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Ios 8 By Tutorials
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Book Synopsis IOS Games by Tutorials by : raywenderlich.com Tutorial Team
Download or read book IOS Games by Tutorials written by raywenderlich.com Tutorial Team and published by . This book was released on 2014 with total page 799 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Beginning 2D iOS game development with Swift"--Page 1 of cover.
Book Synopsis Sams Teach Yourself IOS 8 Application Development in 24 Hours by : John Ray
Download or read book Sams Teach Yourself IOS 8 Application Development in 24 Hours written by John Ray and published by Pearson Education. This book was released on 2015 with total page 951 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour each, learn how to build powerful applications for today's hottest handheld devices: the iPhone and iPad! Using this book's straightforward, step-by-step approach, you'll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. John Ray is currently serving as the Director of the Office of Research Information Systems at the Ohio State University. His many books include Using TCP/IP: Special Edition, Maximum Mac OS X Security, Mac OS X Unleashed, Teach Yourself Dreamweaver MX in 21 Days, and Sams Teach Yourself iOS 7 Application Development in 24 Hours. Printed in full color-figures and code appear as they do in Xcode Covers iOS 8 and up Learn to navigate the Xcode 6.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple's new language: Swift Test code using the new iOS Playground Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout and Size Classes to adapt to different screen sizes and orientations Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace, debug, and monitor your applications as they run
Book Synopsis iPhone 8: The Complete User Manual For Dummies, Beginners, and Seniors (The User Manual like No Other) 3rd Edition by : Phila Perry
Download or read book iPhone 8: The Complete User Manual For Dummies, Beginners, and Seniors (The User Manual like No Other) 3rd Edition written by Phila Perry and published by Lulu.com. This book was released on 2019-12-14 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you new to iPhone 8, and iPhone 8 Plus? This book shows you exciting tips and in-depth tutorials you need to know about the new iPhone 8 features and the iOS 13 user interface. This iPhone 8 Guide is packed with top tips and in-depth tutorials. You'll uncover the exclusive features of this new iPhone, learn how to take incredible photos, learn how to start dark mode settings and customize your phone, discover how to use iOS 13, how to create and use iPhone 8 shortcuts and gestures, and its built-in apps, plus much more. This book is the best user manual you need to guide you on how to use and optimally maximize your iPhone. This book has comprehensive tips & in-depth tutorials for beginners, dummies, seniors, kids, teens, and adults. By the time you've finished reading this book, you'll be a pro in nearly everything related to iPhone and iOS.
Book Synopsis iPhone 8: The User Guide for Dummies & Seniors by : Houy Phebah
Download or read book iPhone 8: The User Guide for Dummies & Seniors written by Houy Phebah and published by Lulu.com. This book was released on 2019-12-14 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows you new tips and in-depth tutorials you need to know about the new and exciting iPhone 8 features and the iOS 13 user interface. This book would help you manage, personalize, and communicate better using your new iPhone 8, and iPhone 8 Plus cell phone optimally. You would discover how to set-up your phone correctly, how to customize the iPhone, as well as fantastic tips & tutorials you never would imagine to know about your iPhone. In this book, you will learn; -iPhone 8 correct set-up process -In-depth tutorial for optimizing iPhone -In-depth camera and photography tutorial -How to fix common iPhone 8 problems -23 Top iPhone Tips and Tricks -iPhone 8 Series Security Features -Apple ID and Face ID Set-up and Tricks -Apple Face ID Hidden Features -All iPhone 8 Gestures you should know -How to Hide SMS notification content display on iPhone screen -How to use the virtual Home button ...and a lot more. It is the complete guide for you.
Book Synopsis iOS 8 Application Development in 24 Hours, Sams Teach Yourself by : John Ray
Download or read book iOS 8 Application Development in 24 Hours, Sams Teach Yourself written by John Ray and published by Sams Publishing. This book was released on 2015-03-06 with total page 951 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. John Ray is currently serving as the Director of the Office of Research Information Systems at the Ohio State University. His many books include Using TCP/IP: Special Edition, Maximum Mac OS X Security, Mac OS X Unleashed, Teach Yourself Dreamweaver MX in 21 Days, and Sams Teach Yourself iOS 7 Application Development in 24 Hours. Printed in full color–figures and code appear as they do in Xcode Covers iOS 8 and up Learn to navigate the Xcode 6.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s new language: Swift Test code using the new iOS Playground Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout and Size Classes to adapt to different screen sizes and orientations Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace, debug, and monitor your applications as they run
Book Synopsis IOS Animations by Tutorials (Seventh Edition) by : raywenderlich Tutorial Team
Download or read book IOS Animations by Tutorials (Seventh Edition) written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2022-03-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Delightful Animations with Swift!There's no denying it: creating animations is one of the most enjoyable parts of iOS development.Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use.In this book, you'll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great.Who This Book Is ForThis book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations.Topics Covered in iOS Animations by Tutorials:SwiftUI: Learn how to bring this exciting new technology to life.View Animations: Learn how to animate views: size, position, color, and more.Springs: Make your animations bounce with realistic spring behavior.Transitions: Add subtle transitions when you add or remove subviews.Keyframe Animations: Learn how to make complex animations with precise multi-stage timing.Animation and Auto Layout: Learn how to animate with Auto Layout by animating constraints.Layer Animations: Dive deeper and use layer animation for more advanced techniques.Shapes and Masks: Learn how to use shapes and layer masks for cool effects.Gradient Animations: Make moving gradients like the "slide to unlock" screen.Stroke and Path Animations: Animate lines moving over time along a path.3D Animations: Rotate, translate, and scale your layers over time in three dimensions.
Book Synopsis Effective Objective-C 2.0 by : Matt Galloway
Download or read book Effective Objective-C 2.0 written by Matt Galloway and published by Addison-Wesley. This book was released on 2013-05-17 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write Truly Great iOS and OS X Code with Objective-C 2.0! Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else. Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch. Coverage includes Optimizing interactions and relationships between Objective-C objects Mastering interface and API design: writing classes that feel “right at home” Using protocols and categories to write maintainable, bug-resistant code Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC) Writing modular, powerful code with Blocks and Grand Central Dispatch Leveraging differences between Objective-C protocols and multiple inheritance in other languages Improving code by more effectively using arrays, dictionaries, and sets Uncovering surprising power in the Cocoa and Cocoa Touch frameworks
Book Synopsis IOS 5 by Tutorials: Volume 2 (2nd Edition) by : Ray Wenderlich
Download or read book IOS 5 by Tutorials: Volume 2 (2nd Edition) written by Ray Wenderlich and published by . This book was released on 2013-02-06 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is Volume 2 of a 2-Volume book. iOS 5 was one of the biggest upgrades to iOS so far, and has a ton of awesome features that you'll definitely want to start using in your apps. The only problem is, there's not a ton of documentation or sample code on the APIs, so they're often quite hard to learn! This is where iOS 5 By Tutorials comes in! The goal of the book is to help intermediate and advanced iOS developers get up-to-speed with the APIs introduced in iOS 5 in the quickest and easiest way - via tutorials! Updated for iOS 6. This new second edition is fully up-to-date with iOS 6 and Xcode 4.5. Although the book focuses on APIs introduced in iOS 5, the chapters have been updated to work on iOS 6, use Modern Objective C syntax, and more. This book is for intermediate or advanced iOS developers, who already know the basics of iOS development but want to upgrade their skills to iOS 5. iOS 5 by Tutorials Volume 2 covers the following APIs: Twitter Integration: Learn how to use the new built-in Twitter integration support in iOS 5. Newsstand: Learn how to make a magazine-style app that is integrated with the new Newsstand app. UIPageViewController: Learn how to make your view controllers transition with page curls. Turn-Based Gaming: Learn how to make turn-based games easily with the new Game Center API. Core Image: Learn how to use the new Core Image framework to apply filters to your app's images. View Controller Containment: Learn how to contain view controllers inside others - the right way. Working with JSON in iOS 5: Learn how to use the new built-in JSON parsing and writing support. UIKit Particle Systems: Learn how to make neat particle effects in UIKit. Using the iOS Dictionary: Learn how to integrate the iOS 5 dictionary directly in your apps. New AddressBook APIs: Learn about the new social profile, vCards, and more. New Location APIs: Learn how forward and reverse geocoding just got a lot easier. New Game Center APIs: Learn about the new notification banner, player photos, and more. New Calendar APIs: Learn about the new calendar chooser and custom calendars. The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps. By the time you're finished reading this book, your skills will be completely up to date with iOS 5, and you'll be ready to use these new technologies right away in your apps!
Book Synopsis Learn iOS 8 App Development by : James Bucanek
Download or read book Learn iOS 8 App Development written by James Bucanek and published by Apress. This book was released on 2014-12-09 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 8 SDK offers powerful new features, and this book is the fastest path to mastering them—and the rest of the iOS SDK —for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Swift language concepts and how to exploit design patterns and logic with the iOS SDK, based on Swift and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? Get an accelerated treatment of the core fundamentals of Swift. Develop your first app using Xcode's advanced interface design tools. Build your first iPhone app using the code that you're given as you walk through this book. Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek!
Book Synopsis IOS Apprentice by : Matthijs Hollemans
Download or read book IOS Apprentice written by Matthijs Hollemans and published by . This book was released on 2014-12-01 with total page 804 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iPhone and iPad Programming via Tutorials! If you're new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That's why you need a book that: Shows you how to write an app step-by-step Has tons of illustrations and screenshots to make everything clear Is written in a fun and easygoing manner! In this book, you will learn how to make your own iPhone and iPad apps, through a series of four epic-length hands-on tutorials. These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps. By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store. Tutorial 1: Bull's Eye. In the first tutorial in the book, you'll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you'll get familiar with Xcode, Interface Builder, and Swift in an easygoing manner. Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real! Tutorial 3: MyLocations. In the third tutorial, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit, and much more! Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what you'll do in this final tutorial of the book. You'll make a stylish app for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON. It is my sincere belief that this series can turn you from a complete newbie into an accomplished iOS developer, but you do have to put in the time and effort. By writing this book I've done my part, now it's up to you...
Book Synopsis 3D Apple Games by Tutorials by : Raywenderlich Com Team
Download or read book 3D Apple Games by Tutorials written by Raywenderlich Com Team and published by . This book was released on 2016-12-30 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Make 3D iOS Games! Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game! By the time you're finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Breakout, Marble Madness, and Crossy Road! Topics Covered in 3D iOS Games by Tutorials: Scene Kit: Get to know the basics with your first Scene Kit game project. Nodes: Use nodes with geometry and cameras to construct a 3D scene. Physics: Unleash the power of the built-in physics engine. Render Loop: Learn how you can leverage the Render Loop for updates. Particle Systems: Create massive explosions with the built-in 3D Particle Engine. Scene Editor: Create stunning 3D scenes with the built-in Scene Kit Editor. Cameras: Learn how to move the viewpoint around your game. Lights: Learn how to illuminatre your games with different types of lights. Primitives: Construct an entire game with just primitive shapes. Collision Detection: Learn how to detect when your game objects collide. Materials: Unleash reality, and learn about all the various types of textures. Reference Nodes: Leverage the power of reference nodes to built massive scenes. Transitions: Learn how to transition from one scene to another. Actions: Add animation with the built-in Action Editor. And much more, including: Shadows, Motion Control, Advanced Collision Detection Techniques and Audio.
Book Synopsis SwiftUI by Tutorials (Fourth Edition) by : raywenderlich Tutorial Team
Download or read book SwiftUI by Tutorials (Fourth Edition) written by raywenderlich Tutorial Team and published by . This book was released on 2021-11-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.
Download or read book Xcode 4 written by Richard Wentk and published by John Wiley & Sons. This book was released on 2011-06-01 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple’s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You’ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever. Takes you step-by-step through the process of developing OS X and iOS applications using Xcode 4 Examines the benefits of Xcode 4, Apple’s updated, free, object oriented programming environment Helps you tame the complex Xcode environment so you can develop amazing apps This book gets you up to speed on all the remarkable new features and redesigned user interface of Xcode 4 so you can get started creating phenomenal apps today.
Book Synopsis IOS 8 for Programmers by : Paul J. Deitel
Download or read book IOS 8 for Programmers written by Paul J. Deitel and published by Pearson Education. This book was released on 2015 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This tutorial employs the Deitels' proven app-driven approach to teaching mobile programming. Each chapter is built around a single, unique app. The chapter begins with a detailed walk-through of what the app does, then dives into the underlying code. By the end of the chapter, the reader has not only learned key iOS programming principles, but has actually built a working iOS app!
Book Synopsis Swift Fundamentals by : Mark Lassoff
Download or read book Swift Fundamentals written by Mark Lassoff and published by Learntoprogram, Incorporated. This book was released on 2014-09-05 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you been wanting to develop Apps for iOS but don't have the prerequisite language skills? Have you tried other iOS books and the code just went over your head? Do you feel like you need a little more coding experience before tackling mobile? Do you want to get a head start on iOS8 development? There is no mobile platform that has proved more dominant-- or more lucrative than iOS! If you're planning on creating native iOS apps, you must know Swift. Swift is an easy-to-learn and powerful language that is used to create iOS8 and OSX apps in the very near future. Companies are scrambling to hire Swift developers and those with aspirations to create iOS apps are learning it as fast as they can. Author Mark Lassoff is a master-instructor with years of teaching experience. You'll master the Swift programming language as you complete the multiple lab exercises that are both interesting and engaging. Dozens and dozens of code examples are available for you to load up and study. Over 150,000 people have learned programming from Mark Lassoff-- this book is one of his best. If you want to learn Swift and become an iOS8 developer, this is your book.
Book Synopsis iPhone iOS4 Development Essentials - Xcode 4 Edition by : Neil Smyth
Download or read book iPhone iOS4 Development Essentials - Xcode 4 Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2014-12 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Beginning iPhone Development with Swift 3 by : Molly Maskrey
Download or read book Beginning iPhone Development with Swift 3 written by Molly Maskrey and published by Apress. This book was released on 2016-11-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn Develop your own bestselling iPhone and iPad apps Utilize Swift playgrounds Display data in Table Views Draw to the screen using Core Graphics Use iOS sensor capabilities to map your world Get your app to work with iCloud and more Who This Book is For Anyone who wants to start developing for iPhone and iPad.