The Greatest Stories Ever Played

Download The Greatest Stories Ever Played PDF Online Free

Author :
Publisher : Feiwel & Friends
ISBN 13 : 125018357X
Total Pages : 235 pages
Book Rating : 4.2/5 (51 download)

DOWNLOAD NOW!


Book Synopsis The Greatest Stories Ever Played by : Dustin Hansen

Download or read book The Greatest Stories Ever Played written by Dustin Hansen and published by Feiwel & Friends. This book was released on 2022-04-12 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this fun and informative YA Non-fiction title, Dustin Hansen, author of Game On!, a self-confessed video game addict with over 20-years experience in the gaming industry, examines the storytelling skills shown in some of the most beloved and moving games of all time. We all know that video games are fun, but can a video game make you cry? Can it tell you a powerful love story? Can a video game make you think differently about war? About the environment? About the choices you make? Whether it's playing through blockbuster-esque adventures (Uncharted, God of War, The Last of Us), diving deep into hidden bits of story and lore (Red Dead Redemption II, Bioshock, Journey) or building relationships that change the fate of the world itself (Persona 5, Undertale), video games are bringing stories to life in ways that are immediate, interactive and immersive. Focusing on some of the best, most memorable, experiences in gaming, The Greatest Stories Ever Played, examines the relationship between gaming and storytelling in a new way.

The Complete Book of Activities, Games, Stories, Props, Recipes, and Dances for Young Children

Download The Complete Book of Activities, Games, Stories, Props, Recipes, and Dances for Young Children PDF Online Free

Author :
Publisher : Gryphon House, Inc.
ISBN 13 : 9780876592809
Total Pages : 644 pages
Book Rating : 4.5/5 (928 download)

DOWNLOAD NOW!


Book Synopsis The Complete Book of Activities, Games, Stories, Props, Recipes, and Dances for Young Children by : Pamela Byrne Schiller

Download or read book The Complete Book of Activities, Games, Stories, Props, Recipes, and Dances for Young Children written by Pamela Byrne Schiller and published by Gryphon House, Inc.. This book was released on 2003 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Trying to play a game but can t remember the rules? Looking for your favorite no-bake cookie recipe? It s all right here This book is chock-full of more than 500 ways to enhance any curriculum."

Gamers at Work

Download Gamers at Work PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 1430233524
Total Pages : 345 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Gamers at Work by : Morgan Ramsay

Download or read book Gamers at Work written by Morgan Ramsay and published by Apress. This book was released on 2012-06-08 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

Boardgames That Tell Stories

Download Boardgames That Tell Stories PDF Online Free

Author :
Publisher :
ISBN 13 : 9788360525463
Total Pages : 266 pages
Book Rating : 4.5/5 (254 download)

DOWNLOAD NOW!


Book Synopsis Boardgames That Tell Stories by : Portal Games

Download or read book Boardgames That Tell Stories written by Portal Games and published by . This book was released on 2015-11-25 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group of the finest boardgame designers answered Ignacy Trzewiczek's invitation to take part in creating the book. They shared their anecdotes, tips and memoirs, making the book an unique trip over different designing styles, a formidable guide into the world of boardgame creation. Learn about process of design such games like Robinson Crusoe, Pathfinder, Hanabi, Neuroshima Hex and many other!--

Native American Games and Stories

Download Native American Games and Stories PDF Online Free

Author :
Publisher : Fulcrum Publishing
ISBN 13 : 9781555919795
Total Pages : 100 pages
Book Rating : 4.9/5 (197 download)

DOWNLOAD NOW!


Book Synopsis Native American Games and Stories by : James Bruchac

Download or read book Native American Games and Stories written by James Bruchac and published by Fulcrum Publishing. This book was released on 2000 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recognizing the widespread American Indian belief that you can learn while you play and play while you learn, "Native American Games and Stories" provides young readers with stories and games that educate and entertain them. Illustrations.

Interactive Storytelling for Video Games

Download Interactive Storytelling for Video Games PDF Online Free

Author :
Publisher : Taylor & Francis
ISBN 13 : 113612733X
Total Pages : 333 pages
Book Rating : 4.1/5 (361 download)

DOWNLOAD NOW!


Book Synopsis Interactive Storytelling for Video Games by : Josiah Lebowitz

Download or read book Interactive Storytelling for Video Games written by Josiah Lebowitz and published by Taylor & Francis. This book was released on 2012-09-10 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Video Games and Storytelling

Download Video Games and Storytelling PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 1137525053
Total Pages : 327 pages
Book Rating : 4.1/5 (375 download)

DOWNLOAD NOW!


Book Synopsis Video Games and Storytelling by : Souvik Mukherjee

Download or read book Video Games and Storytelling written by Souvik Mukherjee and published by Springer. This book was released on 2015-09-15 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

Night Games

Download Night Games PDF Online Free

Author :
Publisher : Ivan R. Dee Publisher
ISBN 13 :
Total Pages : 298 pages
Book Rating : 4.:/5 (321 download)

DOWNLOAD NOW!


Book Synopsis Night Games by : Arthur Schnitzler

Download or read book Night Games written by Arthur Schnitzler and published by Ivan R. Dee Publisher. This book was released on 2002 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reinforces the Viennese author's remarkable achievement as literary modernist, depth psychologist, and prose stylist.

Buttonless

Download Buttonless PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1040055354
Total Pages : 246 pages
Book Rating : 4.0/5 (4 download)

DOWNLOAD NOW!


Book Synopsis Buttonless by : Ryan Rigney

Download or read book Buttonless written by Ryan Rigney and published by CRC Press. This book was released on 2016-04-19 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents some of the most interesting iPhone and iPad games, along with stories of the people behind these games. It describes hundreds of titles, including well-known games and hidden games, and provides insight into the development of games for the iOS platform.

Seven Games: A Human History

Download Seven Games: A Human History PDF Online Free

Author :
Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

DOWNLOAD NOW!


Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

The Lying Game

Download The Lying Game PDF Online Free

Author :
Publisher : Simon & Schuster
ISBN 13 : 198214341X
Total Pages : 416 pages
Book Rating : 4.9/5 (821 download)

DOWNLOAD NOW!


Book Synopsis The Lying Game by : Ruth Ware

Download or read book The Lying Game written by Ruth Ware and published by Simon & Schuster. This book was released on 2020-08-11 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.

Video Game Storytelling

Download Video Game Storytelling PDF Online Free

Author :
Publisher : Watson-Guptill
ISBN 13 : 0385345836
Total Pages : 210 pages
Book Rating : 4.3/5 (853 download)

DOWNLOAD NOW!


Book Synopsis Video Game Storytelling by : Evan Skolnick

Download or read book Video Game Storytelling written by Evan Skolnick and published by Watson-Guptill. This book was released on 2014-12-02 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.

Compulsory Games

Download Compulsory Games PDF Online Free

Author :
Publisher : New York Review of Books
ISBN 13 : 1681371901
Total Pages : 369 pages
Book Rating : 4.6/5 (813 download)

DOWNLOAD NOW!


Book Synopsis Compulsory Games by : Robert Aickman

Download or read book Compulsory Games written by Robert Aickman and published by New York Review of Books. This book was released on 2018-05-08 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The best and most interesting stories by Robert Aickman, a master of the supernatural tale, the uncanny, and the truly weird. Robert Aickman’s self-described “strange stories” are confoundingly and uniquely his own. These superbly written tales terrify not with standard thrills and gore but through a radical overturning of the laws of nature and everyday life. His territory of the strange, of the “void behind the face of order,” is a surreal region that grotesquely mimics the quotidian: Is that river the Thames, or is it even a river? What does it mean when a prospective lover removes one dress, and then another—and then another? Does a herd of cows in a peaceful churchyard contain the souls of jilted women preparing to trample a cruel lover to death? Published for the first time under one cover, the stories in this collection offer an unequaled introduction to a profoundly original modern master of the uncanny.

How Games Get Made

Download How Games Get Made PDF Online Free

Author :
Publisher :
ISBN 13 : 9781636765488
Total Pages : 302 pages
Book Rating : 4.7/5 (654 download)

DOWNLOAD NOW!


Book Synopsis How Games Get Made by : Emma Schaale

Download or read book How Games Get Made written by Emma Schaale and published by . This book was released on 2020-12-07 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: How Games Get Made: The Stories of the People Who Make and Play the Games We Love is your all-in-one comprehensive deep dive into the lives of developers and online platforms that create and broadcast your favorite games. What is it like solo developing a game from scratch? Is employment stable in the industry? And just how do people end up as gaming-focused Twitch streamers or YouTubers for a living? All these questions and more are answered through interviews with the likes of David Cage of Quantic Dream, Feargus Urquhart of Obsidian Entertainment, and Sean Baptiste of Bethesda among many others! Wondering what it's like to work in a corporate setting versus an indie studio? Trying to break into the gaming industry as a content creator? Look no further! How Games Get Made not only goes in depth on the developers, but also takes a comprehensive look at how games get marketed through traditional means as well as through platforms like YouTube and Twitch!

Magic Hours

Download Magic Hours PDF Online Free

Author :
Publisher : Vintage
ISBN 13 : 0525433953
Total Pages : 354 pages
Book Rating : 4.5/5 (254 download)

DOWNLOAD NOW!


Book Synopsis Magic Hours by : Tom Bissell

Download or read book Magic Hours written by Tom Bissell and published by Vintage. This book was released on 2018-03-20 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Award-winning essayist Tom Bissell explores the highs and lows of the creative process. He takes us from the set of The Big Bang Theory to the first novel of Ernest Hemingway to the final work of David Foster Wallace; from the films of Werner Herzog to the film of Tommy Wiseau to the editorial meeting in which Paula Fox's work was relaunched into the world. Originally published in magazines such as The Believer, The New Yorker, and Harper's, these essays represent ten years of Bissell's best writing on every aspect of creation—be it Iraq War documentaries or video-game character voices—and will provoke as much thought as they do laughter. What are sitcoms for exactly? Can art be both bad and genius? Why do some books survive and others vanish? Bissell's exploration of these questions make for gripping, unforgettable reading.

The State of Play

Download The State of Play PDF Online Free

Author :
Publisher : Seven Stories Press
ISBN 13 : 1609806409
Total Pages : 204 pages
Book Rating : 4.6/5 (98 download)

DOWNLOAD NOW!


Book Synopsis The State of Play by : Daniel Goldberg

Download or read book The State of Play written by Daniel Goldberg and published by Seven Stories Press. This book was released on 2015-10-20 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDER The State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics. The sixteen contributors are entrenched—they are the video game creators themselves, media critics, and Internet celebrities. They share one thing: they are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the bestselling Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything. The State of Play is essential reading for anyone interested in what may well be the defining form of cultural expression of our time. "If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." —Kieron Gillen, author of The Wicked + the Divine, co-founder of Rock Paper Shotgun

A Week's Delight, Or, Games and Stories for the Parlor and Fireside

Download A Week's Delight, Or, Games and Stories for the Parlor and Fireside PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 324 pages
Book Rating : 4.A/5 ( download)

DOWNLOAD NOW!


Book Synopsis A Week's Delight, Or, Games and Stories for the Parlor and Fireside by : Emily Mayer Higgins

Download or read book A Week's Delight, Or, Games and Stories for the Parlor and Fireside written by Emily Mayer Higgins and published by . This book was released on 1854 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: