Graphics Programming with JFC

Download Graphics Programming with JFC PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 422 pages
Book Rating : 4.3/5 (97 download)

DOWNLOAD NOW!


Book Synopsis Graphics Programming with JFC by : David Wall

Download or read book Graphics Programming with JFC written by David Wall and published by . This book was released on 1999-02-18 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This invaluable book/CD-ROM set shows experienced programmers how to get the most out of the Java Foundation Classes, especially the Java2D packages. You'll find out how to create cutting-edge graphic images for your Web sites that will attract more customers.

Java Programming Graphical User Interface (GUI)

Download Java Programming Graphical User Interface (GUI) PDF Online Free

Author :
Publisher : Neos Thanh
ISBN 13 :
Total Pages : 129 pages
Book Rating : 4./5 ( download)

DOWNLOAD NOW!


Book Synopsis Java Programming Graphical User Interface (GUI) by : Neos Thanh

Download or read book Java Programming Graphical User Interface (GUI) written by Neos Thanh and published by Neos Thanh. This book was released on with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, I shall show you how to reuse the graphics classes provided in JDK to construct your own Graphical User Interface (GUI) applications. Writing your own graphics classes (and re-inventing the wheels) is mission impossible! These graphics classes, developed by expert programmers, are highly complex and involve many advanced design patterns. However, re-using them is not so difficult if you follow the API documentation, samples, and templates. I shall assume you have a good grasp of OOP, including inheritance and polymorphism; otherwise, read the earlier book. I will describe another important concept called nested class (or inner class) in this article. There are two sets of Java APIs for graphics programming: AWT (Abstract Windowing Toolkit) and Swing. AWT API was introduced in JDK 1.0. Most of the AWT components have become obsolete and should be replaced by newer Swing components. Swing API, a much more comprehensive set of graphics libraries that enhances the AWT, was introduced as part of Java Foundation Classes (JFC) after the release of JDK 1.1. JFC consists of Swing, Java2D, Accessibility, Internationalization, and Pluggable Look-and-Feel Support APIs. JFC has been integrated into core Java since JDK 1.2. Other than AWT/Swing Graphics APIs provided in JDK, others have also provided Graphics APIs that work with Java, such as Eclipse's Standard Widget Toolkit (SWT) (used in Eclipse), Google Web Toolkit (GWT) (used in Android), 3D Graphics API such as Java bindings for OpenGL (JOGL) and Java3D. What You Will Learn - Introduction - Programming GUI with AWT - AWT Event-Handling - Nested (Inner) Classes - Event Listener's Adapter Classes - Layout Managers and Panel - Swing - More on Swing's components - Pluggable Look and Feel - More on Layout Manager - More on Event-Handling - (Advanced) Observer Design Pattern - (Advanced) Composite Design Pattern - (Advanced) More on Nested Classes Who This Book Is For If you are a JAVA developer who wants to learn more about developing applications with Graphical and scaling them with industry-standard practices, this is the book for you.

Java Programming

Download Java Programming PDF Online Free

Author :
Publisher :
ISBN 13 : 9781689318013
Total Pages : 130 pages
Book Rating : 4.3/5 (18 download)

DOWNLOAD NOW!


Book Synopsis Java Programming by : Neos Thanh

Download or read book Java Programming written by Neos Thanh and published by . This book was released on 2019-08-29 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, I shall show you how you can reuse the graphics classes provided in JDK for constructing your own Graphical User Interface (GUI) applications. Writing your own graphics classes (and re-inventing the wheels) is mission impossible! These graphics classes, developed by expert programmers, are highly complex and involve many advanced design patterns. However, re-using them are not so difficult, if you follow the API documentation, samples and templates provided. I shall assume you have a good grasp of OOP, including inheritance and polymorphism; otherwise, read the earlier book. I will describe another important concept called nested class (or inner class) in this article. There are two sets of Java APIs for graphics programming: AWT (Abstract Windowing Toolkit) and Swing. AWT API was introduced in JDK 1.0. Most of the AWT components have become obsolete and should be replaced by newer Swing components. Swing API, a much more comprehensive set of graphics libraries that enhances the AWT, was introduced as part of Java Foundation Classes (JFC) after the release of JDK 1.1. JFC consists of Swing, Java2D, Accessibility, Internationalization, and Pluggable Look-and-Feel Support APIs. JFC has been integrated into core Java since JDK 1.2. Other than AWT/Swing Graphics APIs provided in JDK, others have also provided Graphics APIs that work with Java, such as Eclipse's Standard Widget Toolkit (SWT) (used in Eclipse), Google Web Toolkit (GWT) (used in Android), 3D Graphics API such as Java bindings for OpenGL (JOGL) and Java3D. What You Will Learn - Introduction - Programming GUI with AWT - AWT Event-Handling - Nested (Inner) Classes - Event Listener's Adapter Classes - Layout Managers and Panel - Swing - More on Swing's JComponents - Pluggable Look and Feel - More on Layout Manager - More on Event-Handling - (Advanced) Observer Design Pattern - (Advanced) Composite Design Pattern - (Advanced) More on Nested Classes Who This Book Is For If you are a JAVA developer who wants to learn more about developing applications with Graphical and scaling them with industry-standard practices, this is the book for you.

Java Programming Graphical User Interface

Download Java Programming Graphical User Interface PDF Online Free

Author :
Publisher :
ISBN 13 : 9781980260608
Total Pages : 129 pages
Book Rating : 4.2/5 (66 download)

DOWNLOAD NOW!


Book Synopsis Java Programming Graphical User Interface by : Neos THANH

Download or read book Java Programming Graphical User Interface written by Neos THANH and published by . This book was released on 2018-02-11 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, I shall show you how you can reuse the graphics classes provided in JDK for constructing your own Graphical User Interface (GUI) applications. Writing your own graphics classes (and re-inventing the wheels) is mission impossible! These graphics classes, developed by expert programmers, are highly complex and involve many advanced design patterns. However, re-using them are not so difficult, if you follow the API documentation, samples and templates provided.I shall assume you have a good grasp of OOP, including inheritance and polymorphism; otherwise, read the earlier book. I will describe another important concept called nested class (or inner class) in this article.There are two sets of Java APIs for graphics programming: AWT (Abstract Windowing Toolkit) and Swing.AWT API was introduced in JDK 1.0. Most of the AWT components have become obsolete and should be replaced by newer Swing components.Swing API, a much more comprehensive set of graphics libraries that enhances the AWT, was introduced as part of Java Foundation Classes (JFC) after the release of JDK 1.1. JFC consists of Swing, Java2D, Accessibility, Internationalization, and Pluggable Look-and-Feel Support APIs. JFC has been integrated into core Java since JDK 1.2.Other than AWT/Swing Graphics APIs provided in JDK, others have also provided Graphics APIs that work with Java, such as Eclipse's Standard Widget Toolkit (SWT) (used in Eclipse), Google Web Toolkit (GWT) (used in Android), 3D Graphics API such as Java bindings for OpenGL (JOGL) and Java3D.What You Will Learn- Introduction- Programming GUI with AWT- AWT Event-Handling- Nested (Inner) Classes- Event Listener's Adapter Classes- Layout Managers and Panel- Swing- More on Swing's JComponents- Pluggable Look and Feel- More on Layout Manager- More on Event-Handling- (Advanced) Observer Design Pattern- (Advanced) Composite Design Pattern- (Advanced) More on Nested ClassesWho This Book Is ForIf you are a JAVA developer who wants to learn more about developing applications with Graphical and scaling them with industry-standard practices, this is the book for you.

Foundations of 3D Graphics Programming

Download Foundations of 3D Graphics Programming PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 184800284X
Total Pages : 409 pages
Book Rating : 4.8/5 (48 download)

DOWNLOAD NOW!


Book Synopsis Foundations of 3D Graphics Programming by : Jim X. Chen

Download or read book Foundations of 3D Graphics Programming written by Jim X. Chen and published by Springer Science & Business Media. This book was released on 2008-12-10 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research, and applications. Overview This book aims to be a shortcut to graphics theory and programming in JOGL. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. It covers all graphics basics and several advanced topics without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. It is designed as a textbook for students who know programming basics already. It is an excellent shortcut to learn 3D graphics for scientists and engineers who understand Java programming. It is also a good reference for C/C++ graphics vi Preface programmers to learn Java and JOGL. This book is a companion to Guide to Graphics Software Tools (Springer-Verlag, New York, ISBN 0-387-95049-4), which covers a smaller graphics area with similar examples in C but has a comprehensive list of graphics software tools. Organization and Features This book concisely introduces graphics theory and programming in Java with JOGL.

Pure Jfc 2D Graphics & Imaging

Download Pure Jfc 2D Graphics & Imaging PDF Online Free

Author :
Publisher :
ISBN 13 : 9788176353656
Total Pages : 360 pages
Book Rating : 4.3/5 (536 download)

DOWNLOAD NOW!


Book Synopsis Pure Jfc 2D Graphics & Imaging by : Satyaraj Pantham

Download or read book Pure Jfc 2D Graphics & Imaging written by Satyaraj Pantham and published by . This book was released on 2000 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pure Jfc: 2D Graphics And Imaging Is A Substantial And Focused Reference For Professional Java Developers. This Book Begins With An Accelerated Introduction To Jfc 2D So That Experienced Java Programmers Can Quickly Understand The New Concepts And Begin Developing Their Own Jfc Applications. This Book Also Contains Hundreds Of Programming Techniques, Complete With Well-Commented Code Examples That You Can Immediately Use In Your Own Java Programs. This Companion Book To Pure Jfc Swing Is A Code-Intensive, Premium Reference For Professional Java Developers Written By Dr. Satyaraj Pantham, A Consultant At Sun/Javasoft With Over Eight Years Of Professional Software Development Experience Contains Hundreds Of Complete, Well-Commented Code Examples That Programmers Can Easily Adapt For Their Own Use

Pure JFC Swing

Download Pure JFC Swing PDF Online Free

Author :
Publisher : Sams Publishing
ISBN 13 : 9780672314230
Total Pages : 836 pages
Book Rating : 4.3/5 (142 download)

DOWNLOAD NOW!


Book Synopsis Pure JFC Swing by : Satyaraj Pantham

Download or read book Pure JFC Swing written by Satyaraj Pantham and published by Sams Publishing. This book was released on 1999 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Pure JFC: The Swing Toolkit" is an accessible desktop reference for sophisticated programmers--it includes an accelerated introduction to JFC and professional programming techniques. The book contains hundreds of complete, well-commented code examples that programmers can easily adapt for their own use.

Learn Java Gui Applications

Download Learn Java Gui Applications PDF Online Free

Author :
Publisher : Kidware Software
ISBN 13 : 9781937161552
Total Pages : 1160 pages
Book Rating : 4.1/5 (615 download)

DOWNLOAD NOW!


Book Synopsis Learn Java Gui Applications by : Philip Conrod

Download or read book Learn Java Gui Applications written by Philip Conrod and published by Kidware Software. This book was released on 2013-09 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEARN JAVA GUI APPLICATIONS: A JFC SWING TUTORIAL is a self-study or instructor led tutorial teaching the basics of building a Java application with a Swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using a integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Line, Bar and Pie charts, Telephone Directory and a video game. LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1100 pages of FULL-COLOR course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should possess a working knowledge of Windows (or other operating system) and have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, JJAVA FOR KIDS and BEGINNING JAVA, that would help you gain this needed training. This course requires Windows XP, Vista, or Windows 7. To complete this course you will need to have a copy of the free Java Development Kit (JDK7) installed on your computer. This tutorial also uses JCreator as the IDE (Integrated Development Environment) for building and testing Java applications. JCreator 5.0 is available for download at the JCreator.com Web Site. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration. Teacher Reviews: "The Learn Java GUI Applications topics are introduced progressively to ensure that students of different levels can progress at their own pace. Many exercises and problems are weaved into the chapters to maintain student interest and build confidence. Overall, I appreciated your efforts to make the Java product user friendly." - Carly Orr, Teacher, Vancouver, BC. "Having used Kidware Software tutorials for the past decade, I have to say that I could not have achieved the level of success which is now applied in the variety of many programming environments which are currently of considerable interest to kids! I thank Kidware Software and its authors for continuing to stand for what is right in the teaching methodologies which work with kids - even today's kids where competition for their attention is now so much an issue." - Alan Payne, Computer Science Teacher, T.A. Blakelock High School

Programming with JFC

Download Programming with JFC PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 584 pages
Book Rating : 4.:/5 (318 download)

DOWNLOAD NOW!


Book Synopsis Programming with JFC by : Scott R. Weiner

Download or read book Programming with JFC written by Scott R. Weiner and published by . This book was released on 1998-05-05 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using the JFC's Swing API you can quickly create familiar or unique GUIs for your applications and applets using numerous components including trees, tables, lists, and HTML text elements. A library of powerful user-interface components that feature pluggable look-and-feel, Swing lets you build Java programs that can either change dynamically to match the look and feel of any platform they're run on, or remain platform-neutral. In addition, Swing provides a new framework for creating your own components, as well as designing your application code. In this book, authors Scott Weiner and Stephen Asbury take a hands-on approach to mastering JFC. Using tons of working examples, complete tested source code, and a library of ready-to-use GUI components, they: * Give you a complete breakdown for each Swing component * Provide detailed style guidelines for each class * Show you how to build your own custom JFC components * Demonstrate Swing programming techniques in the context of a large application * Cover advanced topics, such as the Undo framework, animated icons, GUIs for the disabled, and more. On the CD-ROM you get: * Over 100 basic and advanced example Java programs focused on specific components or techniques. * Ready-to-use Java components * Two useful, complete Swing-based applications with source code that demonstrate multiple techniques in a single program. * JavaSoft's JDK 1.1. x and Java Foundation Classes version 1.1 * Alchemy's GifBuilder

Pure JFC 2D Graphics and Imaging

Download Pure JFC 2D Graphics and Imaging PDF Online Free

Author :
Publisher : Sams Publishing
ISBN 13 :
Total Pages : 388 pages
Book Rating : 4.X/5 (4 download)

DOWNLOAD NOW!


Book Synopsis Pure JFC 2D Graphics and Imaging by : Satyaraj Pantham

Download or read book Pure JFC 2D Graphics and Imaging written by Satyaraj Pantham and published by Sams Publishing. This book was released on 2000 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional Java developers can turn to this reference for an accelerated introduction to JFC 2D to quickly understand the concepts and begin developing their own JFC applications. This book contains hundreds of programming techniques, complete with well-commented code examples.

Learn Java GUI Applications - 11th Edition

Download Learn Java GUI Applications - 11th Edition PDF Online Free

Author :
Publisher : Biblebyte Books
ISBN 13 : 9781937161903
Total Pages : 1122 pages
Book Rating : 4.1/5 (619 download)

DOWNLOAD NOW!


Book Synopsis Learn Java GUI Applications - 11th Edition by : Philip Conrod

Download or read book Learn Java GUI Applications - 11th Edition written by Philip Conrod and published by Biblebyte Books. This book was released on 2019-11-19 with total page 1122 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEARN JAVA GUI APPLICATIONS is a self-study and/or instructor led tutorial teaching the basics of building a Java application with a swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using the NetBeans integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Blackjack, Line, Bar and Pie charts, a version of the first video game ever - Pong, and a Telephone Directory. LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1,100 pages of color course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, BEGINNING JAVA and JAVA FOR KIDS that would help you gain this needed exposure. This course requires Microsoft Windows, MAC OS X or Linux. To complete this tutorial, you will need to download the Java Development Kit (JDK11) Standard Edition (SE) from Oracle's website. This tutorial also uses NetBeans 11 as the IDE (Integrated Development Environment) for building and testing Java applications which is available from Apache's website. The Java source code and all needed multimedia files are available for download from the publisher's website KidwareSoftware.com after book registration.

Programming Games with Java

Download Programming Games with Java PDF Online Free

Author :
Publisher :
ISBN 13 : 9781937161071
Total Pages : 924 pages
Book Rating : 4.1/5 (61 download)

DOWNLOAD NOW!


Book Synopsis Programming Games with Java by : Philip Conrod

Download or read book Programming Games with Java written by Philip Conrod and published by . This book was released on 2017-04-08 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: PROGRAMMING GAMES WITH JAVA uses Java GUI (graphic user interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for both kids and adults. PROGRAMMING GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project.

Java 2D Graphics

Download Java 2D Graphics PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781565924840
Total Pages : 368 pages
Book Rating : 4.9/5 (248 download)

DOWNLOAD NOW!


Book Synopsis Java 2D Graphics by : Jonathan Knudsen

Download or read book Java 2D Graphics written by Jonathan Knudsen and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential resource describes every aspect of 2D API, from setting line styles and pattern fills to creating and manipulating three types of graphic objects--shapes, texts, and images, and covers such topics as image data storage, color management, and more. Original. (Intermediate).

The JFC Swing Tutorial

Download The JFC Swing Tutorial PDF Online Free

Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201914672
Total Pages : 790 pages
Book Rating : 4.9/5 (146 download)

DOWNLOAD NOW!


Book Synopsis The JFC Swing Tutorial by : Kathy Walrath

Download or read book The JFC Swing Tutorial written by Kathy Walrath and published by Addison-Wesley Professional. This book was released on 2004 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a lead writer on the Swing team and bestselling author of "The Java Tutorial," this guidebook--now fully updated and revised--provides a hard copy of Sun's popular online tutorial for JFC/Swing development. Its numerous code examples and clear presentation style make this book a fine choice for mastering the ins and outs of JFC and Swing.

Beginning Graphics Programming with Processing 3

Download Beginning Graphics Programming with Processing 3 PDF Online Free

Author :
Publisher : Devoniant
ISBN 13 : 1386154067
Total Pages : pages
Book Rating : 4.3/5 (861 download)

DOWNLOAD NOW!


Book Synopsis Beginning Graphics Programming with Processing 3 by : Antony Lees

Download or read book Beginning Graphics Programming with Processing 3 written by Antony Lees and published by Devoniant. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Graphics Programming with Processing 3 A guide to creating exciting computer graphics with the popular Processing language This book aims to teach the Processing programming language to both non-programmers and experienced programmers alike. Using the book, anyone can learn to create visually stunning graphics and animations, regardless of prior experience, and how to utilise them in web pages and Android applications If you are new to programming this unique book will take you through the fundamentals of graphics and object-oriented programming from first principals using the exciting graphics of the Processing language to bring your programs to life and provide visual feedback of your progress with examples and explanations of all the steps along the way New and experienced programmers alike will soon be creating stunning static and animated graphics programs using lines, shapes and colour, and interacting with the keyboard and mouse to make exciting, dynamic graphics that change with input from the user before moving on to advanced topics such as: - image manipulation - trigonometry - curve physics - acceleration - 3D graphics The book concludes with a comprehensive introduction to Processing's Programming Modes that provides concrete examples of using your new-found graphics programming skills. You will learn how to use: - Javascript mode to embed your graphics into web pages - Android mode to create amazing graphics and games for Android devices The possibilities are truly endless Welcome to the exciting world of graphics programming!

Core Java Foundation Classes

Download Core Java Foundation Classes PDF Online Free

Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 1232 pages
Book Rating : 4.4/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Core Java Foundation Classes by : Kim Topley

Download or read book Core Java Foundation Classes written by Kim Topley and published by Prentice Hall. This book was released on 1998 with total page 1232 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert programmer's guide to the Java Foundation Classes. This is the perfect bridge book to help Java developers migrate from AWT to JFC--and the perfect start-to-finish tutorial for experienced programmers new to Java GUI building.

Computer Graphics Programming

Download Computer Graphics Programming PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642967078
Total Pages : 558 pages
Book Rating : 4.6/5 (429 download)

DOWNLOAD NOW!


Book Synopsis Computer Graphics Programming by : G. Enderle

Download or read book Computer Graphics Programming written by G. Enderle and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: For several years the authors of this book have been involved in the design and the national and international review of the forthcoming graphical standard. When the end of this process could be foreseen and the International Standard "Graphical Kernel System" (GKS) was cast into its. final form, the urgent need arose for detailed information to the graphics community about this stan dard and for the education of graphics programmers. One major goal of GKS, besides the portability of graphical application programs and the device inde pendence, is "programmer portability" by establishing a common base for train ing of graphics programmers. Having accompanied the path of GKS from the very early stages of defining the basic concepts and designing its first versions up to the final draft of the International Standard, we feIt it worthwhile to start the venture of a text book on computer graphics programming based on GKS. This book is aimed, at one hand, at graphics users, experts and managers who want to get an overview of the new standard and a better understanding of its concepts. On the other hand, it addresses the graphics programmers who want to use GKS for realizing their graphical applications. It can serve as the base for teaching and studying functions, concepts and methods of GKS. Addi tionally, it will be a valuable source of information for implementors of GKS.