniques for object-oriented programming with classes, interfaces, and advanced features such as decorators and conditional types. What's inside Mastering TypeScript syntax Using TypeScript with JavaScript libraries Tooling with Babel and Webpack Developing TypeScript apps using Angular, React, and Vue About the reader For web developers comfortable with JavaScript and HTML. About the author Yakov Fain and Anton Moiseev are experienced web developers. They have authored two editions of Manning’s Angular Development with TypeScript. Table of Contents: PART 1 MASTERING THE TYPESCRIPT SYNTAX 1 ¦ Getting familiar with TypeScript 2 ¦ Basic and custom types 3 ¦ Object-oriented programming with classes and interfaces 4 ¦ Using enums and generics 5 ¦ Decorators and advanced types 6 ¦ Tooling 7 ¦ Using TypeScript and JavaScript in the same project PART 2 APPLYING TYPESCRIPT IN A BLOCKCHAIN APP 8 ¦ Developing your own blockchain app 9 ¦ Developing a browser-based blockchain node 10 ¦ Client-server communications using Node.js, TypeScript, and WebSockets 11 ¦ Developing Angular apps with TypeScript 12 ¦ Developing the blockchain client in Angular 13 ¦ Developing React.js apps with TypeScript 14 ¦ Developing a blockchain client in React.js 15 ¦ Developing Vue.js apps with TypeScript 16 ¦ Developing the blockchain client in Vue.js
Download or read book Learning Java written by Marc Loy and published by "O'Reilly Media, Inc.". This book was released on 2020-03-30 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're new to Java—or new to programming—this best-selling book will guide you through the language features and APIs of Java 11. With fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Daniel Leuck introduce you to Java fundamentals—including its class libraries, programming techniques, and idioms—with an eye toward building real applications. You'll learn powerful new ways to manage resources and exceptions in your applications—along with core language features included in recent Java versions. Develop with Java, using the compiler, interpreter, and other tools Explore Java's built-in thread facilities and concurrency package Learn text processing and the powerful regular expressions API Write advanced networked or web-based applications and services