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Games Actions And Social Software
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Book Synopsis Games, Actions, and Social Software by : Jan van Eijck
Download or read book Games, Actions, and Social Software written by Jan van Eijck and published by Springer. This book was released on 2012-04-23 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.
Book Synopsis Discourses on Social Software by : Jan van Eijck
Download or read book Discourses on Social Software written by Jan van Eijck and published by Amsterdam University Press. This book was released on 2009 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: The unusual format of a series of discussions among a logician, a computer scientist, a philosopher and some researchers from other disciplines encourages the reader to develop his own point of view. --Book Jacket.
Book Synopsis Logic in Games by : Johan Van Benthem
Download or read book Logic in Games written by Johan Van Benthem and published by MIT Press. This book was released on 2014-01-24 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.
Book Synopsis Johan van Benthem on Logic and Information Dynamics by : Alexandru Baltag
Download or read book Johan van Benthem on Logic and Information Dynamics written by Alexandru Baltag and published by Springer. This book was released on 2014-08-27 with total page 1072 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book illustrates the program of Logical-Informational Dynamics. Rational agents exploit the information available in the world in delicate ways, adopt a wide range of epistemic attitudes, and in that process, constantly change the world itself. Logical-Informational Dynamics is about logical systems putting such activities at center stage, focusing on the events by which we acquire information and change attitudes. Its contributions show many current logics of information and change at work, often in multi-agent settings where social behavior is essential, and often stressing Johan van Benthem's pioneering work in establishing this program. However, this is not a Festschrift, but a rich tapestry for a field with a wealth of strands of its own. The reader will see the state of the art in such topics as information update, belief change, preference, learning over time, and strategic interaction in games. Moreover, no tight boundary has been enforced, and some chapters add more general mathematical or philosophical foundations or links to current trends in computer science. The theme of this book lies at the interface of many disciplines. Logic is the main methodology, but the various chapters cross easily between mathematics, computer science, philosophy, linguistics, cognitive and social sciences, while also ranging from pure theory to empirical work. Accordingly, the authors of this book represent a wide variety of original thinkers from different research communities. And their interconnected themes challenge at the same time how we think of logic, philosophy and computation. Thus, very much in line with van Benthem's work over many decades, the volume shows how all these disciplines form a natural unity in the perspective of dynamic logicians (broadly conceived) exploring their new themes today. And at the same time, in doing so, it offers a broader conception of logic with a certain grandeur, moving its horizons beyond the traditional study of consequence relations.
Book Synopsis Fundamentals of Software Culture by : Zheng Qin
Download or read book Fundamentals of Software Culture written by Zheng Qin and published by Springer. This book was released on 2018-07-17 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the first book about software culture, this book discusses software culture from three perspectives including historical perspective, the classification of software and software applications. This book takes credit from the view of science and technology development. It analyzed scientific innovations and the social areas promoted following the growth of technology. And according to the fact that information helps to build human cultural form, we proposed the concept and researching method of software culture. The aim of writing this book is to strengthen the connection between software and culture, to replenish knowledge system in the subject of software engineering, and to establish a new area of study that is the culture of software.
Book Synopsis PRICAI 2019: Trends in Artificial Intelligence by : Abhaya C. Nayak
Download or read book PRICAI 2019: Trends in Artificial Intelligence written by Abhaya C. Nayak and published by Springer Nature. This book was released on 2019-08-23 with total page 789 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three-volume set, LNAI 11670, LNAI 11671, and LNAI 11672 constitutes the thoroughly refereed proceedings of the 16th Pacific Rim Conference on Artificial Intelligence, PRICAI 2019, held in Cuvu, Yanuca Island, Fiji, in August 2019. The 111 full papers and 13 short papers presented in these volumes were carefully reviewed and selected from 265 submissions. PRICAI covers a wide range of topics such as AI theories, technologies and their applications in the areas of social and economic importance for countries in the Pacific Rim.
Book Synopsis Ecosystems and Technology by : Cyrus F. Nourani
Download or read book Ecosystems and Technology written by Cyrus F. Nourani and published by CRC Press. This book was released on 2017-01-06 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ecosystems and Technology: Idea Generation and Content Model Processing, presents important new innovations in the area of management and computing. Innovation is the generation and application of new ideas and skills to produce new products, processes, and services that improve economic and social prosperity. This includes management and design policy decisions and encompasses innovation research, analysis, and best practice in enterprises, public and private sector service organizations, government, regional societies and economies. The book, the first volume in the Innovation Management and Computing book series, looks at technology that improves efficiency and idea generation, including systems for business, medical/health, education, and more. The book provides detailed examples to provide readers with current issues, including Venture planning for innovations New technologies supporting innovations systems Competitive business modeling Context-driven innovation modeling The generation of ideas faster The measurement of relevant data Virtual interfaces Business intelligence and content processing Predictive modeling Haptic expression and emotion recognition innovations, with applications to neurocognitive medical science This book provides a wealth of information that will be useful for IT and business professionals, educators, and students in many fields.
Book Synopsis Modality, Semantics and Interpretations by : Shier Ju
Download or read book Modality, Semantics and Interpretations written by Shier Ju and published by Springer. This book was released on 2015-07-03 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: This contributed volume includes both theoretical research on philosophical logic and its applications in artificial intelligence, mostly employing the concepts and techniques of modal logic. It collects selected papers presented at the Second Asia Workshop on Philosophical Logic, held in Guangzhou, China in 2014, as well as a number of invited papers by specialists in related fields. The contributions represent pioneering philosophical logic research in Asia.
Book Synopsis Media in the Ubiquitous Era: Ambient, Social and Gaming Media by : Lugmayr, Artur
Download or read book Media in the Ubiquitous Era: Ambient, Social and Gaming Media written by Lugmayr, Artur and published by IGI Global. This book was released on 2011-09-30 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book focuses on the definition of ambient and ubiquitous media from a cross-disciplinary viewpoint, covering the fields of commerce, science, research affecting citizens"--Provided by publisher.
Book Synopsis KI 2014: Advances in Artificial Intelligence by : Carsten Lutz
Download or read book KI 2014: Advances in Artificial Intelligence written by Carsten Lutz and published by Springer. This book was released on 2014-09-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 37th Annual German Conference on Artificial Intelligence, KI 2014, held in Stuttgart, Germany, in September 2014. The 24 revised full papers presented together with 7 short papers were carefully reviewed and selected from 62 submissions. The papers are organized in thematic topics on cognitive modeling, computer vision, constraint satisfaction, search, and optimization, knowledge representation and reasoning, machine learning and data mining, planning and scheduling.
Book Synopsis Proceedings Of The 14th And 15th Asian Logic Conferences by : Byunghan Kim
Download or read book Proceedings Of The 14th And 15th Asian Logic Conferences written by Byunghan Kim and published by World Scientific. This book was released on 2019-01-15 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Asian Logic Conference (ALC) is a major international event in mathematical logic. It features the latest scientific developments in the fields of mathematical logic and its applications, logic in computer science, and philosophical logic. The ALC series also aims to promote mathematical logic in the Asia-Pacific region and to bring logicians together both from within Asia and elsewhere for an exchange of information and ideas. This combined proceedings volume represents works presented or arising from the 14th and 15th ALCs.
Book Synopsis New Perspectives on Games and Interaction by : Krzysztof R. Apt
Download or read book New Perspectives on Games and Interaction written by Krzysztof R. Apt and published by Amsterdam University Press. This book was released on 2008 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games and interaction at the Royal Dutch Academy of Sciences in Amsterdam.
Author :Management Association, Information Resources Publisher :IGI Global ISBN 13 :1668475901 Total Pages :2034 pages Book Rating :4.6/5 (684 download)
Book Synopsis Research Anthology on Game Design, Development, Usage, and Social Impact by : Management Association, Information Resources
Download or read book Research Anthology on Game Design, Development, Usage, and Social Impact written by Management Association, Information Resources and published by IGI Global. This book was released on 2022-10-07 with total page 2034 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.
Author :Przemysław Żywiczyński Publisher :John Benjamins Publishing Company ISBN 13 :9027247242 Total Pages :252 pages Book Rating :4.0/5 (272 download)
Book Synopsis Perspectives on Pantomime by : Przemysław Żywiczyński
Download or read book Perspectives on Pantomime written by Przemysław Żywiczyński and published by John Benjamins Publishing Company. This book was released on 2024-02-15 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pantomime is a unique form of communication, which we improvise “on the fly” to transmit information when unable to use language, for example during intercultural contacts or when the use of language is blocked or constrained, as in the case of some medical conditions or the game of charades. Pantomimic communication has been investigated from a number of perspectives, including neuropsychological, developmental and gesture research. Recently, pantomime has come under the attention of evolutionary linguistics as a strong candidate for a precursor of verbal communication. The volume Perspectives on pantomime: evolution, development, interaction brings together authors who are at the forefront of these studies, which challenge the notion that pantomime is merely a fallback mode of expression. This multidisciplinary journey traverses language evolution, cognitive science, cognitive semiotics, sign language linguistics, psychology and gesture studies to unveil the profound role that pantomime plays in human communication.
Download or read book Deceptive AI written by Stefan Sarkadi and published by Springer Nature. This book was released on 2021-12-02 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes selected papers presented at the First International Workshop on Deceptive AI, DeceptECAI 2020, held in conjunction with the 24th European Conference on Artificial Intelligence, ECAI 2020, in Santiago de Compostela, Spain, in August 2020, and Second International Workshop on Deceptive AI, DeceptAI 2021, held in conjunction with the 30th International Joint Conference on Artificial Intelligence, IJCAI 2021, in Montreal, Canada, in August 2021. Due to the COVID-19 pandemic both conferences were held in a virtual mode. The 12 papers presented were thoroughly reviewed and selected from the 16 submissions. They present recent developments in the growing area of research in the interface between deception and AI.
Book Synopsis Computer Games and New Media Cultures by : Johannes Fromme
Download or read book Computer Games and New Media Cultures written by Johannes Fromme and published by Springer Science & Business Media. This book was released on 2012-06-14 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity, as well as the sheer volume of hours young people spend gaming, should make it ripe for urgent academic enquiry, yet the subject was a research backwater until the turn of the millennium. Even today, as tens of millions of young people spend their waking hours manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies, surveys, conferences and publications. As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. In doing so, they provide an alternative perspective to one-dimensional studies of gaming, whose agendas do not include cultural factors. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content.
Book Synopsis Handbook of Systems Engineering and Risk Management in Control Systems, Communication, Space Technology, Missile, Security and Defense Operations by : Anna M. Doro-on
Download or read book Handbook of Systems Engineering and Risk Management in Control Systems, Communication, Space Technology, Missile, Security and Defense Operations written by Anna M. Doro-on and published by CRC Press. This book was released on 2022-09-27 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides multifaceted components and full practical perspectives of systems engineering and risk management in security and defense operations with a focus on infrastructure and manpower control systems, missile design, space technology, satellites, intercontinental ballistic missiles, and space security. While there are many existing selections of systems engineering and risk management textbooks, there is no existing work that connects systems engineering and risk management concepts to solidify its usability in the entire security and defense actions. With this book Dr. Anna M. Doro-on rectifies the current imbalance. She provides a comprehensive overview of systems engineering and risk management before moving to deeper practical engineering principles integrated with newly developed concepts and examples based on industry and government methodologies. The chapters also cover related points including design principles for defeating and deactivating improvised explosive devices and land mines and security measures against kinds of threats. The book is designed for systems engineers in practice, political risk professionals, managers, policy makers, engineers in other engineering fields, scientists, decision makers in industry and government and to serve as a reference work in systems engineering and risk management courses with focus on security and defense operations.