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Island Games
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Download or read book Island Games written by Caleb J. Boyer and published by Lasting Press. This book was released on 2017-12-20 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Matthew and Ryan have no idea where they are. After waking up on a sandy beach with no clue how they got there, they realize they have no supplies, no shelter, and no way of escaping the creepy island. Their only chance of surviving the terrors of the night requires counting on eath other ...
Download or read book Game Play written by Charles E. Schaefer and published by John Wiley & Sons. This book was released on 2004-03-29 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: The long-awaited revision of the only book on game play available for mental health professionals Not only is play a pleasurable, naturally occurring behavior found in humans, it is also a driving force in our development. As opposed to the unstructured play often utilized in psychotherapy, game playing invokes more goal-directed behavior, carries the benefits of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. This landmark, updated edition of Game Play explores the advantages of using games in clinical- and school-based therapeutic interventions with children and adolescents. This unique book shows how playing games can promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety-while setting the stage for deeper therapeutic intervention in subsequent sessions. Game Play Therapeutic Use of Childhood Games Second Edition Features: * New chapters on games in family therapy and games for specific disorders * Techniques and strategies for using game play to enhance communication, guidance, and relationships with clients * The different types of therapeutic games, elaborating on their various clinical applications
Book Synopsis More Than Just a Game by : Chuck Korr
Download or read book More Than Just a Game written by Chuck Korr and published by Macmillan. This book was released on 2010-04-27 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Timed perfectly for the 2010 World Cup in South Africa, Chuck Korr and Marvin Close's More Than Just a Game tells the timeless true story of how political prisoners under apartheid found hope and dignity through soccer. In the hell that was Robben Island, inmates united courageously in an act of protest. Beginning in 1964, they requested the right to play soccer during their exercise periods. Denied repeatedly, they risked beatings and food deprivation by repeating their request for three years. Finally granted this right, the prisoners banded together to form a multi-tiered, pro-level league that ran for more than two decades and served as an impassioned symbol of resistance against apartheid. Former Robben Island inmate Nelson Mandela noted in the documentary FIFA: 90 Minutes for Mandela, "Soccer is more than just a game.... The energy, passion, and dedication this game created made us feel alive and triumphant despite the situation we found ourselves in."
Book Synopsis Island Game of Modern Life by : Himanshu Kumar Sah
Download or read book Island Game of Modern Life written by Himanshu Kumar Sah and published by Notion Press. This book was released on 2016-04-01 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sukesh, Sanchita, Kapil and Siddhant die and go to Yamlok, where they meet Yamraj. Yamraj gives them one last chance to become alive again, and they can go back to earth, if they win the game: Island Game of Modern Life. The winner will be resurrected to life and could start life from where it ended. What was the game and who wins? What is a modern life? Is it really true that after people die, Yamraj gives one last chance to them to become alive again?
Book Synopsis Trapped in a Video Game by : Dustin Brady
Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!
Book Synopsis The Most Dangerous Game by : Richard Connell
Download or read book The Most Dangerous Game written by Richard Connell and published by Lindhardt og Ringhof. This book was released on 2023-02-23 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".
Download or read book Dream Park written by Larry Niven and published by Macmillan. This book was released on 2010-05-11 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The beginning of a hard sci-fi series, Deam Park is a visionary science fiction classic from Larry Niven and Steven Barnes A group of pretend adventurers suit up for a campaign called "The South Seas Treasure Game." As in the early Role Playing Games, there are Dungeon Masters, warriors, magicians, and thieves. The difference? At Dream Park, a futuristic fantasy theme park full of holographic attractions and the latest in VR technology, they play in an artificial enclosure that has been enhanced with special effects, holograms, actors, and a clever storyline. The players get as close as possible to truly living their adventure. All's fun and games until a Park security guard is murdered, a valuable research property is stolen, and all evidence points to someone inside the game. The park's head of security, Alex Griffin, joins the game to find the killer, but finds new meaning in the games he helps keep alive. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download or read book Cat Kid Comic Club written by Dav Pilkey and published by Graphix. This book was released on 2020-12 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the Cat Kid Comic Club, where Li'l Petey (LP), Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress,
Download or read book Knowledge Games written by Karen Schrier and published by JHU Press. This book was released on 2016-06-15 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are games the knowledge-producers of the future? Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them? This question drives Karen Schrier’s Knowledge Games, which seeks to uncover the potentials and pitfalls of using games to make discoveries, solve real-world problems, and better understand our world. For example, so-called knowledge games—such as Foldit, a protein-folding puzzle game, SchoolLife, which crowdsources bullying interventions, and Reverse the Odds, in which mobile game players analyze breast cancer data—are already being used by researchers to gain scientific, psychological, and humanistic insights. Schrier argues that knowledge games are potentially powerful because of their ability to motivate a crowd of problem solvers within a dynamic system while also tapping into the innovative data processing and computational abilities of games. In the near future, Schrier asserts, knowledge games may be created to understand and predict voting behavior, climate concerns, historical perspectives, online harassment, susceptibility to depression, or optimal advertising strategies, among other things. In addition to investigating the intersection of games, problem solving, and crowdsourcing, Schrier examines what happens when knowledge emerges from games and game players rather than scientists, professionals, and researchers. This accessible book also critiques the limits and implications of games and considers how they may redefine what it means to produce knowledge, to play, to educate, and to be a citizen.
Download or read book Music and Game written by Peter Moormann and published by Springer Science & Business Media. This book was released on 2012-08-11 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.
Download or read book Games' Most Wanted written by Ben H. Rome and published by Potomac Books, Inc.. This book was released on 2013-07-31 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever thought about capturing a queen, amassing real estate gold, or striking down a zombie or two? For centuries, games have stimulated the imagination. They have divided, and they have united. They have driven our competitive spirit and indulged our fancy. Live an entire lifetime in a few rolls of the dice. Push a few buttons and sustain perfect health. Essentially, games have and will continue to provide people worldwide a break from the everyday grind. With more than forty chapters, Games' Most Wanted whisks readers away into the fantasyland of games. Learn more about board games that have been passed through generations, video games that predict the future, and card games that have brought down the house. Ben H. Rome and Chris Hussey also reveal the culture behind the entertainment-the codes of conduct, the language, the conventions, and the workshops-proving that leisure can be a lifestyle. Something they won't reveal: how to rescue the princess. Regardless of the hand you're dealt, Games' Most Wanted is sure to cure any boredom.
Book Synopsis Understanding Video Game Music by : Tim Summers
Download or read book Understanding Video Game Music written by Tim Summers and published by Cambridge University Press. This book was released on 2016-09-08 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music is a central component of video games. This book provides methods and concepts for understanding how game music works.
Book Synopsis The History of the Adventure Video Game by : Christopher Carton
Download or read book The History of the Adventure Video Game written by Christopher Carton and published by White Owl. This book was released on 2023-11-30 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready for the adventure of a lifetime! Adventure video games have provided players with epic and hilarious storytelling for over fifty years. What started from the humble beginnings of text adventures led to a blast of point-and-click and graphic adventure games throughout the ‘80s and ‘90s. Trailblazers like Roberta and Ken Williams, Ron Gilbert, Tim Schaffer and Dave Grossman brought timeless characters, stories and puzzles to life, lighting the imaginations and wracking the brains of gamers around the world. This book showcases the companies, games and creators that have made the adventure video game one of the most passionately-adored genres in the medium. In these pages you’ll find histories on influential companies such as Sierra On-Line, LucasArts and Telltale Games, as well as some of the most revered games in the genre. With a bright future emerging as veterans and newcomers forge ahead with new ideas and visual flourishes for adventure games, there’s never been a better time to become acquainted (or reacquainted!) with a colorful and exciting part of gaming history. So point your cursor over the start button and click that mouse!
Download or read book Orkney written by Richard Clubley and published by Luath Press Ltd. This book was released on 2017-07-31 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spending seven months in Orkney during 2015 and 2016 in order to delve into the secrets of the islands, Richard Clubley was keen to get as many local views as possible. He gathered interviews with lighthouse keepers, farmers, archaeologists and climbers – and many others! On dreich afternoons during the short days of winter, Richard ate home bakes with locals and recorded their memories. It was at one such hearth that someone said, 'You know about so-and-so of course, you come to Orkney all the time, so how could you not know?'. Richard didn't know. While there are still a lot of unearthed stories hidden in Orkney, Richard has collected a fair few in this beautifully illustrated book. Richard Clubley loves Scotland's islands, but it is Orkney that has stolen his heart. In this book, he portrays the northern Scottish islands fairly and honestly, with stories that even Orkney locals may not have heard before. Travellers from elsewhere will be charmed by Richard's descriptions of the Orkney landscape and way of life.
Book Synopsis Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives by : Valentine, Keri Duncan
Download or read book Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives written by Valentine, Keri Duncan and published by IGI Global. This book was released on 2016-06-20 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players. As these games grow in popularity, ambition, and technological prowess, they become a legitimate art form, shedding old attitudes and misconceptions along the way. Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives asks whether videogames have the power to transform a player and his or her beliefs from a sociopolitical perspective. Unlike traditional forms of storytelling, videogames allow users to immerse themselves in new worlds, situations, and politics. This publication surveys the landscape of videogames and analyzes the emergent gaming that shifts the definition and cultural effects of videogames. This book is a valuable resource to game designers and developers, sociologists, students of gaming, and researchers in relevant fields.
Book Synopsis Rescuing Virgins: A Guide To Virgin Islands Sports Collectibles by : Enrique Corneiro
Download or read book Rescuing Virgins: A Guide To Virgin Islands Sports Collectibles written by Enrique Corneiro and published by Lulu.com. This book was released on 2018-02-02 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rescuing Virgins: A Guide to Virgin Islands Sports Collectibles tells the stories of 100 Virgin Islands athletes that have gone on to play professional sports at the highest levels. Sports categories include baseball, basketball, football, boxing, horse racing, volleyball, mixed martial arts, sailing, skiing, motor sports and Olympics.
Book Synopsis Historical Dictionary of the Olympic Movement by : Ian Buchanan
Download or read book Historical Dictionary of the Olympic Movement written by Ian Buchanan and published by Scarecrow Press. This book was released on 2005-11-15 with total page 1092 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Olympic Games brings together thousands of athletes, competing in over 40 sports, and representing over 200 nations. But that is just the surface, for none of this would be possible without the constant efforts of an incredible organization consisting of tens of thousands of sports lovers united in sports associations, National Olympic Committees, and the International Olympic Committee. The third edition of this fascinating book deals with both levels of the competition - the competitive side and the administrative side. The dictionary includes hundreds of entries on the major sports, more outstanding athletes, participating countries and numerous bodies in the organization as well as successive generations of officials - starting with the founder, Pierre de Coubertin. But that is not all. Two chronologies trace the history of the Olympic movement back to the Ancient Olympiad first celebrated in Greece in 776 B.C. as well as all of the modern Games up to Athens in 2004. The appendixes then provide elusive facts on the Games, the officials, the torchbearers, and the top Olympic medal winners. A bibliography is included to allow further research. Reviews of the Previous Edition: 'Buchanan and Mallon provide comprehensive, clearly written, and well-organized historical information about the Olympic movement. Highly recommended.' -Choice '...most useful for quick lookups and is the only one to have most information on individual athletes' -Reference Books Bulletin