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Interactive Panoramas
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Book Synopsis Interactive Panoramas by : Corinna Jacobs
Download or read book Interactive Panoramas written by Corinna Jacobs and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the range of techniques for the production of digital interactive panoramas and object movies Details of all the necessary steps involved in panoramic photography Professional tips and tricks from a professional photographer and web designer
Book Synopsis Interactive Panoramas by : Corinna Jacobs
Download or read book Interactive Panoramas written by Corinna Jacobs and published by Springer Science & Business Media. This book was released on 2004-08-09 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the range of techniques for the production of digital interactive panoramas and object movies Details of all the necessary steps involved in panoramic photography Professional tips and tricks from a professional photographer and web designer
Book Synopsis Panoramic and Immersive Media Studies Yearbook by : Molly C Briggs
Download or read book Panoramic and Immersive Media Studies Yearbook written by Molly C Briggs and published by Walter de Gruyter GmbH & Co KG. This book was released on 2024-12-02 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PIMS Yearbook is the annual yearbook of the International Panorama Council (IPC, Switzerland). It surveys the historical and contemporary landscape of panoramic and immersive media. This interdisciplinary field includes--but is not limited to--360-degree paintings; dioramas and museum displays; gaming; gardens; immersive experience; maps; material culture studies; media archeology; nineteenth-century popular media; optical and haptic devices; performative media; printed matter; public history; and virtual and augmented reality. Whereas the notion of the panoramic describes extensive, expansive and/or all-embracing vistas, immersion refers to porous interfaces between representation and the real, observer and observed, nature and culture, and past, present, and future. Together, the concepts of panorama and immersion have catalyzed time- and space-bending strategies for creating, experiencing, and transforming culture, ideas, and built and social space across the arc of human history. The PIMS Yearbook presents a range of disciplinary perspectives with the understanding that methodologies in the humanities, the arts, the sciences, design disciplines, social sciences, engineering, and other fields contribute important perspectives to the interdisciplinary field of panoramic and immersive media studies. The IPC is the international organization of panorama specialists committed to supporting the heritage and conservation of extant nineteenth and early-twentieth-century panoramas, and promoting awareness of the medium's history, derivative forms, and contemporary iterations. As a non-government and not-for-profit association subject to Swiss law, the IPC is active in the fields of panorama research, restoration, financing, management, exhibition, and marketing. The PIMS Yearbook succeeds the International Panorama Council Journal (IPCJ), a selected proceedings of the annual conferences of the IPC, published 2017-2023.
Book Synopsis Virtual Reality Photography by : Scott Highton
Download or read book Virtual Reality Photography written by Scott Highton and published by Virtual Reality Photography. This book was released on 2010 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A reference book on the art and techniques of virtual reality photography by one of the pioneers in the field, Scott Highton.The book includes sections on Photography Basics, Panoramic VR Imaging, Object VR Imaging, and Business Practices.Intended audience includes both professional and amateur photographers, as well as multimedia authors and designers.
Book Synopsis Enhancing Architectural Drawings and Models with Photoshop by : Scott Onstott
Download or read book Enhancing Architectural Drawings and Models with Photoshop written by Scott Onstott and published by John Wiley & Sons. This book was released on 2010-12-07 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transform your CAD drawings into powerful presentation This one-of-a-kind book shows you how to use Photoshop to turn CAD drawings and BIM models into artistic presentations with captivating animations, videos, and dynamic 3D imagery. The techniques apply to all leading architectural design software including AutoCAD, Revit, and 3ds Max Design. Video tutorials on the DVD improve your learning curve and let you compare your work with the author’s. Turn CAD drawings and BIM models into powerful presentations featuring animation, videos, and 3D imagery for enhanced client appeal Craft interactive panoramas for your Web site, add people and objects to your models, and integrate 3D object models inside architectural interiors Build 3D models from photos and turn them into videos with AfterEffects, add depth of field and atmospheric effects to 3D models, create stereographic images, and much more See how it’s done with the video tutorials on the DVD Take full advantage of Photoshop’s power to present your architectural drawings in a new and exciting way.
Book Synopsis Human-Computer Interaction: Users and Contexts by : Masaaki Kurosu
Download or read book Human-Computer Interaction: Users and Contexts written by Masaaki Kurosu and published by Springer. This book was released on 2015-07-20 with total page 575 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 3-volume set LNCS 9169, 9170, 9171 constitutes the refereed proceedings of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers in LNCS 9171 are organized in topical sections on interaction and quality for the web and social media; HCI in business, industry and innovation; societal and cultural impact of technology; user studies.
Book Synopsis Virtual Reality in Geography by : Peter Fisher
Download or read book Virtual Reality in Geography written by Peter Fisher and published by CRC Press. This book was released on 2001-11-22 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality in Geography covers "through the window" VR systems, "fully immersive" VR systems, and hybrids of the two types. The authors examine the Virtual Reality Modeling Language approach and explore its deficiencies when applied to real geographic environments. This is a totally unique book covers all the major uses and methods of virtual reality used by geographers. The authors have produced a CDROM that comes with the book of virtual reality images that will be a fascinating companion to the text. This book will be of great interest to geographers, computer scientists and all those interested in multimedia and computer graphics.
Book Synopsis Panoramic Photography by : Arnaud Frich
Download or read book Panoramic Photography written by Arnaud Frich and published by Taylor & Francis. This book was released on 2007-04-24 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2007. Routledge is an imprint of Taylor & Francis, an informa company.
Download or read book Construction 4.0 written by Marco Casini and published by Woodhead Publishing. This book was released on 2021-11-24 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developments in data acquisition technologies, digital information and analysis, automated construction processes, and advanced materials and products have finally started to move the construction industry - traditionally reluctant to innovation and slow in adopting new technologies - toward a new era. Massive changes are occurring because of the possibilities created by Building information modeling, Extended reality, Internet of Things, Artificial intelligence and Machine Learning, Big data, Nanotechnology, 3D printing, and other advanced technologies, which are strongly interconnected and are driving the capabilities for much more efficient construction at scale. Construction 4.0: Advanced Technology, Tools and Materials for the Digital Transformation of the Construction Industry provides readers with a state-of-the-art review of the ongoing digital transformation of the sector within the new 4.0 framework, presenting a thorough investigation of the emerging trends, technologies, and strategies in the fields of smart building design, construction, and operation and providing a comprehensive guideline on how to exploit the new possibilities offered by the digital revolution. It will be an essential reference resource for academic researchers, material scientists and civil engineers, undergraduate and graduate students, and other professionals working in the field of smart ecoefficient construction and cutting-edge technologies applied to construction. - Provides an overview of the Construction 4.0 framework to address the global challenges of the buildingsector in the 21st century and an in-depth analysis of the most advanced digital technologies and systems forthe operation and maintenance of infrastructure, real estate, and other built assets - Covers major innovations across the value chain, including building design, fabrication, construction, operationand maintenance, and end-of-life - Illustrates the most advanced digital tools and methods to support the building design activity, includinggenerative design, virtual reality, and digital fabrication - Presents a thorough review of the most advanced construction materials, building methods, and techniquesfor a new connected and automated construction model - Explores the digital transformation for smart energy buildings and their integration with emerging smartgrids and smart cities - Reflects upon major findings and identifies emerging market opportunities for the whole AECO sector
Book Synopsis Virtual and Augmented Architecture (VAA’01) by : Bob Fisher
Download or read book Virtual and Augmented Architecture (VAA’01) written by Bob Fisher and published by Springer Science & Business Media. This book was released on 2011-06-27 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuseson the use of computer visionand graphics in architecture. It arose from a convergenceof several hot topics: 1. visualization of built environments for engineering, historical and other purposes, 2. virtual reconstruction of architecture from visual data of existing struc tures, whether via photogrammetric or range sensing techniques, and 3. augmentation of video data of architecture with useful information. The focus here is on architecture and howto present it, enhance it's abilities, make it easier to understand and make it accessibleto a larger public. Collective interest in this topic led to the International Symposium on Virtual and Augmented Architecture, whose papers are contained in this book. As editors, we were very pleased about how well the different papers chosen gavea nice focus to the topic and conference.It is clear that there are many different research approaches still active in this area - this makes it an exciting time. Wehope that this book captures that excitement and succeeds in bringing it to you.
Book Synopsis Human-Computer Interaction by : Masaaki Kurosu
Download or read book Human-Computer Interaction written by Masaaki Kurosu and published by Springer Nature. This book was released on 2023-07-08 with total page 631 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 14011, 14012, 14013, and 14014 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 25th International Conference on Human-Computer Interaction, HCII 2023, which took place in Copenhagen, Denmark, in July 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions. The papers included in the HCI 2023 volume set were organized in topical sections as follows: Part I: Design and evaluation methods, techniques and tools; interaction methods and techniques; Part II: Children computer interaction; emotions in HCI; and understanding the user experience; Part III: Human robot interaction; chatbots and voice-based interaction; interacting in the metaverse; Part IV: Supporting health, quality of life and everyday activities; HCI for learning, culture, creativity and societal impact.
Book Synopsis Matters of Telling: The Impulse of the Story by : Carlo Comanducci
Download or read book Matters of Telling: The Impulse of the Story written by Carlo Comanducci and published by BRILL. This book was released on 2018-11-26 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, multiple authors and perspectives converge on the materiality of storytelling in order to court its potentialities and flesh out its tensions. Reflecting through its methodological multiplicity not only the vast array of discourses and disciplines that concern themselves with the study of narration, but also the various and variable subjects of the act of telling, the collective effort of this volume is less to map or track than to amplify the possibilities of contingent situations, embodied relations and specific texts in which, beyond the tale, the telling itself speaks and matters.
Download or read book Digital Cities written by Maurizio Forte and published by Oxford University Press. This book was released on 2020-01-23 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: The onset of digital archaeology and its subsequent remarkable development has had a crucial impact on the study of cultural heritage. Presently, researchers are able to manipulate and reinvent digital and historical data; the study of the city stands out in this context. Cities are microcosms, often reflecting the changing structure of societies over time. A vast array of digital tools (laser scanning, augmented reality, remote sensing, and beyond) can process, test, and display archaeological data, architectural remains, and built heritage on a scale previously unattainable. The digitization of historical research is manipulating and reinventing the ways in which we examine historical evidence. This intersection between history and computer science allows for an expansion and enhancement of historical, archaeological, and anthropological research. The resulting configurations lead to the creation of new data and new objects of study within these fields, which makes it crucial for those in these fields to understand the impact of generating digital information in this context. Digital Cities explores the study of the city in the digital realm by reexamining the data processing and knowledge sharing between historians, architects, geographers, anthropologist, and computer scientists. Digital Cities considers the city from pre-historic settlements to the present in different geographical contexts. Each section of the book offers a new level of engagement with various digital tools, spanning topics such as the challenges digital instruments pose to the study of pre-urban and urban contexts, the didactic scope of virtual heritage, and the consolidation of the relationship between digital language and historical narrative. The resulting research traverses the idea of Digital Cities through a historical, social, and multimodal context, and it fills the gap in scholarship between the study of the city and the concept and significance of the Digital City.
Book Synopsis Integrating Multi-User Virtual Environments in Modern Classrooms by : Qian, Yufeng
Download or read book Integrating Multi-User Virtual Environments in Modern Classrooms written by Qian, Yufeng and published by IGI Global. This book was released on 2018-01-26 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: As innovation advances and grows, classrooms are able utilize more advanced technology to educate students. Through virtual learning environments, students can experience real-life tasks and situations more directly, promoting active engagement in education. Integrating Multi-User Virtual Environments in Modern Classrooms provides emerging research on the development of multi-user virtual learning environments and their potential role in education. Highlighting a range of pertinent topics, such as project-based learning, social learning theory, and interactive media, this book is a vital resource for educational researchers, school teachers, college professors, and instructional designers seeking current research on the benefits and integration of multi-user virtual environments in modern education.
Book Synopsis Photoshop Elements 7: The Missing Manual by : Barbara Brundage
Download or read book Photoshop Elements 7: The Missing Manual written by Barbara Brundage and published by "O'Reilly Media, Inc.". This book was released on 2008-10-03 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop Elements 7 includes lots of new tools for sprucing up your photos, like the Scene Cleaner that lets you get rid of unwanted elements and the Smart Brush that makes touch-ups a breeze. But the one thing you won't find in Elements is reader-friendly guidance on how to get the most out of this powerful program. Enter Photoshop Elements 7: The Missing Manual, ready to explain not only how the tools and commands work, but when to use them. With this bestselling book (now in its 5th edition), you'll learn everything from the basics of loading photos into Elements to the new online photo-sharing and storage service that Adobe's offering (for free!) at Photoshop.com. There's so much to Elements 7 that knowing what to do -- and when to do it -- is tricky. That's why this book carefully explains all the tools and options by putting each one into a clear, easy-to-understand context. Learn to import, organize, and fix photos quickly and easily Repair and restore old and damaged photos, and retouch any image Jazz up your pictures with dozens of filters, frames, and special effects Learn which tools the pros use -- you'll finally understand how layers work! Create collages and photo layout pages for scrapbooks and other projects Fix your photos online and synch the changes to your own photo library As always, author Barbara Brundage lets you know which features work well, which don't, and why -- all with a bit of wit and good humor. Dive into Adobe's outstanding photo editor and find out why this Missing Manual is the bestselling book on the topic.
Book Synopsis Advances in Informatics and Computing in Civil and Construction Engineering by : Ivan Mutis
Download or read book Advances in Informatics and Computing in Civil and Construction Engineering written by Ivan Mutis and published by Springer. This book was released on 2018-10-08 with total page 886 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings volume chronicles the papers presented at the 35th CIB W78 2018 Conference: IT in Design, Construction, and Management, held in Chicago, IL, USA, in October 2018. The theme of the conference focused on fostering, encouraging, and promoting research and development in the application of integrated information technology (IT) throughout the life-cycle of the design, construction, and occupancy of buildings and related facilities. The CIB – International Council for Research and Innovation in Building Construction – was established in 1953 as an association whose objectives were to stimulate and facilitate international cooperation and information exchange between governmental research institutes in the building and construction sector, with an emphasis on those institutes engaged in technical fields of research. The conference brought together more than 200 scholars from 40 countries, who presented the innovative concepts and methods featured in this collection of papers.
Book Synopsis Animating with Flash MX by : Alex Michael
Download or read book Animating with Flash MX written by Alex Michael and published by Taylor & Francis. This book was released on 2012-10-02 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a professional animator and want to learn to use the Flash environment as a vehicle for your creative work then this is the book for you. It gets you up to speed fast with the basics of how to use Flash MX to animate, so you can start concentrating on how best to translate your animation skills to this medium. The techniques shown throughout the book build up in skill level quickly, showing you clearly and concisely the most effective way to translate your animations into Flash with the focus remaining on the importance of creative animation techniques. Benefit from Sprite Interactive's wealth of tips and tricks from their wide range of professional Flash animation work and successful training courses. Learn how to apply these techniques to your own work, how to make your characters run in Flash, speed them up and slow them down, make them stumble as they walk, show their anger or fear, make them come to life. Alex Michael, Lead Animator and MD of Sprite Interactive (www.sprite.net), shows you how to achieve all the creative skills of traditional animation using Flash so you can create work for a wide variety of new and innovative platforms, including PocketPCs and interactive TV, as well as video and the web. The free CD includes all the files you need to try everything in the book for yourself, as well as invaluable time and money saving animation processes and tools. Make sure you are at the cutting edge of animation and push your creative skills to the edge, if you want to animate successfully in Flash, buy this book.