Gaming with Attitudes

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Publisher : BoD – Books on Demand
ISBN 13 : 3746066255
Total Pages : 318 pages
Book Rating : 4.7/5 (46 download)

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Book Synopsis Gaming with Attitudes by : John Clark

Download or read book Gaming with Attitudes written by John Clark and published by BoD – Books on Demand. This book was released on 2018-01-31 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Novel from Berlin With her ex-husband bankrupt and her drug designer Father making forays into the world of online gaming, Caro(-lina) contacts Berlin investigator Dani(-ela) to work out what the hell is going on, though when Maria from Miami comes to town, it really isn't clear who is going to prevail....... A Thriller that's an entertaining satire about contemporary Berlin, linking chacter and plot with the new technologies of a networked society.

Finding New Ways to Engage and Satisfy Global Customers

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Publisher : Springer
ISBN 13 : 3030025683
Total Pages : 956 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Finding New Ways to Engage and Satisfy Global Customers by : Patricia Rossi

Download or read book Finding New Ways to Engage and Satisfy Global Customers written by Patricia Rossi and published by Springer. This book was released on 2019-04-01 with total page 956 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings volume explores the new and innovative ways in which marketers find new global customers and build meaningful bridges to them based on their wants and needs in order to ensure high levels of customer satisfaction. Customer loyalty is ensured through continuous engagement with an ever-changing and demanding customer base. Global forces are bringing cultures into collision, creating new challenges for firms wanting to reach geographically and culturally distant markets, and causing marketing managers to rethink how to build meaningful and stable relationships with evermore demanding customers. In an era of vast new data sources and a need for innovative analytics, the challenge for the marketer is to reach customers in new and powerful ways. Featuring the full proceedings from the 2018 Academy of Marketing Science (AMS) World Marketing Congress (WMC) held in Porto, Portugal, this volume provides current and emerging research from global scholars and practitioners that will help marketers to engage and promote customer satisfaction. Founded in 1971, the Academy of Marketing Science is an international organization dedicated to promoting timely explorations of phenomena related to the science of marketing in theory, research, and practice. Among its services to members and the community at large, the Academy offers conferences, congresses, and symposia that attract delegates from around the world. Presentations from these events are published in this Proceedings series, which offers a comprehensive archive of volumes reflecting the evolution of the field. Volumes deliver cutting-edge research and insights, complementing the Academy’s flagship journals, the Journal of the Academy of Marketing Science (JAMS) and AMS Review. Volumes are edited by leading scholars and practitioners across a wide range of subject areas in marketing science.

Closing the Attitude Gap

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Publisher :
ISBN 13 : 1416616284
Total Pages : 155 pages
Book Rating : 4.4/5 (166 download)

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Book Synopsis Closing the Attitude Gap by : Baruti K. Kafele

Download or read book Closing the Attitude Gap written by Baruti K. Kafele and published by . This book was released on 2013 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: Veteran educator and best-selling author Baruti Kafele offers strategies for motivating students from diverse backgrounds to become passionate about learning.

The Ability of a Simulation Game to Change Attitudes when Structured to Conform to Either the Cognitive Dissonance Or Incentive Models of Attitude Change

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Publisher :
ISBN 13 :
Total Pages : 360 pages
Book Rating : 4.:/5 (538 download)

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Book Synopsis The Ability of a Simulation Game to Change Attitudes when Structured to Conform to Either the Cognitive Dissonance Or Incentive Models of Attitude Change by : Robert Howard Williams

Download or read book The Ability of a Simulation Game to Change Attitudes when Structured to Conform to Either the Cognitive Dissonance Or Incentive Models of Attitude Change written by Robert Howard Williams and published by . This book was released on 1979 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Attitude is Everything

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Publisher :
ISBN 13 : 9780091854294
Total Pages : 215 pages
Book Rating : 4.8/5 (542 download)

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Book Synopsis Attitude is Everything by : Keith D. Harrell

Download or read book Attitude is Everything written by Keith D. Harrell and published by . This book was released on 2000 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keith Harrell has taken the corporate lecture circuit and the media by storm and is poised to take his place among the great motivational greats of the world. His message is simple, yet powerful: attitude, whether positive or negative, has the power to impact on an organisation's or an individual's success. In this all-new book, Harrell offers an enlightening, inspiring and practical guide for gaining control of your career and your life by ridding yourself of negative attitudinal baggage, building positive attitudes, and then turning them into actions to help you to achieve your dreams.

Attitudes of Play

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Publisher : McGill-Queen's Press - MQUP
ISBN 13 : 0228015030
Total Pages : 121 pages
Book Rating : 4.2/5 (28 download)

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Book Synopsis Attitudes of Play by : Gabor Csepregi

Download or read book Attitudes of Play written by Gabor Csepregi and published by McGill-Queen's Press - MQUP. This book was released on 2022-12-15 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play is not only a kind of activity, but also a set of attitudes. We may join a card game in a casino without assuming a play attitude; conversely we may transform a seemingly tedious action, such as a walk to the store, into a pleasant experience of spontaneous movements by adopting an attitude of play. Attitudes of Play is a comprehensive study of the persistent human tendency to bring a cheerful and good-humoured outlook to any kind of situation, including the serious and the mundane. Gabor Csepregi offers a phenomenological description of forms of playfulness, showing how, time and again, our attitudes of play redefine and shape diverse activities and experiences – from teaching, healing, or worshipping to political conflict or walking down the street. With play attitudes, we exercise our freedom to colour these scenes or give them an altogether new form, evoking in us more refined sentiments and more acute perceptions. This book seeks to distinguish play activities from attitudes of play, showing that the latter hold value not merely for their educational or other instrumental benefits but also, and perhaps most importantly, for the overall fulfillment and well-being they offer in all stages of human existence.

Terrific Or Terrible

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Publisher :
ISBN 13 :
Total Pages : 68 pages
Book Rating : 4.:/5 (836 download)

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Book Synopsis Terrific Or Terrible by : Alison E. Fecher

Download or read book Terrific Or Terrible written by Alison E. Fecher and published by . This book was released on 2012 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Attitudes, Personality and Behaviour

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Publisher : McGraw-Hill Education (UK)
ISBN 13 : 0335224008
Total Pages : 192 pages
Book Rating : 4.3/5 (352 download)

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Book Synopsis Attitudes, Personality and Behaviour by : I Ajzen

Download or read book Attitudes, Personality and Behaviour written by I Ajzen and published by McGraw-Hill Education (UK). This book was released on 2005-11-16 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why do people say one thing and do another? Why do people behave inconsistently from one situation to another? How do people translate their beliefs and feelings into actions? This thoroughly revised and updated edition describes why and how beliefs, attitudes and personality traits influence human behaviour. Building on the strengths of the previous edition, it covers recent developments in existing theories and details new theoretical approaches to the attitude-behaviour relationships. These novel developments provide insight into the predictability – and unpredictability – of human behaviour. The book examines: Recent innovations in the assessment of attitudes and personality The implications for prediction of behaviour of these innovations Differences between spontaneous and reasoned processes The most recent research on the relations between intentions and behaviour While the book is written primarily for students and researchers in social, personality, and organizational psychology, it also has wide-reaching appeal to students, researchers and professionals in the fields of health and social welfare, marketing and consumer behaviour.

Jeffrey Gitomer's Little Gold Book of Yes! Attitude

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Publisher : Jeffrey Gitomer's Little Gold
ISBN 13 : 9780999255506
Total Pages : 0 pages
Book Rating : 4.2/5 (555 download)

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Book Synopsis Jeffrey Gitomer's Little Gold Book of Yes! Attitude by : Jeffrey Gitomer

Download or read book Jeffrey Gitomer's Little Gold Book of Yes! Attitude written by Jeffrey Gitomer and published by Jeffrey Gitomer's Little Gold. This book was released on 2018-01-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Place of publication from publisher's website.

Children's Attitudes Toward the Playing of Games and Rule Changes

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (144 download)

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Book Synopsis Children's Attitudes Toward the Playing of Games and Rule Changes by : David Arnold Carroll

Download or read book Children's Attitudes Toward the Playing of Games and Rule Changes written by David Arnold Carroll and published by . This book was released on 1979 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this study was to conduct an exploratory examination of the attitudes of grade six children toward the playing of games, and toward rule changes that were made by the teacher or the children in these games. In order to conduct the study several instruments were developed: two Likert-type attitude inventories were constructed, the first dealing with children's attitudes toward the playing of games, and the second with children's attitudes toward the playing of games and rule changes. An open-ended interview schedule was compiled to supplement the attitude inventories. The sample consisted of 81 children from three grade six classes. Two classes from one school comprised the experimental groups and one class from another school was used as the control group. Prior to the treatment period the three classes were administered the "attitude toward the playing of games" inventory. For 12 consecutive lessons the control class participated in two traditional games and the experimental classes participated in two modified games where the teacher or the children made rule alterations. After the treatment period concluded the control class was readministered the "attitude toward the playing of games" inventory and the experimental classes received the "attitude toward the playing of games and rule changes" inventory. Interviews were also conducted with 12 children from the experimental classes. The pretreatment inventory data were subjected to alpha reliability procedures to help determine whether specific inventory statements could be grouped into a physical/ social or emotional category. A similar procedure was used for the experimental posttreatment inventory data with an additional fourth category, intellectual statements, included. Only those categories where the alpha coefficient reached .50 were accepted. A two-way analysis of variance was used to measure the Treatment Groups x Sex with repeated measures for the accepted pre and posttreatment categories pertaining to the playing of games. The Newman-Keuls procedure was utilized to compare mean differences between the three groups. The t-test method of analysis was used to examine differences between the mean scores of the experimental children on accepted experimental posttreatment categories. In all cases the level of significance was chosen at 5 percent. The findings indicated that the physical and social categories could be used to analyze the children's attitudes toward the playing of games. A significant sex difference was found regarding the social category with the girls indicating a more positive attitude toward the social aspects of playing games. Participation in the modified games did not change the attitudes of the experimental children toward the physical or social aspects of playing games. The physical, social and intellectual categories could be used to analyse the experimental children's attitudes toward the changing of game rules. There was a significant difference between the two experimental classes regarding the social aspects of changing rules. The majority of the interviewed experimental children indicated that they like playing modified games where rules could be changed, and their attitudes toward games had been favourably altered as a result of playing the modified games.

Technology and Adolescent Mental Health

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Publisher : Springer
ISBN 13 : 3319696386
Total Pages : 299 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Technology and Adolescent Mental Health by : Megan A. Moreno

Download or read book Technology and Adolescent Mental Health written by Megan A. Moreno and published by Springer. This book was released on 2018-03-01 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive book provides a framework for healthcare providers working with the dual challenges and opportunities presented by the intersection of mental health and technology. Technology and Adolescent Mental Health provides recent, evidence-based approaches that are applicable to clinical practice and adolescent care, with each chapter including a patient case illustrating key components of the chapter contents. Early chapters address the epidemiology of mental health, while the second section of the book deals with how both offline and online worlds affect mental health, presenting both positive and negative outcomes, and focusing on special populations of at-risk adolescents. The third section of the book focuses on technology uses for observation, diagnosis or screening for mental health conditions. The final section highlights promising future approaches to technology, and tools for improving intervention and treatment for mental health concerns and illnesses. This book will be a key resource for pediatricians, family physicians, internal medicine providers, adolescent medicine and psychiatry specialists, psychologists, social workers, as well as any other healthcare providers working with adolescents and mental health care.

Digital Marketing Strategies and Models for Competitive Business

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Publisher : IGI Global
ISBN 13 : 1799829650
Total Pages : 240 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Digital Marketing Strategies and Models for Competitive Business by : Pinto, Filipe Mota

Download or read book Digital Marketing Strategies and Models for Competitive Business written by Pinto, Filipe Mota and published by IGI Global. This book was released on 2020-03-27 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern marketing practices have evolved to become a dynamic meeting point for technology practitioners and business professionals. Digital technologies have added a new paradigm to the way businesses are projected, communicated, and developed through their marketing activities, from message delivery to content production. Digital Marketing Strategies and Models for Competitive Business is a collection of innovative research that seeks to connect theory with application, identifying best practices over digital marketing to business purposes. While highlighting topics including consumer analysis, search engine marketing, and marketing communications, this book is ideally designed for marketers, managers, executives, advertisers, graphic designers, researchers, practitioners, entrepreneurs, policymakers, and educators.

The Effects of Gender Pairings on Performance and Attitudes During Serious Gaming

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (141 download)

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Book Synopsis The Effects of Gender Pairings on Performance and Attitudes During Serious Gaming by : Kristin M. McCombs

Download or read book The Effects of Gender Pairings on Performance and Attitudes During Serious Gaming written by Kristin M. McCombs and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this study was to examine how gender pairings affect performance and attitudes in a serious gaming task. By identifying factors that can improve performance and attitudes of middle school students in STEM, it is hoped that the gender gap can be minimized. Male-male pairs had the highest scores for game progress, but there were no statistically significant differences with regard to total achievements. Male-males rated their skill higher than female-females and all rated skill higher on the final rating. All groups rated challenge lower on the final rating. In terms of attitudes, for science and technology, there was a significant main effect for time, no main effect for condition, and no interaction effect such that ratings were higher (more positive) prior to the gameplay task. For collaboration, there was a significant main effect for condition (male-males higher than female-females), and a significant interaction effect: at pretest, no groups were significantly different, at posttest male-males were significantly higher than female-females and male-female and female-female groups had lower scores. This presents an opportunity to explore further implications for research and practice.

Effects of Violent Video Game Play on Attitudes Toward Behavioral Deviance

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Publisher :
ISBN 13 :
Total Pages : 302 pages
Book Rating : 4.:/5 (951 download)

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Book Synopsis Effects of Violent Video Game Play on Attitudes Toward Behavioral Deviance by : Anna T. Prescott

Download or read book Effects of Violent Video Game Play on Attitudes Toward Behavioral Deviance written by Anna T. Prescott and published by . This book was released on 2016 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Violent video games are immensely popular among children and adults, making it crucial to understand how these games affect the thoughts, feelings, and behaviors of those who play them. The present research proposed an account by which video game effects are driven by elements of self involvement, affective responses, and motivated attitude change. According to this account, performing immoral behaviors in a virtual environment can cause an aversive affective response akin to cognitive dissonance. Players are motivated to reduce this aversive affect by shifting their attitudes to accommodate their immoral virtual behavior, increasing their tolerance of deviant behaviors overall. Importantly, such changes in affective responses and subsequent attitudes should be most likely if players believe their game play behavior was freely emitted and self-reflective. Accordingly, it was hypothesized that participants who believed they chose to play a violent video game would subsequently report greater tolerance toward deviant behaviors than those who were assigned to play a violent game or who played a non-violent game. Furthermore, these effects were predicted to be strongest among individuals high in private self-consciousness because they tend to reflect about themselves. Finally, it was hypothesized that affective responses to violent game play would mediate attitude outcomes in a manner consistent with dissonance reduction processes. A series of five experiments tested this account by manipulating the extent to which participants believed they freely chose to play a violent video game and measuring their subsequent attitudes toward deviant behaviors. A variety of approaches (including subjective reports and psychophysiological recordings) were used to measure aversive affect before, during, and following video game play. Across experiments, the effect of violent video games on attitudes toward behavioral deviance was moderated by selfinvolvement (perceived choice and private self-consciousness) and mediated by changes in affective responses consistent with dissonance. These results suggest acting immorally in a virtual world can shift a player’s moral compass, but the extent to which this happens is partially determined by how the player interprets the meaning of his or her own gameplay behavior. These results increase understanding of the circumstances under which video games have negative outcomes.

Context and the Attitudes

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Publisher : Oxford University Press, USA
ISBN 13 : 0199557950
Total Pages : 301 pages
Book Rating : 4.1/5 (995 download)

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Book Synopsis Context and the Attitudes by : Mark Richard

Download or read book Context and the Attitudes written by Mark Richard and published by Oxford University Press, USA. This book was released on 2013-03-07 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thirteen seminal essays by Mark Richard develop a nuanced account of semantics and propositional attitudes. The collection addresses a range of topics in philosophical semantics and philosophy of mind, and is accompanied by a new Introduction which discusses attitudes realized by dispositions and other non-linguistic cognitive structures.

Attitude Strength

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Publisher : Psychology Press
ISBN 13 : 1317782364
Total Pages : 531 pages
Book Rating : 4.3/5 (177 download)

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Book Synopsis Attitude Strength by : Richard E. Petty

Download or read book Attitude Strength written by Richard E. Petty and published by Psychology Press. This book was released on 2014-01-14 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: Social psychologists have long recognized the possibility that attitudes might differ from one another in terms of their strength, but only recently had the profound implications of this view been explored. Yet because investigators in the area were pursuing interesting but independent programs of research exploring different aspects of strength, there was little articulation of assumptions underlying the work, and little effort to establish a common research agenda. The goals of this book are to highlight these assumptions, to review the discoveries this work has produced, and to suggest directions for future work in the area. The chapter authors include individuals who have made significant contributions to the published literature and represent a diversity of perspectives on the topic. In addition to providing an overview of the broad area of attitude strength, particular chapters deal in depth with specific features of attitudes related to strength and integrate the diverse bodies of relevant theory and empirical evidence. The book will be of interest to graduate students initiating work on attitudes as well as to longstanding scholars in the field. Because of the many potential directions for application of work on attitude strength to amelioration of social problems, the book will be valuable to scholars in various applied disciplines such as political science, marketing, sociology, public opinion, and others studying attitudinal phenomena.

Disability Attitudes and Video Gaming Tendencies of NCAA Division I Athletes

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Publisher :
ISBN 13 :
Total Pages : 82 pages
Book Rating : 4.:/5 (13 download)

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Book Synopsis Disability Attitudes and Video Gaming Tendencies of NCAA Division I Athletes by : Alexandra N. Morgan

Download or read book Disability Attitudes and Video Gaming Tendencies of NCAA Division I Athletes written by Alexandra N. Morgan and published by . This book was released on 2017 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: An estimated 48.9 million Americans have a disability (Bernstein, 2012). Of those 48.9 million people, 24.1 million Americans have a severe disability and 34.2 million have a functional limitation (Bernstein, 2012). The U.S. Government Accountability Office reports an increase in students with disabilities in the post-secondary population (Ridpath, n.d.). Approximately 11% of post-secondary students' report having a disability (Ridpath, n.d.). This trend has also been reflected within the athletic population at the NCAA Division I, II, and III level (Ridpath, n.d.). This study examined the average disability attitude of NCAA Division I athletes. The average disability attitude among NCAA Division I athletes was 73.99 out of 144. Recently, the physical and mental impact that video games have on video game players has been greatly researched (Oggins, & Sammis, 2012). It has been reported that 8% of U.S. adolescents and young adults are pathological gamers (Gentile, 2009). Additionally, it has been stated that video game play of over 20 hours per week is common, and that it is not unusual for males to engage in video games for over 40 hours per week (Bailey et al., 2010).?This study examined the average video gaming tendencies of NCAA Division I athletes. The data collected reports the average video gaming tendencies of athletes based on behavioral functions (attention, escape, tangible, and sensory) to be: Attention = 12.71, Escape 4.64, Tangible = 11.01, and Sensory 7.46.