User Interface Design for Programmers

Download User Interface Design for Programmers PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 1430208570
Total Pages : 152 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Interactive Sketch-based Interfaces and Modelling for Design

Download Interactive Sketch-based Interfaces and Modelling for Design PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000824039
Total Pages : 303 pages
Book Rating : 4.0/5 (8 download)

DOWNLOAD NOW!


Book Synopsis Interactive Sketch-based Interfaces and Modelling for Design by : Alexandra Bonnici

Download or read book Interactive Sketch-based Interfaces and Modelling for Design written by Alexandra Bonnici and published by CRC Press. This book was released on 2023-05-31 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. The book is divided into two parts. The first part focuses on sketching in the 2D domain. This includes the digitization of offline and paperbased sketches, techniques for online sketch recognition, observations of user drawing habits, algorithms for inferring depth from 2D drawings, as well as non-photorealistic rendering techniques that are then applied to sketch-based queries. The second part of the book focuses on 3D sketching in virtual or augmented reality spaces. Here, we present the processing and rendering of the 3D strokes, the different interaction devices available for 3D sketching, and look at different applications where immersive 3D sketching has been applied with success.

Sketching User Experiences: The Workbook

Download Sketching User Experiences: The Workbook PDF Online Free

Author :
Publisher : Elsevier
ISBN 13 : 0123819598
Total Pages : 274 pages
Book Rating : 4.1/5 (238 download)

DOWNLOAD NOW!


Book Synopsis Sketching User Experiences: The Workbook by : Saul Greenberg

Download or read book Sketching User Experiences: The Workbook written by Saul Greenberg and published by Elsevier. This book was released on 2012 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1 GETTING INTO THE MOOD 2 SAMPLING THE REAL WORLD 3 THE SINGLE IMAGE 4 SNAPSHOTS OF TIME: THE VISUAL NARRATIVE 5 ANIMATING THE USER EXPERIENCE 6 INVOLVING OTHERSGetting into the mood -- Sampling the real world -- The single image -- Snapshots of time: the visual narrative -- Animating the user experience -- Involving others.

Sketching User Experiences: Getting the Design Right and the Right Design

Download Sketching User Experiences: Getting the Design Right and the Right Design PDF Online Free

Author :
Publisher : Morgan Kaufmann
ISBN 13 : 0080552900
Total Pages : 445 pages
Book Rating : 4.0/5 (85 download)

DOWNLOAD NOW!


Book Synopsis Sketching User Experiences: Getting the Design Right and the Right Design by : Bill Buxton

Download or read book Sketching User Experiences: Getting the Design Right and the Right Design written by Bill Buxton and published by Morgan Kaufmann. This book was released on 2010-07-28 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people with whom they need to work— in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Overall, the objective is to build the notion of informed design: molding emerging technology into a form that serves our society and reflects its values. Grounded in both practice and scientific research, Bill Buxton's engaging work aims to spark the imagination while encouraging the use of new techniques, breathing new life into user experience design. - Covers sketching and early prototyping design methods suitable for dynamic product capabilities: cell phones that communicate with each other and other embedded systems, "smart" appliances, and things you only imagine in your dreams - Thorough coverage of the design sketching method which helps easily build experience prototypes—without the effort of engineering prototypes which are difficult to abandon - Reaches out to a range of designers, including user interface designers, industrial designers, software engineers, usability engineers, product managers, and others - Full of case studies, examples, exercises, and projects, and access to video clips that demonstrate the principles and methods

Sketching as Design Thinking

Download Sketching as Design Thinking PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 0429668600
Total Pages : 179 pages
Book Rating : 4.4/5 (296 download)

DOWNLOAD NOW!


Book Synopsis Sketching as Design Thinking by : Alma R. Hoffmann

Download or read book Sketching as Design Thinking written by Alma R. Hoffmann and published by Routledge. This book was released on 2019-12-06 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book argues for the importance of sketching as a mode of thinking, and the relevance of sketching in the design process, design education, and design practice. Through a wide range of analysis and discussion, the book looks at the history of sketching as a resource throughout the design process and asks questions such as: where does sketching come from? When did sketching become something different to drawing and how did that happen? What does sketching look like in the present day? Alongside an in-depth case study of students, teachers, and practitioners, this book includes a fascinating range of interviews with designers from a wide variety of backgrounds, including fashion, user experience, and architecture. Sketching as Design Thinking explains how drawing and sketching remain a prominent aspect in our learning and creative process, and provides a rich resource for students of visual art and design.

Watch what I Do

Download Watch what I Do PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 9780262032131
Total Pages : 684 pages
Book Rating : 4.0/5 (321 download)

DOWNLOAD NOW!


Book Synopsis Watch what I Do by : Allen Cypher

Download or read book Watch what I Do written by Allen Cypher and published by MIT Press. This book was released on 1993 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming by Demonstration is a method that allows end users to create, customize, and extend programs by demonstrating what the program should do.

Sketch-based Interfaces and Modeling

Download Sketch-based Interfaces and Modeling PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1848828128
Total Pages : 404 pages
Book Rating : 4.8/5 (488 download)

DOWNLOAD NOW!


Book Synopsis Sketch-based Interfaces and Modeling by : Joaquim Jorge

Download or read book Sketch-based Interfaces and Modeling written by Joaquim Jorge and published by Springer Science & Business Media. This book was released on 2010-12-15 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.

Visual Languages for Interactive Computing

Download Visual Languages for Interactive Computing PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1599045362
Total Pages : 514 pages
Book Rating : 4.5/5 (99 download)

DOWNLOAD NOW!


Book Synopsis Visual Languages for Interactive Computing by : Fernando Ferri

Download or read book Visual Languages for Interactive Computing written by Fernando Ferri and published by IGI Global. This book was released on 2008-01-01 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents problems and methodologies related to the syntax, semantics, and ambiguities of visual languages. Defines and formalizes visual languages for interactive computing, as well as visual notation interpretation.

The UX Book

Download The UX Book PDF Online Free

Author :
Publisher : Elsevier
ISBN 13 : 0123852420
Total Pages : 973 pages
Book Rating : 4.1/5 (238 download)

DOWNLOAD NOW!


Book Synopsis The UX Book by : Rex Hartson

Download or read book The UX Book written by Rex Hartson and published by Elsevier. This book was released on 2012-01-25 with total page 973 pages. Available in PDF, EPUB and Kindle. Book excerpt: The UX Book: Process and Guidelines for Ensuring a Quality User Experience aims to help readers learn how to create and refine interaction designs that ensure a quality user experience (UX). The book seeks to expand the concept of traditional usability to a broader notion of user experience; to provide a hands-on, practical guide to best practices and established principles in a UX lifecycle; and to describe a pragmatic process for managing the overall development effort. The book provides an iterative and evaluation-centered UX lifecycle template, called the Wheel, for interaction design. Key concepts discussed include contextual inquiry and analysis; extracting interaction design requirements; constructing design-informing models; design production; UX goals, metrics, and targets; prototyping; UX evaluation; the interaction cycle and the user action framework; and UX design guidelines. This book will be useful to anyone interested in learning more about creating interaction designs to ensure a quality user experience. These include interaction designers, graphic designers, usability analysts, software engineers, programmers, systems analysts, software quality-assurance specialists, human factors engineers, cognitive psychologists, cosmic psychics, trainers, technical writers, documentation specialists, marketing personnel, and project managers. - A very broad approach to user experience through its components—usability, usefulness, and emotional impact with special attention to lightweight methods such as rapid UX evaluation techniques and an agile UX development process - Universal applicability of processes, principles, and guidelines—not just for GUIs and the Web, but for all kinds of interaction and devices: embodied interaction, mobile devices, ATMs, refrigerators, and elevator controls, and even highway signage - Extensive design guidelines applied in the context of the various kinds of affordances necessary to support all aspects of interaction - Real-world stories and contributions from accomplished UX practitioners - A practical guide to best practices and established principles in UX - A lifecycle template that can be instantiated and tailored to a given project, for a given type of system development, on a given budget

Computer-Aided Design of User Interfaces II

Download Computer-Aided Design of User Interfaces II PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9401142955
Total Pages : 357 pages
Book Rating : 4.4/5 (11 download)

DOWNLOAD NOW!


Book Synopsis Computer-Aided Design of User Interfaces II by : Jean Vanderdonckt

Download or read book Computer-Aided Design of User Interfaces II written by Jean Vanderdonckt and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the Third International Conference on Computer-Aided Design of User Interfaces, 21-23 October 1999, Louvain-la-Neuve, Belgium

Beyond Productivity

Download Beyond Productivity PDF Online Free

Author :
Publisher : National Academies Press
ISBN 13 : 0309088682
Total Pages : 269 pages
Book Rating : 4.3/5 (9 download)

DOWNLOAD NOW!


Book Synopsis Beyond Productivity by : National Research Council

Download or read book Beyond Productivity written by National Research Council and published by National Academies Press. This book was released on 2003-05-02 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science has drawn from and contributed to many disciplines and practices since it emerged as a field in the middle of the 20th century. Those interactions, in turn, have contributed to the evolution of information technology â€" new forms of computing and communications, and new applications â€" that continue to develop from the creative interactions between computer science and other fields. Beyond Productivity argues that, at the beginning of the 21st century, information technology (IT) is forming a powerful alliance with creative practices in the arts and design to establish the exciting new, domain of information technology and creative practicesâ€"ITCP. There are major benefits to be gained from encouraging, supporting, and strategically investing in this domain.

Design Computing and Cognition '08

Download Design Computing and Cognition '08 PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1402087284
Total Pages : 734 pages
Book Rating : 4.4/5 (2 download)

DOWNLOAD NOW!


Book Synopsis Design Computing and Cognition '08 by : John S. Gero

Download or read book Design Computing and Cognition '08 written by John S. Gero and published by Springer Science & Business Media. This book was released on 2008-09-27 with total page 734 pages. Available in PDF, EPUB and Kindle. Book excerpt: The importance of research and education in design continues to grow. For example, government agencies are gradually increasing funding of design research, and increasing numbers of engineering schools are revising their curricula to emphasize design. This is because of an increasing realization that design is part of the wealth creation of a nation and needs to be better understood and taught. The continuing globalization of industry and trade has required nations to re-examine where their core contributions lie if not in production efficiency. Design is a precursor to manufacturing for phy- cal objects and is the precursor to implementation for virtual objects. At the same time, the need for sustainable development is requiring design of new products and processes, and feeding a movement towards design - novations and inventions. There are now three sources for design research: design computing, design cognition and human-centered information technology. The foun- tions for much of design computing remains artificial intelligence with its focus on ways of representation and on processes that support simulation and generation. Artificial intelligence continues to provide an environm- tally rich paradigm within which design research based on computational constructions can be carried out. Design cognition is founded on concepts from cognitive science, an even newer area than artificial intelligence. It provides tools and methods to study human designers in both laboratory and practice settings.

Human-Computer Interaction - INTERACT 2009

Download Human-Computer Interaction - INTERACT 2009 PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642036570
Total Pages : 1036 pages
Book Rating : 4.6/5 (42 download)

DOWNLOAD NOW!


Book Synopsis Human-Computer Interaction - INTERACT 2009 by : Tom Gross

Download or read book Human-Computer Interaction - INTERACT 2009 written by Tom Gross and published by Springer Science & Business Media. This book was released on 2009-08-06 with total page 1036 pages. Available in PDF, EPUB and Kindle. Book excerpt: INTERACT 2009 was the 12th of a series of INTERACT international c- ferences supported by the IFIP Technical Committee 13 on Human–Computer Interaction. This year,INTERACT washeld in Uppsala (Sweden), organizedby the Swedish Interdisciplinary Interest Group for Human–Computer Interaction (STIMDI) in cooperation with the Department of Information Technology at Uppsala University. Like its predecessors, INTERACT 2009 highlighted, both to the academic and to the industrial world, the importance of the human–computer interaction (HCI) area and its most recent breakthroughs on current applications. Both - perienced HCI researchers and professionals, as well as newcomers to the HCI ?eld, interested in designing or evaluating interactive software, developing new interaction technologies, or investigating overarching theories of HCI, found in INTERACT 2009 a great forum for communication with people of similar int- ests, to encourage collaboration and to learn. INTERACT 2009 had Research and Practice as its special theme. The r- son we selected this theme is that the research within the ?eld has drifted away from the practicalapplicability of its results and that the HCI practice has come to disregard the knowledge and development within the academic community.

Human Work Interaction Design: Designing for Human Work

Download Human Work Interaction Design: Designing for Human Work PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 0387367926
Total Pages : 254 pages
Book Rating : 4.3/5 (873 download)

DOWNLOAD NOW!


Book Synopsis Human Work Interaction Design: Designing for Human Work by : Torkil Clemmensen

Download or read book Human Work Interaction Design: Designing for Human Work written by Torkil Clemmensen and published by Springer. This book was released on 2006-12-31 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book records the very first Working Conference of the newly established IFIP Working Group on Human-Work Interaction Design, which was hosted by the University of Madeira in 2006. The theme of the conference was on synthesizing work analysis and design sketching, with a particular focus on how to read design sketches within different approaches to analysis and design of human-work interaction. Authors were encouraged to submit papers about design sketches - for interfaces, for organizations of work etc. - that they themselves had worked on. During the conference, they presented the lessons they had learnt from the design and evaluation process, citing reasons for why the designs worked or why they did not work. Researchers, designers and analysts in this way confronted concrete design problems in complex work domains and used this unique opportunity to share their own design problems and solutions with the community. To successfully practice and do research within Human - Work Interaction Design requires a high level of personal skill, which the conference aimed at by confronting designers and work analysts and those whose research is both analysis and design. They were asked to collaborate in small groups about analysis and solutions to a common design problem.

Technologies for E-Learning and Digital Entertainment

Download Technologies for E-Learning and Digital Entertainment PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3540334246
Total Pages : 1420 pages
Book Rating : 4.5/5 (43 download)

DOWNLOAD NOW!


Book Synopsis Technologies for E-Learning and Digital Entertainment by : Zhigeng Pan

Download or read book Technologies for E-Learning and Digital Entertainment written by Zhigeng Pan and published by Springer. This book was released on 2006-03-22 with total page 1420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on E-learning and Games, Edutainment 2006, held in Hangzhou, China in April 2006. The 121 revised full papers and 52 short papers presented together with the abstracts of 3 invited papers and those of the keynote speeches cover a wide range of topics, including e-learning platforms and tools, learning resource management, practice and experience sharing, e-learning standards, and more.

Computer Science Engineering and Emerging Technologies

Download Computer Science Engineering and Emerging Technologies PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1040005462
Total Pages : 744 pages
Book Rating : 4.0/5 (4 download)

DOWNLOAD NOW!


Book Synopsis Computer Science Engineering and Emerging Technologies by : Rajeev Sobti

Download or read book Computer Science Engineering and Emerging Technologies written by Rajeev Sobti and published by CRC Press. This book was released on 2024-06-07 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: The year 2022 marks the 100th birth anniversary of Kathleen Hylda Valerie Booth, who wrote the first assembly language and designed the assembler and auto code for the first computer systems at Birkbeck College, University of London. She helped design three different machines including the ARC (Automatic Relay Calculator), SEC (Simple Electronic Computer), and APE(X). School of Computer Science and Engineering, under the aegis of Lovely Professional University, pays homage to this great programmer of all times by hosting “BOOTH100”—6th International Conference on Computing Sciences.

Computer Analysis of Images and Patterns

Download Computer Analysis of Images and Patterns PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 354045179X
Total Pages : 797 pages
Book Rating : 4.5/5 (44 download)

DOWNLOAD NOW!


Book Synopsis Computer Analysis of Images and Patterns by : Nicolai Petkov

Download or read book Computer Analysis of Images and Patterns written by Nicolai Petkov and published by Springer. This book was released on 2003-11-06 with total page 797 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the 10th International Conference on Computer Analysis of Images and Patterns (CAIP 2003). This conference - ries started about 18 years ago in Berlin. Initially, the conference served as a forum for meetings between scientists from Western- and Eastern-bloc co- tries. Nowadays, the conference attracts participants from all over the world. The conference gives equal weight to posters and oral presentations, and the selected presentation mode is based on the most appropriate communication medium. The programme follows a single-track format, rather than parallel s- sions. Non-overlapping oral and poster sessions ensure that all attendees have the opportunity to interact personally with presenters. As for the numbers, we received a total of 160 submissions. All papers were reviewed by two to three members of the Programme Committee. The ?nal - lection was carried out by the Conference Chairs. Out of the 160 papers, 42 were selected for oral presentation and 52 as posters. At this point, we wish to thank the Programme Committee and additional referees for their timely and high-quality reviews. The paper submission and review procedure was carried out electronically. We thank Marcin Morg ́ os from Scalar–IT Solutions for p- viding us with the Web-based participant registration system. We also thank the invited speakers Nicholas Ayache, John Daugman, and Dariu Gavrila, for kindly accepting our invitation.