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Interface Strategies
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Book Synopsis Interface Strategies by : Tanya Reinhart
Download or read book Interface Strategies written by Tanya Reinhart and published by MIT Press. This book was released on 2006 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking Chomsky's hypothesis of optimal design as a starting point, repair strategies based on computing reference-sets apply in restricted areas of the interface-- quantifier scope, focus, anaphora and implicatures.
Book Synopsis Designing The User Interface: Strategies for Effective Human-Computer Interaction,4/e (New Edition) by : Ben Shneiderman
Download or read book Designing The User Interface: Strategies for Effective Human-Computer Interaction,4/e (New Edition) written by Ben Shneiderman and published by Pearson Education India. This book was released on 1987 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Designing the User Interface by : Ben Shneiderman
Download or read book Designing the User Interface written by Ben Shneiderman and published by Pearson. This book was released on 2017-01-12 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The much-anticipated fifth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design The new edition provides updates on current HCI topics with balanced emphasis on mobile devices, Web, and desktop platforms. It addresses the profound changes brought by user-generated content of text, photo, music, and video and the raised expectations for compelling user experiences. Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. Describes practical techniques and research-supported design guidelines for effective interface designs Covers both professional applications (e.g. CAD/CAM, air traffic control) and consumer examples (e.g. web services, e-government, mobile devices, cell phones, digital cameras, games, MP3 players) Delivers informative introductions to development methodologies, evaluation techniques, and user-interface building tools. Supported by an extensive array of current examples and figures illustrating good design principles and practices. Includes dynamic, full-color presentation throughout. Guides students who might be starting their first HCI design project Accompanied by a Companion Website with additional practice opportunities and informational resources for both students and professors.
Book Synopsis Interface Strategies by : Hans Bennis
Download or read book Interface Strategies written by Hans Bennis and published by . This book was released on 2000 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Interface Design for Learning by : Dorian Peters
Download or read book Interface Design for Learning written by Dorian Peters and published by Pearson Education. This book was released on 2014 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren't enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in "Personal Learning Environments." Strange as it sounds, the future of education is now as much in the hands of digital designers and programmers as it is in the hands of teachers. And yet, as interface designers, how much do we really know about how people learn? How does interface design actually impact learning? And how do we design environments that support both the cognitive and emotional sides of learning experiences? The answers have been hidden away in the research on education, psychology, and human computer interaction, until now. Packed with over 100 evidence-based strategies, in this book you'll learn how to: Design educational games, apps, and multimedia interfaces in ways that enhance learning Support creativity, problem-solving, and collaboration through interface design Design effective visual layouts, navigation, and multimedia for online and mobile learning Improve educational outcomes through interface design.
Book Synopsis Display and Interface Design by : Kevin B. Bennett
Download or read book Display and Interface Design written by Kevin B. Bennett and published by CRC Press. This book was released on 2011-03-09 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technological advances in hardware and software provide powerful tools with the potential to design interfaces that are powerful and easy to use. Yet, the frustrations and convoluted "work-arounds" often encountered make it clear that there is substantial room for improvement. Drawn from more than 60 years of combined experience studying, implement
Book Synopsis Ports and Networks by : Harry Geerlings
Download or read book Ports and Networks written by Harry Geerlings and published by Routledge. This book was released on 2017-08-22 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by leading experts in the field, this book offers an introduction to recent developments in port and hinterland strategies, operations and related specializations. The book begins with a broad overview of port definitions, concepts and the role of ports in global supply chains, and an examination of strategic topics such as port management, governance, performance, hinterlands and the port-city relationship. The second part of the book examines operational aspects of maritime, port and land networks. A range of topics are explored, such as liner networks, finance and business models, port-industrial clusters, container terminals, intermodality/synchromodality, handling and warehousing. The final section of the book provides insights into key issues of port development and management, from security, sustainability, innovation strategies, transition management and labour issues. Drawing on a variety of global case studies, theoretical insights are supplemented with real world and best practice examples, this book will be of interest to advanced undergraduates, postgraduates, scholars and professionals interested in maritime studies, transport studies, economics and geography.
Book Synopsis Tactics of Interfacing by : Ksenia Fedorova
Download or read book Tactics of Interfacing written by Ksenia Fedorova and published by MIT Press. This book was released on 2020-08-11 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: How digital technologies affect the way we conceive of the self and its relation to the world, considered through the lens of media art practices. In Tactics of Interfacing, Ksenia Fedorova explores how digital technologies affect the way we conceive of the self and its relation to the world. With the advent of ubiquitous computing, the self becomes an object of technological application, increasingly defined by data received from tracking technologies. Subtly, these technologies encourage versions of ourselves that are easier to interpret computationally. Fedorova views these shifts in self-perception through the lens of contemporary media art practices, examining a range of artistic tactics that enable embodied and intimate experiences of machinic operations on our lives. At the center of Fedorova's analysis are the mechanisms that structure the relations between the self and the world at the level of the interface; she considers “interfacing” a process in which interrelation happens and different agencies play off against each other. She discusses such topics as interfaciality and the face as a medium; self-image and the boundaries of the self, understood through technological mediation of an embodied experience; the relation between the self and the other, reshaped by algorithmic technologies; and the augmentation and alteration of spatial perception. The artworks Fedorova discusses present scenarios of interfacing that range from responsive environments to artificial intelligence conversational agents. She shows that art and aesthetic experience offer fruitful ways to reflect on the effects of contemporary technological culture, enabling encounters that shift our perspectives on the boundaries of the self and challenge the very capacity to feel human.
Book Synopsis Interactivity and the Future of the Human-Computer Interface by : Isaias, Pedro
Download or read book Interactivity and the Future of the Human-Computer Interface written by Isaias, Pedro and published by IGI Global. This book was released on 2020-03-27 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The usability and design in technological systems is imperative due to their abundance in numerous professional industries. Computer interfaces have seen significant advancement in their design and development as they have become an integral part of today’s society. As humans continue to interact with technology on a regular basis, it is essential for professionals, professors, and students to keep pace with innovative research on interface design and the various applications interfaces have in professional fields. Interactivity and the Future of the Human-Computer Interface is a collection of innovative research on the development and application of interfaces in today’s modern society and the generational implications for design of human and technology interaction. While highlighting topics including digital gaming, augmented reality, and e-learning, this book is ideally designed for educators, developers, web designers, researchers, technology specialists, scientists, and students seeking current research on modern advancements and applications in human-computer interaction.
Book Synopsis Understanding Interfaces by : Laura Domínguez
Download or read book Understanding Interfaces written by Laura Domínguez and published by John Benjamins Publishing. This book was released on 2013-06-27 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: By combining theoretical analysis and empirical investigation, this monograph investigates the status of interfaces in Minimalist linguistic theory, second language acquisition and native language attrition. Two major questions are currently under debate: (1) what exactly makes a linguistic phenomenon an ‘interface phenomenon’, and (2) what is the specific role that the interfaces play in explaining language loss and persistent problems in second language acquisition? Answers to these questions are provided by a theoretical examination of the role that economy and computational efficiency play in recent Minimalist models of the language faculty, as well as by evidence obtained in two empirical studies examining the acquisition and attrition of two interface phenomena: Spanish subject realization and word order variation. The result is a new definition of ‘interface phenomena’ which deemphasizes syntactic complexity and focuses on the effect of interface interpretive conditions on syntactic structure. This work also shows that representational deficits cannot be ruled out in the acquisition and attrition of interface structures.
Download or read book UX Strategy written by Jaime Levy and published by "O'Reilly Media, Inc.". This book was released on 2015-05-20 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn’t been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people want to use. Whether you’re an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with top strategists. Define and validate your target users through provisional personas and customer discovery techniques Conduct competitive research and analysis to explore a crowded marketplace or an opportunity to create unique value Focus your team on the primary utility and business model of your product by running structured experiments using prototypes Devise UX funnels that increase customer engagement by mapping desired user actions to meaningful metrics
Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky
Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Book Synopsis Project Interface Management by : Michael J. Bible
Download or read book Project Interface Management written by Michael J. Bible and published by J. Ross Publishing. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accelerating change and the context for projects -- Understanding project complexity -- Interface management introduction -- Basic interface management process -- Interface analysis -- Interface management planning -- Interface management implementation -- Managing interface activity during execution -- Interface management verification and closeout
Download or read book Textual Intervention written by Rob Pope and published by Routledge. This book was released on 2013-10-28 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1994. Routledge is an imprint of Taylor & Francis, an informa company.
Book Synopsis Voice User Interface Design by : Michael Harris Cohen
Download or read book Voice User Interface Design written by Michael Harris Cohen and published by Addison-Wesley Professional. This book was released on 2004 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a comprehensive and authoritative guide to voice user interface (VUI) design. The VUI is perhaps the most critical factor in the success of any automated speech recognition (ASR) system, determining whether the user experience will be satisfying or frustrating, or even whether the customer will remain one. This book describes a practical methodology for creating an effective VUI design. The methodology is scientifically based on principles in linguistics, psychology, and language technology, and is illustrated here by examples drawn from the authors' work at Nuance Communications, the market leader in ASR development and deployment. The book begins with an overview of VUI design issues and a description of the technology. The authors then introduce the major phases of their methodology. They first show how to specify requirements and make high-level design decisions during the definition phase. They next cover, in great detail, the design phase, with clear explanations and demonstrations of each design principle and its real-world applications. Finally, they examine problems unique to VUI design in system development, testing, and tuning. Key principles are illustrated with a running sample application. A companion Web site provides audio clips for each example: www.VUIDesign.org The cover photograph depicts the first ASR system, Radio Rex: a toy dog who sits in his house until the sound of his name calls him out. Produced in 1911, Rex was among the few commercial successes in earlier days of speech recognition. Voice User Interface Design reveals the design principles and practices that produce commercial success in an era when effective ASRs are not toys but competitive necessities.
Book Synopsis Successful User Experience: Strategies and Roadmaps by : Elizabeth Rosenzweig
Download or read book Successful User Experience: Strategies and Roadmaps written by Elizabeth Rosenzweig and published by Morgan Kaufmann. This book was released on 2015-08-03 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successful User Experience: Strategy and Roadmaps provides you with a hands-on guide for pulling all of the User Experience (UX) pieces together to create a strategy that includes tactics, tools, and methodologies. Leveraging material honed in user experience courses and over 25 years in the field, the author explains the value of strategic models to refine goals against available data and resources. You will learn how to think about UX from a high level, design the UX while setting goals for a product or project, and how to turn that into concrete actionable steps. After reading this book, you'll understand: - How to bring high-level planning into concrete actionable steps - How Design Thinking relates to creating a good UX - How to set UX Goals for a product or project - How to decide which tool or methodology to use at what point in product lifecycle This book takes UX acceptance as a point of departure, and builds on it with actionable steps and case studies to develop a complete strategy, from the big picture of product design, development and commercialization, to how UX can help create stronger products. This is a must-have book for your complete UX library. - Uses strategic models that focus product design and development - Teaches how to decipher what tool or methodology is right for a given moment, project, or a specific team - Presents tactics on how to understand how to connect the dots between tools, data, and design - Provides actionable steps and case studies that help users develop a complete strategy, from the big picture of product design, development, and commercialization, to how UX can help create stronger products - Case studies in each chapter to aid learning
Book Synopsis User Interfaces for All by : Constantine Stephanidis
Download or read book User Interfaces for All written by Constantine Stephanidis and published by CRC Press. This book was released on 2019-03-30 with total page 755 pages. Available in PDF, EPUB and Kindle. Book excerpt: User Interfaces for All is the first book dedicated to the issues of Universal Design and Universal Access in the field of Human-Computer Interaction (HCI). Universal Design (or Design for All) is an inclusive and proactive approach seeking to accommodate diversity in the users and usage contexts of interactive products, applications, and services, starting from the design phase of the development life cycle. The ongoing paradigm shift toward a knowledge-intensive information society is already bringing about radical changes in the way people work and interact with each other and with information. The requirement for Universal Design stems from the growing impact of the fusion of the emerging technologies, and from the different dimensions of diversity, which are intrinsic to the information society. This book unfolds the various aspects of this ongoing evolution from a variety of viewpoints. It's a collection of 30 chapters written by leading international authorities, affiliated with academic, research, and industrial organizations, and non-market institutions. The book provides a comprehensive overview of the state of the art in the field, and includes contributions from a variety of theoretical and applied disciplines and research themes. This book can also be used for teaching purposes in HCI courses at the undergraduate as well as graduate level. Students will be introduced to the human-, organizational-, and technology-oriented dimensions that call for a departure from traditional approaches to user interface development. Students will also get an overview of novel methods, techniques, tools, and frameworks for the design, implementation, and evaluation of user interfaces that are universally accessible and usable by the broadest possible end-user population. This comprehensive book is targeted to a broad readership, including HCI researchers, user interface designers, computer scientists, software engineers, ergonomists and usability engineers, Human Factors researchers and practitioners, organizational psychologists, system/product designers, sociologists, policy- and decision makers, scientists in government, industry and education, as well as assistive technology and rehabilitation experts.