Getting Started with Arduino and .NET

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Author :
Publisher : PE Press
ISBN 13 :
Total Pages : 78 pages
Book Rating : 4./5 ( download)

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Book Synopsis Getting Started with Arduino and .NET by : Agus Kurniawan

Download or read book Getting Started with Arduino and .NET written by Agus Kurniawan and published by PE Press. This book was released on 2012-12-18 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book was written to help anyone want to get started with Arduino and .NET (C# and VB.NET). It describes the basic elements of the integration of Arduino and C#/VB.NET using serial port. **TOC** 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 .NET Technology 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8 2.1.2 Simple Testing 2.2 Arduino and .NET 3. Sensor .NET 3.1 Sensor Devices 3.2 Reading Sensor 3.3 Publishing Sensor Data 4. LED Controller 4.1 LED Controller Device 4.2 Arduino Implementation 4.3 Controlling Device from .NET 5. Button and Switch 5.1 Getting Data from Button and Switch 5.2 Arduino Implementation 5.3 Executing Command to .NET

Getting Started with Arduino

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449309879
Total Pages : 131 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Getting Started with Arduino by : Massimo Banzi

Download or read book Getting Started with Arduino written by Massimo Banzi and published by "O'Reilly Media, Inc.". This book was released on 2011-09-13 with total page 131 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to the open-source electronics prototyping platform.

TinyML

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Publisher : O'Reilly Media
ISBN 13 : 1492052019
Total Pages : 504 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis TinyML by : Pete Warden

Download or read book TinyML written by Pete Warden and published by O'Reilly Media. This book was released on 2019-12-16 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size

Arduino I

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Author :
Publisher : Morgan & Claypool Publishers
ISBN 13 : 1681738198
Total Pages : 224 pages
Book Rating : 4.6/5 (817 download)

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Book Synopsis Arduino I by : Steven F. Barrett

Download or read book Arduino I written by Steven F. Barrett and published by Morgan & Claypool Publishers. This book was released on 2020-04-17 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open-source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. In June 2019, Joel Claypool and I met to plan the fourth edition of Arduino Microcontroller Processing for Everyone! Our goal has been to provide an accessible book on the rapidly changing world of Arduino for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To make the book more accessible to better serve our readers, we decided to change our approach and provide a series of smaller volumes. Each volume is written to a specific audience. This book, Arduino I: Getting Started is written for those looking for a quick tutorial on the Arduino environment, platforms, interface techniques, and applications. Arduino II will explore advanced techniques, applications, and systems design. Arduino III will explore Arduino applications in the Internet of Things (IoT). Arduino I: Getting Started covers three different Arduino products: the Arduino UNO R3 equipped with the Microchip ATmega328, the Arduino Mega 2560 equipped with the Microchip ATmega2560, and the wearable Arduino LilyPad.

Programming Arduino Getting Started with Sketches

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071784233
Total Pages : 177 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Programming Arduino Getting Started with Sketches by : Simon Monk

Download or read book Programming Arduino Getting Started with Sketches written by Simon Monk and published by McGraw Hill Professional. This book was released on 2011-12-22 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Arduino Programming with .NET and Sketch

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Author :
Publisher : Apress
ISBN 13 : 1484226593
Total Pages : 177 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Arduino Programming with .NET and Sketch by : Agus Kurniawan

Download or read book Arduino Programming with .NET and Sketch written by Agus Kurniawan and published by Apress. This book was released on 2017-03-13 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program. There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program. Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today. What You'll Learn: Learn the basics of the Arduino platform Prepare and set up an Arduino development environment Develop an Arduino program using .NET and Sketch Implement Windows Remote Arduino Build a simple IoT program Who This Book Is For: .NET and Sketch developers who want to learn Arduino programming.

Arduino Project Handbook

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Author :
Publisher : No Starch Press
ISBN 13 : 1593277776
Total Pages : 273 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Arduino Project Handbook by : Mark Geddes

Download or read book Arduino Project Handbook written by Mark Geddes and published by No Starch Press. This book was released on 2016-06-01 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Getting Started with the Internet of Things

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449393578
Total Pages : 195 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Getting Started with the Internet of Things by : Cuno Pfister

Download or read book Getting Started with the Internet of Things written by Cuno Pfister and published by "O'Reilly Media, Inc.". This book was released on 2011-05-24 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on introductory guide will quickly show how to program embedded devices using the .NET Micro Framework and the Netduino Plus board, and then connect these devices to the Internet using Pachube, a cloud platform for sharing real-time sensor data.

Getting Started with Arduino

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1449317189
Total Pages : 142 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Getting Started with Arduino by : Massimo Banzi

Download or read book Getting Started with Arduino written by Massimo Banzi and published by Maker Media, Inc.. This book was released on 2011-09-06 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino is the open-source electronics prototyping platform that’s taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Inside, you’ll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download. Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!

Getting Started with Arduino and Go

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Author :
Publisher : PE Press
ISBN 13 :
Total Pages : 81 pages
Book Rating : 4./5 ( download)

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Book Synopsis Getting Started with Arduino and Go by : Agus Kurniawan

Download or read book Getting Started with Arduino and Go written by Agus Kurniawan and published by PE Press. This book was released on with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino is an open-source platform used for building electronics projects. This book helps you how to get started with Arduino and Go. Several illustration samples are provided to accelerate your learning. The following is highlight topics in this book: * Preparing Development Environment * Hello World: Arduino and Go * Exploring Go Packages for Arduino * Analog Sensor * Working with PWM: RGB LED

Get Started With Arduino

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Author :
Publisher : Raspberry Pi Press
ISBN 13 : 1912047179
Total Pages : 180 pages
Book Rating : 4.9/5 (12 download)

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Book Synopsis Get Started With Arduino by : The Makers of HackSpace magazine

Download or read book Get Started With Arduino written by The Makers of HackSpace magazine and published by Raspberry Pi Press. This book was released on 2019-01-01 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino and Arduino-compatible microcontrollers are essentially simple computers that we can easily embed in our projects. They enable us to sense input and create output in a huge number of ways. Buttons, touchsensitive areas, environmental sensors, and more can feed into these computers. Lights, sound movements, and more can feed out. Controlling these with a little bit of programmable logic allows us to create devices with a huge range of interactions. This all sounds very computer-y, but Arduinos are designed to be embedded, so are often hidden away in things that don't look like computers. We look at some fantastic projects that showcase the range of things you can make with these microcontrollers. It's become a cliché to say that the only limit is your imagination, but these boards are sufficiently powerful and flexible to mean that it's very nearly true. You can add interactions, simple or complex, to almost any project. What's even better is that they're designed to be easy to use. Projects include: Build a four-legged walking robot Create a Tetris-inspired clock Grow your own veg with hydroponics Make music with a DIY synthesizer And much more! Now that you've picked up this book, it's time to get started and create your own amazing Arduino project.

Getting Started with Arduino and Node.js

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Author :
Publisher : PE Press
ISBN 13 :
Total Pages : 68 pages
Book Rating : 4./5 ( download)

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Book Synopsis Getting Started with Arduino and Node.js by : Agus Kurniawan

Download or read book Getting Started with Arduino and Node.js written by Agus Kurniawan and published by PE Press. This book was released on 2012-12-18 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book helps to anyone to learn how to integrate Arduino hardware and node.js. ***TOC*** Preface 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 Node.js 1.4 Arduino Software 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8 2.1.2 Simple Testing 2.2 Arduino and Node.js 2.3 Testing for Arduino and Node.js 3. Sensor Node.js 3.1 Sensor Devices 3.2 Reading Sensor 3.3 Publishing Sensor Data 4. LED Controller 4.1 LED Controller Device 4.2 Arduino Implementation 4.3 Controlling Device from Node.js 5. Button and Switch 5.1 Getting Data from Button and Switch 5.2 Arduino Implementation 5.3 Executing Command to Node.js

Getting Started with Arduino and Matlab

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Author :
Publisher : PE Press
ISBN 13 :
Total Pages : 78 pages
Book Rating : 4./5 ( download)

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Book Synopsis Getting Started with Arduino and Matlab by : Agus Kurniawan

Download or read book Getting Started with Arduino and Matlab written by Agus Kurniawan and published by PE Press. This book was released on 2012-12-18 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book was written to help anyone want to get started with Arduino and Matlab. It describes the basic elements of the integration of Arduino and Matlab using serial port. **TOC** 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 Matlab 1.4 Arduino Software 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8 2.1.2 Simple Testing 2.2 Arduino and Matlab 2.3 Testing for Arduino and Matlab 3. Sensor Matlab 3.1 Sensor Devices 3.2 Reading Sensor 3.3 Publishing Sensor Data 4. LED Controller 4.1 LED Controller Device 4.2 Arduino Implementation 4.3 Controlling Device from Matlab 5. Button and Switch 5.1 Getting Data from Button and Switch 5.2 Arduino Implementation 5.3 Executing Command to Matlab

Getting Started with Netduino

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449302459
Total Pages : 101 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Getting Started with Netduino by : Chris Walker

Download or read book Getting Started with Netduino written by Chris Walker and published by "O'Reilly Media, Inc.". This book was released on 2012-02-18 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: Readers will learn how to build electronics projects with Netduino, the popular platform that's capturing the imagination of makers and hobbyists worldwide. This easy-to-follow, hands-on book provides everything needed to experiment with Netduino and the open source .NET Micro Framework.

Arduino in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638353913
Total Pages : 596 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Arduino in Action by : Jordan Hochenbaum

Download or read book Arduino in Action written by Jordan Hochenbaum and published by Simon and Schuster. This book was released on 2013-05-29 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone. About the Technology Arduino is an open source do-it-yourself electronics platform that supports a mind-boggling collection of sensors and actuators you can use to build anything you can imagine. Even if you've never attempted a hardware project, this easy-to-follow book will guide you from your first blinking LED through connecting Arduino to your iPhone. About this Book Arduino in Action is a hands-on guide to prototyping and building DIY electronics. You'll start with the basics—unpacking your board and using a simple program to make something happen. Then, you'l attempt progressively more complex projects as you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll explore input/output sensors, including ultrasound, infrared, and light, and then use them for tasks like robotic obstacle avoidance. Arduino programs look a lot like C or C++, so some programming skill is helpful. What's Inside Getting started with Arduino—no experience required! Writing programs for Arduino Sensing and responding to events Robots, flying vehicles, Twitter machines, LCD displays, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Martin Evans is a professional developer, a lifelong electronics enthusiast, and the creator of an Arduino-based underwater ROV. Joshua Noble is an author and creative technologist who works with smart spaces. Jordan Hochenbaum uses Arduino to explore musical expression and creative interaction. Table of Contents Part 1 Getting started Chapter 1 Hello Arduino Chapter 2 Digital input and output Chapter 3 Simple projects: input and output Part 2 Putting Arduino to work Chapter 4 Extending Arduino Chapter 5 Arduino in motion Chapter 6 Object detection Chapter 7 LCD displays Chapter 8 Communications Chapter 9 Game on Chapter 10 Integrating the Arduino with iOS Chapter 11 Making wearables Chapter 12 Adding shields Chapter 13 Software integration

Getting Started with Arduino

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1449363296
Total Pages : 204 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Getting Started with Arduino by : Massimo Banzi

Download or read book Getting Started with Arduino written by Massimo Banzi and published by Maker Media, Inc.. This book was released on 2014-12-10 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Arduino: A Quick-Start Guide

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 168050522X
Total Pages : 470 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Arduino: A Quick-Start Guide by : Maik Schmidt

Download or read book Arduino: A Quick-Start Guide written by Maik Schmidt and published by Pragmatic Bookshelf. This book was released on 2015-01-20 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work