HTML5 Games: Novice to Ninja

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Publisher : SitePoint Pty Ltd
ISBN 13 : 1492065420
Total Pages : 402 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis HTML5 Games: Novice to Ninja by : Earle Castledine

Download or read book HTML5 Games: Novice to Ninja written by Earle Castledine and published by SitePoint Pty Ltd. This book was released on 2018-02-15 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more

Html5 Games

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Publisher :
ISBN 13 : 9781492065401
Total Pages : 350 pages
Book Rating : 4.0/5 (654 download)

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Book Synopsis Html5 Games by : Earle Castledine

Download or read book Html5 Games written by Earle Castledine and published by . This book was released on 2018 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt:

JavaScript: Novice to Ninja

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Author :
Publisher : SitePoint Pty Ltd
ISBN 13 : 1492064238
Total Pages : 329 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis JavaScript: Novice to Ninja by : Darren Jones

Download or read book JavaScript: Novice to Ninja written by Darren Jones and published by SitePoint Pty Ltd. This book was released on 2017-09-20 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript is a must-have skill for all web developers. JavaScript: Novice to Ninja is a fun, practical, and comprehensive guide to the modern usage of this deceptively powerful language. Comprehensively updated to cover ECMAScript 6 and modern JavaScript development, the second edition of this step-by-step introduction to coding in JavaScript will show you how to to solve real-world problems, design eye-catching animations, build smarter forms, and develop richer applications. Learn the basics of JavaScript programming: functions, methods, properties, loops and logic Use events to track user interactions Build smarter web forms that improve the user experience Work with the document object model (DOM) and Ajax to dynamicall update your pages Add functionality to your apps using HTML5's powerful APIs Use Test Driven Development methodology to write more robust code Build a complete, working JavaScript quiz app from scratch

Building JavaScript Games

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Publisher : Apress
ISBN 13 : 1430265396
Total Pages : 422 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Building JavaScript Games by : Arjan Egges

Download or read book Building JavaScript Games written by Arjan Egges and published by Apress. This book was released on 2014-09-30 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. The four games you’ll develop from reading this book are: Painter Jewel Jam Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play. The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building JavaScript Games one of the most enjoyable ways there is to learn about programming browser-based games. The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment - the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.

Learn to Code With JavaScript

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Publisher : SitePoint Pty Ltd
ISBN 13 : 1098124782
Total Pages : 217 pages
Book Rating : 4.0/5 (981 download)

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Book Synopsis Learn to Code With JavaScript by : Darren Jones

Download or read book Learn to Code With JavaScript written by Darren Jones and published by SitePoint Pty Ltd. This book was released on 2021-03-16 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on, practical Introduction to coding! Do you want to learn to code? Perhaps you want to learn how to build the next social media sensation or blockbuster game? Or perhaps you just want to get some valuable coding experience under your belt? This easy-to-follow, practical, and fun guide is the perfect place to start on your coding journey. You'll be learning to program with JavaScript - the most popular programming language on Earth. And it runs in web browsers, making it particularly suited to creating web-based apps and games. But the principles and techniques that you'll learn will provide you with a foundation to go on and learn many other languages, too. You'll learn: Programming basics, including data types, variables and more How to use logic to control the flow of a program How to use loops to repeat code over and over again How to write functions that can be used to store code in reusable blocks How to store data in collections such as arrays, sets and maps How to create objects that store properties and actions And much more! Along the way, you'll build a collection of fun applications, including games and interactive web pages. Start learning to code today!

Build an HTML5 Game

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Publisher : No Starch Press
ISBN 13 : 1593276788
Total Pages : 220 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Build an HTML5 Game by : Karl Bunyan

Download or read book Build an HTML5 Game written by Karl Bunyan and published by No Starch Press. This book was released on 2015-03-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

JavaScript from Beginner to Professional

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Publisher : Packt Publishing Ltd
ISBN 13 : 1800566778
Total Pages : 545 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis JavaScript from Beginner to Professional by : Laurence Lars Svekis

Download or read book JavaScript from Beginner to Professional written by Laurence Lars Svekis and published by Packt Publishing Ltd. This book was released on 2021-12-15 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start your journey towards becoming a JavaScript developer with the help of more than 100 fun exercises and projects. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Write eloquent JavaScript and employ fundamental and advanced features to create your own web apps Interact with the browser with HTML and JavaScript, and add dynamic images, shapes, and text with HTML5 Canvas Build a password checker, paint web app, hangman game, and many more fun projects Book Description This book demonstrates the capabilities of JavaScript for web application development by combining theoretical learning with code exercises and fun projects that you can challenge yourself with. The guiding principle of the book is to show how straightforward JavaScript techniques can be used to make web apps ranging from dynamic websites to simple browser-based games. JavaScript from Beginner to Professional focuses on key programming concepts and Document Object Model manipulations that are used to solve common problems in professional web applications. These include data validation, manipulating the appearance of web pages, working with asynchronous and concurrent code. The book uses project-based learning to provide context for the theoretical components in a series of code examples that can be used as modules of an application, such as input validators, games, and simple animations. This will be supplemented with a brief crash course on HTML and CSS to illustrate how JavaScript components fit into a complete web application. As you learn the concepts, you can try them in your own editor or browser console to get a solid understanding of how they work and what they do. By the end of this JavaScript book, you will feel confident writing core JavaScript code and be equipped to progress to more advanced libraries, frameworks, and environments such as React, Angular, and Node.js. What you will learn Use logic statements to make decisions within your code Save time with JavaScript loops by avoiding writing the same code repeatedly Use JavaScript functions and methods to selectively execute code Connect to HTML5 elements and bring your own web pages to life with interactive content Make your search patterns more effective with regular expressions Explore concurrency and asynchronous programming to process events efficiently and improve performance Get a head start on your next steps with primers on key libraries, frameworks, and APIs Who this book is for This book is for people who are new to JavaScript (JS) or those looking to build up their skills in web development. Basic familiarity with HTML & CSS would be beneficial. Whether you are a junior or intermediate developer who needs an easy-to-understand practical guide for JS concepts, a developer who wants to transition into working with JS, or a student studying programming concepts using JS, this book will prove helpful.

HTML5 Hacks

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144933508X
Total Pages : 505 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis HTML5 Hacks by : Jesse Cravens

Download or read book HTML5 Hacks written by Jesse Cravens and published by "O'Reilly Media, Inc.". This book was released on 2012-11-15 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: With 90 detailed hacks, expert web developers Jesse Cravens and Jeff Burtoft demonstrate intriguing uses of HTML5-related technologies. Each recipe provides a clear explanation, screenshots, and complete code examples for specifications that include Canvas, SVG, CSS3, multimedia, data storage, web workers, WebSockets, and geolocation. You’ll also find hacks for HTML5 markup elements and attributes that will give you a solid foundation for creative recipes that follow. The last chapter walks you through everything you need to know to get your HTML5 app off the ground, from Node.js to deploying your server to the cloud. Here are just a few of the hacks you’ll find in this book: Make iOS-style card flips with CSS transforms and transitions Replace the background of your video with the Canvas tag Use Canvas to create high-res Retina Display-ready media Make elements on your page user-customizable with editable content Cache media resources locally with the filesystem API Reverse-geocode the location of your web app user Process image data with pixel manipulation in a dedicated web worker Push notifications to the browser with Server-Sent Events

HTML5 Game Development Insights

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Author :
Publisher : Apress
ISBN 13 : 1430266988
Total Pages : 457 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis HTML5 Game Development Insights by : Colt McAnlis

Download or read book HTML5 Game Development Insights written by Colt McAnlis and published by Apress. This book was released on 2014-04-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.

Web Development with Node and Express

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491902302
Total Pages : 331 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Web Development with Node and Express by : Ethan Brown

Download or read book Web Development with Node and Express written by Ethan Brown and published by "O'Reilly Media, Inc.". This book was released on 2014-07 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build dynamic web applications with Express, a key component of the Node/JavaScript development stack. In this hands-on guide, author Ethan Brown teaches you the fundamentals through the development of a fictional application that exposes a public website and a RESTful API. You’ll also learn web architecture best practices to help you build single-page, multi-page, and hybrid web apps with Express. Express strikes a balance between a robust framework and no framework at all, allowing you a free hand in your architecture choices. With this book, frontend and backend engineers familiar with JavaScript will discover new ways of looking at web development. Create webpage templating system for rendering dynamic data Dive into request and response objects, middleware, and URL routing Simulate a production environment for testing and development Focus on persistence with document databases, particularly MongoDB Make your resources available to other programs with RESTful APIs Build secure apps with authentication, authorization, and HTTPS Integrate with social media, geolocation, and other third-party services Implement a plan for launching and maintaining your app Learn critical debugging skills This book covers Express 4.0.

jQuery: Novice to Ninja

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Author :
Publisher : SitePoint Pty Ltd
ISBN 13 : 1457192462
Total Pages : 720 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis jQuery: Novice to Ninja by : Earle Castledine

Download or read book jQuery: Novice to Ninja written by Earle Castledine and published by SitePoint Pty Ltd. This book was released on 2012-02-16 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: jQuery: Novice to Ninja, 2nd Edition is the perfect book to jump-start your journey into jQuery. You’ll learn all the basics, so you’ll be able to truly appreciate the power of this JavaScript framework. Then you’ll move on to more advanced techniques, such as plugin development and the creation of almost every conceivable UI widget. A practical, hands-on guide to using jQuery Ready-to-use best practice solutions Includes complete working code Fully updated for jQuery 1.6

Creating Web Animations

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491957484
Total Pages : 210 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Creating Web Animations by : Kirupa Chinnathambi

Download or read book Creating Web Animations written by Kirupa Chinnathambi and published by "O'Reilly Media, Inc.". This book was released on 2017-03-20 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating user interfaces that are fun, practical, fluid, and memorable is hard. And existing learning materials don't explain the context of the UI problem that animations are trying to solve. That's where this book comes in. You'll gain a solid technical understanding of how to create awesome animations using CSS and learn how to implement common UI patterns, using practical examples that rely on animations to solve a core problem. Frontend web developers and designers will not only learn important technical details, but also how to apply them to solve real-world problems.

Game Character Creation with Blender and Unity

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118237714
Total Pages : 466 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Game Character Creation with Blender and Unity by : Chris Totten

Download or read book Game Character Creation with Blender and Unity written by Chris Totten and published by John Wiley & Sons. This book was released on 2012-06-01 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.

AngularJS: Novice to Ninja

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Author :
Publisher : SitePoint Pty Ltd
ISBN 13 : 1457192373
Total Pages : 329 pages
Book Rating : 4.4/5 (571 download)

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Book Synopsis AngularJS: Novice to Ninja by : Sandeep Panda

Download or read book AngularJS: Novice to Ninja written by Sandeep Panda and published by SitePoint Pty Ltd. This book was released on 2014-09-29 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: AngularJS: Novice to Ninja is your fast track route to mastering AngularJS, the superheroic JavaScript framework. AngularJS provides the fastest, most efficient way to build single page web applications. What will I learn? In this practical and fun-to-read book, you'll learn the fundamentals of AngularJS, such as scopes, modules and controllers. You'll then move on to more sophisticated techniques, including using directives, filters and expressions to build a full single page web application. Discover the power of AngularJS's two-way data binding Using AngularJS and TDD Get to grips with modules, scopes, and controllers Enhance your HTML with directives Build a complete working single page blog application as you learn And much more

HTML5 Game Programming with enchant.js

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Publisher : Apress
ISBN 13 : 1430247444
Total Pages : 208 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis HTML5 Game Programming with enchant.js by : Ryo Shimizu

Download or read book HTML5 Game Programming with enchant.js written by Ryo Shimizu and published by Apress. This book was released on 2013-12-02 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didn’t know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D. We live in an age where smartphones and tablets have made games more ubiquitous than ever. Based around HTML5, enchant.js is ideally suited for aspiring game programmers who have always been intimidated by code. Games written using enchant.js take only a few hours to write, and can be played in a browser, iOS, and Android devices, removing the stress of programming to focus on the fun. Discover the joy of game development with enchant.js. Provides a comprehensive, easy guide to game programming through enchant.js Gives aspiring game developers a tool to realize their ideas Introduces readers to the basics of HTML5 and JavaScript programming

Game Development with Ren'Py

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Author :
Publisher : Apress
ISBN 13 : 1484249208
Total Pages : 361 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Game Development with Ren'Py by : Robert Ciesla

Download or read book Game Development with Ren'Py written by Robert Ciesla and published by Apress. This book was released on 2019-06-29 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren'Py reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre. What You'll Learn Gain a working knowledge of Ren'Py, TyranoBuilder, and Twine Examine the basics of general programming logic Deploy to all available operating systems and platforms Review different approaches to fiction writing in the context of text-based games Who This Book Is For People with no programming experience who are interested in working in the genre of visual novels or interactive fiction.

Character Mentor

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Publisher : CRC Press
ISBN 13 : 113614742X
Total Pages : 174 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Character Mentor by : Tom Bancroft

Download or read book Character Mentor written by Tom Bancroft and published by CRC Press. This book was released on 2012-11-12 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: A mentor in a book-author and former Disney animator Tom Bancroft shows how to pose and stage your characters to create drama, emotion, and personality.