How to Design Programs, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 0262344122
Total Pages : 793 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis How to Design Programs, second edition by : Matthias Felleisen

Download or read book How to Design Programs, second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Python Programming

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Publisher : Franklin, Beedle & Associates, Inc.
ISBN 13 : 1887902996
Total Pages : 533 pages
Book Rating : 4.8/5 (879 download)

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Book Synopsis Python Programming by : John M. Zelle

Download or read book Python Programming written by John M. Zelle and published by Franklin, Beedle & Associates, Inc.. This book was released on 2004 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Introduction to Programming in Python

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134076524
Total Pages : 1487 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Introduction to Programming in Python by : Robert Sedgewick

Download or read book Introduction to Programming in Python written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2015-05-27 with total page 1487 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it. Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience. This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3 Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material.

An Experiential Introduction to Principles of Programming Languages

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Publisher : MIT Press
ISBN 13 : 0262045451
Total Pages : 305 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis An Experiential Introduction to Principles of Programming Languages by : Hridesh Rajan

Download or read book An Experiential Introduction to Principles of Programming Languages written by Hridesh Rajan and published by MIT Press. This book was released on 2022-05-03 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: A textbook that uses a hands-on approach to teach principles of programming languages, with Java as the implementation language. This introductory textbook uses a hands-on approach to teach the principles of programming languages. Using Java as the implementation language, Rajan covers a range of emerging topics, including concurrency, Big Data, and event-driven programming. Students will learn to design, implement, analyze, and understand both domain-specific and general-purpose programming languages. Develops basic concepts in languages, including means of computation, means of combination, and means of abstraction. Examines imperative features such as references, concurrency features such as fork, and reactive features such as event handling. Covers language features that express differing perspectives of thinking about computation, including those of logic programming and flow-based programming. Presumes Java programming experience and understanding of object-oriented classes, inheritance, polymorphism, and static classes. Each chapter corresponds with a working implementation of a small programming language allowing students to follow along.

Picturing Programs

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Publisher : College Publications
ISBN 13 : 9781848900158
Total Pages : 459 pages
Book Rating : 4.9/5 (1 download)

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Book Synopsis Picturing Programs by : Stephen Bloch

Download or read book Picturing Programs written by Stephen Bloch and published by College Publications. This book was released on 2010 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first programming course should not be directed towards learning a particular programming language, but rather at learning to program well; the programming language should get out of the way and serve this goal. The simple, powerful Racket language (related to Scheme) allows us to concentrate on the fundamental concepts and techniques of computer programming, without being distracted by complex syntax. As a result, this book can be used at the high school (and perhaps middle school) level, while providing enough advanced concepts not usually found in a first course to challenge a college student. Those who have already done some programming (e.g. in Java, Python, or C++) will enhance their understanding of the fundamentals, un-learn some bad habits, and change the way they think about programming. We take a graphics-early approach: you'll start manipulating and combining graphic images from Chapter 1 and writing event-driven GUI programs from Chapter 6, even before seeing arithmetic. We continue using graphics, GUI and game programming throughout to motivate fundamental concepts. At the same time, we emphasize data types, testing, and a concrete, step-by-step process of problem-solving. After working through this book, you'll be prepared to learn other programming languages and program well in them. Or, if this is the last programming course you ever take, you'll understand many of the issues that affect the programs you use every day. I have been using Picturing Programs with my daughter, and there's no doubt that it's gentler than Htdp. It does exactly what Stephen claims, which is to move gradually from copy-and-change exercises to think-on-your-own exercises within each section. I also think it's nice that the "worked exercises" are clearly labeled as such. There's something psychologically appealing about the fact that you first see an example in the text of the book, and then a similar example is presented as if it were an exercise but they just happen to be giving away the answer. It is practically shouting out "Here's a model of how you go about solving this class of problems, pay close attention ."" Mark Engelberg "1. Matthias & team have done exceptional, highly impressive work with HtDP. The concepts are close to genius. (perhaps yes, genius quality work) They are a MUST for any high school offering serious introductory CS curriculum. 2. Without Dr. Blochs book "Picturing Programs," I would not have successfully implemented these concepts (Dr. Scheme, Racket, Design Recipe etc) into an ordinary High School Classroom. Any high school instructor who struggles to find ways to bring these great HtDP ideas to the typical high schooler, should immediately investigate the Bloch book. Think of it as coating the castor oil with chocolate." Brett Penza

Introduction to Computation and Programming Using Python, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 0262529629
Total Pages : 466 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Introduction to Computation and Programming Using Python, second edition by : John V. Guttag

Download or read book Introduction to Computation and Programming Using Python, second edition written by John V. Guttag and published by MIT Press. This book was released on 2016-08-12 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.

Programming in the 1990s

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Publisher : Springer Science & Business Media
ISBN 13 : 1461397065
Total Pages : 275 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Programming in the 1990s by : Edward Cohen

Download or read book Programming in the 1990s written by Edward Cohen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming is a fascinating and challenging subject. Unfortunately, it is rarely presented as such. Most often it is taught by "induction": features of some famous programming languages are given operational meaning (e.g. a loop "goes round and round"), a number of examples are shown, and by induction, we are asked to develop other programs, often radically different from the ones we've seen. Basically we are taught to guess our programs, and then to patch up our guesses. Our errors are given the cute name of "bugs". Fixing them becomes puzzle-solving, as does finding tricks that exploit or avoid poorly designed features of the programming language. The entire process is time-consuming and expensive. And even so, we are never quite sure if our programs really work in all cases. When approached in this way, programming is indeed a dull activity. There is, however, another approach to programming, an approach in which programs can be developed reliably, with attention to the real issues. It is a practical approach based on methodically developing programs from their specifications. Besides being practical, it is exciting. Many programs can be developed with relative ease. Problems which once were difficult can now be solved by beginners. Elegant solutions bring great satisfaction. This is our subject. We are interested in making programming an exciting topic!

Structure and Interpretation of Computer Programs

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Publisher : MIT Press
ISBN 13 : 0262367629
Total Pages : 642 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Structure and Interpretation of Computer Programs by : Harold Abelson

Download or read book Structure and Interpretation of Computer Programs written by Harold Abelson and published by MIT Press. This book was released on 2022-05-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.

Computer Programming for Absolute Beginners

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Publisher : Packt Publishing Ltd
ISBN 13 : 1839212535
Total Pages : 430 pages
Book Rating : 4.8/5 (392 download)

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Book Synopsis Computer Programming for Absolute Beginners by : Joakim Wassberg

Download or read book Computer Programming for Absolute Beginners written by Joakim Wassberg and published by Packt Publishing Ltd. This book was released on 2020-07-31 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.

Introduction to Scientific Programming with Python

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Publisher :
ISBN 13 : 3030503569
Total Pages : 157 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Introduction to Scientific Programming with Python by : Joakim Sundnes

Download or read book Introduction to Scientific Programming with Python written by Joakim Sundnes and published by . This book was released on 2020 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book offers an initial introduction to programming for scientific and computational applications using the Python programming language. The presentation style is compact and example-based, making it suitable for students and researchers with little or no prior experience in programming. The book uses relevant examples from mathematics and the natural sciences to present programming as a practical toolbox that can quickly enable readers to write their own programs for data processing and mathematical modeling. These tools include file reading, plotting, simple text analysis, and using NumPy for numerical computations, which are fundamental building blocks of all programs in data science and computational science. At the same time, readers are introduced to the fundamental concepts of programming, including variables, functions, loops, classes, and object-oriented programming. Accordingly, the book provides a sound basis for further computer science and programming studies.

You Can Do It!

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Publisher : John Wiley & Sons
ISBN 13 : 0470863994
Total Pages : 379 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis You Can Do It! by : Francis Glassborow

Download or read book You Can Do It! written by Francis Glassborow and published by John Wiley & Sons. This book was released on 2004-04-21 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and shows you how to create real applications with C++. Working with computing novice Roberta Allen he teaches you the basic elements of programming and will have you writing programs from the first chapter.

Starting Out with Python, Global Edition

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Publisher :
ISBN 13 : 9781292225753
Total Pages : 744 pages
Book Rating : 4.2/5 (257 download)

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Book Synopsis Starting Out with Python, Global Edition by : Tony Gaddis

Download or read book Starting Out with Python, Global Edition written by Tony Gaddis and published by . This book was released on 2018-03-08 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: For courses in Python programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python, 4th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognise the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 4th Edition include revised, improved problems throughout, and new Turtle Graphics sections that provide flexibility as assignable, optional material.

Introducing Go

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491942010
Total Pages : 117 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Introducing Go by : Caleb Doxsey

Download or read book Introducing Go written by Caleb Doxsey and published by "O'Reilly Media, Inc.". This book was released on 2016-01-07 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect for beginners familiar with programming basics, this hands-on guide provides an easy introduction to Go, the general-purpose programming language from Google. Author Caleb Doxsey covers the language’s core features with step-by-step instructions and exercises in each chapter to help you practice what you learn. Go is a general-purpose programming language with a clean syntax and advanced features, including concurrency. This book provides the one-on-one support you need to get started with the language, with short, easily digestible chapters that build on one another. By the time you finish this book, not only will you be able to write real Go programs, you'll be ready to tackle advanced techniques. Jump into Go basics, including data types, variables, and control structures Learn complex types, such as slices, functions, structs, and interfaces Explore Go’s core library and learn how to create your own package Write tests for your code by using the language’s go test program Learn how to run programs concurrently with goroutines and channels Get suggestions to help you master the craft of programming

Python Crash Course

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Publisher : No Starch Press
ISBN 13 : 1593277393
Total Pages : 564 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Python Crash Course by : Eric Matthes

Download or read book Python Crash Course written by Eric Matthes and published by No Starch Press. This book was released on 2015-11-01 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

Learn to Program with Scratch

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Publisher : No Starch Press
ISBN 13 : 1593275781
Total Pages : 291 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Learn to Program with Scratch by : Majed Marji

Download or read book Learn to Program with Scratch written by Majed Marji and published by No Starch Press. This book was released on 2014-02-14 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2

How to Design Programs

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Author :
Publisher :
ISBN 13 : 9780262256117
Total Pages : 693 pages
Book Rating : 4.2/5 (561 download)

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Book Synopsis How to Design Programs by :

Download or read book How to Design Programs written by and published by . This book was released on 2001 with total page 693 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process.

Programming Fundamentals

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Publisher :
ISBN 13 : 9789888407491
Total Pages : 340 pages
Book Rating : 4.4/5 (74 download)

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Book Synopsis Programming Fundamentals by : Kenneth Leroy Busbee

Download or read book Programming Fundamentals written by Kenneth Leroy Busbee and published by . This book was released on 2018-01-07 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.